Skip to content

Latest commit

 

History

History
22 lines (20 loc) · 1.02 KB

control

File metadata and controls

22 lines (20 loc) · 1.02 KB
 
Jul 30, 2002
Jul 30, 2002
1
2
3
Source: libphysfs0
Priority: optional
Maintainer: Colin Bayer <vogon@icculus.org>
Jul 30, 2002
Jul 30, 2002
4
Build-Depends: debhelper (>> 3.0.0), binutils (>= 2.12.90.0.1-4 ), fileutils (>= 4.1-10 ), gcc-2.95 (>= 1 ), libc6 (>= 2.2.5-10 ), libncurses5 (>= 5.2.20020112a-8 ), zlib1g (>= 1 ), libncurses5-dev (>= 5.2.20020112a-8 ), zlib1g-dev (>= 1 ), doxygen, autoconf2.13 (>= 2.13-44 ), autoconf (>= 2.53-4 ), automake (>= 1)
Jul 30, 2002
Jul 30, 2002
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Standards-Version: 3.5.2
Package: libphysfs0-dev
Section: devel
Architecture: any
Depends: libphysfs0 (= ${Source-Version})
Description: A filesystem abstraction for game programmers.
libphysfs0-dev is the set of header files needed to compile programs that
utilize the libphysfs0 library.
Package: libphysfs0
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Description: A filesystem abstraction for game programmers.
libphysfs0 is the PhysicsFS filesystem abstraction library, a library that
provides a simple C interface to aid game programmers in utilizing game
assets packaged in many different types of archive files.