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mojoshader_effects.c

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1935 lines (1718 loc) · 74.8 KB
 
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/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __MOJOSHADER_INTERNAL__ 1
#include "mojoshader_internal.h"
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#ifdef MOJOSHADER_EFFECT_SUPPORT
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#ifndef MOJOSHADER_USE_SDL_STDLIB
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#include <math.h>
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#endif /* MOJOSHADER_USE_SDL_STDLIB */
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void MOJOSHADER_runPreshader(const MOJOSHADER_preshader *preshader,
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float *outregs)
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{
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const float *inregs = preshader->registers;
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// this is fairly straightforward, as there aren't any branching
// opcodes in the preshader instruction set (at the moment, at least).
const int scalarstart = (int) MOJOSHADER_PRESHADEROP_SCALAR_OPS;
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double *temps = NULL;
if (preshader->temp_count > 0)
{
temps = (double *) alloca(sizeof (double) * preshader->temp_count);
memset(temps, '\0', sizeof (double) * preshader->temp_count);
} // if
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double dst[4] = { 0, 0, 0, 0 };
double src[3][4] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } };
const double *src0 = &src[0][0];
const double *src1 = &src[1][0];
const double *src2 = &src[2][0];
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MOJOSHADER_preshaderInstruction *inst = preshader->instructions;
int instit;
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#if 0 // FIXME: Do we need to do this or is the compiler smart enough?
// Clear preshader output registers first!
for (instit = 0; instit < preshader->instruction_count; instit++, inst++)
{
const MOJOSHADER_preshaderOperand *operand = &inst->operands[inst->operand_count - 1];
if (operand->type == MOJOSHADER_PRESHADEROPERAND_OUTPUT)
memset(&outregs[operand->index], '\0', sizeof(float) * 4);
} // for
inst = preshader->instructions;
#endif
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for (instit = 0; instit < preshader->instruction_count; instit++, inst++)
{
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const MOJOSHADER_preshaderOperand *operand = inst->operands;
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const int elems = inst->element_count;
const int elemsbytes = sizeof (double) * elems;
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const int isscalarop = (inst->opcode >= scalarstart);
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assert(elems >= 0);
assert(elems <= 4);
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// load up our operands...
int opiter, elemiter;
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for (opiter = 0; opiter < inst->operand_count-1; opiter++, operand++)
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{
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const int isscalar = ((isscalarop) && (opiter == 0));
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const unsigned int index = operand->index;
switch (operand->type)
{
case MOJOSHADER_PRESHADEROPERAND_LITERAL:
{
if (!isscalar)
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{
assert((index + elems) <= preshader->literal_count);
memcpy(&src[opiter][0], &preshader->literals[index], elemsbytes);
} // if
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else
{
for (elemiter = 0; elemiter < elems; elemiter++)
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src[opiter][elemiter] = preshader->literals[index];
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} // else
break;
} // case
case MOJOSHADER_PRESHADEROPERAND_INPUT:
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if (operand->array_register_count > 0)
{
int i;
const int *regsi = (const int *) inregs;
int arrIndex = regsi[((index >> 4) * 4) + ((index >> 2) & 3)];
for (i = 0; i < operand->array_register_count; i++)
{
arrIndex = regsi[operand->array_registers[i] + arrIndex];
}
src[opiter][0] = arrIndex;
} // if
else if (isscalar)
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src[opiter][0] = inregs[index];
else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
src[opiter][cpy] = inregs[index+cpy];
} // else
break;
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case MOJOSHADER_PRESHADEROPERAND_OUTPUT:
if (isscalar)
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src[opiter][0] = outregs[index];
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else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
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src[opiter][cpy] = outregs[index+cpy];
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} // else
break;
case MOJOSHADER_PRESHADEROPERAND_TEMP:
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if (temps != NULL)
{
if (isscalar)
src[opiter][0] = temps[index];
else
memcpy(src[opiter], temps + index, elemsbytes);
} // if
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break;
default:
assert(0 && "unexpected preshader operand type.");
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return;
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} // switch
} // for
// run the actual instruction, store result to dst.
int i;
switch (inst->opcode)
{
#define OPCODE_CASE(op, val) \
case MOJOSHADER_PRESHADEROP_##op: \
for (i = 0; i < elems; i++) { dst[i] = val; } \
break;
//OPCODE_CASE(NOP, 0.0) // not a real instruction.
