author | Ryan C. Gordon <icculus@icculus.org> |
Mon, 28 Apr 2008 05:50:02 -0400 | |
branch | trunk |
changeset 237 | 09f35dfc1d7e |
parent 174 | 0eb9e160ff7f |
permissions | -rw-r--r-- |
174
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#ifndef __glext_h_ |
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#define __glext_h_ |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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/****************************************************************************** |
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9 |
|
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Copyright NVIDIA Corporation 2006 |
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|
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TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED |
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*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS |
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OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF |
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL |
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NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR |
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CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR |
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LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, |
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OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE |
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THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
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DAMAGES. |
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|
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******************************************************************************/ |
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|
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/* |
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** License Applicability. Except to the extent portions of this file are |
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** made subject to an alternative license as permitted in the SGI Free |
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** Software License B, Version 1.1 (the "License"), the contents of this |
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** file are subject only to the provisions of the License. You may not use |
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** this file except in compliance with the License. You may obtain a copy |
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 |
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: |
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** |
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** http://oss.sgi.com/projects/FreeB |
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** |
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** Note that, as provided in the License, the Software is distributed on an |
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS |
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND |
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A |
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. |
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** |
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** Original Code. The Original Code is: OpenGL Sample Implementation, |
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, |
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** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. |
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** Copyright in any portions created by third parties is as indicated |
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** elsewhere herein. All Rights Reserved. |
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** |
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** Additional Notice Provisions: This software was created using the |
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** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has |
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** not been independently verified as being compliant with the OpenGL(R) |
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** version 1.2.1 Specification. |
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*/ |
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|
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
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#define WIN32_LEAN_AND_MEAN 1 |
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#include <windows.h> |
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#endif |
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|
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#ifndef APIENTRY |
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#define APIENTRY |
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#endif |
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#ifndef APIENTRYP |
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#define APIENTRYP APIENTRY * |
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#endif |
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#ifndef extern |
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#define extern extern |
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#endif |
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/*************************************************************/ |
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|
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/* Header file version number, required by OpenGL ABI for Linux */ |
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/* glext.h last updated 2005/06/06 */ |
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/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ |
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#define GL_GLEXT_VERSION 28 |
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#ifndef GL_VERSION_1_2 |
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
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#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
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#define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
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#define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
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#define GL_RESCALE_NORMAL 0x803A |
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#define GL_TEXTURE_BINDING_3D 0x806A |
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#define GL_PACK_SKIP_IMAGES 0x806B |
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#define GL_PACK_IMAGE_HEIGHT 0x806C |
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#define GL_UNPACK_SKIP_IMAGES 0x806D |
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#define GL_UNPACK_IMAGE_HEIGHT 0x806E |
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#define GL_TEXTURE_3D 0x806F |
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#define GL_PROXY_TEXTURE_3D 0x8070 |
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#define GL_TEXTURE_DEPTH 0x8071 |
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#define GL_TEXTURE_WRAP_R 0x8072 |
