Assorted spelling fixes (thanks, Francois!).
authorRyan C. Gordon <icculus@icculus.org>
Thu, 18 Jun 2015 12:18:57 -0400
changeset 879 c2afc800b743
parent 878 88fa43d9788d
child 880 f948cd94b3b3
Assorted spelling fixes (thanks, Francois!).
archive_zip.c
buildver.c
docs.txt
examples/ut3-dedicated-patches/data/README-ut3-patch2.txt
gui.h
liblzma/README.txt
liblzma/api/lzma/base.h
liblzma/api/lzma/container.h
liblzma/common/index.c
lua/src/luaconf.h
lua_glue.c
meta/xdg-utils/xdg-desktop-menu
misc/FindCurses.cmake
platform.h
scripts/mojosetup_mainline.lua
stb_image.c
--- a/archive_zip.c	Sat Feb 14 19:27:04 2015 +0100
+++ b/archive_zip.c	Thu Jun 18 12:18:57 2015 -0400
@@ -1020,7 +1020,7 @@
     switch (hosttype)
     {
             /*
-             * These are the platforms that can NOT build an archive with
+             * These are the platforms that CANNOT build an archive with
              *  symlinks, according to the Info-ZIP project.
              */
         case 0:  /* FS_FAT_  */
@@ -1671,7 +1671,7 @@
                 rc = 1;
             else 
             {
-                if (stop_on_first_find) /* Just checking dir's existance? */
+                if (stop_on_first_find) /* Just checking dir's existence? */
                     return(middle);
 
                 if (name[dlen + 1] == '\0') /* Skip initial dir entry. */
@@ -1694,7 +1694,7 @@
 
 
 /*
- * Moved to seperate function so we can use alloca then immediately throw
+ * Moved to separate function so we can use alloca then immediately throw
  *  away the allocated stack space...
  */
 static void doEnumCallback(PHYSFS_EnumFilesCallback cb, void *callbackdata,
--- a/buildver.c	Sat Feb 14 19:27:04 2015 +0100
+++ b/buildver.c	Thu Jun 18 12:18:57 2015 -0400
@@ -12,7 +12,7 @@
  *  have to rebuild...this file's checksum changes every time you build it
  *  due to the __DATE__ and __TIME__ macros.
  *
- * The makefile will rebuild this file everytime it relinks an executable
+ * The makefile will rebuild this file every time it relinks an executable
  *  so that we'll always have a unique build string.
  *
  * APPNAME and APPREV need to be predefined in the build system.
--- a/docs.txt	Sat Feb 14 19:27:04 2015 +0100
+++ b/docs.txt	Thu Jun 18 12:18:57 2015 -0400
@@ -899,7 +899,7 @@
  Setup.DesktopMenuItem:
 
   This element specifies a menu item that will be installed in the system
-  desktop menu: this might be the "Applications" dropdown in the Gnome panel,
+  desktop menu: this might be the "Applications" dropdown in the GNOME panel,
   or the "Start" bar on Windows, for example. This can be a child of
   Setup.Option (in which case it is only considered for installation if the
   option itself is too), or Setup.Package (in which case it is always
@@ -1203,7 +1203,7 @@
     either a "YES", "NO", "ALWAYS" or "NEVER" button. Returns the string
     "yes", "no", "always", or "never". (title) is the message box's title.
     (defval) is an optional boolean value: whether the default action should
-    be "YES" or "NO" ... "always" and "never" can not be the default, since
+    be "YES" or "NO" ... "always" and "never" cannot be the default, since
     these tend to be destructive actions that the user should consciously
     choose to do. If (defval) isn't specified, it defaults to false.
 
--- a/examples/ut3-dedicated-patches/data/README-ut3-patch2.txt	Sat Feb 14 19:27:04 2015 +0100
+++ b/examples/ut3-dedicated-patches/data/README-ut3-patch2.txt	Thu Jun 18 12:18:57 2015 -0400
@@ -433,7 +433,7 @@
   defaultproperties because otherwise autodownloaded mods have no
   way for their localized/config variables to work.
 - Added Get/SetSpecialValue() stubs to Object to allow mods to
-  expose values that can be modified without creating a dependancy.
+  expose values that can be modified without creating a dependency.
 - Added support for custom gametypes showing up on their own
   in the server browser. The game class needs to implement
   UpdateGameSettings() and call GameSettings.SetStringSettingValue() to
--- a/gui.h	Sat Feb 14 19:27:04 2015 +0100
+++ b/gui.h	Thu Jun 18 12:18:57 2015 -0400
@@ -290,7 +290,7 @@
 const MojoGui *MojoGuiPlugin_www(int rev, const MojoSetupEntryPoints *e);
 const MojoGui *MojoGuiPlugin_cocoa(int rev, const MojoSetupEntryPoints *e);
 
-// !!! FIXME: Qt? KDE? Gnome? Console? wxWidgets?
+// !!! FIXME: Qt? KDE? GNOME? Console? wxWidgets?
 