OPCODE_CASE(MOV, src0[i])
OPCODE_CASE(NEG, -src0[i])
OPCODE_CASE(RCP, 1.0 / src0[i])
OPCODE_CASE(FRC, src0[i] - floor(src0[i]))
OPCODE_CASE(EXP, exp(src0[i]))
OPCODE_CASE(LOG, log(src0[i]))
OPCODE_CASE(RSQ, 1.0 / sqrt(src0[i]))
OPCODE_CASE(SIN, sin(src0[i]))
OPCODE_CASE(COS, cos(src0[i]))
OPCODE_CASE(ASIN, asin(src0[i]))
OPCODE_CASE(ACOS, acos(src0[i]))
OPCODE_CASE(ATAN, atan(src0[i]))
OPCODE_CASE(MIN, (src0[i] < src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(MAX, (src0[i] > src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(LT, (src0[i] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE, (src0[i] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD, src0[i] + src1[i])
OPCODE_CASE(MUL, src0[i] * src1[i])
OPCODE_CASE(ATAN2, atan2(src0[i], src1[i]))
OPCODE_CASE(DIV, src0[i] / src1[i])
OPCODE_CASE(CMP, (src0[i] >= 0.0) ? src1[i] : src2[i])
//OPCODE_CASE(NOISE, ???) // !!! FIXME: don't know what this does
//OPCODE_CASE(MOVC, ???) // !!! FIXME: don't know what this does
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OPCODE_CASE(MIN_SCALAR, (src0[0] < src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(MAX_SCALAR, (src0[0] > src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(LT_SCALAR, (src0[0] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE_SCALAR, (src0[0] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD_SCALAR, src0[0] + src1[i])
OPCODE_CASE(MUL_SCALAR, src0[0] * src1[i])
OPCODE_CASE(ATAN2_SCALAR, atan2(src0[0], src1[i]))
OPCODE_CASE(DIV_SCALAR, src0[0] / src1[i])
//OPCODE_CASE(DOT_SCALAR) // !!! FIXME: isn't this just a MUL?
//OPCODE_CASE(NOISE_SCALAR, ???) // !!! FIXME: ?
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#undef OPCODE_CASE
case MOJOSHADER_PRESHADEROP_DOT:
{
double final = 0.0;
for (i = 0; i < elems; i++)
final += src0[i] * src1[i];
for (i = 0; i < elems; i++)
dst[i] = final; // !!! FIXME: is this right?
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break;
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} // case
default:
assert(0 && "Unhandled preshader opcode!");
break;
} // switch
// Figure out where dst wants to be stored.
if (operand->type == MOJOSHADER_PRESHADEROPERAND_TEMP)
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{
assert(preshader->temp_count >=
operand->index + (elemsbytes / sizeof (double)));
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memcpy(temps + operand->index, dst, elemsbytes);
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} // if
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else
{
assert(operand->type == MOJOSHADER_PRESHADEROPERAND_OUTPUT);
for (i = 0; i < elems; i++)
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outregs[operand->index + i] = (float) dst[i];
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} // else
} // for
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} // MOJOSHADER_runPreshader
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static MOJOSHADER_effect MOJOSHADER_out_of_mem_effect = {
1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
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static MOJOSHADER_error MOJOSHADER_need_a_backend_error = {
"Need a MOJOSHADER_effectShaderContext", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_need_a_backend_effect = {
1, &MOJOSHADER_need_a_backend_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static MOJOSHADER_error MOJOSHADER_unexpected_eof_error = {
"Unexpected EOF", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_unexpected_eof_effect = {
1, &MOJOSHADER_unexpected_eof_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static MOJOSHADER_error MOJOSHADER_not_an_effect_error = {
"Not an Effects Framework binary", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_not_an_effect_effect = {
1, &MOJOSHADER_not_an_effect_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static void push_errors(ErrorList *list, MOJOSHADER_error *errors, int len)
{
int i;
for (i = 0; i < len; i += 1)
errorlist_add(list, errors[i].filename, errors[i].error_position, errors[i].error);
} // push_errors
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static uint32 readui32(const uint8 **_ptr, uint32 *_len)
{
uint32 retval = 0;
if (*_len < sizeof (retval))
*_len = 0;
else
{
const uint32 *ptr = (const uint32 *) *_ptr;
retval = SWAP32(*ptr);
*_ptr += sizeof (retval);
*_len -= sizeof (retval);
} // else
return retval;
} // readui32
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static char *readstring(const uint8 *base,
const uint32 offset,
MOJOSHADER_malloc m,
void *d)
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// !!! FIXME: sanity checks!
