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The audio player invalidates itself during idle rather than redrawing.
It was generating a paint event anyhow (at least on wxCocoa), causing a second painting, and also this scary message to stderr on macOS: "altrace_wx[38782:1137383] It does not make sense to draw an image when [NSGraphicsContext currentContext] is nil. This is a programming error. Break on void _NSWarnForDrawingImageWithNoCurrentContext(void) to debug. This will be logged only once. This may break in the future."
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