author | Ryan C. Gordon <icculus@icculus.org> |
Fri, 10 May 2002 09:25:25 +0000 | |
changeset 214 | 19846c18071b |
parent 200 | d94f1ccac809 |
child 227 | 318229bc3b08 |
permissions | -rw-r--r-- |
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Stuff that needs to be done and wishlist: |
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These are in no particular order. A 1.0 release is reliant on doing most of |
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this stuff. Some might be dupes, some might be done already. |
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- autoconf support? |
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19846c18071b
Initial autoconf support.
Ryan C. Gordon <icculus@icculus.org>
parents:
200
diff
changeset
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- Include the Visual Studio (6 and .NET) project files in CVS directly. |
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- update the Makefile so that Cygwin can generate a DLL. The entire codebase |
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compiles under Cygwin otherwise. |
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- Hmm...we can determine the actual CD-ROM drives under Win32, but how do you |
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decide that there's no disc in the drive? |
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- A PHYSFS_readUint32(), _readSint32(), etc API. |
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- Write manpages, preferrably generated from some javadoc-style solution |
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so we can make HTML versions etc from the same data. |
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- Improve ZIP_seek() (archivers/zip.c) |
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- Make the zipfile parse symlinks with relative paths. See the function |
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expand_symlink_path() in archivers/zip.c ... |
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- Actually, the zipfile driver could use a lot of tweaking. Please look |
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through it. |
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- Other archivers: perhaps tar(.gz|.bz2), RPM, etc. These are less |
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important, since streaming archives aren't of much value to games (which |
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is why zipfiles are king: random access), but it could have uses for, say, |
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an installer/updater. I thought it might be neat to have MBOX and Maildir |
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support so that both "archives" look identical to an application; might be |
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nice for an email program. That's blue sky, unless someone wants to tackle |
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it. |
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- Look for FIXMEs (many marked with "!!!" in comments). |
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- Port to BeOS (might work already? Will work for sure with autoconf support) |
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- Port to MacOS X (specifically, make Project Builder files; unix.c should |
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work with it as-is. Might compile as-is with the current Makefile.) |
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- Probably other stuff. Requests and recommendations are welcome. |
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// end of TODO ... |
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