// !!! FIXME: verify this doesn't go past EOF looking for a null.
const char *str = ((const char *) base) + offset;
const uint32 len = *((const uint32 *) str);
char *strptr = NULL;
if (len == 0) return NULL; /* No length? No string. */
strptr = (char *) m(len, d);
memcpy(strptr, str + 4, len);
return strptr;
} // readstring
static int findparameter(const MOJOSHADER_effectParam *params,
const uint32 param_count,
const char *name)
{
int i;
for (i = 0; i < param_count; i++)
if (strcmp(name, params[i].value.name) == 0)
return i;
assert(0 && "Parameter not found!");
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return -1;
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}
static void readvalue(const uint8 *base,
const uint32 typeoffset,
const uint32 valoffset,
MOJOSHADER_effectValue *value,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
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int i, j, k;
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const uint8 *typeptr = base + typeoffset;
const uint8 *valptr = base + valoffset;
unsigned int typelen = 9999999; // !!! FIXME
const uint32 type = readui32(&typeptr, &typelen);
const uint32 valclass = readui32(&typeptr, &typelen);
const uint32 name = readui32(&typeptr, &typelen);
const uint32 semantic = readui32(&typeptr, &typelen);
const uint32 numelements = readui32(&typeptr, &typelen);
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value->type.parameter_type = (MOJOSHADER_symbolType) type;
value->type.parameter_class = (MOJOSHADER_symbolClass) valclass;
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value->name = readstring(base, name, m, d);
value->semantic = readstring(base, semantic, m, d);
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value->type.elements = numelements;
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/* Class sanity check */
assert(valclass >= MOJOSHADER_SYMCLASS_SCALAR && valclass <= MOJOSHADER_SYMCLASS_STRUCT);
if (valclass == MOJOSHADER_SYMCLASS_SCALAR
|| valclass == MOJOSHADER_SYMCLASS_VECTOR
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_ROWS
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_COLUMNS)
{
/* These classes only ever contain scalar values */
assert(type >= MOJOSHADER_SYMTYPE_BOOL && type <= MOJOSHADER_SYMTYPE_FLOAT);
const uint32 columncount = readui32(&typeptr, &typelen);
const uint32 rowcount = readui32(&typeptr, &typelen);
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value->type.columns = columncount;
value->type.rows = rowcount;
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uint32 siz = 4 * rowcount;
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if (numelements > 0)
siz *= numelements;
value->value_count = siz;
siz *= 4;
value->values = m(siz, d);
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memset(value->values, '\0', siz);
siz /= 16;
for (i = 0; i < siz; i++)
memcpy(value->valuesF + (i << 2), valptr + ((columncount << 2) * i), columncount << 2);
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} // if
else if (valclass == MOJOSHADER_SYMCLASS_OBJECT)
{
/* This class contains either samplers or "objects" */
assert(type >= MOJOSHADER_SYMTYPE_STRING && type <= MOJOSHADER_SYMTYPE_VERTEXSHADER);
if (type == MOJOSHADER_SYMTYPE_SAMPLER
|| type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
unsigned int vallen = 9999999; // !!! FIXME
const uint32 numstates = readui32(&valptr, &vallen);
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value->value_count = numstates;
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const uint32 siz = sizeof(MOJOSHADER_effectSamplerState) * numstates;
value->values = m(siz, d);
memset(value->values, '\0', siz);
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for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectSamplerState *state = &value->valuesSS[i];
const uint32 stype = readui32(&valptr, &vallen) & ~0xA0;
/*const uint32 FIXME =*/ readui32(&valptr, &vallen);
const uint32 statetypeoffset = readui32(&valptr, &vallen);
const uint32 statevaloffset = readui32(&valptr, &vallen);
state->type = (MOJOSHADER_samplerStateType) stype;
readvalue(base, statetypeoffset, statevaloffset,
&state->value, objects,
m, d);
if (stype == MOJOSHADER_SAMP_TEXTURE)
objects[state->value.valuesI[0]].type = (MOJOSHADER_symbolType) type;
} // for
