Skip to content

Latest commit

 

History

History
1632 lines (1445 loc) · 63.4 KB

mojoshader_effects.c

File metadata and controls

1632 lines (1445 loc) · 63.4 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __MOJOSHADER_INTERNAL__ 1
#include "mojoshader_internal.h"
Jan 1, 2016
Jan 1, 2016
13
14
#ifdef MOJOSHADER_EFFECT_SUPPORT
May 31, 2011
May 31, 2011
15
16
#include <math.h>
May 31, 2011
May 31, 2011
17
void MOJOSHADER_runPreshader(const MOJOSHADER_preshader *preshader,
Jan 1, 2016
Jan 1, 2016
18
float *outregs)
May 31, 2011
May 31, 2011
19
{
Jan 1, 2016
Jan 1, 2016
20
21
const float *inregs = preshader->registers;
May 31, 2011
May 31, 2011
22
23
24
25
// this is fairly straightforward, as there aren't any branching
// opcodes in the preshader instruction set (at the moment, at least).
const int scalarstart = (int) MOJOSHADER_PRESHADEROP_SCALAR_OPS;
Jun 1, 2011
Jun 1, 2011
26
27
28
29
30
31
double *temps = NULL;
if (preshader->temp_count > 0)
{
temps = (double *) alloca(sizeof (double) * preshader->temp_count);
memset(temps, '\0', sizeof (double) * preshader->temp_count);
} // if
May 31, 2011
May 31, 2011
32
Oct 25, 2011
Oct 25, 2011
33
34
35
36
37
double dst[4] = { 0, 0, 0, 0 };
double src[3][4] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } };
const double *src0 = &src[0][0];
const double *src1 = &src[1][0];
const double *src2 = &src[2][0];
May 31, 2011
May 31, 2011
38
39
40
41
42
43
MOJOSHADER_preshaderInstruction *inst = preshader->instructions;
int instit;
for (instit = 0; instit < preshader->instruction_count; instit++, inst++)
{
Jun 1, 2011
Jun 1, 2011
44
const MOJOSHADER_preshaderOperand *operand = inst->operands;
May 31, 2011
May 31, 2011
45
46
const int elems = inst->element_count;
const int elemsbytes = sizeof (double) * elems;
Jun 9, 2011
Jun 9, 2011
47
const int isscalarop = (inst->opcode >= scalarstart);
May 31, 2011
May 31, 2011
48
Oct 25, 2011
Oct 25, 2011
49
50
51
assert(elems >= 0);
assert(elems <= 4);
May 31, 2011
May 31, 2011
52
53
// load up our operands...
int opiter, elemiter;
Jun 1, 2011
Jun 1, 2011
54
for (opiter = 0; opiter < inst->operand_count-1; opiter++, operand++)
May 31, 2011
May 31, 2011
55
{
Jun 9, 2011
Jun 9, 2011
56
const int isscalar = ((isscalarop) && (opiter == 0));
May 31, 2011
May 31, 2011
57
58
59
60
61
62
const unsigned int index = operand->index;
switch (operand->type)
{
case MOJOSHADER_PRESHADEROPERAND_LITERAL:
{
if (!isscalar)
Jan 1, 2016
Jan 1, 2016
63
64
65
66
{
assert((index + elems) <= preshader->literal_count);
memcpy(&src[opiter][0], &preshader->literals[index], elemsbytes);
} // if
May 31, 2011
May 31, 2011
67
68
69
else
{
for (elemiter = 0; elemiter < elems; elemiter++)
Jan 1, 2016
Jan 1, 2016
70
src[opiter][elemiter] = preshader->literals[index];
May 31, 2011
May 31, 2011
71
72
73
74
75
} // else
break;
} // case
case MOJOSHADER_PRESHADEROPERAND_INPUT:
Jan 1, 2016
Jan 1, 2016
76
77
78
79
80
81
82
83
84
85
86
87
if (operand->array_register_count > 0)
{
int i;
const int *regsi = (const int *) inregs;
int arrIndex = regsi[((index >> 4) * 4) + ((index >> 2) & 3)];
for (i = 0; i < operand->array_register_count; i++)
{
arrIndex = regsi[operand->array_registers[i] + arrIndex];
}
src[opiter][0] = arrIndex;
} // if
