Tue, 06 May 2008 15:00:39 -0400 Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 May 2008 15:00:39 -0400] rev 286
Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model.
Tue, 06 May 2008 00:30:44 -0400 Patched to compile when built as C++ code. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 May 2008 00:30:44 -0400] rev 285
Patched to compile when built as C++ code.
Tue, 06 May 2008 00:26:59 -0400 Sampler loading support in OpenGL glue. trunk
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 May 2008 00:26:59 -0400] rev 284
Sampler loading support in OpenGL glue.
Mon, 05 May 2008 22:17:17 -0400 Patched to avoid compiler warning. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 May 2008 22:17:17 -0400] rev 283
Patched to avoid compiler warning.
Mon, 05 May 2008 22:16:22 -0400 Don't add that gl_Position assignment at the start. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 May 2008 22:16:22 -0400] rev 282
Don't add that gl_Position assignment at the start.
Mon, 05 May 2008 21:20:06 -0400 OpenGL glue now handles Uniform arrays. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 May 2008 21:20:06 -0400] rev 281
OpenGL glue now handles Uniform arrays. Completed untested and sort of crappy.
Mon, 05 May 2008 02:50:19 -0400 Relative addressing fixes. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 05 May 2008 02:50:19 -0400] rev 280
Relative addressing fixes. Emit correct code in GLSL profile, report arrays in MOJOSHADER_parseData().
Sat, 03 May 2008 20:08:46 -0400 Fixed relative addressing in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Sat, 03 May 2008 20:08:46 -0400] rev 279
Fixed relative addressing in GLSL profile. It was using wrong variable name ("a0" instead of "vs_a0").
Sat, 03 May 2008 15:28:30 -0400 Report hardcoded constants in MOJOSHADER_parseData. trunk
Ryan C. Gordon <icculus@icculus.org> [Sat, 03 May 2008 15:28:30 -0400] rev 278
Report hardcoded constants in MOJOSHADER_parseData.
Sat, 03 May 2008 14:16:01 -0400 Patched to compile on older (?) GL headers. trunk
Ryan C. Gordon <icculus@icculus.org> [Sat, 03 May 2008 14:16:01 -0400] rev 277
Patched to compile on older (?) GL headers.
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