} // if
else
{
uint32 numobjects = 1;
if (numelements > 0)
numobjects = numelements;
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value->value_count = numobjects;
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const uint32 siz = 4 * numobjects;
value->values = m(siz, d);
memcpy(value->values, valptr, siz);
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for (i = 0; i < value->value_count; i++)
objects[value->valuesI[i]].type = (MOJOSHADER_symbolType) type;
} // else
} // else if
else if (valclass == MOJOSHADER_SYMCLASS_STRUCT)
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uint32 siz;
value->type.member_count = readui32(&typeptr, &typelen);
siz = value->type.member_count * sizeof (MOJOSHADER_symbolStructMember);
value->type.members = (MOJOSHADER_symbolStructMember *) m(siz, d);
uint32 structsize = 0;
for (i = 0; i < value->type.member_count; i++)
{
MOJOSHADER_symbolStructMember *mem = &value->type.members[i];
mem->info.parameter_type = (MOJOSHADER_symbolType) readui32(&typeptr, &typelen);
mem->info.parameter_class = (MOJOSHADER_symbolClass) readui32(&typeptr, &typelen);
const uint32 memname = readui32(&typeptr, &typelen);
/*const uint32 memsemantic =*/ readui32(&typeptr, &typelen);
mem->name = readstring(base, memname, m, d);
mem->info.elements = readui32(&typeptr, &typelen);
mem->info.columns = readui32(&typeptr, &typelen);
mem->info.rows = readui32(&typeptr, &typelen);
// !!! FIXME: Nested structs! -flibit
assert(mem->info.parameter_class >= MOJOSHADER_SYMCLASS_SCALAR
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&& mem->info.parameter_class <= MOJOSHADER_SYMCLASS_MATRIX_COLUMNS);
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assert(mem->info.parameter_type >= MOJOSHADER_SYMTYPE_BOOL
&& mem->info.parameter_type <= MOJOSHADER_SYMTYPE_FLOAT);
mem->info.member_count = 0;
mem->info.members = NULL;
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uint32 memsize = 4 * mem->info.rows;
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if (mem->info.elements > 0)
memsize *= mem->info.elements;
structsize += memsize;
} // for
value->type.columns = structsize;
value->type.rows = 1;
value->value_count = structsize;
if (numelements > 0)
value->value_count *= numelements;
siz = value->value_count * 4;
value->values = m(siz, d);
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memset(value->values, '\0', siz);
int dst_offset = 0, src_offset = 0;
i = 0;
do
{
for (j = 0; j < value->type.member_count; j++)
{
siz = value->type.members[j].info.rows * value->type.members[j].info.elements;
for (k = 0; k < siz; k++)
{
memcpy(value->valuesF + dst_offset,
typeptr + src_offset, /* Yes, typeptr. -flibit */
value->type.members[j].info.columns << 2);
dst_offset += 4;
src_offset += value->type.members[j].info.columns << 2;
} // for
}
} while (++i < numelements);
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460
461
462
463
464
465
466
} // else if
} // readvalue
static void readannotations(const uint32 numannos,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectAnnotation **annotations,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numannos == 0) return;
Jan 1, 2016
Jan 1, 2016
468
469
470
const uint32 siz = sizeof(MOJOSHADER_effectAnnotation) * numannos;
*annotations = (MOJOSHADER_effectAnnotation *) m(siz, d);
memset(*annotations, '\0', siz);
Jan 1, 2016
Jan 1, 2016
472
473
474
for (i = 0; i < numannos; i++)
{
MOJOSHADER_effectAnnotation *anno = &(*annotations)[i];
Jan 1, 2016
Jan 1, 2016
476
477
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
readvalue(base, typeoffset, valoffset,
anno, objects,
m, d);
} // for
} // readannotation
static void readparameters(const uint32 numparams,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectParam **params,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numparams == 0) return;
Jan 1, 2016
Jan 1, 2016
497
498
499
500
501
uint32 siz = sizeof(MOJOSHADER_effectParam) * numparams;
*params = (MOJOSHADER_effectParam *) m(siz, d);
memset(*params, '\0', siz);
for (i = 0; i < numparams; i++)
Jan 1, 2016
Jan 1, 2016
503
MOJOSHADER_effectParam *param = &(*params)[i];
Jan 1, 2016
Jan 1, 2016
505
506
507
508
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
/*const uint32 flags =*/ readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
May 31, 2011
