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mojoshader_effects.c

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1923 lines (1706 loc) · 74.2 KB
 
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/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __MOJOSHADER_INTERNAL__ 1
#include "mojoshader_internal.h"
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#ifdef MOJOSHADER_EFFECT_SUPPORT
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#ifndef MOJOSHADER_USE_SDL_STDLIB
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#include <math.h>
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#endif /* MOJOSHADER_USE_SDL_STDLIB */
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void MOJOSHADER_runPreshader(const MOJOSHADER_preshader *preshader,
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float *outregs)
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{
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const float *inregs = preshader->registers;
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// this is fairly straightforward, as there aren't any branching
// opcodes in the preshader instruction set (at the moment, at least).
const int scalarstart = (int) MOJOSHADER_PRESHADEROP_SCALAR_OPS;
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double *temps = NULL;
if (preshader->temp_count > 0)
{
temps = (double *) alloca(sizeof (double) * preshader->temp_count);
memset(temps, '\0', sizeof (double) * preshader->temp_count);
} // if
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double dst[4] = { 0, 0, 0, 0 };
double src[3][4] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } };
const double *src0 = &src[0][0];
const double *src1 = &src[1][0];
const double *src2 = &src[2][0];
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MOJOSHADER_preshaderInstruction *inst = preshader->instructions;
int instit;
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#if 0 // FIXME: Do we need to do this or is the compiler smart enough?
// Clear preshader output registers first!
for (instit = 0; instit < preshader->instruction_count; instit++, inst++)
{
const MOJOSHADER_preshaderOperand *operand = &inst->operands[inst->operand_count - 1];
if (operand->type == MOJOSHADER_PRESHADEROPERAND_OUTPUT)
memset(&outregs[operand->index], '\0', sizeof(float) * 4);
} // for
inst = preshader->instructions;
#endif
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for (instit = 0; instit < preshader->instruction_count; instit++, inst++)
{
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const MOJOSHADER_preshaderOperand *operand = inst->operands;
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const int elems = inst->element_count;
const int elemsbytes = sizeof (double) * elems;
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const int isscalarop = (inst->opcode >= scalarstart);
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assert(elems >= 0);
assert(elems <= 4);
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// load up our operands...
int opiter, elemiter;
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for (opiter = 0; opiter < inst->operand_count-1; opiter++, operand++)
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{
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const int isscalar = ((isscalarop) && (opiter == 0));
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const unsigned int index = operand->index;
switch (operand->type)
{
case MOJOSHADER_PRESHADEROPERAND_LITERAL:
{
if (!isscalar)
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{
assert((index + elems) <= preshader->literal_count);
memcpy(&src[opiter][0], &preshader->literals[index], elemsbytes);
} // if
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else
{
for (elemiter = 0; elemiter < elems; elemiter++)
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src[opiter][elemiter] = preshader->literals[index];
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} // else
break;
} // case
case MOJOSHADER_PRESHADEROPERAND_INPUT:
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if (operand->array_register_count > 0)
{
int i;
const int *regsi = (const int *) inregs;
int arrIndex = regsi[((index >> 4) * 4) + ((index >> 2) & 3)];
for (i = 0; i < operand->array_register_count; i++)
{
arrIndex = regsi[operand->array_registers[i] + arrIndex];
}
src[opiter][0] = arrIndex;
} // if
else if (isscalar)
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src[opiter][0] = inregs[index];
else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
src[opiter][cpy] = inregs[index+cpy];
} // else
break;
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case MOJOSHADER_PRESHADEROPERAND_OUTPUT:
if (isscalar)
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src[opiter][0] = outregs[index];
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else
{
int cpy;
for (cpy = 0; cpy < elems; cpy++)
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src[opiter][cpy] = outregs[index+cpy];
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} // else
break;
case MOJOSHADER_PRESHADEROPERAND_TEMP:
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if (temps != NULL)
{
if (isscalar)
src[opiter][0] = temps[index];
else
memcpy(src[opiter], temps + index, elemsbytes);
} // if
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break;
default:
assert(0 && "unexpected preshader operand type.");
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return;
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} // switch
} // for
// run the actual instruction, store result to dst.
int i;
switch (inst->opcode)
{
#define OPCODE_CASE(op, val) \
case MOJOSHADER_PRESHADEROP_##op: \
for (i = 0; i < elems; i++) { dst[i] = val; } \
break;
//OPCODE_CASE(NOP, 0.0) // not a real instruction.