else if (isscalar)
Jun 1, 2011
Jun 1, 2011
88
89
90
91
92
93
94
95
96
src[opiter][0] = inregs[index];
else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
src[opiter][cpy] = inregs[index+cpy];
} // else
break;
May 31, 2011
May 31, 2011
97
98
case MOJOSHADER_PRESHADEROPERAND_OUTPUT:
if (isscalar)
Jun 1, 2011
Jun 1, 2011
99
src[opiter][0] = outregs[index];
May 31, 2011
May 31, 2011
100
101
102
103
else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
Jun 1, 2011
Jun 1, 2011
104
src[opiter][cpy] = outregs[index+cpy];
May 31, 2011
May 31, 2011
105
106
107
108
} // else
break;
case MOJOSHADER_PRESHADEROPERAND_TEMP:
Oct 25, 2011
Oct 25, 2011
109
110
111
112
113
114
115
if (temps != NULL)
{
if (isscalar)
src[opiter][0] = temps[index];
else
memcpy(src[opiter], temps + index, elemsbytes);
} // if
May 31, 2011
May 31, 2011
116
117
118
119
break;
default:
assert(0 && "unexpected preshader operand type.");
Oct 25, 2011
Oct 25, 2011
120
return;
May 31, 2011
May 31, 2011
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
} // switch
} // for
// run the actual instruction, store result to dst.
int i;
switch (inst->opcode)
{
#define OPCODE_CASE(op, val) \
case MOJOSHADER_PRESHADEROP_##op: \
for (i = 0; i < elems; i++) { dst[i] = val; } \
break;
//OPCODE_CASE(NOP, 0.0) // not a real instruction.
OPCODE_CASE(MOV, src0[i])
OPCODE_CASE(NEG, -src0[i])
OPCODE_CASE(RCP, 1.0 / src0[i])
OPCODE_CASE(FRC, src0[i] - floor(src0[i]))
OPCODE_CASE(EXP, exp(src0[i]))
OPCODE_CASE(LOG, log(src0[i]))
OPCODE_CASE(RSQ, 1.0 / sqrt(src0[i]))
OPCODE_CASE(SIN, sin(src0[i]))
OPCODE_CASE(COS, cos(src0[i]))
OPCODE_CASE(ASIN, asin(src0[i]))
OPCODE_CASE(ACOS, acos(src0[i]))
OPCODE_CASE(ATAN, atan(src0[i]))
OPCODE_CASE(MIN, (src0[i] < src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(MAX, (src0[i] > src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(LT, (src0[i] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE, (src0[i] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD, src0[i] + src1[i])
OPCODE_CASE(MUL, src0[i] * src1[i])
OPCODE_CASE(ATAN2, atan2(src0[i], src1[i]))
OPCODE_CASE(DIV, src0[i] / src1[i])
OPCODE_CASE(CMP, (src0[i] >= 0.0) ? src1[i] : src2[i])
//OPCODE_CASE(NOISE, ???) // !!! FIXME: don't know what this does
//OPCODE_CASE(MOVC, ???) // !!! FIXME: don't know what this does
Jan 4, 2012
Jan 4, 2012
157
158
159
160
161
162
163
164
165
166
OPCODE_CASE(MIN_SCALAR, (src0[0] < src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(MAX_SCALAR, (src0[0] > src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(LT_SCALAR, (src0[0] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE_SCALAR, (src0[0] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD_SCALAR, src0[0] + src1[i])
OPCODE_CASE(MUL_SCALAR, src0[0] * src1[i])
OPCODE_CASE(ATAN2_SCALAR, atan2(src0[0], src1[i]))
OPCODE_CASE(DIV_SCALAR, src0[0] / src1[i])
//OPCODE_CASE(DOT_SCALAR) // !!! FIXME: isn't this just a MUL?
//OPCODE_CASE(NOISE_SCALAR, ???) // !!! FIXME: ?
May 31, 2011
May 31, 2011
167
168
169
170
171
172
173
174
175
#undef OPCODE_CASE
case MOJOSHADER_PRESHADEROP_DOT:
{
double final = 0.0;
for (i = 0; i < elems; i++)
final += src0[i] * src1[i];
for (i = 0; i < elems; i++)
dst[i] = final; // !!! FIXME: is this right?
