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Fixed infinite recursion.
(I had called blah_EXPP() from blah_EXPP(), instead of calling blah_EXP()...)

--HG--
branch : trunk
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icculus committed Apr 20, 2008
1 parent ba63b7b commit 897e1ad
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion mojoshader.c
Expand Up @@ -2686,7 +2686,7 @@ static void emit_GLSL_TEXM3X3VSPEC(Context *ctx)
static void emit_GLSL_EXPP(Context *ctx)
{
// !!! FIXME: msdn's asm docs don't list this opcode, I'll have to check the driver documentation.
emit_GLSL_EXPP(ctx); // I guess this is just partial precision EXP?
emit_GLSL_EXP(ctx); // I guess this is just partial precision EXP?
} // emit_GLSL_EXPP

static void emit_GLSL_LOGP(Context *ctx)
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