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Moved finderrors.c from GL calls to MOJOSHADER_gl* functions.
--HG--
branch : trunk
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icculus committed Apr 27, 2008
1 parent c26fcee commit 176c34d
Showing 1 changed file with 14 additions and 52 deletions.
66 changes: 14 additions & 52 deletions finderrors.c
Expand Up @@ -21,52 +21,6 @@

#define report printf

static int compile_shader(const char *fname, const MOJOSHADER_parseData *pd)
{
int retval = 1;

#if FINDERRORS_COMPILE_SHADERS
const GLenum shader_type = (pd->shader_type == MOJOSHADER_TYPE_PIXEL) ? GL_FRAGMENT_SHADER_ARB : GL_VERTEX_SHADER_ARB;
GLint shaderlen = (GLint) pd->output_len;
GLhandleARB program = glCreateProgramObjectARB();
GLhandleARB shader = glCreateShaderObjectARB(shader_type);
GLint ok = 0;
GLcharARB err[1024];
GLsizei len = 0;

retval = 0;

glShaderSourceARB(shader, 1, (const GLcharARB **) &pd->output, &shaderlen);
glCompileShaderARB(shader);
glGetObjectParameterivARB(shader, GL_OBJECT_COMPILE_STATUS_ARB, &ok);
if (!ok)
{
glGetInfoLogARB(shader, sizeof (err), &len, err);
printf("FAIL: %s glsl compile: %s\n", fname, err);
} // if
else
{
glAttachObjectARB(program, shader);
glLinkProgramARB(program);
glGetObjectParameterivARB(program, GL_OBJECT_LINK_STATUS_ARB, &ok);
if (!ok)
{
glGetInfoLogARB(program, sizeof (err), &len, err);
printf("FAIL: %s glsl link: %s\n", fname, err);
} // if
else
{
retval = 1;
} // else
} // else
glDeleteObjectARB(shader);
glDeleteObjectARB(program);
#endif

return retval;
} // compile_shader


static int do_dir(const char *dname, const char *profile)
{
const int dirlen = strlen(dname) + 1;
Expand Down Expand Up @@ -118,15 +72,21 @@ static int do_dir(const char *dname, const char *profile)
continue;
} // if

#if FINDERRORS_COMPILE_SHADERS
MOJOSHADER_glShader *shader = MOJOSHADER_glCompileShader(buf, rc);
if (shader == NULL)
report("FAIL: %s %s\n", fname, MOJOSHADER_glGetError());
else
report("PASS: %s\n", fname);
MOJOSHADER_glDeleteShader(shader);
#else
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(profile, buf, rc, 0, 0, 0);
if (pd->error != NULL)
report("FAIL: %s %s\n", fname, pd->error);
else
{
if (compile_shader(fname, pd))
report("PASS: %s\n", fname);
} // else
report("PASS: %s\n", fname);
MOJOSHADER_freeParseData(pd);
#endif
} // while
closedir(dirp);
} // if
Expand All @@ -148,21 +108,23 @@ int main(int argc, char **argv)
{
int total = 0;
int i;
const char *profile = argv[1];

#if FINDERRORS_COMPILE_SHADERS
SDL_Init(SDL_INIT_VIDEO);
SDL_GL_LoadLibrary(NULL);
SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
MOJOSHADER_glInit(profile, SDL_GL_GetProcAddress, 0, 0, 0);
#endif

const char *profile = argv[1];

for (i = 2; i < argc; i++)
total += do_dir(argv[i], profile);

printf("Saw %d bytecode files.\n", total);

#if FINDERRORS_COMPILE_SHADERS
MOJOSHADER_glDeinit();
SDL_Quit();
#endif
} // else
Expand Down

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