May 31, 2011
509
Jan 1, 2016
Jan 1, 2016
510
511
512
513
param->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&param->annotations, objects,
m, d);
May 31, 2011
May 31, 2011
514
Jan 1, 2016
Jan 1, 2016
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
readvalue(base, typeoffset, valoffset,
&param->value, objects,
m, d);
} // for
} // readparameters
static void readstates(const uint32 numstates,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectState **states,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numstates == 0) return;
Jan 1, 2016
Jan 1, 2016
533
534
535
536
537
538
539
const uint32 siz = sizeof (MOJOSHADER_effectState) * numstates;
*states = (MOJOSHADER_effectState *) m(siz, d);
memset(*states, '\0', siz);
for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectState *state = &(*states)[i];
Jan 1, 2016
Jan 1, 2016
541
542
543
544
const uint32 type = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
state->type = (MOJOSHADER_renderStateType) type;
readvalue(base, typeoffset, valoffset,
&state->value, objects,
m, d);
} // for
} // readstates
static void readpasses(const uint32 numpasses,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectPass **passes,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numpasses == 0) return;
const uint32 siz = sizeof (MOJOSHADER_effectPass) * numpasses;
*passes = (MOJOSHADER_effectPass *) m(siz, d);
memset(*passes, '\0', siz);
for (i = 0; i < numpasses; i++)
Jan 1, 2016
Jan 1, 2016
571
MOJOSHADER_effectPass *pass = &(*passes)[i];
Jan 1, 2016
Jan 1, 2016
573
574
575
const uint32 passnameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numstates = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
577
pass->name = readstring(base, passnameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
579
580
581
582
pass->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&pass->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
pass->state_count = numstates;
readstates(numstates, base, ptr, len,
&pass->states, objects,
m, d);
} // for
} // readpasses
static void readtechniques(const uint32 numtechniques,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectTechnique **techniques,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numtechniques == 0) return;
Jan 1, 2016
Jan 1, 2016
603
604
605
const uint32 siz = sizeof (MOJOSHADER_effectTechnique) * numtechniques;
*techniques = (MOJOSHADER_effectTechnique *) m(siz, d);
memset(*techniques, '\0', siz);
May 31, 2011
May 31, 2011
606
Jan 1, 2016
Jan 1, 2016
607
608
609
for (i = 0; i < numtechniques; i++)
{
MOJOSHADER_effectTechnique *technique = &(*techniques)[i];
Jan 1, 2016
Jan 1, 2016
611
612
613
const uint32 nameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numpasses = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
615
technique->name = readstring(base, nameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
617
618
619
620
technique->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&technique->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
622
623
624
625
626
627
628
629
630
631
632
633
634
635
technique->pass_count = numpasses;
readpasses(numpasses, base, ptr, len,
&technique->passes, objects,
m, d);
} // for
} // readtechniques
static void readsmallobjects(const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
Jun 25, 2020
Jun 25, 2020
636
637
const unsigned int smapcount,
ErrorList *errors)
Jan 1, 2016
Jan 1, 2016
638
639
{
int i, j;
Apr 24, 2020
Apr 24, 2020
640
641
642
643
MOJOSHADER_parseData *pd;
MOJOSHADER_malloc m = effect->ctx.m;
void *d = effect->ctx.malloc_data;
Jan 1, 2016
Jan 1, 2016
644
if (numsmallobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
646
647
648
649
for (i = 1; i < numsmallobjects + 1; i++)
{
const uint32 index = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
651
652
653
654
655
656
657
658
659
660
661
662
663
664
MOJOSHADER_effectObject *object = &effect->objects[index];
if (object->type == MOJOSHADER_SYMTYPE_STRING)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->string.string = str;
} // if
} // if
else if (object->type == MOJOSHADER_SYMTYPE_TEXTURE
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE1D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE2D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE3D
May 17, 2018