Jan 1, 2016
Jan 1, 2016
176
break;
May 31, 2011
May 31, 2011
177
178
179
180
181
182
183
184
185
} // case
default:
assert(0 && "Unhandled preshader opcode!");
break;
} // switch
// Figure out where dst wants to be stored.
if (operand->type == MOJOSHADER_PRESHADEROPERAND_TEMP)
Oct 25, 2011
Oct 25, 2011
186
187
188
{
assert(preshader->temp_count >=
operand->index + (elemsbytes / sizeof (double)));
May 31, 2011
May 31, 2011
189
memcpy(temps + operand->index, dst, elemsbytes);
Oct 25, 2011
Oct 25, 2011
190
} // if
May 31, 2011
May 31, 2011
191
192
193
194
else
{
assert(operand->type == MOJOSHADER_PRESHADEROPERAND_OUTPUT);
for (i = 0; i < elems; i++)
Jun 1, 2011
Jun 1, 2011
195
outregs[operand->index + i] = (float) dst[i];
May 31, 2011
May 31, 2011
196
197
} // else
} // for
May 31, 2011
May 31, 2011
198
} // MOJOSHADER_runPreshader
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
static MOJOSHADER_effect MOJOSHADER_out_of_mem_effect = {
1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static uint32 readui32(const uint8 **_ptr, uint32 *_len)
{
uint32 retval = 0;
if (*_len < sizeof (retval))
*_len = 0;
else
{
const uint32 *ptr = (const uint32 *) *_ptr;
retval = SWAP32(*ptr);
*_ptr += sizeof (retval);
*_len -= sizeof (retval);
} // else
return retval;
} // readui32
Jan 1, 2016
Jan 1, 2016
219
220
221
222
static char *readstring(const uint8 *base,
const uint32 offset,
MOJOSHADER_malloc m,
void *d)
Jan 1, 2016
Jan 1, 2016
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
// !!! FIXME: sanity checks!
// !!! FIXME: verify this doesn't go past EOF looking for a null.
const char *str = ((const char *) base) + offset;
const uint32 len = *((const uint32 *) str);
char *strptr = NULL;
if (len == 0) return NULL; /* No length? No string. */
strptr = (char *) m(len, d);
memcpy(strptr, str + 4, len);
return strptr;
} // readstring
static int findparameter(const MOJOSHADER_effectParam *params,
const uint32 param_count,
const char *name)
{
int i;
for (i = 0; i < param_count; i++)
if (strcmp(name, params[i].value.name) == 0)
return i;
assert(0 && "Parameter not found!");
}
static void readvalue(const uint8 *base,
const uint32 typeoffset,
const uint32 valoffset,
MOJOSHADER_effectValue *value,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
const uint8 *typeptr = base + typeoffset;
const uint8 *valptr = base + valoffset;
unsigned int typelen = 9999999; // !!! FIXME
const uint32 type = readui32(&typeptr, &typelen);
const uint32 valclass = readui32(&typeptr, &typelen);
const uint32 name = readui32(&typeptr, &typelen);
const uint32 semantic = readui32(&typeptr, &typelen);
const uint32 numelements = readui32(&typeptr, &typelen);
value->value_type = (MOJOSHADER_symbolType) type;
value->value_class = (MOJOSHADER_symbolClass) valclass;
value->name = readstring(base, name, m, d);
value->semantic = readstring(base, semantic, m, d);
value->element_count = numelements;
/* Class sanity check */
assert(valclass >= MOJOSHADER_SYMCLASS_SCALAR && valclass <= MOJOSHADER_SYMCLASS_STRUCT);
if (valclass == MOJOSHADER_SYMCLASS_SCALAR
|| valclass == MOJOSHADER_SYMCLASS_VECTOR
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_ROWS
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_COLUMNS)
{
/* These classes only ever contain scalar values */
assert(type >= MOJOSHADER_SYMTYPE_BOOL && type <= MOJOSHADER_SYMTYPE_FLOAT);
const uint32 columncount = readui32(&typeptr, &typelen);
const uint32 rowcount = readui32(&typeptr, &typelen);
value->column_count = columncount;
value->row_count = rowcount;
uint32 siz = columncount * rowcount;
if (numelements > 0)
siz *= numelements;
value->value_count = siz;
siz *= 4;
value->values = m(siz, d);
memcpy(value->values, valptr, siz);
} // if
else if (valclass == MOJOSHADER_SYMCLASS_OBJECT)
{
/* This class contains either samplers or "objects" */
