Updated.
authorRyan C. Gordon <icculus@icculus.org>
Mon, 10 Jun 2002 06:41:32 +0000
changeset 276 94b503b46087
parent 275 42f0e962abbb
child 277 3b5f66c8562c
Updated.
CHANGELOG
--- a/CHANGELOG	Mon Jun 10 06:33:15 2002 +0000
+++ b/CHANGELOG	Mon Jun 10 06:41:32 2002 +0000
@@ -2,6 +2,13 @@
  * CHANGELOG.
  */
 
+06102002 - Major overhauls to platform/win32.c ... should work on all Windows
+           platforms, including 95/98/ME and NT/2K/XP flavors. Someone should
+           see if this builds on WinCE!  :)  You no longer need the latest
+           platform SDK to build it, either; the questionable DLL is accessed
+           with LoadLibrary() at runtime now, and handled if not present. This
+           now builds correctly on a freshly installed Visual Studio 6.0, and
+           the DLL it builds works everywhere.
 06082002 - Fixes to __PHYSFS_platformEnumerateFiles() in win32.c: cleaned up
            memory leak, handles paths more robustly, and prevents possible
            skipped file entries. Removed AC_C_CONST and AC_TYPE_SIZE_T checks