May 17, 2018
665
666
|| object->type == MOJOSHADER_SYMTYPE_TEXTURECUBE
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER
Jan 1, 2016
Jan 1, 2016
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
} // if
} // else if
else if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
May 29, 2016
May 29, 2016
682
char mainfn[32];
Apr 24, 2020
Apr 24, 2020
683
snprintf(mainfn, sizeof(mainfn), "ShaderFunction%u", (unsigned int) index);
Jan 1, 2016
Jan 1, 2016
684
685
object->shader.technique = -1;
object->shader.pass = -1;
Apr 24, 2020
Apr 24, 2020
686
687
688
object->shader.shader = effect->ctx.compileShader(mainfn, *ptr, length,
swiz, swizcount,
smap, smapcount);
Jun 25, 2020
Jun 25, 2020
689
690
691
692
693
694
if (object->shader.shader == NULL)
{
// Bail ASAP, so we can get the error to the application
errorlist_add(errors, NULL, 0, effect->ctx.getError());
return;
} // if
Apr 24, 2020
Apr 24, 2020
695
pd = effect->ctx.getParseData(object->shader.shader);
Jun 25, 2020
Jun 25, 2020
696
697
698
699
700
701
if (pd->error_count > 0)
{
// Bail ASAP, so we can get the error to the application
push_errors(errors, pd->errors, pd->error_count);
return;
} // if
Apr 24, 2020
Apr 24, 2020
702
703
704
for (j = 0; j < pd->symbol_count; j++)
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
705
object->shader.sampler_count++;
Apr 24, 2020
Apr 24, 2020
706
object->shader.param_count = pd->symbol_count;
Jan 1, 2016
Jan 1, 2016
707
708
709
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
Apr 24, 2020
Apr 24, 2020
710
for (j = 0; j < pd->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
711
712
713
{
int par = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
714
pd->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
715
object->shader.params[j] = par;
Apr 24, 2020
Apr 24, 2020
716
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
717
{
May 17, 2018
May 17, 2018
718
object->shader.samplers[curSampler].sampler_name = effect->params[par].value.name;
Apr 24, 2020
Apr 24, 2020
719
object->shader.samplers[curSampler].sampler_register = pd->symbols[j].register_index;
Jan 1, 2016
Jan 1, 2016
720
721
722
723
724
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
} // if
} // for
Apr 24, 2020
Apr 24, 2020
725
if (pd->preshader)
Jan 1, 2016
Jan 1, 2016
726
{
Apr 24, 2020
Apr 24, 2020
727
object->shader.preshader_param_count = pd->preshader->symbol_count;
Jan 1, 2016
Jan 1, 2016
728
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
Apr 24, 2020
Apr 24, 2020
729
for (j = 0; j < pd->preshader->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
730
731
732
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
733
pd->preshader->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
734
735
736
737
738
739
740
} // for
} // if
} // else if
else
{
assert(0 && "Small object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readstrings
static void readlargeobjects(const uint32 numlargeobjects,
const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
Jun 25, 2020
Jun 25, 2020
757
758
const unsigned int smapcount,
ErrorList *errors)
Jan 1, 2016
Jan 1, 2016
759
760
{
int i, j;
Apr 24, 2020
Apr 24, 2020
761
762
763
764
765
MOJOSHADER_parseData *pd;
MOJOSHADER_malloc m = effect->ctx.m;
MOJOSHADER_free f = effect->ctx.f;
void *d = effect->ctx.malloc_data;
Jan 1, 2016
Jan 1, 2016
766
if (numlargeobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
int numobjects = numsmallobjects + numlargeobjects + 1;
for (i = numsmallobjects + 1; i < numobjects; i++)
{
const uint32 technique = readui32(ptr, len);
const uint32 index = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 state = readui32(ptr, len);
const uint32 type = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
uint32 objectIndex;
if (technique == -1)
objectIndex = effect->params[index].value.valuesSS[state].value.valuesI[0];
else
objectIndex = effect->techniques[technique].passes[index].states[state].value.valuesI[0];
Jan 1, 2016
Jan 1, 2016
784
785
786
787
788
789
MOJOSHADER_effectObject *object = &effect->objects[objectIndex];
if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
object->shader.technique = technique;
object->shader.pass = index;
Jan 1, 2016
Jan 1, 2016
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
if (type == 2)
{
/* This is a standalone preshader!
