From 8b0988a038d2e3b38d1641fba153e52c93bf656b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sat, 21 Aug 2010 15:07:13 -0400 Subject: [PATCH] Some minor FIXME tweaks. --- src/physfs.c | 1 + src/platform_windows.c | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/physfs.c b/src/physfs.c index 19877962..b131a1fa 100644 --- a/src/physfs.c +++ b/src/physfs.c @@ -2134,6 +2134,7 @@ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 _bufsize) PHYSFS_uint32 bufsize; /* !!! FIXME: Unlocalized string. */ + /* !!! FIXME: actually, why use 32 bits here? */ BAIL_IF_MACRO(_bufsize > 0xFFFFFFFF, "buffer must fit in 32-bits", 0); bufsize = (PHYSFS_uint32) _bufsize; diff --git a/src/platform_windows.c b/src/platform_windows.c index 6a0a1953..4b4a6499 100644 --- a/src/platform_windows.c +++ b/src/platform_windows.c @@ -292,12 +292,10 @@ static int findApiSymbols(void) if (dll != NULL) LOOKUP_NOFALLBACK(GetUserProfileDirectoryW, osHasUnicode); - /* !!! FIXME: what do they call advapi32.dll on Win64? */ dll = libAdvApi32 = LoadLibraryA("advapi32.dll"); if (dll != NULL) LOOKUP(GetUserNameW, osHasUnicode); - /* !!! FIXME: what do they call kernel32.dll on Win64? */ dll = libKernel32 = LoadLibraryA("kernel32.dll"); if (dll != NULL) {