Tue, 22 Apr 2008 06:07:36 -0400 Don't increase instruction count for DEFx and DCL opcodes. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 06:07:36 -0400] rev 186
Don't increase instruction count for DEFx and DCL opcodes. We're still not a perfect match with the Microsoft disassembler estimates.
Tue, 22 Apr 2008 05:36:03 -0400 Marked some incorrected source modifiers for failure in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 05:36:03 -0400] rev 185
Marked some incorrected source modifiers for failure in GLSL profile.
Tue, 22 Apr 2008 05:31:04 -0400 Fixed my braindead MOD_SATURATE code in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 05:31:04 -0400] rev 184
Fixed my braindead MOD_SATURATE code in GLSL profile.
Tue, 22 Apr 2008 05:17:08 -0400 Fixed source argument output in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 05:17:08 -0400] rev 183
Fixed source argument output in GLSL profile. Before it might do something like "abs(r0).xyz" when it probably should do "abs(r0.xyz)" instead.
Tue, 22 Apr 2008 05:14:38 -0400 Improvements to the saturate modifier support. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 05:14:38 -0400] rev 182
Improvements to the saturate modifier support. Fixed GLSL output, better state checking elsewhere. Other minor tweaks, like ignoring MOD_PP.
Tue, 22 Apr 2008 04:41:46 -0400 Assignment modifier tweak in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 04:41:46 -0400] rev 181
Assignment modifier tweak in GLSL profile. These are probably always floating point...
Tue, 22 Apr 2008 02:50:37 -0400 More work on correct scalar/vector types. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 02:50:37 -0400] rev 180
More work on correct scalar/vector types.
Tue, 22 Apr 2008 02:32:00 -0400 Whoops, cut-and-paste error in GLSL profile's SLT emitter. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 02:32:00 -0400] rev 179
Whoops, cut-and-paste error in GLSL profile's SLT emitter.
Tue, 22 Apr 2008 02:31:01 -0400 Fix vector assignment in DP3 and DP4 in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 02:31:01 -0400] rev 178
Fix vector assignment in DP3 and DP4 in GLSL profile.
Tue, 22 Apr 2008 02:18:44 -0400 Check for replicate swizzle in RCP opcode state. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 22 Apr 2008 02:18:44 -0400] rev 177
Check for replicate swizzle in RCP opcode state.
(0) -100 -10 +10 +100 +300 +1000 tip