assert(type >= MOJOSHADER_SYMTYPE_STRING && type <= MOJOSHADER_SYMTYPE_VERTEXSHADER);
if (type == MOJOSHADER_SYMTYPE_SAMPLER
|| type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
unsigned int vallen = 9999999; // !!! FIXME
const uint32 numstates = readui32(&valptr, &vallen);
Jan 1, 2016
Jan 1, 2016
309
value->value_count = numstates;
Jan 1, 2016
Jan 1, 2016
311
312
313
const uint32 siz = sizeof(MOJOSHADER_effectSamplerState) * numstates;
value->values = m(siz, d);
memset(value->values, '\0', siz);
Jan 1, 2016
Jan 1, 2016
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectSamplerState *state = &value->valuesSS[i];
const uint32 stype = readui32(&valptr, &vallen) & ~0xA0;
/*const uint32 FIXME =*/ readui32(&valptr, &vallen);
const uint32 statetypeoffset = readui32(&valptr, &vallen);
const uint32 statevaloffset = readui32(&valptr, &vallen);
state->type = (MOJOSHADER_samplerStateType) stype;
readvalue(base, statetypeoffset, statevaloffset,
&state->value, objects,
m, d);
if (stype == MOJOSHADER_SAMP_TEXTURE)
objects[state->value.valuesI[0]].type = (MOJOSHADER_symbolType) type;
} // for
} // if
else
{
uint32 numobjects = 1;
if (numelements > 0)
numobjects = numelements;
Jan 1, 2016
Jan 1, 2016
337
value->value_count = numobjects;
Jan 1, 2016
Jan 1, 2016
339
340
341
const uint32 siz = 4 * numobjects;
value->values = m(siz, d);
memcpy(value->values, valptr, siz);
Jan 1, 2016
Jan 1, 2016
343
344
345
346
347
for (i = 0; i < value->value_count; i++)
objects[value->valuesI[i]].type = (MOJOSHADER_symbolType) type;
} // else
} // else if
else if (valclass == MOJOSHADER_SYMCLASS_STRUCT)
Jan 1, 2016
Jan 1, 2016
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
/* TODO: Maybe this is like parse_ctab_typeinfo? -flibit */
assert(0 && "Effect struct value parsing not implemented!");
} // else if
} // readvalue
static void readannotations(const uint32 numannos,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectAnnotation **annotations,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numannos == 0) return;
Jan 1, 2016
Jan 1, 2016
366
367
368
const uint32 siz = sizeof(MOJOSHADER_effectAnnotation) * numannos;
*annotations = (MOJOSHADER_effectAnnotation *) m(siz, d);
memset(*annotations, '\0', siz);
Jan 1, 2016
Jan 1, 2016
370
371
372
for (i = 0; i < numannos; i++)
{
MOJOSHADER_effectAnnotation *anno = &(*annotations)[i];
Jan 1, 2016
Jan 1, 2016
374
375
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
readvalue(base, typeoffset, valoffset,
anno, objects,
m, d);
} // for
} // readannotation
static void readparameters(const uint32 numparams,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectParam **params,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numparams == 0) return;
Jan 1, 2016
Jan 1, 2016
395
396
397
398
399
uint32 siz = sizeof(MOJOSHADER_effectParam) * numparams;
*params = (MOJOSHADER_effectParam *) m(siz, d);
memset(*params, '\0', siz);
for (i = 0; i < numparams; i++)
Jan 1, 2016
Jan 1, 2016
401
MOJOSHADER_effectParam *param = &(*params)[i];
Jan 1, 2016
Jan 1, 2016
403
404
405
406
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
/*const uint32 flags =*/ readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
May 31, 2011
May 31, 2011
407
Jan 1, 2016
Jan 1, 2016
408
409
410
411
param->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&param->annotations, objects,
m, d);
May 31, 2011
May 31, 2011
412
Jan 1, 2016
Jan 1, 2016
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
readvalue(base, typeoffset, valoffset,
&param->value, objects,
m, d);
} // for
} // readparameters
static void readstates(const uint32 numstates,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectState **states,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numstates == 0) return;
Jan 1, 2016
Jan 1, 2016
431
432
433
434
435
436
437
const uint32 siz = sizeof (MOJOSHADER_effectState) * numstates;
