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Sep 17, 2001
Sep 17, 2001
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#-----------------------------------------------------------------------------#
# SDL_sound -- An abstract sound format decoding API.
# Copyright (C) 2001 Ryan C. Gordon.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# (Please see the file LICENSE in the source's root directory.)
#
# This file written by Ryan C. Gordon.
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
# Makefile for building SDL_sound on Unix-like systems. Follow the
# instructions for editing this file, then run "make" on the command line.
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
# Set to your liking.
#-----------------------------------------------------------------------------#
CC = gcc
LINKER = gcc
#-----------------------------------------------------------------------------#
# If this makefile fails to detect Cygwin correctly, or you want to force
# the build process's behaviour, set it to "true" or "false" (w/o quotes).
#-----------------------------------------------------------------------------#
#cygwin := true
#cygwin := false
cygwin := autodetect
#-----------------------------------------------------------------------------#
# You only need to set SDL_INC_DIR and SDL_LIB_DIR if you are using cygwin.
# SDL_INC_DIR is where SDL.h and associated headers can be found, and
# SDL_LIB_DIR is where SDL.lib and SDL.dll are located. These may be set as
# environment variables, if you'd prefer to not hack the Makefile.
#
# examples:
# SDL_INC_DIR := C:/2/SDL-1.1.8/include
# SDL_LIB_DIR := C:/2/SDL-1.1.8/lib
#-----------------------------------------------------------------------------#
ifeq ($(strip $(SDL_INC_DIR)),)
SDL_INC_DIR := please_set_me_cygwin_users
endif
ifeq ($(strip $(SDL_LIB_DIR)),)
SDL_LIB_DIR := please_set_me_cygwin_users
endif
#-----------------------------------------------------------------------------#
# Set this to true if you want to create a debug build.
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# (for generating debugging symbols, disabling optimizations, etc.)
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#-----------------------------------------------------------------------------#
#debugging := false
debugging := true
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#-----------------------------------------------------------------------------#
# Set this to true if you want debugging output. This does a LOT of
# chattering to stdout, and can be used with out without the (debugging)
# option above. You do NOT want this in a release build!
#-----------------------------------------------------------------------------#
#debugging_chatter := false
debugging_chatter := true
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#-----------------------------------------------------------------------------#
# Set the decoder types you'd like to support.
# Note that various decoders may need external libraries.
#-----------------------------------------------------------------------------#
use_decoder_raw := true
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use_decoder_mp3 := false
use_decoder_voc := true
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use_decoder_wav := true
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use_decoder_ogg := true
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#-----------------------------------------------------------------------------#
# Set to "true" if you'd like to build a DLL. Set to "false" otherwise.
#-----------------------------------------------------------------------------#
#build_dll := false
build_dll := true
#-----------------------------------------------------------------------------#
# Set one of the below. Currently, none of these are used.
#-----------------------------------------------------------------------------#
#use_asm = -DUSE_I386_ASM
use_asm = -DUSE_PORTABLE_C
#-----------------------------------------------------------------------------#
# Set this to where you want SDL_sound installed. It will put the
# files in $(install_prefix)/bin, $(install_prefix)/lib, and
# $(install_prefix)/include ...
#-----------------------------------------------------------------------------#
install_prefix := /usr/local
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
# Everything below this line is probably okay.
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
#-----------------------------------------------------------------------------#
# CygWin autodetect.
#-----------------------------------------------------------------------------#
ifeq ($(strip $(cygwin)),autodetect)
ifneq ($(strip $(shell gcc -v 2>&1 |grep "cygwin")),)
cygwin := true
else
cygwin := false
endif
endif
#-----------------------------------------------------------------------------#
# Platform-specific binary stuff.
#-----------------------------------------------------------------------------#
ifeq ($(strip $(cygwin)),true)
ifeq ($(strip $(SDL_INC_DIR)),please_set_me_cygwin_users)
$(error Cygwin users need to set the SDL_INC_DIR envr var.)
else
SDL_CFLAGS := -I$(SDL_INC_DIR)
endif
ifeq ($(strip $(SDL_LIB_DIR)),please_set_me_cygwin_users)
$(error Cygwin users need to set the SDL_LIB_DIR envr var.)
else
SDL_LDFLAGS := -L$(SDL_LIB_DIR) -lSDL
endif
# !!! FIXME
build_dll := false
# !!! FIXME
ASM = nasmw
EXE_EXT = .exe
DLL_EXT = .dll
STATICLIB_EXT = .a
ASMOBJFMT = win32
ASMDEFS = -dC_IDENTIFIERS_UNDERSCORED
CFLAGS += -DC_IDENTIFIERS_UNDERSCORED
else
ASM = nasm
EXE_EXT =
DLL_EXT = .so
STATICLIB_EXT = .a
ASMOBJFMT = elf
SDL_CFLAGS := $(shell sdl-config --cflags)
SDL_LDFLAGS := $(shell sdl-config --libs)
endif
CFLAGS += $(SDL_CFLAGS)
LDFLAGS += $(SDL_LDFLAGS)
ifeq ($(strip $(build_dll)),true)
LIB_EXT := $(DLL_EXT)
SHAREDFLAGS += -shared
else
LIB_EXT := $(STATICLIB_EXT)
