INSTALL.txt
changeset 825 b26da6cdcebb
parent 820 60b1f77658e3
child 888 526efb0af72f
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    86 MAC OS 8/9:
    86 MAC OS 8/9:
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    88 Double-click on "CWProjects.sit" in the root of the source tree. This will
    88 Classic Mac OS support has been dropped in PhysicsFS 2.0. Apple hasn't updated
    89  unpack into a folder called "Mac Classic Support", which has CodeWarrior 6
    89  pre-OSX versions in almost a decade at this point, none of the hardware
    90  project files. Newer CodeWarrior releases should be able to read these project
    90  they've shipped will boot it for almost as many years, and finding
    91  files, too.
    91  developer tools for it is becoming almost impossible. As the switch to Intel
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    92  hardware has removed the "Classic" emulation environment, it was time to
    93 Point CodeWarrior at "physfs.mcp" in that new folder, and build. This will
    93  remove support from PhysicsFS. That being said, the PhysicsFS 1.0 branch can
    94  produce a "PhysicsFS" or "PhysicsFS Debug" shared library, depending on what
    94  still target back to Mac OS 8.5, so you can use that if you need support for
    95  configuration you chose to build. After building the lib, you can make sure
    95  this legacy OS. We still very much support Mac OS X, though: see below.
    96  it works by building the "test_physfs.mcp" project file, which will create
       
    97  "test_physfs" or "test_physfs Debug". These binaries are linked against the
       
    98  DLLs you built previously.
       
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   100 There is also an MPW project file included, if you don't have CodeWarrior. It
       
   101  is untested.
       
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   103 PhysicsFS builds for classic Mac OS do not require CarbonLib...they use
       
   104  OS 9 APIs exclusively.
       
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   106 If someone is willing to maintain prebuilt PhysicsFS Shared Libraries for
       
   107  the Mac, I'd like to hear from you; send an email to icculus@icculus.org.
       
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   112 MAC OS X:
    99 MAC OS X:
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