author | Ryan C. Gordon <icculus@icculus.org> |
Sat, 23 Jul 2005 22:04:23 +0000 | |
branch | stable-1.0 |
changeset 720 | 31037fbc5dd8 |
parent 443 | 984ac3af2b0a |
permissions | -rw-r--r-- |
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Source: libphysfs0 |
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Priority: optional |
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Maintainer: Colin Bayer <vogon@icculus.org> |
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984ac3af2b0a
Merged updated Debian build-control files with the CVS tree.
vogon
parents:
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changeset
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Build-Depends: debhelper (>> 3.0.0), binutils (>= 2.12.90.0.1-4 ), fileutils (>= 4.1-10 ), gcc-2.95 (>= 1 ), libc6 (>= 2.2.5-10 ), libncurses5 (>= 5.2.20020112a-8 ), zlib1g (>= 1 ), libncurses5-dev (>= 5.2.20020112a-8 ), zlib1g-dev (>= 1 ), doxygen, autoconf2.13 (>= 2.13-44 ), autoconf (>= 2.53-4 ), automake (>= 1) |
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Standards-Version: 3.5.2 |
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Package: libphysfs0-dev |
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Section: devel |
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Architecture: any |
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Depends: libphysfs0 (= ${Source-Version}) |
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Description: A filesystem abstraction for game programmers. |
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libphysfs0-dev is the set of header files needed to compile programs that |
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utilize the libphysfs0 library. |
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Package: libphysfs0 |
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Section: libs |
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Architecture: any |
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Depends: ${shlibs:Depends} |
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Description: A filesystem abstraction for game programmers. |
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libphysfs0 is the PhysicsFS filesystem abstraction library, a library that |
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provides a simple C interface to aid game programmers in utilizing game |
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assets packaged in many different types of archive files. |