descriptionMojoAL.
ownericculus@icculus.org
last changeWed, 09 May 2018 17:53:52 -0400
changes
Wed, 09 May 2018 17:53:52 -0400 Ryan C. Gordon Deal with processing and unqueueing buffers on stop/delete/etc more cleanly. default tip
Thu, 26 Apr 2018 00:36:19 -0400 Ryan C. Gordon Patched to compile on Visual Studio.
Wed, 25 Apr 2018 19:51:54 -0400 Ryan C. Gordon Make sure alBufferData() allocates a SIMD-aligned memory buffer.
Wed, 25 Apr 2018 19:51:25 -0400 Ryan C. Gordon NEON stereo buffer mixing code gets slight benefit from more unrolling.
Wed, 25 Apr 2018 19:48:35 -0400 Ryan C. Gordon 1-channel SIMD code can coerce alignment in one special case, too.
Wed, 25 Apr 2018 15:32:40 -0400 Ryan C. Gordon Use SDL_acosf, etc, instead of acosf.
Wed, 25 Apr 2018 15:31:52 -0400 Ryan C. Gordon ARM NEON implementation!
Wed, 25 Apr 2018 15:30:07 -0400 Ryan C. Gordon Don't use sincosf().
Tue, 24 Apr 2018 14:34:12 -0400 Ryan C. Gordon Don't use a function pointer for the mixer at this point.
Tue, 24 Apr 2018 14:24:07 -0400 Ryan C. Gordon Assume you have SSE1 if you're using a compiler that can generate SSE code.
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Wed, 09 May 2018 17:53:52 -0400 default
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