 #ifdef __cplusplus
 }
--- a/liblzma/README.txt	Sat Feb 14 19:27:04 2015 +0100
+++ b/liblzma/README.txt	Thu Jun 18 12:18:57 2015 -0400
@@ -4,7 +4,7 @@
     http://tukaani.org/xz/
 
 This is a snapshot of the xz-5.0.4 release. Changes I've made to it are
- wrapped in #if __MOJOSETUP__ blocks. I've tried to agressively delete files
+ wrapped in #if __MOJOSETUP__ blocks. I've tried to aggressively delete files
  we don't use at all, too.
 
 The source code in this directory is public domain.
--- a/liblzma/api/lzma/base.h	Sat Feb 14 19:27:04 2015 +0100
+++ b/liblzma/api/lzma/base.h	Thu Jun 18 12:18:57 2015 -0400
@@ -255,7 +255,7 @@
 		 * Encoder: Encode as much input as possible. Some internal
 		 * buffering will probably be done (depends on the filter
 		 * chain in use), which causes latency: the input used won't
-		 * usually be decodeable from the output of the same
+		 * usually be decodable from the output of the same
 		 * lzma_code() call.
 		 *
 		 * Decoder: Decode as much input as possible and produce as
--- a/liblzma/api/lzma/container.h	Sat Feb 14 19:27:04 2015 +0100
+++ b/liblzma/api/lzma/container.h	Thu Jun 18 12:18:57 2015 -0400
@@ -103,7 +103,7 @@
  *                      number and zero or more flags. Usually flags aren't
  *                      used, so preset is simply a number [0, 9] which match
  *                      the options -0 ... -9 of the xz command line tool.
- *                      Additional flags can be be set using bitwise-or with
+ *                      Additional flags can be set using bitwise-or with
  *                      the preset level number, e.g. 6 | LZMA_PRESET_EXTREME.
  * \param       check   Integrity check type to use. See check.h for available
  *                      checks. The xz command line tool defaults to
--- a/liblzma/common/index.c	Sat Feb 14 19:27:04 2015 +0100
+++ b/liblzma/common/index.c	Thu Jun 18 12:18:57 2015 -0400
@@ -166,7 +166,7 @@
 	lzma_vli index_list_size;
 
 	/// How many Records to allocate at once in lzma_index_append().
-	/// This defaults to INDEX_GROUP_SIZE but can be overriden with
+	/// This defaults to INDEX_GROUP_SIZE but can be overridden with
 	/// lzma_index_prealloc().
 	size_t prealloc;
 
@@ -1220,7 +1220,7 @@
 
 	// Use binary search to locate the exact Record. It is the first
 	// Record whose uncompressed_sum is greater than target.
-	// This is because we want the rightmost Record that fullfills the
+	// This is because we want the rightmost Record that fulfills the
 	// search criterion. It is possible that there are empty Blocks;
 	// we don't want to return them.
 	size_t left = 0;
--- a/lua/src/luaconf.h	Sat Feb 14 19:27:04 2015 +0100
+++ b/lua/src/luaconf.h	Thu Jun 18 12:18:57 2015 -0400
@@ -493,7 +493,7 @@
 ** a single double value, using NaN values to represent non-number
 ** values. The trick only works on 32-bit machines (ints and pointers
 ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
-** with conventional endianess (12345678 or 87654321), in CPUs that do
+** with conventional endianness (12345678 or 87654321), in CPUs that do
 ** not produce signaling NaN values (all NaNs are quiet).
 */
 
--- a/lua_glue.c	Sat Feb 14 19:27:04 2015 +0100
+++ b/lua_glue.c	Thu Jun 18 12:18:57 2015 -0400
@@ -568,7 +568,7 @@
 
 
 // Use this instead of Lua's error() function if you don't have a
-//  programatic error, so you don't get stack callback stuff:
+//  programmatic error, so you don't get stack callback stuff:
 // MojoSetup.fatal("You need the base game to install this expansion pack.")
 //  This will also handle cleanup of half-written installations.
 //  Doesn't actually return.
--- a/meta/xdg-utils/xdg-desktop-menu	Sat Feb 14 19:27:04 2015 +0100
+++ b/meta/xdg-utils/xdg-desktop-menu	Thu Jun 18 12:18:57 2015 -0400
@@ -89,7 +89,7 @@
     name of the directory file is used to identify the submenu.
 
