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-First version of PhysFS.NET.
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readgs committed Jan 7, 2003
1 parent 49f9211 commit 48cb3c7
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58 changes: 58 additions & 0 deletions extras/PhysFS.NET/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("PhysFS.NET")]
[assembly: AssemblyDescription("PhysFS Bindings for .NET")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PhysFS.NET")]
[assembly: AssemblyCopyright("(c)2003 Gregory S. Read")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]

//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]
113 changes: 113 additions & 0 deletions extras/PhysFS.NET/PhysFS.NET.csproj
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<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.0.9466"
SchemaVersion = "1.0"
ProjectGuid = "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "PhysFS.NET"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
RootNamespace = "PhysFS.NET"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "true"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "true"
Optimize = "false"
OutputPath = "bin\Debug\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "true"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
Optimize = "true"
OutputPath = "bin\Release\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
/>
<Reference
Name = "System.Drawing"
AssemblyName = "System.Drawing"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
/>
<Reference
Name = "System.Windows.Forms"
AssemblyName = "System.Windows.Forms"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "PhysFS.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "PhysFS_DLL.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "PhysFSFileStream.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>

21 changes: 21 additions & 0 deletions extras/PhysFS.NET/PhysFS.NET.sln
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Microsoft Visual Studio Solution File, Format Version 7.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysFS.NET", "PhysFS.NET.csproj", "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.ActiveCfg = Debug|.NET
{C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.Build.0 = Debug|.NET
{C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.ActiveCfg = Release|.NET
{C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.Build.0 = Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
189 changes: 189 additions & 0 deletions extras/PhysFS.NET/PhysFS.cs
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/* PhysFS.cs - (c)2003 Gregory S. Read
* Provides access to PhysFS API calls not specific to file handle access.
*/
using System;

namespace PhysFS_NET
{
public class PhysFS
{
/* Initialize
* Inits the PhysFS API. This normally does not need to be called unless
* the API has been manually deinitialized since the PhysFS_DLL class
* initializes just before the first call is made into the DLL.
* Parameters
* none
* Returns
* none
* Exceptions
* PhysFSException - An error occured in the PhysFS API
*/
public static void Initialize()
{
// Initialize the physfs library, raise an exception if error
if(PhysFS_DLL.PHYSFS_init("") == 0)
throw new PhysFSException();
}

/* Deinitialize
* Deinits the PhysFS API. It is recommended that this method be called
* by the application before exiting in order to gracefully deallocate
* resources and close all filehandles, etc.
* Parameters
* none
* Returns
* none
* Exceptions
* PhysFSException - An error occured in the PhysFS API
*/
public static void Deinitialize()
{
// Deinit, raise an exception if an error occured
if(PhysFS_DLL.PHYSFS_deinit() == 0)
throw new PhysFSException();
}

/* BaseDir
* Gets the base directory configured for PhysFS. See the PhysFS API
* documentation for more information.
* Parameters
* none
* Returns
* A string value representing the Base Directory
* Exceptions
* none
*/
public static string BaseDir
{
get
{
// Return the current base directory
return PhysFS_DLL.PHYSFS_getBaseDir();
}
}

/* WriteDir
* Gets or sets the write directory configured for PhysFS. See the PhysFS API
* documentation for more information.
* Parameters
* set - Path to set the WriteDir property to
* Returns
* A string value representing the Write Directory
* Exceptions
* PhysFSException - An error occured in the PhysFS API when
* settings the write directory.
*/
public static string WriteDir
{
get
{
// Return the current write directory
return PhysFS_DLL.PHYSFS_getWriteDir();
}
set
{
// Set the write directory and raise an exception if an error occured
if(PhysFS_DLL.PHYSFS_setWriteDir(value) == 0)
throw new PhysFSException();
}
}

/* UserDir
* Gets or sets the write directory configured for PhysFS. See the PhysFS API
* documentation for more information.
* Parameters
* set - Path to set the WriteDir property to
* Returns
* A string value representing the Write Directory
* Exceptions
* PhysFSException - An error occured in the PhysFS API when
* settings the write directory.
*/
public static string UserDir
{
get
{
// Return the current user directory
return PhysFS_DLL.PHYSFS_getUserDir();
}
}
public static void AddToSearchPath(string NewDir, bool Append)
{
if(PhysFS_DLL.PHYSFS_addToSearchPath(NewDir, Append?1:0) == 0)
throw new PhysFSException();
}
public static void RemoveFromSearchPath(string OldDir)
{
if(PhysFS_DLL.PHYSFS_removeFromSearchPath(OldDir) == 0)
throw new PhysFSException();
}
public unsafe static string[] GetSearchPath()
{
byte** p; // Searchpath list from PhysFS dll
string[] pathlist; // List converted to an array

// Get the CDROM drive listing
p = PhysFS_DLL.PHYSFS_getSearchPath();
// Convert the C-style array to a .NET style array
pathlist = PhysFS_DLL.BytePPToArray(p);
// Free the original list since we're done with it
PhysFS_DLL.PHYSFS_freeList(p);

return pathlist;
}
public unsafe static string[] GetCDROMDrives()
{
byte** p; // CDROM list from PhysFS dll
string[] cdromlist; // List converted to an array

// Get the CDROM drive listing
p = PhysFS_DLL.PHYSFS_getCdRomDirs();
// Convert the C-style array to a .NET style array
cdromlist = PhysFS_DLL.BytePPToArray(p);
// Free the original list since we're done with it
PhysFS_DLL.PHYSFS_freeList(p);

return cdromlist;
}
public static void MkDir(string Dirname)
{
if(PhysFS_DLL.PHYSFS_mkdir(Dirname) == 0)
throw new PhysFSException();
}
public static void Delete(string Filename)
{
if(PhysFS_DLL.PHYSFS_delete(Filename) == 0)
throw new PhysFSException();
}
public static string GetRealDir(string Filename)
{
string RetValue;

RetValue = PhysFS_DLL.PHYSFS_getRealDir(Filename);
if(RetValue == null)
throw new PhysFSException("File not found in search path.");

// Return the real file path of the specified filename
return RetValue;
}
public unsafe static string[] EnumerateFiles(string Dirname)
{
byte** p; // File list from PhysFS dll
string[] filelist; // List converted to an array

// Get the CDROM drive listing
p = PhysFS_DLL.PHYSFS_enumerateFiles(Dirname);
// Convert the C-style array to a .NET style array
filelist = PhysFS_DLL.BytePPToArray(p);
// Free the original list since we're done with it
PhysFS_DLL.PHYSFS_freeList(p);

return filelist;
}
public static bool IsDirectory(string Filename)
{
// Return true if non-zero, otherwise return false
return (PhysFS_DLL.PHYSFS_isDirectory(Filename) == 0)?false:true;
}
}
}

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