* It exists solely for effect passes that do not use a single
* vertex/fragment shader.
*/
object->shader.is_preshader = 1;
const uint32 start = *((uint32 *) *ptr) + 4;
const char *array = readstring(*ptr, 0, m, d);
object->shader.param_count = 1;
object->shader.params = (uint32 *) m(sizeof (uint32), d);
object->shader.params[0] = findparameter(effect->params,
effect->param_count,
array);
f((void *) array, d);
Feb 3, 2017
Feb 3, 2017
806
object->shader.preshader = MOJOSHADER_parsePreshader(*ptr + start, length,
Jan 1, 2016
Jan 1, 2016
807
808
809
810
811
812
813
814
815
816
817
818
819
m, f, d);
// !!! FIXME: check for errors.
object->shader.preshader_param_count = object->shader.preshader->symbol_count;
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
for (j = 0; j < object->shader.preshader->symbol_count; j++)
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
object->shader.preshader->symbols[j].name);
} // for
} // if
else
{
May 29, 2016
May 29, 2016
820
821
char mainfn[32];
snprintf(mainfn, sizeof (mainfn), "ShaderFunction%u", (unsigned int) objectIndex);
Apr 24, 2020
Apr 24, 2020
822
823
824
object->shader.shader = effect->ctx.compileShader(mainfn, *ptr, length,
swiz, swizcount,
smap, smapcount);
Jun 25, 2020
Jun 25, 2020
825
826
827
828
829
830
if (object->shader.shader == NULL)
{
// Bail ASAP, so we can get the error to the application
errorlist_add(errors, NULL, 0, effect->ctx.getError());
return;
} // if
Apr 24, 2020
Apr 24, 2020
831
pd = effect->ctx.getParseData(object->shader.shader);
Jun 25, 2020
Jun 25, 2020
832
833
834
835
836
837
if (pd->error_count > 0)
{
// Bail ASAP, so we can get the error to the application
push_errors(errors, pd->errors, pd->error_count);
return;
} // if
Apr 24, 2020
Apr 24, 2020
838
839
840
for (j = 0; j < pd->symbol_count; j++)
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
841
object->shader.sampler_count++;
Apr 24, 2020
Apr 24, 2020
842
object->shader.param_count = pd->symbol_count;
Jan 1, 2016
Jan 1, 2016
843
844
845
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
Apr 24, 2020
Apr 24, 2020
846
for (j = 0; j < pd->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
847
848
849
{
int par = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
850
pd->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
851
object->shader.params[j] = par;
Apr 24, 2020
Apr 24, 2020
852
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
853
{
May 17, 2018
May 17, 2018
854
object->shader.samplers[curSampler].sampler_name = effect->params[par].value.name;
Apr 24, 2020
Apr 24, 2020
855
object->shader.samplers[curSampler].sampler_register = pd->symbols[j].register_index;
Jan 1, 2016
Jan 1, 2016
856
857
858
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
859
860
} // if
} // for
Apr 24, 2020
Apr 24, 2020
861
if (pd->preshader)
Jan 1, 2016
Jan 1, 2016
862
{
Apr 24, 2020
Apr 24, 2020
863
object->shader.preshader_param_count = pd->preshader->symbol_count;
Jan 1, 2016
Jan 1, 2016
864
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
Apr 24, 2020
Apr 24, 2020
865
for (j = 0; j < pd->preshader->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
866
867
868
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
869
pd->preshader->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
870
871
872
873
} // for
} // if
}
} // if
May 17, 2018
May 17, 2018
874
875
876
877
878
879
else if (object->type == MOJOSHADER_SYMTYPE_TEXTURE
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE1D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE2D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE3D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURECUBE
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER
Jan 1, 2016
Jan 1, 2016
880