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
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#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
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#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
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#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
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#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
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#define GL_BGR 0x80E0 |
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#define GL_BGRA 0x80E1 |
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#define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
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#define GL_MAX_ELEMENTS_INDICES 0x80E9 |
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#define GL_CLAMP_TO_EDGE 0x812F |
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#define GL_TEXTURE_MIN_LOD 0x813A |
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#define GL_TEXTURE_MAX_LOD 0x813B |
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#define GL_TEXTURE_BASE_LEVEL 0x813C |
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#define GL_TEXTURE_MAX_LEVEL 0x813D |
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#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
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#define GL_SINGLE_COLOR 0x81F9 |
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#define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
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#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
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#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
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#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
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#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
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116 |
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
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117 |
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
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118 |
#endif |
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119 |
|
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120 |
#ifndef GL_ARB_imaging |
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121 |
#define GL_CONSTANT_COLOR 0x8001 |
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122 |
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
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123 |
#define GL_CONSTANT_ALPHA 0x8003 |
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124 |
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
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125 |
#define GL_BLEND_COLOR 0x8005 |
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126 |
#define GL_FUNC_ADD 0x8006 |
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127 |
#define GL_MIN 0x8007 |
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128 |
#define GL_MAX 0x8008 |
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129 |
#define GL_BLEND_EQUATION 0x8009 |
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130 |
#define GL_FUNC_SUBTRACT 0x800A |
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131 |
#define GL_FUNC_REVERSE_SUBTRACT 0x800B |
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132 |
#define GL_CONVOLUTION_1D 0x8010 |
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133 |
#define GL_CONVOLUTION_2D 0x8011 |
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134 |
#define GL_SEPARABLE_2D 0x8012 |
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135 |
#define GL_CONVOLUTION_BORDER_MODE 0x8013 |
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136 |
#define GL_CONVOLUTION_FILTER_SCALE 0x8014 |
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137 |
#define GL_CONVOLUTION_FILTER_BIAS 0x8015 |
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|
138 |
#define GL_REDUCE 0x8016 |
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139 |
#define GL_CONVOLUTION_FORMAT 0x8017 |
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140 |
#define GL_CONVOLUTION_WIDTH 0x8018 |
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|
141 |
#define GL_CONVOLUTION_HEIGHT 0x8019 |
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|
142 |
#define GL_MAX_CONVOLUTION_WIDTH 0x801A |
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|
143 |
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B |
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144 |
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C |
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|
145 |
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
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|
146 |
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
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|
147 |
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
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148 |
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
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149 |
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
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150 |
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
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|
151 |
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
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|
152 |
#define GL_HISTOGRAM 0x8024 |
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153 |
#define GL_PROXY_HISTOGRAM 0x8025 |
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|
154 |
#define GL_HISTOGRAM_WIDTH 0x8026 |
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155 |
#define GL_HISTOGRAM_FORMAT 0x8027 |
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|
156 |
#define GL_HISTOGRAM_RED_SIZE 0x8028 |
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157 |
#define GL_HISTOGRAM_GREEN_SIZE 0x8029 |
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158 |
#define GL_HISTOGRAM_BLUE_SIZE 0x802A |
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159 |
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B |
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160 |
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
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161 |
#define GL_HISTOGRAM_SINK 0x802D |
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|
162 |
#define GL_MINMAX 0x802E |
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163 |
#define GL_MINMAX_FORMAT 0x802F |
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164 |
#define GL_MINMAX_SINK 0x8030 |
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|
165 |
#define GL_TABLE_TOO_LARGE 0x8031 |
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|
166 |
#define GL_COLOR_MATRIX 0x80B1 |
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|
167 |
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
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|
168 |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
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|
169 |
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
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170 |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
