Mon, 28 Nov 2011 07:41:31 -0500 Extremely minor tweak.
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Nov 2011 07:41:31 -0500] rev 1069
Extremely minor tweak.
Tue, 15 Nov 2011 12:30:17 -0500 Documented MOJOSHADER_glBindShaders().
Ryan C. Gordon <icculus@icculus.org> [Tue, 15 Nov 2011 12:30:17 -0500] rev 1068
Documented MOJOSHADER_glBindShaders().
Fri, 11 Nov 2011 03:15:36 -0500 Forgot a piece with SUPPORT_PRESHADERS preprocessor test.
Ryan C. Gordon <icculus@icculus.org> [Fri, 11 Nov 2011 03:15:36 -0500] rev 1067
Forgot a piece with SUPPORT_PRESHADERS preprocessor test.
Fri, 11 Nov 2011 02:20:36 -0500 Added MOJOSHADER_glBindShaders().
Ryan C. Gordon <icculus@icculus.org> [Fri, 11 Nov 2011 02:20:36 -0500] rev 1066
Added MOJOSHADER_glBindShaders().
Fri, 11 Nov 2011 02:20:05 -0500 Implemented hash_iter_keys().
Ryan C. Gordon <icculus@icculus.org> [Fri, 11 Nov 2011 02:20:05 -0500] rev 1065
Implemented hash_iter_keys().
Fri, 11 Nov 2011 02:19:48 -0500 Minor hash_iter() code cleanup.
Ryan C. Gordon <icculus@icculus.org> [Fri, 11 Nov 2011 02:19:48 -0500] rev 1064
Minor hash_iter() code cleanup.
Tue, 25 Oct 2011 12:01:34 -0400 Several preshader fixes and static analysis tweaks.
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Oct 2011 12:01:34 -0400] rev 1063
Several preshader fixes and static analysis tweaks.
Tue, 25 Oct 2011 02:24:45 -0400 Fixed use of wrong variable in setting preshader temp register counts.
Ryan C. Gordon <icculus@icculus.org> [Tue, 25 Oct 2011 02:24:45 -0400] rev 1062
Fixed use of wrong variable in setting preshader temp register counts.
Mon, 24 Oct 2011 15:03:43 -0400 Set relative_component correctly when parsing source registers.
Ryan C. Gordon <icculus@icculus.org> [Mon, 24 Oct 2011 15:03:43 -0400] rev 1061
Set relative_component correctly when parsing source registers. Fixes address a0.(y|z|w) from unconditionally becoming a0.x ...
Thu, 20 Oct 2011 17:50:27 -0400 Fixed a few things clang's static analysis reported.
Ryan C. Gordon <icculus@icculus.org> [Thu, 20 Oct 2011 17:50:27 -0400] rev 1060
Fixed a few things clang's static analysis reported.
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