OPCODE_CASE(MOV, src0[i])
OPCODE_CASE(NEG, -src0[i])
OPCODE_CASE(RCP, 1.0 / src0[i])
OPCODE_CASE(FRC, src0[i] - floor(src0[i]))
OPCODE_CASE(EXP, exp(src0[i]))
OPCODE_CASE(LOG, log(src0[i]))
OPCODE_CASE(RSQ, 1.0 / sqrt(src0[i]))
OPCODE_CASE(SIN, sin(src0[i]))
OPCODE_CASE(COS, cos(src0[i]))
OPCODE_CASE(ASIN, asin(src0[i]))
OPCODE_CASE(ACOS, acos(src0[i]))
OPCODE_CASE(ATAN, atan(src0[i]))
OPCODE_CASE(MIN, (src0[i] < src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(MAX, (src0[i] > src1[i]) ? src0[i] : src1[i])
OPCODE_CASE(LT, (src0[i] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE, (src0[i] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD, src0[i] + src1[i])
OPCODE_CASE(MUL, src0[i] * src1[i])
OPCODE_CASE(ATAN2, atan2(src0[i], src1[i]))
OPCODE_CASE(DIV, src0[i] / src1[i])
OPCODE_CASE(CMP, (src0[i] >= 0.0) ? src1[i] : src2[i])
//OPCODE_CASE(NOISE, ???) // !!! FIXME: don't know what this does
//OPCODE_CASE(MOVC, ???) // !!! FIXME: don't know what this does
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OPCODE_CASE(MIN_SCALAR, (src0[0] < src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(MAX_SCALAR, (src0[0] > src1[i]) ? src0[0] : src1[i])
OPCODE_CASE(LT_SCALAR, (src0[0] < src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(GE_SCALAR, (src0[0] >= src1[i]) ? 1.0 : 0.0)
OPCODE_CASE(ADD_SCALAR, src0[0] + src1[i])
OPCODE_CASE(MUL_SCALAR, src0[0] * src1[i])
OPCODE_CASE(ATAN2_SCALAR, atan2(src0[0], src1[i]))
OPCODE_CASE(DIV_SCALAR, src0[0] / src1[i])
//OPCODE_CASE(DOT_SCALAR) // !!! FIXME: isn't this just a MUL?
//OPCODE_CASE(NOISE_SCALAR, ???) // !!! FIXME: ?
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#undef OPCODE_CASE
case MOJOSHADER_PRESHADEROP_DOT:
{
double final = 0.0;
for (i = 0; i < elems; i++)
final += src0[i] * src1[i];
for (i = 0; i < elems; i++)
dst[i] = final; // !!! FIXME: is this right?
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break;
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} // case
default:
assert(0 && "Unhandled preshader opcode!");
break;
} // switch
// Figure out where dst wants to be stored.
if (operand->type == MOJOSHADER_PRESHADEROPERAND_TEMP)
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{
assert(preshader->temp_count >=
operand->index + (elemsbytes / sizeof (double)));
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memcpy(temps + operand->index, dst, elemsbytes);
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} // if
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else
{
assert(operand->type == MOJOSHADER_PRESHADEROPERAND_OUTPUT);
for (i = 0; i < elems; i++)
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outregs[operand->index + i] = (float) dst[i];
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} // else
} // for
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} // MOJOSHADER_runPreshader
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static MOJOSHADER_effect MOJOSHADER_out_of_mem_effect = {
1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
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static MOJOSHADER_error MOJOSHADER_need_a_backend_error = {
"Need a MOJOSHADER_effectShaderContext", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_need_a_backend_effect = {
1, &MOJOSHADER_need_a_backend_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static MOJOSHADER_error MOJOSHADER_unexpected_eof_error = {
"Unexpected EOF", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_unexpected_eof_effect = {
1, &MOJOSHADER_unexpected_eof_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static MOJOSHADER_error MOJOSHADER_not_an_effect_error = {
"Not an Effects Framework binary", NULL, MOJOSHADER_POSITION_NONE
};
static MOJOSHADER_effect MOJOSHADER_not_an_effect_effect = {
1, &MOJOSHADER_not_an_effect_error, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static void push_errors(ErrorList *list, MOJOSHADER_error *errors, int len)
{
int i;
for (i = 0; i < len; i += 1)
errorlist_add(list, errors[i].filename, errors[i].error_position, errors[i].error);
} // push_errors
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static uint32 readui32(const uint8 **_ptr, uint32 *_len)
{
uint32 retval = 0;
if (*_len < sizeof (retval))
*_len = 0;
else
{
const uint32 *ptr = (const uint32 *) *_ptr;
retval = SWAP32(*ptr);
*_ptr += sizeof (retval);
*_len -= sizeof (retval);
} // else
return retval;
} // readui32
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static char *readstring(const uint8 *base,
const uint32 offset,
MOJOSHADER_malloc m,
void *d)
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// !!! FIXME: sanity checks!
