author | Ryan C. Gordon <icculus@icculus.org> |
Thu, 28 Jun 2001 11:00:14 +0000 | |
changeset 3 | 0dd785321345 |
parent 2 | 24ba671694af |
child 6 | 3662cbc014ef |
permissions | -rw-r--r-- |
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/** |
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* PhysicsFS; a portable, flexible file i/o abstraction. |
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* |
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* This API gives you access to a system file system in ways superior to the |
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* stdio or system i/o calls. The brief benefits: |
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* |
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* - It's portable. |
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* - It's safe. No file access is permitted outside the specified dirs. |
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* - It's flexible. Archives (.ZIP files) can be used transparently as |
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* directory structures. |
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* |
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* This system is largely inspired by Quake 3's PK3 files and the related |
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* fs_* cvars. If you've ever tinkered with these, then this API will be |
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* familiar to you. |
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* |
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* With PhysicsFS, you have a single writing path and multiple "search paths" |
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* for reading. You can think of this as a filesystem within a |
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* filesystem. If (on Windows) you were to set the writing directory to |
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* "C:\MyGame\MyWritingDirectory", then no PHYSFS calls could touch anything |
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* above this directory, including the "C:\MyGame" and "C:\" directories. |
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* This prevents an application's internal scripting language from piddling |
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* over c:\config.sys, for example. If you'd rather give PHYSFS full access |
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* to the system's REAL file system, set the writing path to "C:\", but |
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* that's generally A Bad Thing for several reasons. |
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* |
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* Drive letters are hidden in PhysicsFS once you set up your initial paths. |
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* The search paths create a single, hierarchical directory structure. |
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* Not only does this lend itself well to general abstraction with archives, |
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* it also gives better support to operating systems like MacOS and Unix. |
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* Generally speaking, you shouldn't ever hardcode a drive letter; not only |
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* does this hurt portability to non-Microsoft OSes, but it limits your win32 |
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* users to a single drive, too. Use the PhysicsFS abstraction functions and |
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* allow user-defined configuration options, too. When opening a file, you |
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* specify it like it was on a Unix filesystem: if you want to write to |
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* "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write path to |
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* "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an |
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* abstraction across all platforms. Specifying a file in this way is termed |
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* "platform-independent notation" in this documentation. Specifying a path |
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* as "C:\mydir\myfile" or "MacOS hard drive:My Directory:My File" is termed |
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* "platform-dependent notation". The only time you use platform-dependent |
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* notation is when setting up your write and search paths; after that, all |
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* file access into those paths are done with platform-independent notation. |
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* |
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* All files opened for writing are opened in relation to the write path, |
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* which is the root of the writable filesystem. When opening a file for |
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* reading, PhysicsFS goes through it's internal search path. This is NOT the |
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* same thing as the PATH environment variable. An application using |
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* PhysicsFS specifies directories to be searched which may be actual |
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* directories, or archive files that contain files and subdirectories of |
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* their own. See the end of these docs for currently supported archive |
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* formats. |
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* |
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* Once a search path is defined, you may open files for reading. If you've |
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* got the following search path defined (to use a win32 example again): |
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* |
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* C:\mygame |
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* C:\mygame\myuserfiles |
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* D:\mygamescdromdatafiles |
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* C:\mygame\installeddatafiles.zip |
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* |
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* Then a call to PHYSFS_openread("textfiles/myfile.txt") (note the directory |
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* separator, lack of drive letter, and lack of dir separator at the start of |
