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mojodds.c
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mojodds.c
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/**
* MojoDDS; tools for dealing with DDS files.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
// Specs on DDS format: http://msdn.microsoft.com/en-us/library/bb943991.aspx/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#ifdef _MSC_VER
typedef unsigned __int8 uint8;
typedef unsigned __int32 uint32;
#else
#include <stdint.h>
typedef uint8_t uint8;
typedef uint32_t uint32;
#endif
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
#define DDS_MAGIC 0x20534444 // 'DDS ' in littleendian.
#define DDS_HEADERSIZE 124
#define DDS_PIXFMTSIZE 32
#define DDSD_CAPS 0x1
#define DDSD_HEIGHT 0x2
#define DDSD_WIDTH 0x4
#define DDSD_PITCH 0x8
#define DDSD_FMT 0x1000
#define DDSD_MIPMAPCOUNT 0x20000
#define DDSD_LINEARSIZE 0x80000
#define DDSD_DEPTH 0x800000
#define DDSD_REQ (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_FMT)
#define DDSCAPS_ALPHA 0x2
#define DDSCAPS_COMPLEX 0x8
#define DDSCAPS_MIPMAP 0x400000
#define DDSCAPS_TEXTURE 0x1000
#define DDPF_ALPHAPIXELS 0x1
#define DDPF_ALPHA 0x2
#define DDPF_FOURCC 0x4
#define DDPF_RGB 0x40
#define DDPF_YUV 0x200
#define DDPF_LUMINANCE 0x20000
#define FOURCC_DXT1 0x31545844
#define FOURCC_DXT2 0x32545844
#define FOURCC_DXT3 0x33545844
#define FOURCC_DXT4 0x34545844
#define FOURCC_DXT5 0x35545844
#define FOURCC_DX10 0x30315844
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
typedef struct
{
uint32 dwSize;
uint32 dwFlags;
uint32 dwFourCC;
uint32 dwRGBBitCount;
uint32 dwRBitMask;
uint32 dwGBitMask;
uint32 dwBBitMask;
uint32 dwABitMask;
} MOJODDS_PixelFormat;
typedef struct
{
uint32 dwSize;
uint32 dwFlags;
uint32 dwHeight;
uint32 dwWidth;
uint32 dwPitchOrLinearSize;
uint32 dwDepth;
uint32 dwMipMapCount;
uint32 dwReserved1[11];
MOJODDS_PixelFormat ddspf;
uint32 dwCaps;
uint32 dwCaps2;
uint32 dwCaps3;
uint32 dwCaps4;
uint32 dwReserved2;
} MOJODDS_Header;
static uint32 readui32(const uint8 **_ptr, size_t *_len)
{
uint32 retval = 0;
if (*_len < sizeof (retval))
*_len = 0;
else
{
const uint8 *ptr = *_ptr;
retval = (((uint32) ptr[0]) << 0) | (((uint32) ptr[1]) << 8) |
(((uint32) ptr[2]) << 16) | (((uint32) ptr[3]) << 24) ;
*_ptr += sizeof (retval);
*_len -= sizeof (retval);
} // else
return retval;
} // readui32
static int parse_dds(MOJODDS_Header *header, const uint8 **ptr, size_t *len,
unsigned int *_glfmt, unsigned int *_miplevels)
{
const uint32 pitchAndLinear = (DDSD_PITCH | DDSD_LINEARSIZE);
uint32 width = 0;
uint32 height = 0;
uint32 calcSize = 0;
uint32 calcSizeFlag = DDSD_LINEARSIZE;
int i;
// Files start with magic value...
if (readui32(ptr, len) != DDS_MAGIC)
return 0; // not a DDS file.
// Then comes the DDS header...
if (*len < DDS_HEADERSIZE)
return 0;
header->dwSize = readui32(ptr, len);
header->dwFlags = readui32(ptr, len);
header->dwHeight = readui32(ptr, len);
header->dwWidth = readui32(ptr, len);
header->dwPitchOrLinearSize = readui32(ptr, len);
header->dwDepth = readui32(ptr, len);
header->dwMipMapCount = readui32(ptr, len);
for (i = 0; i < STATICARRAYLEN(header->dwReserved1); i++)
header->dwReserved1[i] = readui32(ptr, len);
header->ddspf.dwSize = readui32(ptr, len);
header->ddspf.dwFlags = readui32(ptr, len);
header->ddspf.dwFourCC = readui32(ptr, len);
header->ddspf.dwRGBBitCount = readui32(ptr, len);
header->ddspf.dwRBitMask = readui32(ptr, len);
header->ddspf.dwGBitMask = readui32(ptr, len);
header->ddspf.dwBBitMask = readui32(ptr, len);
header->ddspf.dwABitMask = readui32(ptr, len);
header->dwCaps = readui32(ptr, len);
header->dwCaps2 = readui32(ptr, len);
header->dwCaps3 = readui32(ptr, len);
header->dwCaps4 = readui32(ptr, len);
header->dwReserved2 = readui32(ptr, len);
width = header->dwWidth;
height = header->dwHeight;
header->dwCaps &= ~DDSCAPS_ALPHA; // we'll get this from the pixel format.