// !!! FIXME: verify this doesn't go past EOF looking for a null.
const char *str = ((const char *) base) + offset;
const uint32 len = *((const uint32 *) str);
char *strptr = NULL;
if (len == 0) return NULL; /* No length? No string. */
strptr = (char *) m(len, d);
memcpy(strptr, str + 4, len);
return strptr;
} // readstring
static int findparameter(const MOJOSHADER_effectParam *params,
const uint32 param_count,
const char *name)
{
int i;
for (i = 0; i < param_count; i++)
if (strcmp(name, params[i].value.name) == 0)
return i;
assert(0 && "Parameter not found!");
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return -1;
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}
static void readvalue(const uint8 *base,
const uint32 typeoffset,
const uint32 valoffset,
MOJOSHADER_effectValue *value,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
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int i, j, k;
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const uint8 *typeptr = base + typeoffset;
const uint8 *valptr = base + valoffset;
unsigned int typelen = 9999999; // !!! FIXME
const uint32 type = readui32(&typeptr, &typelen);
const uint32 valclass = readui32(&typeptr, &typelen);
const uint32 name = readui32(&typeptr, &typelen);
const uint32 semantic = readui32(&typeptr, &typelen);
const uint32 numelements = readui32(&typeptr, &typelen);
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value->type.parameter_type = (MOJOSHADER_symbolType) type;
value->type.parameter_class = (MOJOSHADER_symbolClass) valclass;
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value->name = readstring(base, name, m, d);
value->semantic = readstring(base, semantic, m, d);
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value->type.elements = numelements;
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/* Class sanity check */
assert(valclass >= MOJOSHADER_SYMCLASS_SCALAR && valclass <= MOJOSHADER_SYMCLASS_STRUCT);
if (valclass == MOJOSHADER_SYMCLASS_SCALAR
|| valclass == MOJOSHADER_SYMCLASS_VECTOR
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_ROWS
|| valclass == MOJOSHADER_SYMCLASS_MATRIX_COLUMNS)
{
/* These classes only ever contain scalar values */
assert(type >= MOJOSHADER_SYMTYPE_BOOL && type <= MOJOSHADER_SYMTYPE_FLOAT);
const uint32 columncount = readui32(&typeptr, &typelen);
const uint32 rowcount = readui32(&typeptr, &typelen);
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value->type.columns = columncount;
value->type.rows = rowcount;
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uint32 siz = 4 * rowcount;
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if (numelements > 0)
siz *= numelements;
value->value_count = siz;
siz *= 4;
value->values = m(siz, d);
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memset(value->values, '\0', siz);
siz /= 16;
for (i = 0; i < siz; i++)
memcpy(value->valuesF + (i << 2), valptr + ((columncount << 2) * i), columncount << 2);
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} // if
else if (valclass == MOJOSHADER_SYMCLASS_OBJECT)
{
/* This class contains either samplers or "objects" */
assert(type >= MOJOSHADER_SYMTYPE_STRING && type <= MOJOSHADER_SYMTYPE_VERTEXSHADER);
if (type == MOJOSHADER_SYMTYPE_SAMPLER
|| type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
unsigned int vallen = 9999999; // !!! FIXME
const uint32 numstates = readui32(&valptr, &vallen);
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value->value_count = numstates;
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const uint32 siz = sizeof(MOJOSHADER_effectSamplerState) * numstates;
value->values = m(siz, d);
memset(value->values, '\0', siz);
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for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectSamplerState *state = &value->valuesSS[i];
const uint32 stype = readui32(&valptr, &vallen) & ~0xA0;
/*const uint32 FIXME =*/ readui32(&valptr, &vallen);
const uint32 statetypeoffset = readui32(&valptr, &vallen);
const uint32 statevaloffset = readui32(&valptr, &vallen);
state->type = (MOJOSHADER_samplerStateType) stype;
readvalue(base, statetypeoffset, statevaloffset,
&state->value, objects,
m, d);
if (stype == MOJOSHADER_SAMP_TEXTURE)
objects[state->value.valuesI[0]].type = (MOJOSHADER_symbolType) type;
} // for
} // if
else
{
uint32 numobjects = 1;
if (numelements > 0)
numobjects = numelements;
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value->value_count = numobjects;
