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%define version @VERSION@ | ||
%define release 1 | ||
%define name physfs | ||
%define prefix /usr | ||
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Summary: PhysicsFS file abstraction layer for games | ||
Name: %{name} | ||
Version: %{version} | ||
Release: %{release} | ||
Prefix: %{prefix} | ||
Copyright: GNU Lesser General Public License (LGPL) | ||
Group: System Environment/Libraries | ||
URL: http://www.icculus/physfs/ | ||
Source: physfs-%{version}.tar.gz | ||
BuildRoot: %{_tmppath}/%{name}-%{version} | ||
BuildRequires: doxygen, readline-devel, ncurses-devel | ||
Requires: readline, ncurses, zlib | ||
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%description | ||
PhysicsFS is a library to provide abstract access to various archives. | ||
It is intended for use in video games, and the design was somewhat inspired | ||
by Quake 3's file subsystem. The programmer defines a "write directory" on | ||
the physical filesystem. No file writing done through the PhysicsFS API can | ||
leave that write directory, for security. For example, an embedded scripting | ||
language cannot write outside of this path if it uses PhysFS for all of its | ||
I/O, which means that untrusted scripts can run more safely. Symbolic links | ||
can be disabled as well, for added safety. For file reading, the programmer | ||
lists directories and archives that form a "search path". Once the search | ||
path is defined, it becomes a single, transparent hierarchical filesystem. | ||
This makes for easy access to ZIP files in the same way as you access a file | ||
directly on the disk, and it makes it easy to ship a new archive that will | ||
override a previous archive on a per-file basis. Finally, PhysicsFS gives | ||
you platform-abstracted means to determine if CD-ROMs are available, the | ||
user's home directory, where in the real filesystem your program is running, | ||
etc. | ||
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%package devel | ||
Summary: Development headers, libraries, and documentation for PhysicsFS | ||
Group: Development/Libraries | ||
Requires: %{name} = %{version} | ||
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%description devel | ||
PhysicsFS is a library to provide abstract access to various archives. | ||
This package contains the development headers, libraries, and documentaion to | ||
build programs using PhysicsFS. | ||
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%prep | ||
%setup | ||
export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}"; | ||
./configure --prefix=/usr | ||
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%build | ||
export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}"; | ||
make | ||
# Make doxygen docs | ||
doxygen | ||
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%install | ||
[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT} | ||
make DESTDIR=${RPM_BUILD_ROOT} install | ||
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%clean | ||
[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT} | ||
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%post -p /sbin/ldconfig | ||
%postun -p /sbin/ldconfig | ||
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%files | ||
%defattr(-,root,root) | ||
%doc CHANGELOG CREDITS INSTALL LICENSE TODO | ||
%{_bindir}/test_physfs | ||
%{_libdir}/*so.* | ||
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%files devel | ||
%defattr(-,root,root) | ||
%doc docs/* | ||
%{_libdir}/*.so | ||
%{_includedir}/physfs.h | ||
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%changelog | ||
* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com> | ||
- added doxygen to build requirements | ||
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* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com> | ||
- updated to release 0.17 | ||
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* Tue May 15 2002 Edward Rudd <eddie@omegaware.com> | ||
- updated to latest CVS and modified spec file to use | ||
the autoconf/automake support in the latest CVS | ||
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* Tue Apr 30 2002 Edward Rudd <eddie@omegaware.com> | ||
- Initial spec file |