if (header->dwSize != DDS_HEADERSIZE) // header size must be 124.
return 0;
else if (header->ddspf.dwSize != DDS_PIXFMTSIZE) // size must be 32.
return 0;
else if ((header->dwFlags & DDSD_REQ) != DDSD_REQ) // must have these bits.
return 0;
else if ((header->dwCaps & DDSCAPS_TEXTURE) == 0)
return 0;
else if (header->dwCaps2 != 0) // !!! FIXME (non-zero with other bits in dwCaps set)
return 0;
else if ((header->dwFlags & pitchAndLinear) == pitchAndLinear)
return 0; // can't specify both.
*_miplevels = (header->dwCaps & DDSCAPS_MIPMAP) ? header->dwMipMapCount : 1;
if (header->ddspf.dwFlags & DDPF_FOURCC)
{
switch (header->ddspf.dwFourCC)
{
case FOURCC_DXT1:
*_glfmt = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
calcSize = ((width ? ((width + 3) / 4) : 1) * 8) *
(height ? ((height + 3) / 4) : 1);
break;
case FOURCC_DXT3:
*_glfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
calcSize = ((width ? ((width + 3) / 4) : 1) * 16) *
(height ? ((height + 3) / 4) : 1);
break;
case FOURCC_DXT5:
*_glfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
calcSize = ((width ? ((width + 3) / 4) : 1) * 16) *
(height ? ((height + 3) / 4) : 1);
break;
// !!! FIXME: DX10 is an extended header, introduced by DirectX 10.
//case FOURCC_DX10: do_something(); break;
//case FOURCC_DXT2: // premultiplied alpha unsupported.
//case FOURCC_DXT4: // premultiplied alpha unsupported.
default:
return 0; // unsupported data format.
} // switch
} // if
// no FourCC...uncompressed data.
else if (header->ddspf.dwFlags & DDPF_RGB)
{
if ( (header->ddspf.dwRBitMask != 0x00FF0000) ||
(header->ddspf.dwGBitMask != 0x0000FF00) ||
(header->ddspf.dwBBitMask != 0x000000FF) )
return 0; // !!! FIXME: deal with this.
if (header->ddspf.dwFlags & DDPF_ALPHAPIXELS)
{
if ( (header->ddspf.dwRGBBitCount != 32) ||
(header->ddspf.dwABitMask != 0xFF000000) )
return 0; // unsupported.
*_glfmt = GL_BGRA;
} // if
else
{
if (header->ddspf.dwRGBBitCount != 24)
return 0; // unsupported.
*_glfmt = GL_BGR;
} // else
calcSizeFlag = DDSD_PITCH;
calcSize = ((width * header->ddspf.dwRGBBitCount) + 7) / 8;
} // else if
//else if (header->ddspf.dwFlags & DDPF_LUMINANCE) // !!! FIXME
//else if (header->ddspf.dwFlags & DDPF_YUV) // !!! FIXME
//else if (header->ddspf.dwFlags & DDPF_ALPHA) // !!! FIXME
else
{
return 0; // unsupported data format.
} // else if
// no pitch or linear size? Calculate it.
if ((header->dwFlags & pitchAndLinear) == 0)
{
if (!calcSizeFlag)
{
assert(0 && "should have caught this up above");
return 0; // uh oh.
} // if
header->dwPitchOrLinearSize = calcSize;
header->dwFlags |= calcSizeFlag;
} // if
return 1;
} // parse_dds
// !!! FIXME: improve the crap out of this API later.
int MOJODDS_isDDS(const void *_ptr, const unsigned long _len)
{
size_t len = (size_t) _len;
const uint8 *ptr = (const uint8 *) _ptr;
return (readui32(&ptr, &len) == DDS_MAGIC);
} // MOJODDS_isDDS
int MOJODDS_getTexture(const void *_ptr, const unsigned long _len,
const void **_tex, unsigned long *_texlen,
unsigned int *_glfmt, unsigned int *_w,
unsigned int *_h, unsigned int *_miplevels)
{
size_t len = (size_t) _len;
const uint8 *ptr = (const uint8 *) _ptr;
MOJODDS_Header header;
if (!parse_dds(&header, &ptr, &len, _glfmt, _miplevels))
return 0;
*_tex = (const void *) ptr;
*_w = (unsigned int) header.dwWidth;
*_h = (unsigned int) header.dwHeight;
*_texlen = (unsigned long) header.dwPitchOrLinearSize;
if (header.dwFlags & DDSD_PITCH)
*_texlen *= header.dwHeight;
return 1;
} // MOJODDS_getTexture
// end of mojodds.c ...