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const uint32 siz = 4 * numobjects;
value->values = m(siz, d);
memcpy(value->values, valptr, siz);
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for (i = 0; i < value->value_count; i++)
objects[value->valuesI[i]].type = (MOJOSHADER_symbolType) type;
} // else
} // else if
else if (valclass == MOJOSHADER_SYMCLASS_STRUCT)
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uint32 siz;
value->type.member_count = readui32(&typeptr, &typelen);
siz = value->type.member_count * sizeof (MOJOSHADER_symbolStructMember);
value->type.members = (MOJOSHADER_symbolStructMember *) m(siz, d);
uint32 structsize = 0;
for (i = 0; i < value->type.member_count; i++)
{
MOJOSHADER_symbolStructMember *mem = &value->type.members[i];
mem->info.parameter_type = (MOJOSHADER_symbolType) readui32(&typeptr, &typelen);
mem->info.parameter_class = (MOJOSHADER_symbolClass) readui32(&typeptr, &typelen);
const uint32 memname = readui32(&typeptr, &typelen);
/*const uint32 memsemantic =*/ readui32(&typeptr, &typelen);
mem->name = readstring(base, memname, m, d);
mem->info.elements = readui32(&typeptr, &typelen);
mem->info.columns = readui32(&typeptr, &typelen);
mem->info.rows = readui32(&typeptr, &typelen);
// !!! FIXME: Nested structs! -flibit
assert(mem->info.parameter_class >= MOJOSHADER_SYMCLASS_SCALAR
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&& mem->info.parameter_class <= MOJOSHADER_SYMCLASS_MATRIX_COLUMNS);
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assert(mem->info.parameter_type >= MOJOSHADER_SYMTYPE_BOOL
&& mem->info.parameter_type <= MOJOSHADER_SYMTYPE_FLOAT);
mem->info.member_count = 0;
mem->info.members = NULL;
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uint32 memsize = 4 * mem->info.rows;
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if (mem->info.elements > 0)
memsize *= mem->info.elements;
structsize += memsize;
} // for
value->type.columns = structsize;
value->type.rows = 1;
value->value_count = structsize;
if (numelements > 0)
value->value_count *= numelements;
siz = value->value_count * 4;
value->values = m(siz, d);
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memset(value->values, '\0', siz);
int dst_offset = 0, src_offset = 0;
i = 0;
do
{
for (j = 0; j < value->type.member_count; j++)
{
siz = value->type.members[j].info.rows * value->type.members[j].info.elements;
for (k = 0; k < siz; k++)
{
memcpy(value->valuesF + dst_offset,
typeptr + src_offset, /* Yes, typeptr. -flibit */
value->type.members[j].info.columns << 2);
dst_offset += 4;
src_offset += value->type.members[j].info.columns << 2;
} // for
}
} while (++i < numelements);
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459
460
461
462
463
464
465
466
} // else if
} // readvalue
static void readannotations(const uint32 numannos,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectAnnotation **annotations,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numannos == 0) return;
Jan 1, 2016
Jan 1, 2016
468
469
470
const uint32 siz = sizeof(MOJOSHADER_effectAnnotation) * numannos;
*annotations = (MOJOSHADER_effectAnnotation *) m(siz, d);
memset(*annotations, '\0', siz);
Jan 1, 2016
Jan 1, 2016
472
473
474
for (i = 0; i < numannos; i++)
{
MOJOSHADER_effectAnnotation *anno = &(*annotations)[i];
Jan 1, 2016
Jan 1, 2016
476
477
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
readvalue(base, typeoffset, valoffset,
anno, objects,
m, d);
} // for
} // readannotation
static void readparameters(const uint32 numparams,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectParam **params,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numparams == 0) return;
Jan 1, 2016
Jan 1, 2016
497
498
499
500
501
uint32 siz = sizeof(MOJOSHADER_effectParam) * numparams;
*params = (MOJOSHADER_effectParam *) m(siz, d);
memset(*params, '\0', siz);
for (i = 0; i < numparams; i++)
Jan 1, 2016
Jan 1, 2016
503
MOJOSHADER_effectParam *param = &(*params)[i];
Jan 1, 2016
Jan 1, 2016
505
506
507
508
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
/*const uint32 flags =*/ readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
May 31, 2011
May 31, 2011
509
Jan 1, 2016
Jan 1, 2016
510
511
512
513
param->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&param->annotations, objects,
m, d);
May 31, 2011
May 31, 2011
514
Jan 1, 2016
Jan 1, 2016
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
readvalue(base, typeoffset, valoffset,
&param->value, objects,
m, d);
} // for
} // readparameters
