src/physfs_platforms.h
author Ryan C. Gordon <icculus@icculus.org>
Sun, 06 Sep 2009 01:04:17 -0400
changeset 1011 6bc1363ad17d
parent 972 254427fc42ab
child 1196 54a1dfb1e6f7
permissions -rw-r--r--
Fixed building with Mac OS X 10.6 SDK. The SDK defines the TARGET_OS_IPHONE, etc symbols to 0, so you can't check "#if defined" for them.

#ifndef _INCL_PHYSFS_PLATFORMS
#define _INCL_PHYSFS_PLATFORMS

#ifndef __PHYSICSFS_INTERNAL__
#error Do not include this header from your applications.
#endif

/*
 * These only define the platforms to determine which files in the platforms
 *  directory should be compiled. For example, technically BeOS can be called
 *  a "unix" system, but since it doesn't use unix.c, we don't define
 *  PHYSFS_PLATFORM_UNIX on that system.
 */

#if (defined __HAIKU__)
#  define PHYSFS_PLATFORM_HAIKU
#  define PHYSFS_PLATFORM_BEOS
#  define PHYSFS_PLATFORM_POSIX
#elif ((defined __BEOS__) || (defined __beos__))
#  define PHYSFS_PLATFORM_BEOS
#  define PHYSFS_PLATFORM_POSIX
#elif (defined _WIN32_WCE) || (defined _WIN64_WCE)
#  define PHYSFS_PLATFORM_POCKETPC
#elif (((defined _WIN32) || (defined _WIN64)) && (!defined __CYGWIN__))
#  define PHYSFS_PLATFORM_WINDOWS
#elif (defined OS2)
#  define PHYSFS_PLATFORM_OS2
#elif ((defined __MACH__) && (defined __APPLE__))
/* To check if iphone or not, we need to include this file */
# include <TargetConditionals.h> 
# if ((TARGET_IPHONE_SIMULATOR) || (TARGET_OS_IPHONE))
#    define PHYSFS_PLATFORM_UNIX
#    define PHYSFS_PLATFORM_POSIX
#    define PHYSFS_NO_CDROM_SUPPORT
#  else
#    define PHYSFS_PLATFORM_MACOSX
#    define PHYSFS_PLATFORM_POSIX
#  endif
#elif defined(macintosh)
#  error Classic Mac OS support was dropped from PhysicsFS 2.0. Move to OS X.
#elif defined(unix)
#  define PHYSFS_PLATFORM_UNIX
#  define PHYSFS_PLATFORM_POSIX
#else
#  error Unknown platform.
#endif

#endif  /* include-once blocker. */