mojoshader.c
Thu, 03 Apr 2008 06:40:22 -0400 Ryan C. Gordon Fixed usage of string literals with non-const char pointers. trunk
Thu, 03 Apr 2008 06:06:02 -0400 Ryan C. Gordon Implemented SETP in the GLSL profile. trunk
Thu, 03 Apr 2008 05:56:42 -0400 Ryan C. Gordon Clearly this isn't correct. :) trunk
Thu, 03 Apr 2008 05:50:53 -0400 Ryan C. Gordon Added state_BREAKP(). trunk
Thu, 03 Apr 2008 05:49:02 -0400 Ryan C. Gordon BREAKP support in GLSL profile. trunk
Thu, 03 Apr 2008 05:42:17 -0400 Ryan C. Gordon Put mainline start bracket on new line. trunk
Thu, 03 Apr 2008 05:40:37 -0400 Ryan C. Gordon Temp DCL crap for GLSL profile. trunk
Wed, 02 Apr 2008 16:57:16 -0400 icculus [svn] Updated notes on DCL opcode. trunk
Wed, 02 Apr 2008 16:51:28 -0400 icculus [svn] Fixed and reenabled the LABEL related state functions. trunk
Wed, 02 Apr 2008 15:59:34 -0400 icculus [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of trunk
Fri, 28 Mar 2008 05:47:22 -0400 icculus [svn] Output fixes in GLSL profile, thanks to new splitting up of the output list. trunk
Fri, 28 Mar 2008 05:40:24 -0400 icculus [svn] Split up output into several lists, so GLSL profile can insert lines of text trunk
Thu, 27 Mar 2008 23:07:44 -0400 icculus [svn] MOJOSHADER_parseData needs to hold app-defined allocators even when there's trunk
Thu, 27 Mar 2008 22:59:38 -0400 icculus [svn] args_function implementations should return total token usage for the opcode, trunk
Thu, 27 Mar 2008 22:52:20 -0400 icculus [svn] Enabled -Wall, found some bugs. trunk
Thu, 27 Mar 2008 22:35:19 -0400 icculus [svn] Lots and lots of work on the public API. trunk
Thu, 27 Mar 2008 17:10:27 -0400 icculus [svn] Endline string wankery. trunk
Thu, 27 Mar 2008 17:02:49 -0400 icculus [svn] Cleaned up fail check, parse_args and state machine semantics, and added check trunk
Thu, 27 Mar 2008 15:53:12 -0400 icculus [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine trunk
Thu, 27 Mar 2008 04:03:06 -0400 icculus [svn] First shot at DEF* opcodes for GLSL. trunk
Thu, 27 Mar 2008 03:53:23 -0400 icculus [svn] More GLSL work. trunk
Mon, 24 Mar 2008 00:51:28 -0400 icculus [svn] Filling in some initial GLSL output. Not even close to done! trunk
Sat, 22 Mar 2008 00:25:27 -0400 icculus [svn] Fixed comment. trunk
Sat, 22 Mar 2008 00:17:30 -0400 icculus [svn] Fixed missing regnum output in D3D profile. trunk
Sat, 22 Mar 2008 00:02:49 -0400 icculus [svn] Renamed files. trunk
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