*states = (MOJOSHADER_effectState *) m(siz, d);
memset(*states, '\0', siz);
for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectState *state = &(*states)[i];
Jan 1, 2016
Jan 1, 2016
439
440
441
442
const uint32 type = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
state->type = (MOJOSHADER_renderStateType) type;
readvalue(base, typeoffset, valoffset,
&state->value, objects,
m, d);
} // for
} // readstates
static void readpasses(const uint32 numpasses,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectPass **passes,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numpasses == 0) return;
const uint32 siz = sizeof (MOJOSHADER_effectPass) * numpasses;
*passes = (MOJOSHADER_effectPass *) m(siz, d);
memset(*passes, '\0', siz);
for (i = 0; i < numpasses; i++)
Jan 1, 2016
Jan 1, 2016
469
MOJOSHADER_effectPass *pass = &(*passes)[i];
Jan 1, 2016
Jan 1, 2016
471
472
473
const uint32 passnameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numstates = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
475
pass->name = readstring(base, passnameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
477
478
479
480
pass->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&pass->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
pass->state_count = numstates;
readstates(numstates, base, ptr, len,
&pass->states, objects,
m, d);
} // for
} // readpasses
static void readtechniques(const uint32 numtechniques,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectTechnique **techniques,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numtechniques == 0) return;
Jan 1, 2016
Jan 1, 2016
501
502
503
const uint32 siz = sizeof (MOJOSHADER_effectTechnique) * numtechniques;
*techniques = (MOJOSHADER_effectTechnique *) m(siz, d);
memset(*techniques, '\0', siz);
May 31, 2011
May 31, 2011
504
Jan 1, 2016
Jan 1, 2016
505
506
507
for (i = 0; i < numtechniques; i++)
{
MOJOSHADER_effectTechnique *technique = &(*techniques)[i];
Jan 1, 2016
Jan 1, 2016
509
510
511
const uint32 nameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numpasses = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
513
technique->name = readstring(base, nameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
515
516
517
518
technique->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&technique->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
technique->pass_count = numpasses;
readpasses(numpasses, base, ptr, len,
&technique->passes, objects,
m, d);
} // for
} // readtechniques
static void readsmallobjects(const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const char *profile,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount,
MOJOSHADER_malloc m,
MOJOSHADER_free f,
void *d)
{
int i, j;
if (numsmallobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
543
544
545
546
for (i = 1; i < numsmallobjects + 1; i++)
{
const uint32 index = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
MOJOSHADER_effectObject *object = &effect->objects[index];
if (object->type == MOJOSHADER_SYMTYPE_STRING)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->string.string = str;
} // if
} // if
else if (object->type == MOJOSHADER_SYMTYPE_TEXTURE
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE1D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE2D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE3D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURECUBE)
{
// No-op. Why is this even here?
} // else if
else if (object->type == MOJOSHADER_SYMTYPE_SAMPLER
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
} // if
} // else if
else if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
object->shader.technique = -1;
object->shader.pass = -1;
object->shader.shader = MOJOSHADER_parse(profile, *ptr, length,
swiz, swizcount, smap, smapcount,
m, f, d);
// !!! FIXME: check for errors.
