From 40ef0a179796d73fc35c1529dda74a970d14eabc Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Mon, 12 May 2008 00:12:29 -0400 Subject: [PATCH] Removed bogus validity check. msdn docs never say TEXLDL src0 must be texture register. --HG-- branch : trunk --- mojoshader.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/mojoshader.c b/mojoshader.c index e9dc5dfe..bf4e9eb7 100644 --- a/mojoshader.c +++ b/mojoshader.c @@ -4339,8 +4339,6 @@ static void state_TEXLDL(Context *ctx) { if (!shader_version_atleast(ctx, 3, 0)) fail(ctx, "TEXLDL in version < Shader Model 3.0"); - else if (ctx->source_args[0].regtype != REG_TYPE_TEXTURE) - fail(ctx, "TEXLDL src0 must be texture register"); else if (ctx->source_args[1].regtype != REG_TYPE_SAMPLER) fail(ctx, "TEXLDL src1 must be sampler register"); } // state_TEXLDL