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|
171 |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
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|
172 |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
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|
173 |
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
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|
174 |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
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|
175 |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
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|
176 |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
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|
177 |
#define GL_COLOR_TABLE 0x80D0 |
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|
178 |
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
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|
179 |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
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|
180 |
#define GL_PROXY_COLOR_TABLE 0x80D3 |
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|
181 |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
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|
182 |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
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|
183 |
#define GL_COLOR_TABLE_SCALE 0x80D6 |
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|
184 |
#define GL_COLOR_TABLE_BIAS 0x80D7 |
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|
185 |
#define GL_COLOR_TABLE_FORMAT 0x80D8 |
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|
186 |
#define GL_COLOR_TABLE_WIDTH 0x80D9 |
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|
187 |
#define GL_COLOR_TABLE_RED_SIZE 0x80DA |
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|
188 |
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
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|
189 |
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
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|
190 |
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
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|
191 |
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
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|
192 |
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
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parents:
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|
193 |
#define GL_CONSTANT_BORDER 0x8151 |
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|
194 |
#define GL_REPLICATE_BORDER 0x8153 |
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|
195 |
#define GL_CONVOLUTION_BORDER_COLOR 0x8154 |
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|
196 |
#endif |
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|
197 |
|
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|
198 |
#ifndef GL_VERSION_1_3 |
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|
199 |
#define GL_TEXTURE0 0x84C0 |
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|
200 |
#define GL_TEXTURE1 0x84C1 |
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|
201 |
#define GL_TEXTURE2 0x84C2 |
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|
202 |
#define GL_TEXTURE3 0x84C3 |
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|
203 |
#define GL_TEXTURE4 0x84C4 |
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|
204 |
#define GL_TEXTURE5 0x84C5 |
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|
205 |
#define GL_TEXTURE6 0x84C6 |
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|
206 |
#define GL_TEXTURE7 0x84C7 |
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|
207 |
#define GL_TEXTURE8 0x84C8 |
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|
208 |
#define GL_TEXTURE9 0x84C9 |
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|
209 |
#define GL_TEXTURE10 0x84CA |
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|
210 |
#define GL_TEXTURE11 0x84CB |
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|
211 |
#define GL_TEXTURE12 0x84CC |
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|
212 |
#define GL_TEXTURE13 0x84CD |
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|
213 |
#define GL_TEXTURE14 0x84CE |
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|
214 |
#define GL_TEXTURE15 0x84CF |
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|
215 |
#define GL_TEXTURE16 0x84D0 |
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|
216 |
#define GL_TEXTURE17 0x84D1 |
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|
217 |
#define GL_TEXTURE18 0x84D2 |
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|
218 |
#define GL_TEXTURE19 0x84D3 |
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|
219 |
#define GL_TEXTURE20 0x84D4 |
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|
220 |
#define GL_TEXTURE21 0x84D5 |
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|
221 |
#define GL_TEXTURE22 0x84D6 |
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|
222 |
#define GL_TEXTURE23 0x84D7 |
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|
223 |
#define GL_TEXTURE24 0x84D8 |
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|
224 |
#define GL_TEXTURE25 0x84D9 |
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|
225 |
#define GL_TEXTURE26 0x84DA |
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|
226 |
#define GL_TEXTURE27 0x84DB |
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|
227 |
#define GL_TEXTURE28 0x84DC |
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|
228 |
#define GL_TEXTURE29 0x84DD |
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|
229 |
#define GL_TEXTURE30 0x84DE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
230 |
#define GL_TEXTURE31 0x84DF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
231 |
#define GL_ACTIVE_TEXTURE 0x84E0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
232 |
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
233 |
#define GL_MAX_TEXTURE_UNITS 0x84E2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
234 |
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
235 |
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
236 |
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
237 |
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
238 |
#define GL_MULTISAMPLE 0x809D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
239 |
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
240 |
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
241 |
#define GL_SAMPLE_COVERAGE 0x80A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
242 |
#define GL_SAMPLE_BUFFERS 0x80A8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
243 |
#define GL_SAMPLES 0x80A9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
244 |
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
245 |
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
246 |
#define GL_MULTISAMPLE_BIT 0x20000000 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
247 |
#define GL_NORMAL_MAP 0x8511 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
248 |
#define GL_REFLECTION_MAP 0x8512 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
249 |
#define GL_TEXTURE_CUBE_MAP 0x8513 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
250 |
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