     If multiple directory files are provided each file will represent a submenu
-    within the menu that preceeds it, creating a nested menu hierarchy
+    within the menu that precedes it, creating a nested menu hierarchy
     (sub-sub-menus). The menu entries themselves will be added to the last
     submenu.
 
@@ -538,7 +538,7 @@
 
 check_output_file()
 {
-    # if the file exists, check if it is writeable
+    # if the file exists, check if it is writable
     # if it does not exists, check if we are allowed to write on the directory
     if [ -e "$1" ]; then
         if [ ! -w "$1" ]; then
@@ -776,7 +776,7 @@
     fi
 
     if [ -z "$menu_file" ] ; then
-        # Work around for SUSE/gnome 2.12 to pick up new ~/.local/share/applications
+        # Workaround for SUSE/GNOME 2.12 to pick up new ~/.local/share/applications
         save_umask=`umask`
         umask $my_umask
 
@@ -788,7 +788,7 @@
     fi
 
     if [ $action = "install" -a -f "/etc/xdg/menus/gnome-applications.menu" ] ; then
-        # Work around for Debian Gnome
+        # Workaround for Debian GNOME
         gnome_xdg_dir=`echo "$xdg_dir" | sed -e 's^/applications-merged^/gnome-applications-merged^'`
         if [ ! -e "$gnome_xdg_dir" ] ; then
             DEBUG 1 "Debian Workaround: Link '$xdg_dir' to '$gnome_xdg_dir'"
@@ -797,7 +797,7 @@
         fi
     fi
     if [ $action = "install" -a -f "/etc/mandrake-release" ] ; then
-        # Work around for Mandriva 2006
+        # Workaround for Mandriva 2006
         mandrake_xdg_dir=`echo "$xdg_dir" | sed -e 's^/applications-merged^/applications-mdk-merged^'`
         if [ ! -e "$mandrake_xdg_dir" ] ; then
             DEBUG 1 "Mandriva Workaround: Link '$xdg_dir' to '$mandrake_xdg_dir'"
@@ -806,7 +806,7 @@
         fi
     fi
     if [ $action = "install" -a x"$mode" = x"user" -a -d "/etc/xdg/menus/kde-applications-merged" ] ; then
-        # Work around for Fedora Core 5 + patched KDE
+        # Workaround for Fedora Core 5 + patched KDE
         kde_xdg_dir=`echo "$xdg_dir" | sed -e 's^/applications-merged^/kde-applications-merged^'`
         if [ ! -e "$kde_xdg_dir" ] ; then
             DEBUG 1 "Fedora Workaround: Link '$xdg_dir' to '$kde_xdg_dir'"
@@ -815,7 +815,7 @@
         fi
     fi        
     if [ $action = "install" -a x"$mode" = x"system" -a -d "/etc/xdg/menus/kde-applications-merged" -a ! -d "/etc/xdg/menus/applications-merged" ] ; then
-        # Work around for Kubuntu 6.06
+        # Workaround for Kubuntu 6.06
         kde_xdg_dir=`echo "$xdg_dir" | sed -e 's^/applications-merged^/kde-applications-merged^'`
         DEBUG 1 "Kubuntu Workaround: Link '$xdg_dir' to 'kde-applications-merged'"
         eval 'ln -s "kde-applications-merged" "$xdg_dir"'$xdg_redirect_output
@@ -1021,7 +1021,7 @@
         case "$parm" in
            *.directory)
               if [ -n "$desktop_files" ] ; then
-                  exit_failure_syntax "'$parm' must preceed any *.desktop file"
+                  exit_failure_syntax "'$parm' must precede any *.desktop file"
               fi
               directory_files="$directory_files $parm"
               ;;
@@ -1087,7 +1087,7 @@
         update_submenu "$menu_name.menu"
     fi
 else
-    # Work around for SUSE/gnome 2.12 to pick up new ~/.local/share/applications
+    # Workaround for SUSE/GNOME 2.12 to pick up new ~/.local/share/applications
     if [ x"$mode" = x"user" ] ; then
         update_submenu
     fi
--- a/misc/FindCurses.cmake	Sat Feb 14 19:27:04 2015 +0100
+++ b/misc/FindCurses.cmake	Thu Jun 18 12:18:57 2015 -0400
@@ -71,7 +71,7 @@
   GET_FILENAME_COMPONENT(_cursesParentDir "${_cursesLibDir}" PATH)
 
