Sun, 16 Mar 2008 06:57:11 -0400 [svn] Implemented destination argument output in D3D profile. Untested. trunk
icculus [Sun, 16 Mar 2008 06:57:11 -0400] rev 21
[svn] Implemented destination argument output in D3D profile. Untested.
Sun, 16 Mar 2008 04:22:03 -0400 [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the trunk
icculus [Sun, 16 Mar 2008 04:22:03 -0400] rev 20
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the emitters now, version info, some other things.
Fri, 14 Mar 2008 07:12:31 -0400 [svn] Fixed output for software vertex shader versions. trunk
icculus [Fri, 14 Mar 2008 07:12:31 -0400] rev 19
[svn] Fixed output for software vertex shader versions.
Fri, 14 Mar 2008 07:07:49 -0400 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc. trunk
icculus [Fri, 14 Mar 2008 07:07:49 -0400] rev 18
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
Wed, 12 Mar 2008 03:39:37 -0400 [svn] Starting to fill in D3D profile... trunk
icculus [Wed, 12 Mar 2008 03:39:37 -0400] rev 17
[svn] Starting to fill in D3D profile...
Tue, 11 Mar 2008 23:20:06 -0400 [svn] Bunch More Work. trunk
icculus [Tue, 11 Mar 2008 23:20:06 -0400] rev 16
[svn] Bunch More Work.
Tue, 11 Mar 2008 01:00:44 -0400 [svn] Still more profile cleanup. trunk
icculus [Tue, 11 Mar 2008 01:00:44 -0400] rev 15
[svn] Still more profile cleanup.
Tue, 11 Mar 2008 00:02:50 -0400 [svn] More proper split into profiles. trunk
icculus [Tue, 11 Mar 2008 00:02:50 -0400] rev 14
[svn] More proper split into profiles.
Sun, 09 Mar 2008 16:42:57 -0400 [svn] Whoops, that was 256 5-byte strings, not 5 256-byte strings! trunk
icculus [Sun, 09 Mar 2008 16:42:57 -0400] rev 13
[svn] Whoops, that was 256 5-byte strings, not 5 256-byte strings!
Sun, 09 Mar 2008 04:18:31 -0400 [svn] Cleaned up and improved output and fail state. trunk
icculus [Sun, 09 Mar 2008 04:18:31 -0400] rev 12
[svn] Cleaned up and improved output and fail state.
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