INSTALL
changeset 89 2f9f1d02aaca
parent 71 105bdb041c03
child 91 4a13fbf4a88a
--- a/INSTALL	Sat Sep 01 23:51:28 2001 +0000
+++ b/INSTALL	Sun Sep 02 00:18:43 2001 +0000
@@ -1,8 +1,7 @@
-Building is very easy.
+Building is very easy (*cough*).
 
 
 ALL PLATFORMS:
-
 Please understand your rights and mine: read the text file LICENSE in the root
 of the source tree. If you can't abide by it, delete this source tree now.
 
@@ -11,7 +10,6 @@
 
 
 UNIX:
-
 Edit "Makefile", and follow the instructions. The defaults are probably okay
 for general purposes, but give it a once over to make sure. If you don't have
 zLib on your system, you'll need to disable ZIP support.
@@ -24,11 +22,16 @@
 
 
 WIN32:
-If building with CygWin, follow the Unix instructions, above. If you're using
-Visual C, unzip VisualC.zip so that the project files end up in the same
-directory as physfs.c, and point Visual C at that project to build. If you're
-using any other compiler, send me a patch when you get it working.  :) 
+Download http://icculus.org/physfs/downloads/physfs-win32-support.zip, and
+unpack in the root of the source directory, preserving directory names. If you
+did it correctly, there should be a directory named "zlibwin32" in the same
+directory as "physfs.h". This archive has Visual C project/workspace files and
+the code needed for zipfile support in PhysicsFS, since most Windows boxes
+don't have zlib preinstalled.
+
+After that, if building with CygWin, follow the Unix instructions, above. If
+you're using Visual C, point the IDE at physfs.dsw, and build. If you're using
+any other compiler, send me a patch when you get it working.  :)
 
 --ryan. (icculus@clutteredmind.org)
 
-