881
882
883
884
885
886
887
888
889
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
890
} // if
Jan 1, 2016
Jan 1, 2016
891
892
893
894
895
} // else if
else if (object->type != MOJOSHADER_SYMTYPE_VOID) // FIXME: Why? -flibit
{
assert(0 && "Large object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
897
898
899
900
901
902
903
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readobjects
Apr 24, 2020
Apr 24, 2020
904
905
906
907
908
909
910
MOJOSHADER_effect *MOJOSHADER_compileEffect(const unsigned char *buf,
const unsigned int _len,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount,
const MOJOSHADER_effectShaderContext *ctx)
Jan 1, 2016
Jan 1, 2016
911
912
913
{
const uint8 *ptr = (const uint8 *) buf;
uint32 len = (uint32) _len;
Jun 25, 2020
Jun 25, 2020
914
ErrorList *errors;
Apr 24, 2020
Apr 24, 2020
915
916
917
918
919
920
MOJOSHADER_malloc m;
MOJOSHADER_free f;
void *d;
/* Need a backend! */
if (ctx == NULL)
Jun 25, 2020
Jun 25, 2020
921
return &MOJOSHADER_need_a_backend_effect;
Jan 1, 2016
Jan 1, 2016
922
923
/* Supply both m and f, or neither */
Apr 24, 2020
Apr 24, 2020
924
925
if ( ((ctx->m == NULL) && (ctx->f != NULL))
|| ((ctx->m != NULL) && (ctx->f == NULL)) )
Jan 1, 2016
Jan 1, 2016
926
927
928
return &MOJOSHADER_out_of_mem_effect;
/* Use default malloc/free if m/f were not passed */
Apr 24, 2020
Apr 24, 2020
929
930
931
932
933
934
935
936
937
if (ctx->m == NULL)
m = MOJOSHADER_internal_malloc;
else
m = ctx->m;
if (ctx->f == NULL)
f = MOJOSHADER_internal_free;
else
f = ctx->f;
d = ctx->malloc_data;
Jan 1, 2016
Jan 1, 2016
938
939
/* malloc base effect structure */
Apr 24, 2020
Apr 24, 2020
940
941
MOJOSHADER_effect *retval = (MOJOSHADER_effect *) m(sizeof (MOJOSHADER_effect),
ctx->malloc_data);
Jan 1, 2016
Jan 1, 2016
942
943
944
945
if (retval == NULL)
return &MOJOSHADER_out_of_mem_effect;
memset(retval, '\0', sizeof (*retval));
Apr 24, 2020
Apr 24, 2020
946
947
948
949
/* Store ctx in effect structure */
memcpy(&retval->ctx, ctx, sizeof(MOJOSHADER_effectShaderContext));
retval->ctx.m = m;
retval->ctx.f = f;
950
951
952
953
if (len < 8)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
954
955
956
957
/* Read in header magic, seek to initial offset */
const uint8 *base = NULL;
uint32 header = readui32(&ptr, &len);
if (header == 0xBCF00BCF)
Jan 1, 2016
Jan 1, 2016
959
960
961
962
963
964
965
966
/* The Effect compiler provided with XNA4 adds some extra mess at the
* beginning of the file. It's useless though, so just skip it.
* -flibit
*/
const uint32 skip = readui32(&ptr, &len) - 8;
ptr += skip;
len += skip;
header = readui32(&ptr, &len);
967
} // if
Jan 1, 2016
Jan 1, 2016
968
if (header != 0xFEFF0901)
Jun 25, 2020
Jun 25, 2020
969
970
971
972
{
MOJOSHADER_deleteEffect(retval);
return &MOJOSHADER_not_an_effect_effect;
} // if
Jan 1, 2016
Jan 1, 2016
973
974
975
976
977
978
979
980
981
982
983
984
else
{
const uint32 offset = readui32(&ptr, &len);
base = ptr;
if (offset > len)
goto parseEffect_unexpectedEOF;
ptr += offset;
len -= offset;
} // else
if (len < 16)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
986
987
988
989
990
991
992
993
994
995
996
997
998
/* Parse structure counts */
const uint32 numparams = readui32(&ptr, &len);
const uint32 numtechniques = readui32(&ptr, &len);
/*const uint32 FIXME =*/ readui32(&ptr, &len);
const uint32 numobjects = readui32(&ptr, &len);
/* Alloc structures now, so object types can be stored */
retval->object_count = numobjects;
const uint32 siz = sizeof (MOJOSHADER_effectObject) * numobjects;
retval->objects = (MOJOSHADER_effectObject *) m(siz, d);
if (retval->objects == NULL)
goto parseEffect_outOfMemory;
memset(retval->objects, '\0', siz);
Jan 1, 2016
Jan 1, 2016
1000
/* Parse effect parameters */