static void readstates(const uint32 numstates,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectState **states,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numstates == 0) return;
Jan 1, 2016
Jan 1, 2016
533
534
535
536
537
538
539
const uint32 siz = sizeof (MOJOSHADER_effectState) * numstates;
*states = (MOJOSHADER_effectState *) m(siz, d);
memset(*states, '\0', siz);
for (i = 0; i < numstates; i++)
{
MOJOSHADER_effectState *state = &(*states)[i];
Jan 1, 2016
Jan 1, 2016
541
542
543
544
const uint32 type = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 typeoffset = readui32(ptr, len);
const uint32 valoffset = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
state->type = (MOJOSHADER_renderStateType) type;
readvalue(base, typeoffset, valoffset,
&state->value, objects,
m, d);
} // for
} // readstates
static void readpasses(const uint32 numpasses,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectPass **passes,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numpasses == 0) return;
const uint32 siz = sizeof (MOJOSHADER_effectPass) * numpasses;
*passes = (MOJOSHADER_effectPass *) m(siz, d);
memset(*passes, '\0', siz);
for (i = 0; i < numpasses; i++)
Jan 1, 2016
Jan 1, 2016
571
MOJOSHADER_effectPass *pass = &(*passes)[i];
Jan 1, 2016
Jan 1, 2016
573
574
575
const uint32 passnameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numstates = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
577
pass->name = readstring(base, passnameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
579
580
581
582
pass->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&pass->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
pass->state_count = numstates;
readstates(numstates, base, ptr, len,
&pass->states, objects,
m, d);
} // for
} // readpasses
static void readtechniques(const uint32 numtechniques,
const uint8 *base,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effectTechnique **techniques,
MOJOSHADER_effectObject *objects,
MOJOSHADER_malloc m,
void *d)
{
int i;
if (numtechniques == 0) return;
Jan 1, 2016
Jan 1, 2016
603
604
605
const uint32 siz = sizeof (MOJOSHADER_effectTechnique) * numtechniques;
*techniques = (MOJOSHADER_effectTechnique *) m(siz, d);
memset(*techniques, '\0', siz);
May 31, 2011
May 31, 2011
606
Jan 1, 2016
Jan 1, 2016
607
608
609
for (i = 0; i < numtechniques; i++)
{
MOJOSHADER_effectTechnique *technique = &(*techniques)[i];
Jan 1, 2016
Jan 1, 2016
611
612
613
const uint32 nameoffset = readui32(ptr, len);
const uint32 numannos = readui32(ptr, len);
const uint32 numpasses = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
615
technique->name = readstring(base, nameoffset, m, d);
Jan 1, 2016
Jan 1, 2016
617
618
619
620
technique->annotation_count = numannos;
readannotations(numannos, base, ptr, len,
&technique->annotations, objects,
m, d);
Jan 1, 2016
Jan 1, 2016
622
623
624
625
626
627
628
629
630
631
632
633
634
635
technique->pass_count = numpasses;
readpasses(numpasses, base, ptr, len,
&technique->passes, objects,
m, d);
} // for
} // readtechniques
static void readsmallobjects(const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
Jun 25, 2020
Jun 25, 2020
636
637
const unsigned int smapcount,
ErrorList *errors)
Jan 1, 2016
Jan 1, 2016
638
639
{
int i, j;
Apr 24, 2020
Apr 24, 2020
640
641
642
643
MOJOSHADER_parseData *pd;
MOJOSHADER_malloc m = effect->ctx.m;
void *d = effect->ctx.malloc_data;
Jan 1, 2016
Jan 1, 2016
644
if (numsmallobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
646
647
648
649
for (i = 1; i < numsmallobjects + 1; i++)
{
const uint32 index = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
Jan 1, 2016
Jan 1, 2016
651
652
653
654
655
656
657
658
659
660
661
662
663
664
MOJOSHADER_effectObject *object = &effect->objects[index];
if (object->type == MOJOSHADER_SYMTYPE_STRING)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->string.string = str;
} // if
} // if
else if (object->type == MOJOSHADER_SYMTYPE_TEXTURE
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE1D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE2D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE3D
May 17, 2018
May 17, 2018
665
666
|| object->type == MOJOSHADER_SYMTYPE_TEXTURECUBE
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER
Jan 1, 2016
Jan 1, 2016
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
} // if
} // else if
else if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
May 29, 2016
May 29, 2016
682
char mainfn[32];
Apr 24, 2020
Apr 24, 2020
683