251 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
252 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
253 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
254 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
255 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
256 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
257 |
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
258 |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
259 |
#define GL_COMPRESSED_ALPHA 0x84E9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
260 |
#define GL_COMPRESSED_LUMINANCE 0x84EA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
261 |
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
262 |
#define GL_COMPRESSED_INTENSITY 0x84EC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
263 |
#define GL_COMPRESSED_RGB 0x84ED |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
264 |
#define GL_COMPRESSED_RGBA 0x84EE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
265 |
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
266 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
267 |
#define GL_TEXTURE_COMPRESSED 0x86A1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
268 |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
269 |
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
270 |
#define GL_CLAMP_TO_BORDER 0x812D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
271 |
#define GL_COMBINE 0x8570 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
272 |
#define GL_COMBINE_RGB 0x8571 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
273 |
#define GL_COMBINE_ALPHA 0x8572 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
274 |
#define GL_SOURCE0_RGB 0x8580 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
275 |
#define GL_SOURCE1_RGB 0x8581 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
276 |
#define GL_SOURCE2_RGB 0x8582 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
277 |
#define GL_SOURCE0_ALPHA 0x8588 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
278 |
#define GL_SOURCE1_ALPHA 0x8589 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
279 |
#define GL_SOURCE2_ALPHA 0x858A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
280 |
#define GL_OPERAND0_RGB 0x8590 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
281 |
#define GL_OPERAND1_RGB 0x8591 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
282 |
#define GL_OPERAND2_RGB 0x8592 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
283 |
#define GL_OPERAND0_ALPHA 0x8598 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
284 |
#define GL_OPERAND1_ALPHA 0x8599 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
285 |
#define GL_OPERAND2_ALPHA 0x859A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
286 |
#define GL_RGB_SCALE 0x8573 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
287 |
#define GL_ADD_SIGNED 0x8574 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
288 |
#define GL_INTERPOLATE 0x8575 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
289 |
#define GL_SUBTRACT 0x84E7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
290 |
#define GL_CONSTANT 0x8576 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
291 |
#define GL_PRIMARY_COLOR 0x8577 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
292 |
#define GL_PREVIOUS 0x8578 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
293 |
#define GL_DOT3_RGB 0x86AE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
294 |
#define GL_DOT3_RGBA 0x86AF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
295 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
296 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
297 |
#ifndef GL_VERSION_1_4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
298 |
#define GL_BLEND_DST_RGB 0x80C8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
299 |
#define GL_BLEND_SRC_RGB 0x80C9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
300 |
#define GL_BLEND_DST_ALPHA 0x80CA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
301 |
#define GL_BLEND_SRC_ALPHA 0x80CB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
302 |
#define GL_POINT_SIZE_MIN 0x8126 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
303 |
#define GL_POINT_SIZE_MAX 0x8127 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
304 |
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
305 |
#define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
306 |
#define GL_GENERATE_MIPMAP 0x8191 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
307 |
#define GL_GENERATE_MIPMAP_HINT 0x8192 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
308 |
#define GL_DEPTH_COMPONENT16 0x81A5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
309 |
#define GL_DEPTH_COMPONENT24 0x81A6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
310 |
#define GL_DEPTH_COMPONENT32 0x81A7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
311 |
#define GL_MIRRORED_REPEAT 0x8370 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
312 |
#define GL_FOG_COORDINATE_SOURCE 0x8450 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
313 |
#define GL_FOG_COORDINATE 0x8451 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
314 |
#define GL_FRAGMENT_DEPTH 0x8452 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
315 |
#define GL_CURRENT_FOG_COORDINATE 0x8453 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
316 |
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
317 |
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
318 |
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
319 |
#define GL_FOG_COORDINATE_ARRAY 0x8457 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
320 |
#define GL_COLOR_SUM 0x8458 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
321 |
#define GL_CURRENT_SECONDARY_COLOR 0x8459 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
322 |
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
323 |
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
324 |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
325 |
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
326 |
#define GL_SECONDARY_COLOR_ARRAY 0x845E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
327 |
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
328 |
#define GL_TEXTURE_FILTER_CONTROL 0x8500 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
329 |
#define GL_TEXTURE_LOD_BIAS 0x8501 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
330 |
#define GL_INCR_WRAP 0x8507 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
331 |
#define GL_DECR_WRAP 0x8508 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
332 |
#define GL_TEXTURE_DEPTH_SIZE 0x884A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
333 |
#define GL_DEPTH_TEXTURE_MODE 0x884B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
334 |
#define GL_TEXTURE_COMPARE_MODE 0x884C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
335 |
#define GL_TEXTURE_COMPARE_FUNC 0x884D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
336 |
#define GL_COMPARE_R_TO_TEXTURE 0x884E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
337 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
338 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
339 |
#ifndef GL_VERSION_1_5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
340 |
#define GL_BUFFER_SIZE 0x8764 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
341 |
