/
CMakeLists.txt
29 lines (22 loc) · 844 Bytes
1
2
CMAKE_MINIMUM_REQUIRED(VERSION 2.4)
PROJECT(MojoShader)
3
4
5
6
7
IF(CMAKE_COMPILER_IS_GNUCC)
ADD_DEFINITIONS(-Wall -ggdb3)
ENDIF(CMAKE_COMPILER_IS_GNUCC)
8
9
# testparse uses this when I'm looking at memory usage patterns.
#ADD_DEFINITIONS(-DMOJOSHADER_DEBUG_MALLOC=1)
10
11
12
13
14
15
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS=1)
ADD_DEFINITIONS(-TP) # force .c files to compile as C++.
ENDIF(MSVC)
16
17
18
19
FIND_PACKAGE(SDL)
IF(SDL_FOUND)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
ADD_DEFINITIONS(-DFINDERRORS_COMPILE_SHADERS=1)
20
21
ADD_EXECUTABLE(glcaps glcaps.c)
TARGET_LINK_LIBRARIES(glcaps ${SDL_LIBRARY})
22
23
ENDIF(SDL_FOUND)
24
ADD_EXECUTABLE(testparse testparse.c mojoshader.c)
25
ADD_EXECUTABLE(finderrors finderrors.c mojoshader.c mojoshader_opengl.c)
26
TARGET_LINK_LIBRARIES(finderrors ${SDL_LIBRARY} ${EXTRA_LIBS})
27
28
# End of CMakeLists.txt ...