From 7d012bb48c755459692f261a6641bbbfab7bcc51 Mon Sep 17 00:00:00 2001 From: Caleb Cornett Date: Mon, 13 Apr 2020 22:14:42 -0400 Subject: [PATCH] iOS buildfixes --- mojoshader_metal.c | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/mojoshader_metal.c b/mojoshader_metal.c index 6f0779dd..4cc17bc9 100644 --- a/mojoshader_metal.c +++ b/mojoshader_metal.c @@ -10,12 +10,12 @@ #if (defined(__APPLE__) && defined(__MACH__)) #define PLATFORM_APPLE 1 #include "TargetConditionals.h" -#define OBJC_OLD_DISPATCH_PROTOTYPES 1 #include -#define objc_msgSend_STR ((void* (*)(void*, void*, const char*))objc_msgSend) -#define objc_msgSend_PTR ((void* (*)(void*, void*, void*))objc_msgSend) -#define objc_msgSend_INT_PTR ((void* (*)(void*, void*, int, void*))objc_msgSend) -#define objc_msgSend_PTR_PTR_PTR ((void* (*)(void*, void*, void*, void*, void*))objc_msgSend) +#define msg ((void* (*)(void*, void*))objc_msgSend) +#define msg_s ((void* (*)(void*, void*, const char*))objc_msgSend) +#define msg_p ((void* (*)(void*, void*, void*))objc_msgSend) +#define msg_ip ((void* (*)(void*, void*, int, void*))objc_msgSend) +#define msg_ppp ((void* (*)(void*, void*, void*, void*, void*))objc_msgSend) #endif /* (defined(__APPLE__) && defined(__MACH__)) */ #define __MOJOSHADER_INTERNAL__ 1 @@ -114,8 +114,8 @@ static void initSelectors(void) static void *cstr_to_nsstr(const char *str) { - return objc_msgSend_STR( - objc_msgSend(classNSString, selAlloc), + return msg_s( + msg(classNSString, selAlloc), selInitWithUTF8String, str ); @@ -123,7 +123,7 @@ static void *cstr_to_nsstr(const char *str) static const char *nsstr_to_cstr(void *str) { - return (char *) objc_msgSend(str, selUTF8String); + return (char *) msg(str, selUTF8String); } // nssstr_to_cstr /* Linked list */ @@ -288,18 +288,18 @@ static inline int next_highest_alignment(int n) static int UBO_buffer_length(void *buffer) { - return (int) objc_msgSend(buffer, selLength); + return (int) msg(buffer, selLength); } // UBO_buffer_length static void *UBO_buffer_contents(void *buffer) { - return (void *) objc_msgSend(buffer, selContents); + return (void *) msg(buffer, selContents); } // UBO_buffer_contents static void *UBO_create_backing_buffer(MOJOSHADER_mtlUniformBuffer *ubo, int f) { void *oldBuffer = ubo->internalBuffers[f]; - void *newBuffer = objc_msgSend_INT_PTR( + void *newBuffer = msg_ip( ubo->device, selNewBufferWithLength, ubo->internalBufferSize, @@ -315,7 +315,7 @@ static void *UBO_create_backing_buffer(MOJOSHADER_mtlUniformBuffer *ubo, int f) ); // Free the old buffer - objc_msgSend(oldBuffer, selRelease); + msg(oldBuffer, selRelease); } //if return newBuffer; @@ -405,7 +405,7 @@ static void dealloc_ubo(MOJOSHADER_mtlShader *shader, LL_remove_node(&ubos, shader->ubo, f, d); for (int i = 0; i < shader->ubo->numInternalBuffers; i++) { - objc_msgSend(shader->ubo->internalBuffers[i], selRelease); + msg(shader->ubo->internalBuffers[i], selRelease); shader->ubo->internalBuffers[i] = NULL; } // for @@ -617,7 +617,7 @@ MOJOSHADER_mtlEffect *MOJOSHADER_mtlCompileEffect(MOJOSHADER_effect *effect, // Compile the source into a library void *compileError = NULL; void *shader_source_ns = cstr_to_nsstr(shader_source); - void *library = objc_msgSend_PTR_PTR_PTR( + void *library = msg_ppp( mtlDevice, selNewLibraryWithSource, shader_source_ns, @@ -626,12 +626,12 @@ MOJOSHADER_mtlEffect *MOJOSHADER_mtlCompileEffect(MOJOSHADER_effect *effect, ); retval->library = library; f(shader_source, d); - objc_msgSend(shader_source_ns, selRelease); + msg(shader_source_ns, selRelease); if (library == NULL) { // Set the error - void *error_nsstr = objc_msgSend(compileError, selLocalizedDescription); + void *error_nsstr = msg(compileError, selLocalizedDescription); set_error(nsstr_to_cstr(error_nsstr)); goto compile_shader_fail; @@ -685,7 +685,7 @@ void MOJOSHADER_mtlDeleteEffect(MOJOSHADER_mtlEffect *mtlEffect) } // for /* Release the library */ - objc_msgSend(mtlEffect->library, selRelease); + msg(mtlEffect->library, selRelease); f(mtlEffect->shader_indices, d); f(mtlEffect->preshader_indices, d); @@ -941,13 +941,13 @@ void *MOJOSHADER_mtlGetFunctionHandle(MOJOSHADER_mtlShader *shader) return NULL; void *fnname = cstr_to_nsstr(shader->parseData->mainfn); - void *ret = objc_msgSend_PTR( + void *ret = msg_p( shader->library, selNewFunctionWithName, fnname ); - objc_msgSend(fnname, selRelease); - objc_msgSend(ret, selRetain); + msg(fnname, selRelease); + msg(ret, selRetain); return ret; } // MOJOSHADER_mtlGetFunctionHandle