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Added finderrors.c to revision control.
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branch : trunk
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icculus committed Apr 19, 2008
1 parent 9c07412 commit 3f9d2b6
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2 changes: 2 additions & 0 deletions CMakeLists.txt
Expand Up @@ -9,6 +9,8 @@ ENDIF(CMAKE_COMPILER_IS_GNUCC)
#ADD_DEFINITIONS(-DMOJOSHADER_DEBUG_MALLOC=1)

ADD_EXECUTABLE(testparse testparse.c mojoshader.c)
ADD_EXECUTABLE(finderrors finderrors.c mojoshader.c)
TARGET_LINK_LIBRARIES(finderrors pthread)

# End of CMakeLists.txt ...

152 changes: 152 additions & 0 deletions finderrors.c
@@ -0,0 +1,152 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <pthread.h>
#include <sys/types.h>
#include <dirent.h>
#include <errno.h>

#include "mojoshader.h"

static const char *profile = NULL;
static volatile int die_threads = 0;
static pthread_mutex_t grab_mutex;
static pthread_mutex_t report_mutex;

typedef struct ShaderBytecode
{
char *name;
struct ShaderBytecode *next;
} ShaderBytecode;

static volatile ShaderBytecode *gbytecode = NULL;

static void report(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
pthread_mutex_lock(&report_mutex);
vprintf(fmt, ap);
pthread_mutex_unlock(&report_mutex);
va_end(ap);
} // report

static void *worker(void *unused)
{
unsigned char buf[1024 * 256];
while (!die_threads)
{
ShaderBytecode *my_bytecode = NULL;
pthread_mutex_lock(&grab_mutex);
if (gbytecode == NULL)
die_threads = 1;
else
{
my_bytecode = (ShaderBytecode *) gbytecode;
gbytecode = gbytecode->next;
} // else
pthread_mutex_unlock(&grab_mutex);

if (my_bytecode == NULL)
break;

const char *fname = my_bytecode->name;
FILE *io = fopen(fname, "rb");
if (io == NULL)
report("FAIL: %s fopen() failed.\n", fname);
else
{
int rc = fread(buf, 1, sizeof (buf), io);
fclose(io);
if (rc == -1)
report("FAIL: %s %s\n", fname, strerror(errno));
else
{
const MOJOSHADER_parseData *pd;
pd = MOJOSHADER_parse(profile, buf, rc, 0, 0, 0);
if (pd->error != NULL)
report("FAIL: %s %s\n", fname, pd->error);
else
report("PASS: %s\n", fname);
MOJOSHADER_freeParseData(pd);
} // else
} // else

free(my_bytecode->name);
free(my_bytecode);
} // while

return NULL;
} // worker


static int do_dir(const char *dname)
{
const int dirlen = strlen(dname) + 1;
int total = 0;
DIR *dirp = opendir(dname);
if (dirp != NULL)
{
ShaderBytecode *bytecode = NULL;
struct dirent *dent;
while ((dent = readdir(dirp)) != NULL)
{
if (strstr(dent->d_name, ".bytecode") == NULL)
continue;

total++;
bytecode = (ShaderBytecode *) malloc(sizeof (ShaderBytecode));
bytecode->name = (char *) malloc(strlen(dent->d_name) + dirlen);
sprintf(bytecode->name, "%s/%s", dname, dent->d_name);
bytecode->next = (ShaderBytecode *) gbytecode;
gbytecode = bytecode;
} // while
closedir(dirp);
} // if

return total;
} // do_dir


int main(int argc, char **argv)
{
//printf("MojoShader finderrors\n");
//printf("Compiled against version %d\n", MOJOSHADER_VERSION);
//printf("Linked against version %d\n", MOJOSHADER_version());
//printf("\n");

if (argc <= 2)
printf("\n\nUSAGE: %s <profile> [dir1] ... [dirN]\n\n", argv[0]);
else
{
#define MAX_WORKERS 4
pthread_t workers[MAX_WORKERS];
int total = 0;

pthread_mutex_init(&grab_mutex, NULL);
pthread_mutex_init(&report_mutex, NULL);

profile = argv[1];
int i;

for (i = 2; i < argc; i++)
total += do_dir(argv[i]);

printf("Saw %d bytecode files.\n", total);

for (i = 0; i < MAX_WORKERS; i++)
pthread_create(&workers[i], NULL, worker, NULL);

for (i = 0; i < MAX_WORKERS; i++)
pthread_join(workers[i], NULL);

pthread_mutex_destroy(&report_mutex);
pthread_mutex_destroy(&grab_mutex);
} // else

return 0;
} // main

// end of finderrors.c ...

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