Thu, 03 Apr 2008 05:49:02 -0400 Ryan C. Gordon BREAKP support in GLSL profile. trunk
Thu, 03 Apr 2008 05:42:17 -0400 Ryan C. Gordon Put mainline start bracket on new line. trunk
Thu, 03 Apr 2008 05:40:37 -0400 Ryan C. Gordon Temp DCL crap for GLSL profile. trunk
Wed, 02 Apr 2008 16:57:16 -0400 icculus [svn] Updated notes on DCL opcode. trunk
Wed, 02 Apr 2008 16:51:28 -0400 icculus [svn] Fixed and reenabled the LABEL related state functions. trunk
Wed, 02 Apr 2008 15:59:34 -0400 icculus [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of trunk
Fri, 28 Mar 2008 05:47:22 -0400 icculus [svn] Output fixes in GLSL profile, thanks to new splitting up of the output list. trunk
Fri, 28 Mar 2008 05:40:24 -0400 icculus [svn] Split up output into several lists, so GLSL profile can insert lines of text trunk
Thu, 27 Mar 2008 23:22:33 -0400 icculus [svn] More testparse tweakage. trunk
Thu, 27 Mar 2008 23:15:01 -0400 icculus [svn] Okay, done with memory profiling for now. trunk
Thu, 27 Mar 2008 23:07:44 -0400 icculus [svn] MOJOSHADER_parseData needs to hold app-defined allocators even when there's trunk
Thu, 27 Mar 2008 23:06:57 -0400 icculus [svn] Fixed test malloc. trunk
Thu, 27 Mar 2008 22:59:38 -0400 icculus [svn] args_function implementations should return total token usage for the opcode, trunk
Thu, 27 Mar 2008 22:52:20 -0400 icculus [svn] Enabled -Wall, found some bugs. trunk
Thu, 27 Mar 2008 22:43:36 -0400 icculus [svn] Some testparse cleanups. trunk
Thu, 27 Mar 2008 22:35:19 -0400 icculus [svn] Lots and lots of work on the public API. trunk
Thu, 27 Mar 2008 17:10:27 -0400 icculus [svn] Endline string wankery. trunk
Thu, 27 Mar 2008 17:02:49 -0400 icculus [svn] Cleaned up fail check, parse_args and state machine semantics, and added check trunk
Thu, 27 Mar 2008 15:53:12 -0400 icculus [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine trunk
Thu, 27 Mar 2008 04:03:06 -0400 icculus [svn] First shot at DEF* opcodes for GLSL. trunk
Thu, 27 Mar 2008 03:53:23 -0400 icculus [svn] More GLSL work. trunk
Mon, 24 Mar 2008 00:51:28 -0400 icculus [svn] Filling in some initial GLSL output. Not even close to done! trunk
Sat, 22 Mar 2008 00:25:27 -0400 icculus [svn] Fixed comment. trunk
Sat, 22 Mar 2008 00:17:30 -0400 icculus [svn] Fixed missing regnum output in D3D profile. trunk
Sat, 22 Mar 2008 00:04:32 -0400 icculus [svn] Update testparse for renames. trunk
Sat, 22 Mar 2008 00:02:49 -0400 icculus [svn] Renamed files. trunk
Sat, 22 Mar 2008 00:02:25 -0400 icculus [svn] Might as well keep the tradition alive. trunk
Fri, 21 Mar 2008 23:58:49 -0400 icculus [svn] Chopped out a bunch of D3D2GLSL_ crap. trunk
Fri, 21 Mar 2008 23:52:08 -0400 icculus [svn] Some heroic coding, since I can't figure out how to get printf() to output trunk
Fri, 21 Mar 2008 18:51:32 -0400 icculus [svn] Doh. Fixed DEFB output in the D3D profile. trunk
Fri, 21 Mar 2008 18:49:17 -0400 icculus [svn] DCL support! trunk
Mon, 17 Mar 2008 00:31:56 -0400 icculus [svn] Lowercase opcodes in the D3D profile. trunk
Mon, 17 Mar 2008 00:10:18 -0400 icculus [svn] BREAKC and IFC are output as BREAK and IF, respectively. trunk
Mon, 17 Mar 2008 00:05:56 -0400 icculus [svn] Comparison opcodes... trunk
Sun, 16 Mar 2008 23:20:08 -0400 icculus [svn] Writemask fix. trunk
Sun, 16 Mar 2008 23:05:23 -0400 icculus [svn] Source swizzle fix. trunk
Sun, 16 Mar 2008 22:37:05 -0400 icculus [svn] Simplified and corrected source arg swizzle. trunk
Sun, 16 Mar 2008 20:55:34 -0400 icculus [svn] First shot at source args in D3D profile. trunk
Sun, 16 Mar 2008 18:04:15 -0400 icculus [svn] Endline fixes for test shader assembly code. trunk
Sun, 16 Mar 2008 17:46:43 -0400 icculus [svn] Fixed parse_args(). trunk
Sun, 16 Mar 2008 06:57:11 -0400 icculus [svn] Implemented destination argument output in D3D profile. Untested. trunk
Sun, 16 Mar 2008 04:22:03 -0400 icculus [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the trunk
Fri, 14 Mar 2008 07:12:31 -0400 icculus [svn] Fixed output for software vertex shader versions. trunk
Fri, 14 Mar 2008 07:07:49 -0400 icculus [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc. trunk
Wed, 12 Mar 2008 03:39:37 -0400 icculus [svn] Starting to fill in D3D profile... trunk
Tue, 11 Mar 2008 23:20:06 -0400 icculus [svn] Bunch More Work. trunk
Tue, 11 Mar 2008 01:00:44 -0400 icculus [svn] Still more profile cleanup. trunk
Tue, 11 Mar 2008 00:02:50 -0400 icculus [svn] More proper split into profiles. trunk
Sun, 09 Mar 2008 16:42:57 -0400 icculus [svn] Whoops, that was 256 5-byte strings, not 5 256-byte strings! trunk
Sun, 09 Mar 2008 04:18:31 -0400 icculus [svn] Cleaned up and improved output and fail state. trunk
Sun, 09 Mar 2008 03:08:04 -0400 icculus [svn] Pass around a context struct, so we can start tracking state, etc. trunk
Mon, 11 Feb 2008 22:39:03 -0500 icculus [svn] Renamed parse to testparse. trunk
Mon, 11 Feb 2008 22:37:34 -0500 icculus [svn] Patched to compile. trunk
Sun, 10 Feb 2008 18:34:26 -0500 icculus [svn] Renamed file. trunk
Sun, 10 Feb 2008 18:34:12 -0500 icculus [svn] Cleanups, split things out. trunk
Sat, 09 Feb 2008 19:00:59 -0500 icculus [svn] Pad out instructions so indexes match. trunk
Sat, 09 Feb 2008 18:56:30 -0500 icculus [svn] Whoops, these were backwards. trunk
Sat, 09 Feb 2008 18:39:58 -0500 icculus [svn] Implemented byteswapping. trunk
Sat, 09 Feb 2008 18:39:45 -0500 icculus [svn] Test cases... trunk
Sat, 09 Feb 2008 06:57:34 -0500 icculus [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs. trunk
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