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* the string; this is platform-independent notation) will check for |
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* C:\mygame\textfiles\myfile.txt, then |
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* C:\mygame\myuserfiles\textfiles\myfile.txt, then |
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* D:\mygamescdromdatafiles\textfiles\myfile.txt, then, finally, for |
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* textfiles\myfile.txt inside of C:\mygame\installeddatafiles.zip. Remember |
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* that most archive types and platform filesystems store their filenames in |
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* a case-sensitive manner, so you should be careful to specify it correctly. |
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* |
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* Files opened through PhysicsFS may NOT contain "." or ".." as path |
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* elements. Not only are these meaningless on MacOS, they are a security |
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* hole. Also, symbolic links (which can be found in some archive types and |
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* directly in the filesystem on Unix platforms) are NOT followed until you |
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* call PHYSFS_permitSymbolicLinks(). That's left to your own discretion, as |
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* following a symlink can allow for access outside the write and search |
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* paths. There is no mechanism for creating new symlinks in PhysicsFS. |
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* |
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* The write path is not included in the search path unless you specifically |
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* add it. While you CAN change the write path as many times as you like, |
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* you should probably set it once and stick to that path. Remember that |
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* your program will not have permission to write in every directory on |
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* Unix and NT systems. |
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* |
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* All files are opened in binary mode; there is no endline conversion for |
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* textfiles. Other than that, PhysicsFS has some convenience functions for |
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* platform-independence. There is a function to tell you the current |
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* platform's path separator ("\\" on windows, "/" on Unix, ":" on MacOS), |
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* which is needed only to set up your search/write paths. There is a |
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* function to tell you what CD-ROM drives contain accessible discs, and a |
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* function to recommend a good search path, etc. |
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* |
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* A recommended order for a search path is the write path, then the base path, |
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* then the cdrom path, then any archives discovered. Quake 3 does something |
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* like this, but moves the archives to the start of the search path. Build |
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* Engine games, like Duke Nukem 3D and Blood, place the archives last, and |
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* use the base path for both searching and writing. There is a helper |
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* function (PHYSFS_setSanePaths()) that puts together a basic configuration |
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* for you, based on a few parameters. Also see the comments on |
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* PHYSFS_getBasePath(), and PHYSFS_getUserPath() for info on what those |
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* are and how they can help you determine an optimal searchpath. |
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* |
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* While you CAN use stdio/syscall file access in a program that has PHYSFS_* |
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* calls, doing so is not recommended, and you can not use system |
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* filehandles with PhysicsFS filehandles and vice versa. |
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* |
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* Note that archives need not be named as such: if you have a ZIP file and |
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* rename it with a .PKG extension, the file will still be recognized as a |
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* ZIP archive by PhysicsFS; the file's contents are used to determine its |
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* type. |
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* |
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* Currently supported archive types: |
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* - .ZIP (pkZip/WinZip/Info-ZIP compatible) |
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* |
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* Please see the file LICENSE in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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#ifndef _INCLUDE_PHYSFS_H_ |
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#define _INCLUDE_PHYSFS_H_ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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typedef struct __PHYSFS_FILE__ |
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{ |
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unsigned int opaque; |
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} PHYSFS_file; |
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typedef struct __PHYSFS_ARCHIVEINFO__ |
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{ |
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const char *extension; |
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const char *description; |
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} PHYSFS_ArchiveInfo; |
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/* functions... */ |
