| Sat, 18 May 2013 20:08:03 -0400 |
Ryan C. Gordon |
Cast a malloc() call to a specific pointer type.
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| Sat, 18 May 2013 20:07:49 -0400 |
Ryan C. Gordon |
Abstract out usleep() call.
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| Tue, 23 Apr 2013 10:03:00 -0400 |
Ethan Lee |
Ported TheoraPlay to Windows.
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| Tue, 23 Apr 2013 10:02:24 -0400 |
Ethan Lee |
Make sure all the GL bits of sdltheoraplay.c are wrapped in #if SUPPORT_OPENGL.
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| Mon, 28 Jan 2013 18:46:03 -0500 |
Ryan C. Gordon |
Fixed logic bug.
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| Mon, 28 Jan 2013 18:41:48 -0500 |
Ryan C. Gordon |
Made sdltheoraplay.c more robust against audio being buried deep in the file.
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| Mon, 28 Jan 2013 18:24:37 -0500 |
Ryan C. Gordon |
Make this less likely to hang at startup.
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| Mon, 28 Jan 2013 18:23:18 -0500 |
Ryan C. Gordon |
Whoops, that should be OpenGL/gl.h. (Thanks, Ethan!)
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| Sat, 07 Jan 2012 02:31:16 -0500 |
Ryan C. Gordon |
Don't use C++ comments in the public header.
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| Sun, 01 Jan 2012 05:14:36 -0500 |
Ryan C. Gordon |
Update copyright date.
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