From 8d12660c9910786babb457843ebd2d1a2a1f319d Mon Sep 17 00:00:00 2001 From: Bart van der Werf Date: Wed, 3 Jun 2020 10:58:37 -0400 Subject: [PATCH] Fix vertex sampler reserved mask for 3D/cube textures --- mojoshader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mojoshader.c b/mojoshader.c index 07ca810b..d706ab22 100644 --- a/mojoshader.c +++ b/mojoshader.c @@ -1050,7 +1050,7 @@ static int parse_args_DCL(Context *ctx) const uint32 ttype = ((token >> 27) & 0xF); if (!valid_texture_type(ttype)) fail(ctx, "Unknown sampler texture type"); - reserved_mask = 0x6FFFFFFF; + reserved_mask = 0x0FFFFFFF; ctx->dwords[0] = ttype; } // else if else