141 |
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/** |
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* Initialize PhysicsFS. This must be called before any other PhysicsFS |
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* function. |
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* |
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* @param argv0 the argv[0] string passed to your program's mainline. |
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* @return nonzero on success, zero on error. Specifics of the error can be |
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* gleaned from PHYSFS_getLastError(). |
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*/ |
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int PHYSFS_init(const char *argv0); |
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|
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/** |
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* Shutdown PhysicsFS. This closes any files opened via PhysicsFS, blanks the |
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* search/write paths, frees memory, and invalidates all of your handles. |
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* |
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* Once deinitialized, PHYSFS_init() can be called again to restart the |
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* subsystem. |
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* |
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* @return nonzero on success, zero on error. Specifics of the error can be |
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* gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is |
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* undefined, and probably badly screwed up. |
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*/ |
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void PHYSFS_deinit(void); |
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/** |
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* Get a list of archive types supported by this implementation of PhysicFS. |
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* These are the file formats usable for search path entries. This is for |
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* informational purposes only. Note that the extension listed is merely |
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* convention: if we list "ZIP", you can open a PkZip-compatible archive |
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* with an extension of "XYZ", if you like. |
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* |
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* The returned value is an array of strings, with a NULL entry to signify the |
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* end of the list: |
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* |
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* PHYSFS_ArchiveInfo **i; |
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* |
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* for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++) |
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* { |
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* printf("Supported archive: [%s], which is [%s].\n", |
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* i->extension, i->description); |
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* } |
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184 |
* |
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185 |
* The return values are pointers to static internal memory, and should |
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186 |
* be considered READ ONLY, and never freed. |
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187 |
* |
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188 |
* @return READ ONLY Null-terminated array of READ ONLY structures. |
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189 |
*/ |
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190 |
const PHYSFS_ArchiveInfo *PHYSFS_supportedArchiveTypes(void); |
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191 |
|
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192 |
|
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193 |
/** |
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194 |
* Certain PhysicsFS functions return lists of information that are |
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195 |
* dynamically allocated. Use this function to free those resources. |
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196 |
* |
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* @param list List of information specified as freeable by this function. |
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198 |
*/ |
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199 |
void PHYSFS_freeList(void *list); |
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200 |
|
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201 |
|
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202 |
/** |
1 | 203 |
* Get the last PhysicsFS error message as a null-terminated string. |
204 |
* This will be NULL if there's been no error since the last call to this |
|
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205 |
* function. The pointer returned by this call points to an |
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206 |
* internal buffer. Each thread has a unique error state associated with it. |
1 | 207 |
* |
208 |
* @return READ ONLY string of last error message. |
|
209 |
*/ |
|
210 |
const char *PHYSFS_getLastError(void); |
|
211 |
||
212 |
||
213 |
/** |
|
214 |
* Get a platform-dependent path separator. This is "\\" on win32, "/" on Unix, |
|
215 |
* and ":" on MacOS. It may be more than one character, depending on the |
|
216 |
* platform, and your code should take that into account. Note that this is |
|
217 |
* only useful for setting up the search/write paths, since access into those |
|
2
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|
218 |
* paths always use '/' (platform-independent notation) to separate |
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219 |
* directories. This is also handy for getting platform-independent access |
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220 |
* when using stdio calls. |
1 | 221 |
* |
222 |
* @return READ ONLY null-terminated string of platform's path separator. |
|
223 |
*/ |
|
224 |
const char *PHYSFS_getPathSeparator(void); |
|
225 |
||
226 |
||
227 |
/** |
|
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228 |
* Get an array of paths to available CD-ROM drives. |
1 | 229 |
* |
230 |
* The paths returned are platform-dependent ("D:\" on Win32, "/cdrom" or |
|
231 |