#define GL_BUFFER_USAGE 0x8765 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
342 |
#define GL_QUERY_COUNTER_BITS 0x8864 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
343 |
#define GL_CURRENT_QUERY 0x8865 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
344 |
#define GL_QUERY_RESULT 0x8866 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
345 |
#define GL_QUERY_RESULT_AVAILABLE 0x8867 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
346 |
#define GL_ARRAY_BUFFER 0x8892 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
347 |
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
348 |
#define GL_ARRAY_BUFFER_BINDING 0x8894 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
349 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
350 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
351 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
352 |
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
353 |
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
354 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
355 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
356 |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
357 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
358 |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
359 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
360 |
#define GL_READ_ONLY 0x88B8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
361 |
#define GL_WRITE_ONLY 0x88B9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
362 |
#define GL_READ_WRITE 0x88BA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
363 |
#define GL_BUFFER_ACCESS 0x88BB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
364 |
#define GL_BUFFER_MAPPED 0x88BC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
365 |
#define GL_BUFFER_MAP_POINTER 0x88BD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
366 |
#define GL_STREAM_DRAW 0x88E0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
367 |
#define GL_STREAM_READ 0x88E1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
368 |
#define GL_STREAM_COPY 0x88E2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
369 |
#define GL_STATIC_DRAW 0x88E4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
370 |
#define GL_STATIC_READ 0x88E5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
371 |
#define GL_STATIC_COPY 0x88E6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
372 |
#define GL_DYNAMIC_DRAW 0x88E8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
373 |
#define GL_DYNAMIC_READ 0x88E9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
374 |
#define GL_DYNAMIC_COPY 0x88EA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
375 |
#define GL_SAMPLES_PASSED 0x8914 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
376 |
#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
377 |
#define GL_FOG_COORD GL_FOG_COORDINATE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
378 |
#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
379 |
#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
380 |
#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
381 |
#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
382 |
#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
383 |
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
384 |
#define GL_SRC0_RGB GL_SOURCE0_RGB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
385 |
#define GL_SRC1_RGB GL_SOURCE1_RGB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
386 |
#define GL_SRC2_RGB GL_SOURCE2_RGB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
387 |
#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
388 |
#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
389 |
#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
390 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
391 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
392 |
#ifndef GL_VERSION_2_0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
393 |
#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
394 |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
395 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
396 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
397 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
398 |
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
399 |
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
400 |
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
401 |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
402 |
#define GL_STENCIL_BACK_FUNC 0x8800 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
403 |
#define GL_STENCIL_BACK_FAIL 0x8801 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
404 |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
405 |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
406 |
#define GL_MAX_DRAW_BUFFERS 0x8824 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
407 |
#define GL_DRAW_BUFFER0 0x8825 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
408 |
#define GL_DRAW_BUFFER1 0x8826 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
409 |
#define GL_DRAW_BUFFER2 0x8827 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
410 |
#define GL_DRAW_BUFFER3 0x8828 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
411 |
#define GL_DRAW_BUFFER4 0x8829 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
412 |
#define GL_DRAW_BUFFER5 0x882A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
413 |
#define GL_DRAW_BUFFER6 0x882B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
414 |
#define GL_DRAW_BUFFER7 0x882C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
415 |
#define GL_DRAW_BUFFER8 0x882D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
416 |
#define GL_DRAW_BUFFER9 0x882E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
417 |
#define GL_DRAW_BUFFER10 0x882F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
418 |
#define GL_DRAW_BUFFER11 0x8830 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
419 |
#define GL_DRAW_BUFFER12 0x8831 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
420 |
#define GL_DRAW_BUFFER13 0x8832 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
421 |
#define GL_DRAW_BUFFER14 0x8833 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
422 |
#define GL_DRAW_BUFFER15 0x8834 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
423 |
#define GL_BLEND_EQUATION_ALPHA 0x883D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
424 |
#define GL_POINT_SPRITE 0x8861 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
425 |
#define GL_COORD_REPLACE 0x8862 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
426 |
#define GL_MAX_VERTEX_ATTRIBS 0x8869 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
427 |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
428 |
#define GL_MAX_TEXTURE_COORDS 0x8871 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
429 |
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
430 |
#define GL_FRAGMENT_SHADER 0x8B30 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
431 |
#define GL_VERTEX_SHADER 0x8B31 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
432 |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
433 |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
434 |
#define GL_MAX_VARYING_FLOATS 0x8B4B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
435 |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
436 |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
437 |