snprintf(mainfn, sizeof(mainfn), "ShaderFunction%u", (unsigned int) index);
Jan 1, 2016
Jan 1, 2016
684
685
object->shader.technique = -1;
object->shader.pass = -1;
Apr 24, 2020
Apr 24, 2020
686
687
688
689
object->shader.shader = effect->ctx.compileShader(mainfn, *ptr, length,
swiz, swizcount,
smap, smapcount);
pd = effect->ctx.getParseData(object->shader.shader);
Jun 25, 2020
Jun 25, 2020
690
691
692
693
694
695
if (pd->error_count > 0)
{
// Bail ASAP, so we can get the error to the application
push_errors(errors, pd->errors, pd->error_count);
return;
} // if
Apr 24, 2020
Apr 24, 2020
696
697
698
for (j = 0; j < pd->symbol_count; j++)
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
699
object->shader.sampler_count++;
Apr 24, 2020
Apr 24, 2020
700
object->shader.param_count = pd->symbol_count;
Jan 1, 2016
Jan 1, 2016
701
702
703
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
Apr 24, 2020
Apr 24, 2020
704
for (j = 0; j < pd->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
705
706
707
{
int par = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
708
pd->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
709
object->shader.params[j] = par;
Apr 24, 2020
Apr 24, 2020
710
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
711
{
May 17, 2018
May 17, 2018
712
object->shader.samplers[curSampler].sampler_name = effect->params[par].value.name;
Apr 24, 2020
Apr 24, 2020
713
object->shader.samplers[curSampler].sampler_register = pd->symbols[j].register_index;
Jan 1, 2016
Jan 1, 2016
714
715
716
717
718
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
} // if
} // for
Apr 24, 2020
Apr 24, 2020
719
if (pd->preshader)
Jan 1, 2016
Jan 1, 2016
720
{
Apr 24, 2020
Apr 24, 2020
721
object->shader.preshader_param_count = pd->preshader->symbol_count;
Jan 1, 2016
Jan 1, 2016
722
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
Apr 24, 2020
Apr 24, 2020
723
for (j = 0; j < pd->preshader->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
724
725
726
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
727
pd->preshader->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
728
729
730
731
732
733
734
} // for
} // if
} // else if
else
{
assert(0 && "Small object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readstrings
static void readlargeobjects(const uint32 numlargeobjects,
const uint32 numsmallobjects,
const uint8 **ptr,
uint32 *len,
MOJOSHADER_effect *effect,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
Jun 25, 2020
Jun 25, 2020
751
752
const unsigned int smapcount,
ErrorList *errors)
Jan 1, 2016
Jan 1, 2016
753
754
{
int i, j;
Apr 24, 2020
Apr 24, 2020
755
756
757
758
759
MOJOSHADER_parseData *pd;
MOJOSHADER_malloc m = effect->ctx.m;
MOJOSHADER_free f = effect->ctx.f;
void *d = effect->ctx.malloc_data;
Jan 1, 2016
Jan 1, 2016
760
if (numlargeobjects == 0) return;
Jan 1, 2016
Jan 1, 2016
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
int numobjects = numsmallobjects + numlargeobjects + 1;
for (i = numsmallobjects + 1; i < numobjects; i++)
{
const uint32 technique = readui32(ptr, len);
const uint32 index = readui32(ptr, len);
/*const uint32 FIXME =*/ readui32(ptr, len);
const uint32 state = readui32(ptr, len);
const uint32 type = readui32(ptr, len);
const uint32 length = readui32(ptr, len);
uint32 objectIndex;
if (technique == -1)
objectIndex = effect->params[index].value.valuesSS[state].value.valuesI[0];
else
objectIndex = effect->techniques[technique].passes[index].states[state].value.valuesI[0];
Jan 1, 2016
Jan 1, 2016
778
779
780
781
782
783
MOJOSHADER_effectObject *object = &effect->objects[objectIndex];
if (object->type == MOJOSHADER_SYMTYPE_PIXELSHADER
|| object->type == MOJOSHADER_SYMTYPE_VERTEXSHADER)
{
object->shader.technique = technique;
object->shader.pass = index;
Jan 1, 2016
Jan 1, 2016
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
if (type == 2)
{
/* This is a standalone preshader!
* It exists solely for effect passes that do not use a single
* vertex/fragment shader.
*/
object->shader.is_preshader = 1;
const uint32 start = *((uint32 *) *ptr) + 4;
const char *array = readstring(*ptr, 0, m, d);
object->shader.param_count = 1;
object->shader.params = (uint32 *) m(sizeof (uint32), d);
object->shader.params[0] = findparameter(effect->params,
effect->param_count,
array);
f((void *) array, d);
Feb 3, 2017
Feb 3, 2017
800
object->shader.preshader = MOJOSHADER_parsePreshader(*ptr + start, length,
Jan 1, 2016
Jan 1, 2016
801
802
803
804
805
806
807
808
809
810
811
812
813
m, f, d);
// !!! FIXME: check for errors.