endif
#-----------------------------------------------------------------------------#
# Version crapola.
#-----------------------------------------------------------------------------#
VERMAJOR := $(shell grep "define SOUND_VER_MAJOR" SDL_sound.h | sed "s/\#define SOUND_VER_MAJOR //")
VERMINOR := $(shell grep "define SOUND_VER_MINOR" SDL_sound.h | sed "s/\#define SOUND_VER_MINOR //")
VERPATCH := $(shell grep "define SOUND_VER_PATCH" SDL_sound.h | sed "s/\#define SOUND_VER_PATCH //")
VERMAJOR := $(strip $(VERMAJOR))
VERMINOR := $(strip $(VERMINOR))
VERPATCH := $(strip $(VERPATCH))
VERFULL := $(VERMAJOR).$(VERMINOR).$(VERPATCH)
#-----------------------------------------------------------------------------#
# General compiler, assembler, and linker flags.
#-----------------------------------------------------------------------------#
BINDIR := bin
SRCDIR := .
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CFLAGS := -I$(SRCDIR) $(CFLAGS)
CFLAGS += $(use_asm) -D_REENTRANT -fsigned-char -DPLATFORM_UNIX
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CFLAGS += -Wall -Werror -fno-exceptions -fno-rtti -ansi -pedantic
LDFLAGS += -lm
ifeq ($(strip $(debugging)),true)
CFLAGS += -DDEBUG -g -fno-omit-frame-pointer
LDFLAGS += -g -fno-omit-frame-pointer
else
CFLAGS += -DNDEBUG -O2 -fomit-frame-pointer
LDFLAGS += -O2 -fomit-frame-pointer
endif
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ifeq ($(strip $(debugging_chatter)),true)
CFLAGS += -DDEBUG_CHATTER
endif
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ASMFLAGS := -f $(ASMOBJFMT) $(ASMDEFS)
#-----------------------------------------------------------------------------#
# Source and target names.
#-----------------------------------------------------------------------------#
PUREBASELIBNAME := SDL_sound
ifeq ($(strip $(cygwin)),true)
BASELIBNAME := $(strip $(PUREBASELIBNAME))
else
BASELIBNAME := lib$(strip $(PUREBASELIBNAME))
endif
MAINLIB := $(BINDIR)/$(strip $(BASELIBNAME))$(strip $(LIB_EXT))
TESTSRCS := test/test_sdlsound.c
MAINSRCS := SDL_sound.c
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need_extra_rwops := false
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ifeq ($(strip $(use_decoder_raw)),true)
MAINSRCS += decoders/raw.c
CFLAGS += -DSOUND_SUPPORTS_RAW
endif
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ifeq ($(strip $(use_decoder_mp3)),true)
MAINSRCS += decoders/mp3.c
need_extra_rwops := true
CFLAGS += -DSOUND_SUPPORTS_MP3 $(shell smpeg-config --cflags)
LDFLAGS += $(shell smpeg-config --libs)
endif
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ifeq ($(strip $(use_decoder_voc)),true)
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MAINSRCS += decoders/voc.c
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CFLAGS += -DSOUND_SUPPORTS_VOC
endif
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ifeq ($(strip $(use_decoder_wav)),true)
MAINSRCS += decoders/wav.c
CFLAGS += -DSOUND_SUPPORTS_WAV
endif
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ifeq ($(strip $(use_decoder_ogg)),true)
MAINSRCS += decoders/ogg.c
CFLAGS += -DSOUND_SUPPORTS_OGG
LDFLAGS += -lvorbisfile -lvorbis
endif
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ifeq ($(strip $(need_extra_rwops)),true)
MAINSRCS += extra_rwops.c
endif
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#ifeq ($(strip $(cygwin)),true)
# MAINSRCS += platform/win32.c
# CFLAGS += -DWIN32
#else
# MAINSRCS += platform/unix.c
#endif
TESTEXE := $(BINDIR)/test_sdlsound$(EXE_EXT)
# Rule for getting list of objects from source
MAINOBJS1 := $(MAINSRCS:.c=.o)
MAINOBJS2 := $(MAINOBJS1:.cpp=.o)
MAINOBJS3 := $(MAINOBJS2:.asm=.o)
MAINOBJS := $(foreach f,$(MAINOBJS3),$(BINDIR)/$(f))
MAINSRCS := $(foreach f,$(MAINSRCS),$(SRCDIR)/$(f))
TESTOBJS1 := $(TESTSRCS:.c=.o)
TESTOBJS2 := $(TESTOBJS1:.cpp=.o)
TESTOBJS3 := $(TESTOBJS2:.asm=.o)
TESTOBJS := $(foreach f,$(TESTOBJS3),$(BINDIR)/$(f))
TESTSRCS := $(foreach f,$(TESTSRCS),$(SRCDIR)/$(f))