* whatnot on Unix). Paths are only returned if there is a disc ready and |
|
232 |
* accessible in the drive. So if you've got two drives (D: and E:), and only |
|
233 |
* E: has a disc in it, then that's all you get. If the user inserts a disc |
|
234 |
* in D: and you call this function again, you get both drives. If, on a |
|
235 |
* Unix box, the user unmounts a disc and remounts it elsewhere, the next |
|
236 |
* call to this function will reflect that change. Fun. |
|
237 |
* |
|
238 |
* The returned value is an array of strings, with a NULL entry to signify the |
|
239 |
* end of the list: |
|
240 |
* |
|
241 |
* char **i; |
|
242 |
* |
|
2
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|
243 |
* for (i = PHYSFS_getCdRomPaths(); *i != NULL; i++) |
1 | 244 |
* printf("cdrom path [%s] is available.\n", *i); |
245 |
* |
|
246 |
* This call may block while drives spin up. Be forewarned. |
|
247 |
* |
|
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248 |
* When you are done with the returned information, you may dispose of the |
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249 |
* resources by calling PHYSFS_freeList() with the returned pointer. |
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|
250 |
* |
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251 |
* @return Null-terminated array of null-terminated strings. |
1 | 252 |
*/ |
3
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253 |
char **PHYSFS_getCdRomPaths(void); |
1 | 254 |
|
255 |
||
256 |
/** |
|
257 |
* Helper function. |
|
258 |
* |
|
259 |
* Get the "base path". This is the directory where the application was run |
|
3
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260 |
* from, which is probably the installation directory, and may or may not |
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261 |
* be the process's current working directory. |
1 | 262 |
* |
263 |
* You should probably use the base path in your search path. |
|
264 |
* |
|
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265 |
* @return READ ONLY string of base path in platform-dependent notation. |
1 | 266 |
*/ |
3
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267 |
const char *PHYSFS_getBasePath(void); |
1 | 268 |
|
269 |
||
270 |
/** |
|
271 |
* Helper function. |
|
272 |
* |
|
273 |
* Get the "user path". This is meant to be a suggestion of where a specific |
|
274 |
* user of the system can store files. On Unix, this is her home directory. |
|
3
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275 |
* On systems with no concept of multiple home directories (MacOS, win95), |
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276 |
* this will default to something like "C:\mybasepath\users\username" |
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277 |
* where "username" will either be the login name, or "default" if the |
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278 |
* platform doesn't support multiple users, either. |
1 | 279 |
* |
280 |
* You should probably use the user path as the basis for your write path, and |
|
281 |
* also put it near the beginning of your search path. |
|
282 |
* |
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283 |
* @return READ ONLY string of user path in platform-dependent notation. |
1 | 284 |
*/ |
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|
285 |
const char *PHYSFS_getUserPath(void); |
1 | 286 |
|
287 |
||
288 |
/** |
|
289 |
* Get the current write path. The default write path is NULL. |
|
290 |
* |
|
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291 |
* @return READ ONLY string of write path in platform-dependent notation, |
1 | 292 |
* OR NULL IF NO WRITE PATH IS CURRENTLY SET. |
293 |
*/ |
|
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294 |
const char *PHYSFS_getWritePath(char *buffer, int bufferSize); |
1 | 295 |
|
296 |
||
297 |
/** |
|
298 |
* Set a new write path. This will override the previous setting. If the |
|
299 |
* directory or a parent directory doesn't exist in the physical filesystem, |
|
300 |
* PhysicsFS will attempt to create them as needed. |
|
301 |
* |
|
302 |
* This call will fail (and fail to change the write path) if the current path |
|
303 |
* still has files open in it. |
|
304 |
* |
|
305 |
* @param newPath The new directory to be the root of the write path, |
|
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|
306 |
* specified in platform-dependent notation. Setting to NULL |
1 | 307 |
* disables the write path, so no files can be opened for |
308 |
* writing via PhysicsFS. |
|
309 |
* @return non-zero on success, zero on failure. All attempts to open a file |
|
310 |
* for writing via PhysicsFS will fail until this call succeeds. |
|
311 |
* Specifics of the error can be gleaned from PHYSFS_getLastError(). |
|
312 |
* |
|
313 |
*/ |
|
314 |
int PHYSFS_setWritePath(const char *newPath); |
|
315 |
||
316 |
||
317 |
/** |
|
318 |
* Add a directory or archive to the search path. If this is a duplicate, the |
|
319 |
* entry is not added again, even though the function succeeds. |
|
320 |
* |
|
321 |
* @param newPath directory or archive to add to the path, in |
|
322 |
* platform-dependent notation. |
|
323 |
* @param appendToPath nonzero to append to search path, zero to prepend. |
|
324 |
* @return nonzero if added to path, zero on failure (bogus archive, path |
|
325 |
* missing, etc). Specifics of the error can be |
|
326 |
* gleaned from PHYSFS_getLastError(). |
|
327 |
*/ |
|
328 |
int PHYSFS_addToSearchPath(const char *newPath, int appendToPath); |
|
329 |
||
330 |
||
331 |
/** |
|
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|
332 |
* Remove a directory or archive from the search path. |
1 | 333 |
* |
334 |
* This must be a (case-sensitive) match to a dir or archive already in the |
|
335 |
* search path, specified in platform-dependent notation. |
|
336 |
* |
|
337 |
* This call will fail (and fail to remove from the path) if the element still |
|
338 |
* has files open in it. |
|
339 |
* |
|
340 |
* @param oldPath dir/archive to remove. |
|
341 |
* @return nonzero on success, zero on failure. |
|
342 |
* Specifics of the error can be gleaned from PHYSFS_getLastError(). |
|
343 |
*/ |
|
344 |
int PHYSFS_removeFromSearchPath(const char *oldPath); |
|
345 |
||
346 |
||
347 |
/** |
|
348 |
* Get the current search path. The default search path is an empty list. |
|
349 |
* |
|
350 |
* The returned value is an array of strings, with a NULL entry to signify the |
|
351 |
* end of the list: |
|
352 |
* |
|
353 |
* char **i; |
|
354 |
* |
|
355 |
* for (i = PHYSFS_getSearchPath(); *i != NULL; i++) |
|
356 |
* printf("[%s] is in the search path.\n", *i); |
|
357 |
* |
|
3
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|
358 |
* When you are done with the returned information, you may dispose of the |
0dd785321345
Boatloads of updates to the spec.