object->shader.preshader_param_count = object->shader.preshader->symbol_count;
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
for (j = 0; j < object->shader.preshader->symbol_count; j++)
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
object->shader.preshader->symbols[j].name);
} // for
} // if
else
{
May 29, 2016
May 29, 2016
814
815
char mainfn[32];
snprintf(mainfn, sizeof (mainfn), "ShaderFunction%u", (unsigned int) objectIndex);
Apr 24, 2020
Apr 24, 2020
816
817
818
819
object->shader.shader = effect->ctx.compileShader(mainfn, *ptr, length,
swiz, swizcount,
smap, smapcount);
pd = effect->ctx.getParseData(object->shader.shader);
Jun 25, 2020
Jun 25, 2020
820
821
822
823
824
825
if (pd->error_count > 0)
{
// Bail ASAP, so we can get the error to the application
push_errors(errors, pd->errors, pd->error_count);
return;
} // if
Apr 24, 2020
Apr 24, 2020
826
827
828
for (j = 0; j < pd->symbol_count; j++)
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
829
object->shader.sampler_count++;
Apr 24, 2020
Apr 24, 2020
830
object->shader.param_count = pd->symbol_count;
Jan 1, 2016
Jan 1, 2016
831
832
833
object->shader.params = (uint32 *) m(object->shader.param_count * sizeof (uint32), d);
object->shader.samplers = (MOJOSHADER_samplerStateRegister *) m(object->shader.sampler_count * sizeof (MOJOSHADER_samplerStateRegister), d);
uint32 curSampler = 0;
Apr 24, 2020
Apr 24, 2020
834
for (j = 0; j < pd->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
835
836
837
{
int par = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
838
pd->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
839
object->shader.params[j] = par;
Apr 24, 2020
Apr 24, 2020
840
if (pd->symbols[j].register_set == MOJOSHADER_SYMREGSET_SAMPLER)
Jan 1, 2016
Jan 1, 2016
841
{
May 17, 2018
May 17, 2018
842
object->shader.samplers[curSampler].sampler_name = effect->params[par].value.name;
Apr 24, 2020
Apr 24, 2020
843
object->shader.samplers[curSampler].sampler_register = pd->symbols[j].register_index;
Jan 1, 2016
Jan 1, 2016
844
845
846
object->shader.samplers[curSampler].sampler_state_count = effect->params[par].value.value_count;
object->shader.samplers[curSampler].sampler_states = effect->params[par].value.valuesSS;
curSampler++;
847
848
} // if
} // for
Apr 24, 2020
Apr 24, 2020
849
if (pd->preshader)
Jan 1, 2016
Jan 1, 2016
850
{
Apr 24, 2020
Apr 24, 2020
851
object->shader.preshader_param_count = pd->preshader->symbol_count;
Jan 1, 2016
Jan 1, 2016
852
object->shader.preshader_params = (uint32 *) m(object->shader.preshader_param_count * sizeof (uint32), d);
Apr 24, 2020
Apr 24, 2020
853
for (j = 0; j < pd->preshader->symbol_count; j++)
Jan 1, 2016
Jan 1, 2016
854
855
856
{
object->shader.preshader_params[j] = findparameter(effect->params,
effect->param_count,
Apr 24, 2020
Apr 24, 2020
857
pd->preshader->symbols[j].name);
Jan 1, 2016
Jan 1, 2016
858
859
860
861
} // for
} // if
}
} // if
May 17, 2018
May 17, 2018
862
863
864
865
866
867
else if (object->type == MOJOSHADER_SYMTYPE_TEXTURE
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE1D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE2D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURE3D
|| object->type == MOJOSHADER_SYMTYPE_TEXTURECUBE
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER
Jan 1, 2016
Jan 1, 2016
868
869
870
871
872
873
874
875
876
877
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER1D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER2D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLER3D
|| object->type == MOJOSHADER_SYMTYPE_SAMPLERCUBE)
{
if (length > 0)
{
char *str = (char *) m(length, d);
memcpy(str, *ptr, length);
object->mapping.name = str;
878
} // if
Jan 1, 2016
Jan 1, 2016
879
880
881
882
883
} // else if
else if (object->type != MOJOSHADER_SYMTYPE_VOID) // FIXME: Why? -flibit
{
assert(0 && "Large object type unknown!");
} // else
Jan 1, 2016
Jan 1, 2016
885
886
887
888
889
890
891
