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Removed needless PhysicsFS integration from playsound.
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icculus committed Jul 20, 2018
1 parent c74024a commit 4968abd
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Showing 4 changed files with 2 additions and 410 deletions.
3 changes: 1 addition & 2 deletions CMakeLists.txt
Expand Up @@ -157,8 +157,7 @@ endif()
option(SDLSOUND_BUILD_TEST "Build stdio test program." TRUE)
mark_as_advanced(SDLSOUND_BUILD_TEST)
if(SDLSOUND_BUILD_TEST)
# !!! FIXME define SUPPORT_PHYSFS=1 for physfsrwops support...
add_executable(playsound playsound/playsound.c playsound/physfsrwops.c)
add_executable(playsound playsound/playsound.c)
target_link_libraries(playsound ${SDLSOUND_LIB_TARGET} ${OTHER_LDFLAGS})
set(SDLSOUND_INSTALL_TARGETS ${SDLSOUND_INSTALL_TARGETS} ";playsound")
add_executable(playsound_simple playsound/playsound_simple.c)
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195 changes: 0 additions & 195 deletions playsound/physfsrwops.c

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87 changes: 0 additions & 87 deletions playsound/physfsrwops.h

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