for (j = 0; j < object->shader.shader->symbol_count; j++)
if (object->shader.shader->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
object->shader.sampler_count++;
object->shader.param_count = object->shader.shader->symbol_count;
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
for (j = 0; j < object->shader.shader->symbol_count; j++)
{
int par = findparameter(effect->params,
effect->param_count,
object->shader.shader->symbols[j].name);
object->shader.params[j] = par;
if (object->shader.shader->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
{
object->shader.samplers[curSampler].sampler_name = object->shader.shader->symbols[j].name;
object->shader.samplers[curSampler].sampler_register = object->shader.shader->symbols[j].register_index;
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
} // if
} // for
if (object->shader.shader->preshader)
{
object->shader.preshader_param_count = object->shader.shader->preshader->symbol_count;
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
for (j = 0; j < object->shader.shader->preshader->symbol_count; j++)
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
object->shader.shader->preshader->symbols[j].name);
} // for
} // if
} // else if
else
{
assert(0 && "Small object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readstrings
static void readlargeobjects(const uint32 numlargeobjects,
const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const char *profile,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount,
MOJOSHADER_malloc m,
MOJOSHADER_free f,
void *d)
{
int i, j;
if (numlargeobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
int numobjects = numsmallobjects + numlargeobjects + 1;
for (i = numsmallobjects + 1; i < numobjects; i++)
{
const uint32 technique = readui32(ptr, len);
const uint32 index = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 state = readui32(ptr, len);
const uint32 type = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
uint32 objectIndex;
if (technique == -1)
objectIndex = effect->params[index].value.valuesSS[state].value.valuesI[0];
else
objectIndex = effect->techniques[technique].passes[index].states[state].value.valuesI[0];
Jan 1, 2016
Jan 1, 2016
667
668
669
670
671
672
MOJOSHADER_effectObject *object = &effect->objects[objectIndex];
if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
object->shader.technique = technique;
object->shader.pass = index;
Jan 1, 2016
Jan 1, 2016
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
const char *emitter = profile;
if (type == 2)
{
/* This is a standalone preshader!
* It exists solely for effect passes that do not use a single
* vertex/fragment shader.
*/
object->shader.is_preshader = 1;
const uint32 start = *((uint32 *) *ptr) + 4;
const uint32 end = 24; // FIXME: Why? -flibit
const char *array = readstring(*ptr, 0, m, d);
object->shader.param_count = 1;
object->shader.params = (uint32 *) m(sizeof (uint32), d);
object->shader.params[0] = findparameter(effect->params,
effect->param_count,
array);
f((void *) array, d);
object->shader.preshader = MOJOSHADER_parsePreshader(*ptr + start, length - end,
m, f, d);
// !!! FIXME: check for errors.
object->shader.preshader_param_count = object->shader.preshader->symbol_count;
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
for (j = 0; j < object->shader.preshader->symbol_count; j++)
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
object->shader.preshader->symbols[j].name);
} // for
} // if
else
{
object->shader.shader = MOJOSHADER_parse(emitter, *ptr, length,
swiz, swizcount, smap, smapcount,
m, f, d);
// !!! FIXME: check for errors.
for (j = 0; j < object->shader.shader->symbol_count; j++)
if (object->shader.shader->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
object->shader.sampler_count++;
object->shader.param_count = object->shader.shader->symbol_count;
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
for (j = 0; j < object->shader.shader->symbol_count; j++)
{
int par = findparameter(effect->params,
effect->param_count,
object->shader.shader->symbols[j].name);
object->shader.params[j] = par;
if (object->shader.shader->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
{
object->shader.samplers[curSampler].sampler_name = object->shader.shader->symbols[j].name;
object->shader.samplers[curSampler].sampler_register = object->shader.shader->symbols[j].register_index;
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
729
730
} // if
} // for
Jan 1, 2016
Jan 1, 2016
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
if (object->shader.shader->preshader)
{
object->shader.preshader_param_count = object->shader.shader->preshader->symbol_count;
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
for (j = 0; j < object->shader.shader->preshader->symbol_count; j++)
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
object->shader.shader->preshader->symbols[j].name);
} // for
} // if
}
} // if
else if (object->type == MOJOSHADER_SYMTYPE_SAMPLER
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
755
} // if
Jan 1, 2016
Jan 1, 2016
756
757
758
759
760
} // else if
else if (object->type != MOJOSHADER_SYMTYPE_VOID) // FIXME: Why? -flibit
{
assert(0 && "Large object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readobjects
MOJOSHADER_effect *MOJOSHADER_parseEffect(const char *profile,
const unsigned char *buf,
const unsigned int _len,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount,
MOJOSHADER_malloc m,
MOJOSHADER_free f,
void *d)
{
const uint8 *ptr = (const uint8 *) buf;
uint32 len = (uint32) _len;
/* Supply both m and f, or neither */
if ( ((m == NULL) && (f != NULL)) || ((m != NULL) && (f == NULL)) )
return &MOJOSHADER_out_of_mem_effect;
/* Use default malloc/free if m/f were not passed */
if (m == NULL) m = MOJOSHADER_internal_malloc;
if (f == NULL) f = MOJOSHADER_internal_free;
/* malloc base effect structure */
MOJOSHADER_effect *retval = (MOJOSHADER_effect *) m(sizeof (MOJOSHADER_effect), d);
if (retval == NULL)
return &MOJOSHADER_out_of_mem_effect;
memset(retval, '\0', sizeof (*retval));
/* Store m/f/d in effect structure */
retval->malloc = m;
retval->free = f;
retval->malloc_data = d;
801
802
803
804
if (len < 8)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
805
806
807
808
/* Read in header magic, seek to initial offset */
const uint8 *base = NULL;
uint32 header = readui32(&ptr, &len);
if (header == 0xBCF00BCF)
Jan 1, 2016
Jan 1, 2016
810
811
812
813
814
815
816
817
/* The Effect compiler provided with XNA4 adds some extra mess at the
* beginning of the file. It's useless though, so just skip it.