/* Object block is always a multiple of four */
const uint32 blocklen = (length + 3) - ((length - 1) % 4);
*ptr += blocklen;
*len -= blocklen;
} // for
} // readobjects
Apr 24, 2020
Apr 24, 2020
892
893
894
895
896
897
898
MOJOSHADER_effect *MOJOSHADER_compileEffect(const unsigned char *buf,
const unsigned int _len,
const MOJOSHADER_swizzle *swiz,
const unsigned int swizcount,
const MOJOSHADER_samplerMap *smap,
const unsigned int smapcount,
const MOJOSHADER_effectShaderContext *ctx)
Jan 1, 2016
Jan 1, 2016
899
900
901
{
const uint8 *ptr = (const uint8 *) buf;
uint32 len = (uint32) _len;
Jun 25, 2020
Jun 25, 2020
902
ErrorList *errors;
Apr 24, 2020
Apr 24, 2020
903
904
905
906
907
908
MOJOSHADER_malloc m;
MOJOSHADER_free f;
void *d;
/* Need a backend! */
if (ctx == NULL)
Jun 25, 2020
Jun 25, 2020
909
return &MOJOSHADER_need_a_backend_effect;
Jan 1, 2016
Jan 1, 2016
910
911
/* Supply both m and f, or neither */
Apr 24, 2020
Apr 24, 2020
912
913
if ( ((ctx->m == NULL) && (ctx->f != NULL))
|| ((ctx->m != NULL) && (ctx->f == NULL)) )
Jan 1, 2016
Jan 1, 2016
914
915
916
return &MOJOSHADER_out_of_mem_effect;
/* Use default malloc/free if m/f were not passed */
Apr 24, 2020
Apr 24, 2020
917
918
919
920
921
922
923
924
925
if (ctx->m == NULL)
m = MOJOSHADER_internal_malloc;
else
m = ctx->m;
if (ctx->f == NULL)
f = MOJOSHADER_internal_free;
else
f = ctx->f;
d = ctx->malloc_data;
Jan 1, 2016
Jan 1, 2016
926
927
/* malloc base effect structure */
Apr 24, 2020
Apr 24, 2020
928
929
MOJOSHADER_effect *retval = (MOJOSHADER_effect *) m(sizeof (MOJOSHADER_effect),
ctx->malloc_data);
Jan 1, 2016
Jan 1, 2016
930
931
932
933
if (retval == NULL)
return &MOJOSHADER_out_of_mem_effect;
memset(retval, '\0', sizeof (*retval));
Apr 24, 2020
Apr 24, 2020
934
935
936
937
/* Store ctx in effect structure */
memcpy(&retval->ctx, ctx, sizeof(MOJOSHADER_effectShaderContext));
retval->ctx.m = m;
retval->ctx.f = f;
938
939
940
941
if (len < 8)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
942
943
944
945
/* Read in header magic, seek to initial offset */
const uint8 *base = NULL;
uint32 header = readui32(&ptr, &len);
if (header == 0xBCF00BCF)
Jan 1, 2016
Jan 1, 2016
947
948
949
950
951
952
953
954
/* The Effect compiler provided with XNA4 adds some extra mess at the
* beginning of the file. It's useless though, so just skip it.
* -flibit
*/
const uint32 skip = readui32(&ptr, &len) - 8;
ptr += skip;
len += skip;
header = readui32(&ptr, &len);
955
} // if
Jan 1, 2016
Jan 1, 2016
956
if (header != 0xFEFF0901)
Jun 25, 2020
Jun 25, 2020
957
958
959
960
{
MOJOSHADER_deleteEffect(retval);
return &MOJOSHADER_not_an_effect_effect;
} // if
Jan 1, 2016
Jan 1, 2016
961
962
963
964
965
966
967
968
969
970
971
972
else
{
const uint32 offset = readui32(&ptr, &len);
base = ptr;
if (offset > len)
goto parseEffect_unexpectedEOF;
ptr += offset;
len -= offset;
} // else
if (len < 16)
goto parseEffect_unexpectedEOF;
Jan 1, 2016
Jan 1, 2016
974
975
976
977
978
979
980
981
982
983
984
985
986
/* Parse structure counts */
const uint32 numparams = readui32(&ptr, &len);
const uint32 numtechniques = readui32(&ptr, &len);
/*const uint32 FIXME =*/ readui32(&ptr, &len);
const uint32 numobjects = readui32(&ptr, &len);
/* Alloc structures now, so object types can be stored */
retval->object_count = numobjects;
const uint32 siz = sizeof (MOJOSHADER_effectObject) * numobjects;
retval->objects = (MOJOSHADER_effectObject *) m(siz, d);
if (retval->objects == NULL)
goto parseEffect_outOfMemory;
memset(retval->objects, '\0', siz);
Jan 1, 2016
Jan 1, 2016
988
989
990
991
992
/* Parse effect parameters */
retval->param_count = numparams;
readparameters(numparams, base, &ptr, &len,
&retval->params, retval->objects,
m, d);
Jan 1, 2016
Jan 1, 2016
994
995
996
997
998
/* Parse effect techniques */
retval->technique_count = numtechniques;
readtechniques(numtechniques, base, &ptr, &len,
&retval->techniques, retval->objects,
m, d);
Jan 1, 2016
Jan 1, 2016
1000
/* Initial effect technique/pass */