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|
359 |
* resources by calling PHYSFS_freeList() with the returned pointer. |
1 | 360 |
* |
3
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|
361 |
* @return Null-terminated array of null-terminated strings. |
1 | 362 |
*/ |
3
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|
363 |
char **PHYSFS_getSearchPath(void); |
1 | 364 |
|
365 |
||
366 |
/** |
|
367 |
* Helper function. |
|
368 |
* |
|
369 |
* Set up sane, default paths. The write path will be set to |
|
370 |
* "userpath/.appName", which is created if it doesn't exist. |
|
371 |
* |
|
372 |
* The above is sufficient to make sure your program's configuration directory |
|
373 |
* is separated from other clutter, and platform-independent. The period |
|
374 |
* before "mygame" even hides the directory on Unix systems. |
|
375 |
* |
|
376 |
* The search path will be: |
|
377 |
* |
|
2
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Fixed typos, expanded documentation, added init and deinit functions, and
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|
378 |
* - The Write Path (created if it doesn't exist) |
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|
379 |
* - The Write Path/appName (created if it doesn't exist) |
1 | 380 |
* - The Base Path (PHYSFS_getBasePath()) |
2
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|
381 |
* - The Base Path/appName (if it exists) |
1 | 382 |
* - All found CD-ROM paths (optionally) |
2
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|
383 |
* - All found CD-ROM paths/appName (optionally, and if they exist) |
1 | 384 |
* |
385 |
* These directories are then searched for files ending with the extension |
|
386 |
* (archiveExt), which, if they are valid and supported archives, will also |
|
387 |
* be added to the search path. If you specified "PKG" for (archiveExt), and |
|
388 |
* there's a file named data.PKG in the base dir, it'll be checked. Archives |
|
389 |
* can either be appended or prepended to the search path in alphabetical |
|
390 |
* order, regardless of which directories they were found in. |
|
391 |
* |
|
392 |
* All of this can be accomplished from the application, but this just does it |
|
2
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Fixed typos, expanded documentation, added init and deinit functions, and
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|
393 |
* all for you. Feel free to add more to the search path manually, too. |
1 | 394 |
* |
395 |
* @param appName Program-specific name of your program, to separate it |
|
396 |
* from other programs using PhysicsFS. |
|
397 |
* |
|
398 |
* @param archiveExt File extention used by your program to specify an |
|
399 |
* archive. For example, Quake 3 uses "pk3", even though |
|
400 |
* they are just zipfiles. Specify NULL to not dig out |
|
401 |
* archives automatically. |
|
402 |
* |
|
403 |
* @param includeCdRoms Non-zero to include CD-ROMs in the search path, and |
|
2
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
404 |
* (if (archiveExt) != NULL) search them for archives. |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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|
405 |
* This may cause a significant amount of blocking |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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1
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|
406 |
* while discs are accessed, and if there are no discs |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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1
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|
407 |
* in the drive (or even not mounted on Unix systems), |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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|
408 |
* then they may not be made available anyhow. You may |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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|
409 |
* want to specify zero and handle the disc setup |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
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|
410 |
* yourself. |
1 | 411 |
* |
412 |
* @param archivesFirst Non-zero to prepend the archives to the search path. |
|
2
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Fixed typos, expanded documentation, added init and deinit functions, and
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|
413 |
* Zero to append them. Ignored if !(archiveExt). |
1 | 414 |
*/ |
415 |
void PHYSFS_setSanePaths(const char *appName, const char *archiveExt, |
|
416 |
int includeCdRoms, int archivesFirst); |
|
417 |
||
418 |
||
419 |
/** |
|
420 |
* Create a directory. This is specified in platform-independent notation in |
|
421 |
* relation to the write path. All missing parent directories are also |
|
422 |
