Stuff that needs to be done and wishlist: These are in no particular order. Some might be dupes, some might be done already. - Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less important, since streaming archives aren't of much value to games (which is why zipfiles are king: random access), but it could have uses for, say, an installer/updater. - Stack allocate in stripAppleBundle() (platform/unix.c) instead of calloc(). - Reduce malloc() pressure all over the place. We fragment memory like mad. - macclassic.c : "/* (Hmm. Default behaviour is broken in the base library. :) ) */" - Platforms to port to: Amiga (needs platform driver), DOS4GW (platform driver). - profile string list interpolation. - We have two different ways to find dir entries in zip.c. - Do symlinks in zip archiver work when they point to dirs? - Enable more warnings? - Use __cdecl in physfs.h? - Look for FIXMEs (many marked with "!!!" in comments). - Probably other stuff. Requests and recommendations are welcome. - Cygwin should use unix/posix and not win32 platform code. - Add "mount points" - Expose the archiver registration mechanism to the outside world. - Set up a mechanism for file enumeration that employs a callback. - Allow the application to provide allocation services. - Find some way to relax or remove the security model for external tools. - Non-blocking I/O - mmap() in posix.c - OSX shouldn't use ~/.app for userdir. - fscanf and fprintf support in extras dir. - Why do we call it openArchive and dirClose? - Sanity check byte order at runtime. - Every DIR_* function requires a malloc/free! - Memory locking? - Find a better name than dvoid and fvoid. - Can win32.c and pocketpc.c get merged? - There's so much cut-and-paste between archivers...can this be reduced? - General code audit. - Multiple write dirs with mount points? - Deprecate PHYSFS_setSaneConfig and move it to extras? - (Re)move the profiling code in physfs.c. - Why is physfsrwops.c cut-and-pasted into the ruby bindings? - maybe other stuff. // end of TODO ...