* -flibit
*/
const uint32 skip = readui32(&ptr, &len) - 8;
ptr += skip;
len += skip;
header = readui32(&ptr, &len);
818
} // if
Jan 1, 2016
Jan 1, 2016
819
820
821
822
823
824
825
826
827
828
829
830
831
832
if (header != 0xFEFF0901)
goto parseEffect_notAnEffectsFile;
else
{
const uint32 offset = readui32(&ptr, &len);
base = ptr;
if (offset > len)
goto parseEffect_unexpectedEOF;
ptr += offset;
len -= offset;
} // else
if (len < 16)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
834
835
836
837
838
839
840
841
842
843
844
845
846
/* Parse structure counts */
const uint32 numparams = readui32(&ptr, &len);
const uint32 numtechniques = readui32(&ptr, &len);
/*const uint32 FIXME =*/ readui32(&ptr, &len);
const uint32 numobjects = readui32(&ptr, &len);
/* Alloc structures now, so object types can be stored */
retval->object_count = numobjects;
const uint32 siz = sizeof (MOJOSHADER_effectObject) * numobjects;
retval->objects = (MOJOSHADER_effectObject *) m(siz, d);
if (retval->objects == NULL)
goto parseEffect_outOfMemory;
memset(retval->objects, '\0', siz);
Jan 1, 2016
Jan 1, 2016
848
849
850
851
852
/* Parse effect parameters */
retval->param_count = numparams;
readparameters(numparams, base, &ptr, &len,
&retval->params, retval->objects,
m, d);
Jan 1, 2016
Jan 1, 2016
854
855
856
857
858
/* Parse effect techniques */
retval->technique_count = numtechniques;
readtechniques(numtechniques, base, &ptr, &len,
&retval->techniques, retval->objects,
m, d);
Jan 1, 2016
Jan 1, 2016
860
861
862
/* Initial effect technique/pass */
retval->current_technique = &retval->techniques[0];
retval->current_pass = -1;
Jan 1, 2016
Jan 1, 2016
864
865
if (len < 8)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
867
868
869
/* Parse object counts */
const int numsmallobjects = readui32(&ptr, &len);
const int numlargeobjects = readui32(&ptr, &len);
Jan 1, 2016
Jan 1, 2016
871
872
873
874
875
876
877
878
879
880
881
/* Parse "small" object table */
readsmallobjects(numsmallobjects, &ptr, &len,
retval,
profile, swiz, swizcount, smap, smapcount,
m, f, d);
/* Parse "large" object table. */
readlargeobjects(numlargeobjects, numsmallobjects, &ptr, &len,
retval,
profile, swiz, swizcount, smap, smapcount,
m, f, d);
Jan 1, 2016
Jan 1, 2016
883
/* Store MojoShader profile in effect structure */
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
retval->profile = (char *) m(strlen(profile) + 1, d);
if (retval->profile == NULL)
goto parseEffect_outOfMemory;
strcpy((char *) retval->profile, profile);
return retval;
// !!! FIXME: do something with this.
