src/physfs_platforms.h
author Martin Ahrnbom <m.ahrnbom@outlook.com>
Sun, 29 Mar 2015 07:03:30 +0200
changeset 1356 8de68968fcd0
parent 1337 3b2e649c044c
child 1358 d09554806efb
permissions -rw-r--r--
Added support for WinRT 8.1 Universal Apps. Hopefully this will work on Win10 as well... Only time will tell! Here's what's changed: 1. Added a platform_winrt.cpp file. It's based on platform_windows.c but has some WinRT-specific changes. 2. Changed physfs_platforms.h to define PHYSFS_PLATFORM_WINRT when running on WinRT. PHYSFS_PLATFORM_WINDOWS should also be defined, as WinRT behaves a lot like "normal" Windows and this flag is tested against in multiple parts of the PhysFS source code. 3. Changed platform_windows.c to not be used when PHYSFS_PLATFORM_WINRT is defined. 4. In order to work on Windows ARM devices, I had to change in physfs_internal.h, to include _M_ARM as a flag for running on ARM as "ARM" and "__arm__" aren't defined when running on a Windows ARM device. What I've tested: * Setting up a "sane folder configuration" * Reading and writing files * Mounting zip files * Using seek & tell * Checking file length All of these work fine. I couldn't get the actual test software to run on WinRT, but it seems like eveyrthing's working. I've tested these things on my Windows 8.1 computer, as well as my Lumia 920 which is currently running Windows 8.1.

#ifndef _INCL_PHYSFS_PLATFORMS
#define _INCL_PHYSFS_PLATFORMS

#ifndef __PHYSICSFS_INTERNAL__
#error Do not include this header from your applications.
#endif

/*
 * These only define the platforms to determine which files in the platforms
 *  directory should be compiled. For example, technically BeOS can be called
 *  a "unix" system, but since it doesn't use unix.c, we don't define
 *  PHYSFS_PLATFORM_UNIX on that system.
 */

#if (defined __HAIKU__)
#  define PHYSFS_PLATFORM_HAIKU 1
#  define PHYSFS_PLATFORM_BEOS 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif ((defined __BEOS__) || (defined __beos__))
#  define PHYSFS_PLATFORM_BEOS 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif (defined _WIN32_WCE) || (defined _WIN64_WCE)
#  error PocketPC support was dropped from PhysicsFS 2.1. Sorry.
#elif ((defined WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_APP)
#	define PHYSFS_PLATFORM_WINRT 1
#	define PHYSFS_NO_CDROM_SUPPORT 1
#   define PHYSFS_PLATFORM_WINDOWS 1;
#elif (((defined _WIN32) || (defined _WIN64)) && (!defined __CYGWIN__))
#  define PHYSFS_PLATFORM_WINDOWS 1
#elif (defined OS2)
#  error OS/2 support was dropped from PhysicsFS 2.1. Sorry.
#elif ((defined __MACH__) && (defined __APPLE__))
/* To check if iphone or not, we need to include this file */
#  include <TargetConditionals.h>
#  if ((TARGET_IPHONE_SIMULATOR) || (TARGET_OS_IPHONE))
#     define PHYSFS_NO_CDROM_SUPPORT 1
#  endif
#  define PHYSFS_PLATFORM_MACOSX 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif defined(macintosh)
#  error Classic Mac OS support was dropped from PhysicsFS 2.0. Move to OS X.
#elif defined(ANDROID)
#  define PHYSFS_PLATFORM_LINUX 1
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#  define PHYSFS_NO_CDROM_SUPPORT 1
#elif defined(__linux)
#  define PHYSFS_PLATFORM_LINUX 1
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif defined(__sun) || defined(sun)
#  define PHYSFS_PLATFORM_SOLARIS 1
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif defined(__FreeBSD__) || defined(__DragonFly__)
#  define PHYSFS_PLATFORM_FREEBSD 1
#  define PHYSFS_PLATFORM_BSD 1
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif defined(__NetBSD__) || defined(__OpenBSD__) || defined(__bsdi__)
#  define PHYSFS_PLATFORM_BSD 1
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#elif defined(unix) || defined(__unix__)
#  define PHYSFS_PLATFORM_UNIX 1
#  define PHYSFS_PLATFORM_POSIX 1
#else
#  error Unknown platform.
#endif

#endif  /* include-once blocker. */