#define GL_SHADER_TYPE 0x8B4F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
438 |
#define GL_FLOAT_VEC2 0x8B50 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
439 |
#define GL_FLOAT_VEC3 0x8B51 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
440 |
#define GL_FLOAT_VEC4 0x8B52 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
441 |
#define GL_INT_VEC2 0x8B53 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
442 |
#define GL_INT_VEC3 0x8B54 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
443 |
#define GL_INT_VEC4 0x8B55 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
444 |
#define GL_BOOL 0x8B56 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
445 |
#define GL_BOOL_VEC2 0x8B57 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
446 |
#define GL_BOOL_VEC3 0x8B58 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
447 |
#define GL_BOOL_VEC4 0x8B59 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
448 |
#define GL_FLOAT_MAT2 0x8B5A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
449 |
#define GL_FLOAT_MAT3 0x8B5B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
450 |
#define GL_FLOAT_MAT4 0x8B5C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
451 |
#define GL_SAMPLER_1D 0x8B5D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
452 |
#define GL_SAMPLER_2D 0x8B5E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
453 |
#define GL_SAMPLER_3D 0x8B5F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
454 |
#define GL_SAMPLER_CUBE 0x8B60 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
455 |
#define GL_SAMPLER_1D_SHADOW 0x8B61 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
456 |
#define GL_SAMPLER_2D_SHADOW 0x8B62 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
457 |
#define GL_DELETE_STATUS 0x8B80 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
458 |
#define GL_COMPILE_STATUS 0x8B81 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
459 |
#define GL_LINK_STATUS 0x8B82 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
460 |
#define GL_VALIDATE_STATUS 0x8B83 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
461 |
#define GL_INFO_LOG_LENGTH 0x8B84 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
462 |
#define GL_ATTACHED_SHADERS 0x8B85 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
463 |
#define GL_ACTIVE_UNIFORMS 0x8B86 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
464 |
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
465 |
#define GL_SHADER_SOURCE_LENGTH 0x8B88 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
466 |
#define GL_ACTIVE_ATTRIBUTES 0x8B89 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
467 |
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
468 |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
469 |
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
470 |
#define GL_CURRENT_PROGRAM 0x8B8D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
471 |
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
472 |
#define GL_LOWER_LEFT 0x8CA1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
473 |
#define GL_UPPER_LEFT 0x8CA2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
474 |
#define GL_STENCIL_BACK_REF 0x8CA3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
475 |
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
476 |
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
477 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
478 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
479 |
#ifndef GL_VERSION_2_1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
480 |
#define GL_PIXEL_PACK_BUFFER 0x88EB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
481 |
#define GL_PIXEL_UNPACK_BUFFER 0x88EC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
482 |
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
483 |
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
484 |
#define GL_SRGB 0x8C40 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
485 |
#define GL_SRGB8 0x8C41 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
486 |
#define GL_SRGB_ALPHA 0x8C42 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
487 |
#define GL_SRGB8_ALPHA8 0x8C43 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
488 |
#define GL_SLUMINANCE_ALPHA 0x8C44 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
489 |
#define GL_SLUMINANCE8_ALPHA8 0x8C45 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
490 |
#define GL_SLUMINANCE 0x8C46 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
491 |
#define GL_SLUMINANCE8 0x8C47 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
492 |
#define GL_COMPRESSED_SRGB 0x8C48 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
493 |
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
494 |
#define GL_COMPRESSED_SLUMINANCE 0x8C4A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
495 |
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
496 |
#define GL_FLOAT_MAT2x3 0x8B65 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
497 |
#define GL_FLOAT_MAT2x4 0x8B66 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
498 |
#define GL_FLOAT_MAT3x2 0x8B67 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
499 |
#define GL_FLOAT_MAT3x4 0x8B68 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
500 |
#define GL_FLOAT_MAT4x2 0x8B69 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
501 |
#define GL_FLOAT_MAT4x3 0x8B6A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
502 |
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
503 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
504 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
505 |
#ifndef GL_ARB_multitexture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
506 |
#define GL_TEXTURE0_ARB 0x84C0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
507 |
#define GL_TEXTURE1_ARB 0x84C1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
508 |
#define GL_TEXTURE2_ARB 0x84C2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
509 |
#define GL_TEXTURE3_ARB 0x84C3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
510 |
#define GL_TEXTURE4_ARB 0x84C4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
511 |
#define GL_TEXTURE5_ARB 0x84C5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
512 |
#define GL_TEXTURE6_ARB 0x84C6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
513 |
#define GL_TEXTURE7_ARB 0x84C7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
514 |
#define GL_TEXTURE8_ARB 0x84C8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
515 |
#define GL_TEXTURE9_ARB 0x84C9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
516 |
#define GL_TEXTURE10_ARB 0x84CA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
517 |
#define GL_TEXTURE11_ARB 0x84CB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
518 |
#define GL_TEXTURE12_ARB 0x84CC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
519 |
#define GL_TEXTURE13_ARB 0x84CD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
520 |
#define GL_TEXTURE14_ARB 0x84CE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
521 |
#define GL_TEXTURE15_ARB 0x84CF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
522 |
#define GL_TEXTURE16_ARB 0x84D0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
523 |
#define GL_TEXTURE17_ARB 0x84D1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
524 |
#define GL_TEXTURE18_ARB 0x84D2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
525 |
#define GL_TEXTURE19_ARB 0x84D3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
