Updated some URLs in the comments.
authorRyan C. Gordon <icculus@icculus.org>
Thu, 12 Feb 2009 17:32:19 -0500
changeset 589 1cf3fc2c5e37
parent 588 ef3d2efa822d
child 590 dd8b3ca93e9f
Updated some URLs in the comments.
mojoshader_internal.h
--- a/mojoshader_internal.h	Thu Feb 12 17:29:24 2009 -0500
+++ b/mojoshader_internal.h	Thu Feb 12 17:32:19 2009 -0500
@@ -6,7 +6,10 @@
 #endif
 
 // Shader bytecode format is described at MSDN:
-//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
+//  http://msdn.microsoft.com/en-us/library/ms800307.aspx
+
+// HLSL syntax is here:
+//  http://msdn.microsoft.com/en-us/library/bb509615(VS.85).aspx
 
 #include <stdio.h>
 #include <string.h>