icculus
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I make things that help you make games.
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- Charlotte, NC
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Serious-Engine
Serious-Engine PublicForked from Croteam-official/Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
1,094 contributions in the last year
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Contribution activity
March 2024
Created 19 commits in 3 repositories
Created 1 repository
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icculus/ioq3
C
This contribution was made on Mar 13
Created a pull request in libsdl-org/SDL that received 68 comments
rwops: Reworked RWops for SDL3.
This is a draft because it needs review, and also the status
field has been removed from the public API, and I haven't fixed this yet.
Also, the .c…
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−1,822
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68
comments
Opened 2 other pull requests in 1 repository
libsdl-org/SDL
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open
1
merged
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filesystem: Added SDL_GlobDirectory().
This contribution was made on Mar 18
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filesystem: Rename some internal symbols to remove "FSops" terminology.
This contribution was made on Mar 17
Reviewed 6 pull requests in 1 repository
libsdl-org/SDL
6 pull requests
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filesystem: Added SDL_GlobDirectory().
This contribution was made on Mar 18
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Added SDL_IOFromDynamicMem()
This contribution was made on Mar 18
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Additional work on storage and filesystem operations
This contribution was made on Mar 17
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SDL_storage API
This contribution was made on Mar 15
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rwops: Reworked RWops for SDL3.
This contribution was made on Mar 15
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filesystem: First shot at SDL_FSops.
This contribution was made on Mar 5
Created an issue in libsdl-org/SDL that received 21 comments
Binary size reduction
But yes, opening a new issue to discuss size reduction is a good idea. Originally posted by @slouken in #9054 (comment)
21
comments