   # for compatibility with older FindCurses.cmake this has to be in the cache
-  # FORCE must not be used since this would break builds which preload a cache wqith these variables set
+  # FORCE must not be used since this would break builds which preload a cache with these variables set
   SET(CURSES_INCLUDE_PATH "${CURSES_CURSES_H_PATH} ${CURSES_CURSESW_H_PATH}"
     CACHE FILEPATH "The curses include path")
   SET(CURSES_LIBRARY "${CURSES_CURSES_LIBRARY}"
@@ -100,7 +100,7 @@
 
   # for compatibility with older FindCurses.cmake this has to be in the cache
   # FORCE must not be used since this would break builds which preload
-  # a cache wqith these variables set
+  # a cache with these variables set
   # only put ncurses include and library into 
   # variables if they are found
   IF(CURSES_NCURSES_INCLUDE_PATH AND CURSES_NCURSES_LIBRARY)
@@ -129,7 +129,7 @@
 
 # for compatibility with older FindCurses.cmake this has to be in the cache
 # FORCE must not be used since this would break builds which preload a cache
-# qith these variables set
+# with these variables set
 SET(FORM_LIBRARY "${CURSES_FORM_LIBRARY}"         
   CACHE FILEPATH "The curses form library")
 
--- a/platform.h	Sat Feb 14 19:27:04 2015 +0100
+++ b/platform.h	Thu Jun 18 12:18:57 2015 -0400
@@ -68,7 +68,7 @@
 
 // Determine if dir/fname exists in the native filesystem. It doesn't matter
 //  if it's a directory, file, symlink, etc, we're just looking for the
-//  existance of the entry itself. (fname) may be NULL, in which case,
+//  existence of the entry itself. (fname) may be NULL, in which case,
 //  (dir) contains the whole path, otherwise, the platform layer needs to
 //  build the path: (on Unix: dir/path, on Windows: dir\\path, etc).
 //  This is a convenience thing for the caller.
@@ -268,7 +268,7 @@
 //  for input, etc. Pumping the GUI event queue happens elsewhere, not here.
 void MojoPlatform_sleep(uint32 ticks);
 
-// Put a line of text to the the system log, whatever that might be on a
+// Put a line of text to the system log, whatever that might be on a
 //  given platform. (str) is a complete line, but won't end with any newline
 //  characters. You should supply if needed.
 void MojoPlatform_log(const char *str);
--- a/scripts/mojosetup_mainline.lua	Sat Feb 14 19:27:04 2015 +0100
+++ b/scripts/mojosetup_mainline.lua	Thu Jun 18 12:18:57 2015 -0400
@@ -938,7 +938,7 @@
 local function install_control_app(desc, key)
     local dst, src
 
-    -- We copy the installer binary itself, and any auxillary files it needs,
+    -- We copy the installer binary itself, and any auxiliary files it needs,
     --  like this Lua script, to a metadata directory in the installation.
     -- Unfortunately, the binary might be a self-extracting installer that
     --  has gigabytes of now-unnecessary data appended to it, so we need to
@@ -1197,7 +1197,7 @@
     local retval = nil
 
     -- Retrieve the previous entry, in case we're stepping back over a stage.
-    --  This lets the user edit it or jsut move forward without typing the
+    --  This lets the user edit it or just move forward without typing the
     --  whole thing again.
     if MojoSetup.productkeys[desc] ~= nil then
         userkey = MojoSetup.productkeys[desc].user_productkey
--- a/stb_image.c	Sat Feb 14 19:27:04 2015 +0100
+++ b/stb_image.c	Thu Jun 18 12:18:57 2015 -0400
@@ -3370,7 +3370,7 @@
 		//     Else if n is 128, noop.
 		// Endloop
 
-		// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
+		// The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
 		// which we're going to just skip.
 		skip( h * channelCount * 2 );