Mon, 28 Apr 2008 02:28:34 -0400 Removed some #if 0'd code. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Apr 2008 02:28:34 -0400] rev 235
Removed some #if 0'd code. Either the spec is wrong, or I'm misreading it...MOD_SATURATE is valid in both pixel and vertex shaders.
Mon, 28 Apr 2008 02:27:29 -0400 Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Apr 2008 02:27:29 -0400] rev 234
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance. Just use REG_TYPE_CONST now...it'll have the right regnum.
Mon, 28 Apr 2008 02:13:53 -0400 Tightened up sampler and uniform globals emitters in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Apr 2008 02:13:53 -0400] rev 233
Tightened up sampler and uniform globals emitters in GLSL profile.
Mon, 28 Apr 2008 02:06:32 -0400 Fixed names of global variables in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Apr 2008 02:06:32 -0400] rev 232
Fixed names of global variables in GLSL profile.
Mon, 28 Apr 2008 02:05:45 -0400 Fixed source register emitting in GLSL profile. trunk
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Apr 2008 02:05:45 -0400] rev 231
Fixed source register emitting in GLSL profile. Two strings in snprintf() were reversed.
Sun, 27 Apr 2008 22:43:02 -0400 Fixed logic error. trunk
Ryan C. Gordon <icculus@icculus.org> [Sun, 27 Apr 2008 22:43:02 -0400] rev 230
Fixed logic error.
Sun, 27 Apr 2008 21:19:17 -0400 OpenGL extension lookup and entry point loading. trunk
Ryan C. Gordon <icculus@icculus.org> [Sun, 27 Apr 2008 21:19:17 -0400] rev 229
OpenGL extension lookup and entry point loading.
Sun, 27 Apr 2008 05:42:04 -0400 Removed direct GL calls from finderrors.c ... trunk
Ryan C. Gordon <icculus@icculus.org> [Sun, 27 Apr 2008 05:42:04 -0400] rev 228
Removed direct GL calls from finderrors.c ... Don't really need them.
Sun, 27 Apr 2008 05:40:53 -0400 Check return value from MOJOSHADER_glInit(). trunk
Ryan C. Gordon <icculus@icculus.org> [Sun, 27 Apr 2008 05:40:53 -0400] rev 227
Check return value from MOJOSHADER_glInit().
Sun, 27 Apr 2008 05:34:33 -0400 Patched mojoshader_opengl.c to compile, mostly. trunk
Ryan C. Gordon <icculus@icculus.org> [Sun, 27 Apr 2008 05:34:33 -0400] rev 226
Patched mojoshader_opengl.c to compile, mostly. Still need to fill in the code to look up entry points; won't link until then.
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