* created if they don't exist. |
|
423 |
* |
|
424 |
* So if you've got the write path set to "C:\mygame\writepath" and call |
|
425 |
* PHYSFS_mkdir("downloads/maps") then the directories |
|
426 |
* "C:\mygame\writepath\downloads" and "C:\mygame\writepath\downloads\maps" |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
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changeset
|
427 |
* will be created if possible. If the creation of "maps" fails after we |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
428 |
* have successfully created "downloads", then the function leaves the |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
429 |
* created directory behind and reports failure. |
1 | 430 |
* |
431 |
* @param dirname New path to create. |
|
432 |
* @return nonzero on success, zero on error. Specifics of the error can be |
|
433 |
* gleaned from PHYSFS_getLastError(). |
|
434 |
*/ |
|
435 |
int PHYSFS_mkdir(const char *dirName); |
|
436 |
||
437 |
||
438 |
/** |
|
439 |
* Delete a file or directory. This is specified in platform-independent |
|
440 |
* notation in relation to the write path. |
|
441 |
* |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
442 |
* A directory must be empty before this call can delete it. |
1 | 443 |
* |
444 |
* So if you've got the write path set to "C:\mygame\writepath" and call |
|
445 |
* PHYSFS_delete("downloads/maps/level1.map") then the file |
|
446 |
* "C:\mygame\writepath\downloads\maps\level1.map" is removed from the |
|
447 |
* physical filesystem, if it exists and the operating system permits the |
|
448 |
* deletion. |
|
449 |
* |
|
2
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
450 |
* Note that on Unix systems, deleting a file may be successful, but the |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
451 |
* actual file won't be removed until all processes that have an open |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
452 |
* filehandle to it (including your program) close their handles. |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
453 |
* |
1 | 454 |
* @param filename Filename to delete. |
455 |
* @return nonzero on success, zero on error. Specifics of the error can be |
|
456 |
* gleaned from PHYSFS_getLastError(). |
|
457 |
*/ |
|
458 |
int PHYSFS_delete(const char *filename); |
|
459 |
||
460 |
||
461 |
/** |
|
462 |
* Enable symbolic links. Some physical filesystems and archives contain |
|
463 |
* files that are just pointers to other files. On the physical filesystem, |
|
464 |
* opening such a link will (transparently) open the file that is pointed to. |
|
465 |
* |
|
466 |
* By default, PhysicsFS will check if a file is really a symlink during open |
|
467 |
* calls and fail if it is. Otherwise, the link could take you outside the |
|
468 |
* write and search paths, and compromise security. |
|
469 |
* |
|
470 |
* If you want to take that risk, call this function with a non-zero parameter. |
|
471 |
* Note that this is more for sandboxing a program's scripting language, in |
|
472 |
* case untrusted scripts try to compromise the system. Generally speaking, |
|
473 |
* a user could very well have a legitimate reason to set up a symlink, so |
|
474 |
* unless you feel there's a specific danger in allowing them, you should |
|
475 |
* permit them. |
|
476 |
* |
|
477 |
* Symbolic link permission can be enabled or disabled at any time, and is |
|
478 |
* disabled by default. |
|
479 |
* |
|
480 |
* @param allow nonzero to permit symlinks, zero to deny linking. |
|
481 |
*/ |
|
482 |
void PHYSFS_permitSymbolicLinks(int allow); |
|
483 |
||
484 |
||
485 |
/** |
|
486 |
* Figure out where in the search path a file resides. The file is specified |
|
487 |
* in platform-independent notation. The returned filename will be the |
|
488 |
* element of the search path where the file was found, which may be a |
|
489 |
* directory, or an archive. Even if there are multiple matches in different |
|
490 |
* parts of the search path, only the first one found is used, just like |
|
491 |
* when opening a file. |
|
492 |
* |
|
493 |
* So, if you look for "maps/level1.map", and C:\mygame is in your search |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
494 |
* path and C:\mygame\maps\level1.map exists, then "C:\mygame" is returned. |
1 | 495 |
* |
2
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
496 |
* If a match is a symbolic link, and you've not explicitly permitted symlinks, |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
497 |
* then it will be ignored, and the search for a match will continue. |
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
498 |
* |
1 | 499 |
* @param filename file to look for. |
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
500 |
* @return READ ONLY string of element of search path containing the |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