CLEANUP = $(wildcard *.exe) $(wildcard *.obj) \
$(wildcard $(BINDIR)/*.exe) $(wildcard $(BINDIR)/*.obj) \
$(wildcard *~) $(wildcard *.err) \
$(wildcard .\#*) core
#-----------------------------------------------------------------------------#
# Rules.
#-----------------------------------------------------------------------------#
# Rules for turning source files into .o files
$(BINDIR)/%.o: $(SRCDIR)/%.cpp
$(CC) -c -o $@ $< $(CFLAGS)
$(BINDIR)/%.o: $(SRCDIR)/%.c
$(CC) -c -o $@ $< $(CFLAGS)
$(BINDIR)/%.o: $(SRCDIR)/%.asm
$(ASM) $(ASMFLAGS) -o $@ $<
.PHONY: all clean distclean listobjs install showcfg showflags
all: $(BINDIR) $(EXTRABUILD) $(MAINLIB) $(TESTEXE)
$(MAINLIB) : $(BINDIR) $(MAINOBJS)
$(LINKER) -o $(MAINLIB) $(SHAREDFLAGS) $(MAINOBJS) $(LDFLAGS)
$(TESTEXE) : $(MAINLIB) $(TESTOBJS)
$(LINKER) -o $(TESTEXE) $(TESTLDFLAGS) $(TESTOBJS) -L$(BINDIR) -l$(strip $(PUREBASELIBNAME)) $(LDFLAGS)
install: all
rm -f $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERMAJOR)).$(strip $(VERMINOR)).*
mkdir -p $(install_prefix)/bin
mkdir -p $(install_prefix)/lib
mkdir -p $(install_prefix)/include
cp $(SRCDIR)/SDL_sound.h $(install_prefix)/include
cp $(TESTEXE) $(install_prefix)/bin
ifeq ($(strip $(cygwin)),true)
cp $(MAINLIB) $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT))
else
cp $(MAINLIB) $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERFULL))
ln -sf $(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERFULL)) $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT))
ln -sf $(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERFULL)) $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERMAJOR))
chmod 0755 $(install_prefix)/lib/$(strip $(BASELIBNAME))$(strip $(LIB_EXT)).$(strip $(VERFULL))
chmod 0644 $(install_prefix)/include/SDL_sound.h
endif
$(BINDIR):
mkdir -p $(BINDIR)
mkdir -p $(BINDIR)/decoders
mkdir -p $(BINDIR)/platform
mkdir -p $(BINDIR)/test
distclean: clean
clean:
rm -f $(CLEANUP)
rm -rf $(BINDIR)
listobjs:
@echo SOURCES:
@echo $(MAINSRCS)
@echo
@echo OBJECTS:
@echo $(MAINOBJS)
@echo
@echo BINARIES:
@echo $(MAINLIB)
showcfg:
@echo "Compiler : $(CC)"
@echo "Using CygWin : $(cygwin)"
@echo "Debugging : $(debugging)"
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@echo "Debugging chatter : $(debugging_chatter)"
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@echo "ASM flag : $(use_asm)"
@echo "SDL_sound version : $(VERFULL)"
@echo "Building DLLs : $(build_dll)"
@echo "Install prefix : $(install_prefix)"
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@echo "Supports .WAV : $(use_decoder_wav)"
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@echo "Supports .RAW : $(use_decoder_raw)"
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@echo "Supports .MP3 : $(use_decoder_mp3)"
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@echo "Supports .VOC : $(use_decoder_voc)"
showflags:
@echo 'CFLAGS : $(CFLAGS)'
@echo 'LDFLAGS : $(LDFLAGS)'
#-----------------------------------------------------------------------------#
# This section is pretty much just for Ryan's use to make distributions.
# You Probably Should Not Touch.
#-----------------------------------------------------------------------------#
# These are the files needed in a binary distribution, regardless of what
# platform is being used.
BINSCOMMON := LICENSE CHANGELOG SDL_sound.h
.PHONY: package msbins win32bins nocygwin
package: clean
cd .. ; mv SDL_sound SDL_sound-$(VERFULL) ; tar -cyvvf ./SDL_sound-$(VERFULL).tar.bz2 --exclude="*CVS*" SDL_sound-$(VERFULL) ; mv SDL_sound-$(VERFULL) SDL_sound
ifeq ($(strip $(cygwin)),true)
msbins: win32bins
win32bins: clean all
cp $(SDL_LIB_DIR)/SDL.dll .
echo -e "\r\n\r\n\r\nHEY YOU.\r\n\r\n\r\nTake a look at README-win32bins.txt FIRST.\r\n\r\n\r\n--ryan. (icculus@clutteredmind.org)\r\n\r\n" |zip -9rz ../SDL_sound-win32bins-$(shell date +%m%d%Y).zip $(MAINLIB) SDL.dll $(EXTRAPACKAGELIBS) README-win32bins.txt
else
msbins: nocygwin
win32bins: nocygwin
nocygwin:
@echo This must be done on a Windows box in the Cygwin environment.
endif
#-----------------------------------------------------------------------------#
# That's all, folks.
#-----------------------------------------------------------------------------#
# end of Makefile ...