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Wildcard.h

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80 lines (64 loc) · 2.34 KB
 
Jan 23, 2008
Jan 23, 2008
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// Common/Wildcard.h
#ifndef __COMMON_WILDCARD_H
#define __COMMON_WILDCARD_H
#include "MyString.h"
int CompareFileNames(const UString &s1, const UString &s2);
void SplitPathToParts(const UString &path, UStringVector &pathParts);
void SplitPathToParts(const UString &path, UString &dirPrefix, UString &name);
UString ExtractDirPrefixFromPath(const UString &path);
UString ExtractFileNameFromPath(const UString &path);
bool DoesNameContainWildCard(const UString &path);
bool CompareWildCardWithName(const UString &mask, const UString &name);
namespace NWildcard {
struct CItem
{
UStringVector PathParts;
bool Recursive;
bool ForFile;
bool ForDir;
bool CheckPath(const UStringVector &pathParts, bool isFile) const;
};
class CCensorNode
{
CCensorNode *Parent;
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
void AddItemSimple(bool include, CItem &item);
bool CheckPath(UStringVector &pathParts, bool isFile, bool &include) const;
public:
CCensorNode(): Parent(0) { };
CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { };
UString Name;
CObjectVector<CCensorNode> SubNodes;
CObjectVector<CItem> IncludeItems;
CObjectVector<CItem> ExcludeItems;
int FindSubNode(const UString &path) const;
void AddItem(bool include, CItem &item);
void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir);
void AddItem2(bool include, const UString &path, bool recursive);
bool NeedCheckSubDirs() const;
bool AreThereIncludeItems() const;
bool CheckPath(const UString &path, bool isFile, bool &include) const;
bool CheckPath(const UString &path, bool isFile) const;
bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const;
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
void ExtendExclude(const CCensorNode &fromNodes);
};
struct CPair
{
UString Prefix;
CCensorNode Head;
CPair(const UString &prefix): Prefix(prefix) { };
};
class CCensor
{
int FindPrefix(const UString &prefix) const;
public:
CObjectVector<CPair> Pairs;
bool AllAreRelative() const
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
void AddItem(bool include, const UString &path, bool recursive);
bool CheckPath(const UString &path, bool isFile) const;
void ExtendExclude();
};
}
#endif