501 |
* the file in question. NULL if not found. |
1 | 502 |
*/ |
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
503 |
const char *PHYSFS_getRealPath(const char *filename); |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
504 |
|
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
505 |
|
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
506 |
|
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
507 |
/** |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
508 |
* Get a file listing of a search path's directory. Matching directories are |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
509 |
* interpolated. That is, if "C:\mypath" is in the search path and contains a |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
510 |
* directory "savegames" that contains "x.sav", "y.sav", and "z.sav", and |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
511 |
* there is also a "C:\userpath" in the search path that has a "savegames" |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
512 |
* subdirectory with "w.sav", then the following code: |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
513 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
514 |
* ------------------------------------------------ |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
515 |
* char **rc = PHYSFS_enumerateFiles("savegames"); |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
516 |
* char **i; |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
517 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
518 |
* for (i = rc; *i != NULL; i++) |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
519 |
* printf("We've got [%s].\n", *i); |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
520 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
521 |
* PHYSFS_freeList(rc); |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
522 |
* ------------------------------------------------ |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
523 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
524 |
* ...will print: |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
525 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
526 |
* ------------------------------------------------ |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
527 |
* We've got [x.sav]. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
528 |
* We've got [y.sav]. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
529 |
* We've got [z.sav]. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
530 |
* We've got [w.sav]. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
531 |
* ------------------------------------------------ |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
532 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
533 |
* Don't forget to call PHYSFS_freeList() with the return value from this |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
534 |
* function when you are done with it. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
535 |
* |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
536 |
* @param path directory in platform-independent notation to enumerate. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
537 |
* @return Null-terminated array of null-terminated strings. |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
538 |
*/ |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
539 |
char **PHYSFS_enumerateFiles(const char *path); |
1 | 540 |
|
541 |
||
542 |
/** |
|
543 |
* Open a file for writing, in platform-independent notation and in relation |
|
544 |
* to the write path as the root of the writable filesystem. The specified |
|
545 |
* file is created if it doesn't exist. If it does exist, it is truncated to |
|
546 |
* zero bytes, and the writing offset is set to the start. |
|
547 |
* |
|
548 |
* @param filename File to open. |
|
549 |
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics |
|
550 |
* of the error can be gleaned from PHYSFS_getLastError(). |
|
551 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
552 |
PHYSFS_file *PHYSFS_openWrite(const char *filename); |
1 | 553 |
|
554 |
||
555 |
/** |
|
556 |
* Open a file for writing, in platform-independent notation and in relation |
|
557 |
* to the write path as the root of the writable filesystem. The specified |
|
558 |
* file is created if it doesn't exist. If it does exist, the writing offset |
|
559 |
* is set to the end of the file, so the first write will be the byte after |
|
560 |
* the end. |
|
561 |
* |
|
562 |
* @param filename File to open. |
|
563 |
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics |
|
564 |
* of the error can be gleaned from PHYSFS_getLastError(). |
|
565 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
566 |
PHYSFS_file *PHYSFS_openAppend(const char *filename); |
1 | 567 |
|
568 |
||
569 |
/** |
|
570 |