parseEffect_notAnEffectsFile:
parseEffect_unexpectedEOF:
parseEffect_outOfMemory:
MOJOSHADER_freeEffect(retval);
return &MOJOSHADER_out_of_mem_effect;
} // MOJOSHADER_parseEffect
Jan 1, 2016
Jan 1, 2016
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
void freevalue(MOJOSHADER_effectValue *value, MOJOSHADER_free f, void *d)
{
int i;
f((void *) value->name, d);
f((void *) value->semantic, d);
if (value->value_type == MOJOSHADER_SYMTYPE_SAMPLER
|| value->value_type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| value->value_type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| value->value_type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| value->value_type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
for (i = 0; i < value->value_count; i++)
freevalue(&value->valuesSS[i].value, f, d);
f(value->values, d);
} // freevalue
916
917
918
919
920
921
922
923
void MOJOSHADER_freeEffect(const MOJOSHADER_effect *_effect)
{
MOJOSHADER_effect *effect = (MOJOSHADER_effect *) _effect;
if ((effect == NULL) || (effect == &MOJOSHADER_out_of_mem_effect))
return; // no-op.
MOJOSHADER_free f = effect->free;
void *d = effect->malloc_data;
Jan 1, 2016
Jan 1, 2016
924
int i, j, k;
Jan 1, 2016
Jan 1, 2016
926
/* Free errors */
927
928
929
930
931
932
933
for (i = 0; i < effect->error_count; i++)
{
f((void *) effect->errors[i].error, d);
f((void *) effect->errors[i].filename, d);
} // for
f((void *) effect->errors, d);
Jan 1, 2016
Jan 1, 2016
934
/* Free profile string */
935
936
f((void *) effect->profile, d);
Jan 1, 2016
Jan 1, 2016
937
/* Free parameters, including annotations */
May 31, 2011
May 31, 2011
938
939
for (i = 0; i < effect->param_count; i++)
{
Jan 1, 2016
Jan 1, 2016
940
941
942
943
944
945
946
MOJOSHADER_effectParam *param = &effect->params[i];
freevalue(&param->value, f, d);
for (j = 0; j < param->annotation_count; j++)
{
freevalue(&param->annotations[j], f, d);
} // for
f((void *) param->annotations, d);
May 31, 2011
May 31, 2011
947
} // for
Jan 1, 2016
Jan 1, 2016
948
f((void *) effect->params, d);
May 31, 2011
May 31, 2011
949
Jan 1, 2016
Jan 1, 2016
950
/* Free techniques, including passes and all annotations */
951
952
953
for (i = 0; i < effect->technique_count; i++)
{
MOJOSHADER_effectTechnique *technique = &effect->techniques[i];
May 22, 2011
May 22, 2011
954
f((void *) technique->name, d);
955
for (j = 0; j < technique->pass_count; j++)
May 22, 2011
May 22, 2011
956
{
Jan 1, 2016
Jan 1, 2016
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
MOJOSHADER_effectPass *pass = &technique->passes[j];
f((void *) pass->name, d);
for (k = 0; k < pass->state_count; k++)
{
freevalue(&pass->states[k].value, f, d);
} // for
f((void *) pass->states, d);
for (k = 0; k < pass->annotation_count; k++)
{
freevalue(&pass->annotations[k], f, d);
} // for
f((void *) pass->annotations, d);
} // for
f((void *) technique->passes, d);
for (j = 0; j < technique->annotation_count; j++)
{
freevalue(&technique->annotations[j], f, d);
May 22, 2011
May 22, 2011
974
} // for
Jan 1, 2016
Jan 1, 2016
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
f((void *) technique->annotations, d);
} // for
f((void *) effect->techniques, d);
/* Free object table */
for (i = 0; i < effect->object_count; i++)
{
MOJOSHADER_effectObject *object = &effect->objects[i];
if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
if (object->shader.is_preshader)
MOJOSHADER_freePreshader(object->shader.preshader, f, d);
else
MOJOSHADER_freeParseData(object->shader.shader);
f((void *) object->shader.params, d);
f((void *) object->shader.samplers, d);
f((void *) object->shader.preshader_params, d);
} // if
else if (object->type == MOJOSHADER_SYMTYPE_SAMPLER
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
f((void *) object->mapping.name, d);
else if (object->type == MOJOSHADER_SYMTYPE_STRING)