From 03708e7e4d8ec5e0f14706b01543a63494b9d60c Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 2 Sep 2001 00:18:43 +0000 Subject: [PATCH] Updated win32 build instructions. --- INSTALL | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/INSTALL b/INSTALL index 46776767..f2da8fbb 100644 --- a/INSTALL +++ b/INSTALL @@ -1,8 +1,7 @@ -Building is very easy. +Building is very easy (*cough*). ALL PLATFORMS: - Please understand your rights and mine: read the text file LICENSE in the root of the source tree. If you can't abide by it, delete this source tree now. @@ -11,7 +10,6 @@ commented, and makes an excellent, in-depth reference to all the functions. UNIX: - Edit "Makefile", and follow the instructions. The defaults are probably okay for general purposes, but give it a once over to make sure. If you don't have zLib on your system, you'll need to disable ZIP support. @@ -24,11 +22,16 @@ Run "make install" to install the library for use on your system. WIN32: -If building with CygWin, follow the Unix instructions, above. If you're using -Visual C, unzip VisualC.zip so that the project files end up in the same -directory as physfs.c, and point Visual C at that project to build. If you're -using any other compiler, send me a patch when you get it working. :) +Download http://icculus.org/physfs/downloads/physfs-win32-support.zip, and +unpack in the root of the source directory, preserving directory names. If you +did it correctly, there should be a directory named "zlibwin32" in the same +directory as "physfs.h". This archive has Visual C project/workspace files and +the code needed for zipfile support in PhysicsFS, since most Windows boxes +don't have zlib preinstalled. ---ryan. (icculus@clutteredmind.org) +After that, if building with CygWin, follow the Unix instructions, above. If +you're using Visual C, point the IDE at physfs.dsw, and build. If you're using +any other compiler, send me a patch when you get it working. :) +--ryan. (icculus@clutteredmind.org)