* Open a file for reading, in platform-independent notation. The search path |
|
571 |
* is checked one at a time until a matching file is found, in which case an |
|
572 |
* abstract filehandle is associated with it, and reading may be done. |
|
573 |
* The reading offset is set to the first byte of the file. |
|
574 |
* |
|
575 |
* @param filename File to open. |
|
576 |
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics |
|
577 |
* of the error can be gleaned from PHYSFS_getLastError(). |
|
578 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
579 |
PHYSFS_file *PHYSFS_openRead(const char *filename); |
1 | 580 |
|
581 |
||
582 |
/** |
|
583 |
* Close a PhysicsFS filehandle. This call is capable of failing if the |
|
584 |
* operating system was buffering writes to this file, and (now forced to |
|
585 |
* write those changes to physical media) can not store the data for any |
|
586 |
* reason. In such a case, the filehandle stays open. A well-written program |
|
587 |
* should ALWAYS check the return value from the close call in addition to |
|
588 |
* every writing call! |
|
589 |
* |
|
590 |
* @param handle handle returned from PHYSFS_open*(). |
|
591 |
* @return nonzero on success, zero on error. Specifics of the error can be |
|
592 |
* gleaned from PHYSFS_getLastError(). |
|
593 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
594 |
int PHYSFS_close(PHYSFS_file *handle); |
1 | 595 |
|
596 |
||
597 |
/** |
|
598 |
* Read data from a PhysicsFS filehandle. The file must be opened for reading. |
|
599 |
* |
|
600 |
* @param handle handle returned from PHYSFS_openRead(). |
|
601 |
* @param buffer buffer to store read data into. |
|
602 |
* @param objSize size in bytes of objects being read from (handle). |
|
603 |
* @param objCount number of (objSize) objects to read from (handle). |
|
604 |
* @return number of objects read. PHYSFS_getLastError() can shed light on |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
605 |
* the reason this might be < (objCount), as can PHYSFS_eof(). |
1 | 606 |
*/ |
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
607 |
int PHYSFS_read(PHYSFS_file *handle, void *buffer, |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
608 |
unsigned int objSize, unsigned int objCount); |
1 | 609 |
|
610 |
||
611 |
/** |
|
612 |
* Write data to a PhysicsFS filehandle. The file must be opened for writing. |
|
613 |
* |
|
614 |
* @param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend(). |
|
615 |
* @param buffer buffer to store read data into. |
|
616 |
* @param objSize size in bytes of objects being read from (handle). |
|
617 |
* @param objCount number of (objSize) objects to read from (handle). |
|
618 |
* @return number of objects read. PHYSFS_getLastError() can shed light on |
|
619 |
* the reason this might be < (objCount). |
|
620 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
621 |
int PHYSFS_write(PHYSFS_file *handle, void *buffer, |
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
622 |
unsigned int objSize, unsigned int objCount); |
1 | 623 |
|
624 |
||
625 |
/** |
|
626 |
* Determine if the end of file has been reached in a PhysicsFS filehandle. |
|
627 |
* |
|
628 |
* @param handle handle returned from PHYSFS_openRead(). |
|
629 |
* @return nonzero if EOF, zero if not. |
|
630 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
631 |
int PHYSFS_eof(PHYSFS_file *handle); |
1 | 632 |
|
633 |
||
634 |
/** |
|
635 |
* Determine current position within a PhysicsFS filehandle. |
|
636 |
* |
|
637 |
* @param handle handle returned from PHYSFS_open*(). |
|
638 |
* @return offset in bytes from start of file. -1 if error occurred. |
|
639 |
* Specifics of the error can be gleaned from PHYSFS_getLastError(). |
|
640 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
641 |
int PHYSFS_tell(PHYSFS_file *handle); |
1 | 642 |
|
643 |
||
644 |
/** |
|
645 |
* Seek to a new position within a PhysicsFS filehandle. The next read or write |
|
646 |
* will occur at that place. Seeking past the beginning or end of the file is |
|
647 |
* not allowed. |
|
648 |
* |
|
649 |
* @param handle handle returned from PHYSFS_open*(). |
|
650 |
* @param pos number of bytes from start of file to seek to. |
|
651 |
* @return nonzero on success, zero on error. Specifics of the error can be |
|
652 |
* gleaned from PHYSFS_getLastError(). |
|
653 |
*/ |
|
3
0dd785321345
Boatloads of updates to the spec.
Ryan C. Gordon <icculus@icculus.org>
parents:
2
diff
changeset
|
654 |
int PHYSFS_seek(PHYSFS_file *handle, int pos); |
2
24ba671694af
Fixed typos, expanded documentation, added init and deinit functions, and
Ryan C. Gordon <icculus@icculus.org>
parents:
1
diff
changeset
|
655 |
|
1 | 656 |
#ifdef __cplusplus |
657 |
} |
|
658 |
#endif |
|
659 |
||
660 |
#endif /* !defined _INCLUDE_PHYSFS_H_ */ |
|
661 |
||
662 |
/* end of physfs.h ... */ |
|
663 |