526 |
#define GL_TEXTURE20_ARB 0x84D4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
527 |
#define GL_TEXTURE21_ARB 0x84D5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
528 |
#define GL_TEXTURE22_ARB 0x84D6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
529 |
#define GL_TEXTURE23_ARB 0x84D7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
530 |
#define GL_TEXTURE24_ARB 0x84D8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
531 |
#define GL_TEXTURE25_ARB 0x84D9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
532 |
#define GL_TEXTURE26_ARB 0x84DA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
533 |
#define GL_TEXTURE27_ARB 0x84DB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
534 |
#define GL_TEXTURE28_ARB 0x84DC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
535 |
#define GL_TEXTURE29_ARB 0x84DD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
536 |
#define GL_TEXTURE30_ARB 0x84DE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
537 |
#define GL_TEXTURE31_ARB 0x84DF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
538 |
#define GL_ACTIVE_TEXTURE_ARB 0x84E0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
539 |
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
540 |
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
541 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
542 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
543 |
#ifndef GL_ARB_transpose_matrix |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
544 |
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
545 |
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
546 |
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
547 |
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
548 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
549 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
550 |
#ifndef GL_ARB_multisample |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
551 |
#define GL_MULTISAMPLE_ARB 0x809D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
552 |
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
553 |
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
554 |
#define GL_SAMPLE_COVERAGE_ARB 0x80A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
555 |
#define GL_SAMPLE_BUFFERS_ARB 0x80A8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
556 |
#define GL_SAMPLES_ARB 0x80A9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
557 |
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
558 |
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
559 |
#define GL_MULTISAMPLE_BIT_ARB 0x20000000 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
560 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
561 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
562 |
#ifndef GL_ARB_texture_env_add |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
563 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
564 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
565 |
#ifndef GL_ARB_texture_cube_map |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
566 |
#define GL_NORMAL_MAP_ARB 0x8511 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
567 |
#define GL_REFLECTION_MAP_ARB 0x8512 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
568 |
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
569 |
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
570 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
571 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
572 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
573 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
574 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
575 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
576 |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
577 |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
578 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
579 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
580 |
#ifndef GL_ARB_texture_compression |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
581 |
#define GL_COMPRESSED_ALPHA_ARB 0x84E9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
582 |
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
583 |
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
584 |
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
585 |
#define GL_COMPRESSED_RGB_ARB 0x84ED |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
586 |
#define GL_COMPRESSED_RGBA_ARB 0x84EE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
587 |
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
588 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
589 |
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
590 |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
591 |
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
592 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
593 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
594 |
#ifndef GL_ARB_texture_border_clamp |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
595 |
#define GL_CLAMP_TO_BORDER_ARB 0x812D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
596 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
597 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
598 |
#ifndef GL_ARB_point_parameters |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
599 |
#define GL_POINT_SIZE_MIN_ARB 0x8126 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
600 |
#define GL_POINT_SIZE_MAX_ARB 0x8127 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
601 |
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
602 |
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
603 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
604 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
605 |
#ifndef GL_ARB_vertex_blend |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
606 |
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
607 |
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
608 |
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
609 |
#define GL_VERTEX_BLEND_ARB 0x86A7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
610 |
#define GL_CURRENT_WEIGHT_ARB 0x86A8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
611 |
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
612 |
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
613 |
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
614 |
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
615 |
#define GL_WEIGHT_ARRAY_ARB 0x86AD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
616 |
#define GL_MODELVIEW0_ARB 0x1700 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
617 |
#define GL_MODELVIEW1_ARB 0x850A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
618 |
#define GL_MODELVIEW2_ARB 0x8722 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
619 |
#define GL_MODELVIEW3_ARB 0x8723 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
620 |
#define GL_MODELVIEW4_ARB 0x8724 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
621 |
#define GL_MODELVIEW5_ARB 0x8725 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
622 |
#define GL_MODELVIEW6_ARB 0x8726 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
623 |
#define GL_MODELVIEW7_ARB 0x8727 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
624 |
#define GL_MODELVIEW8_ARB 0x8728 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
625 |
#define GL_MODELVIEW9_ARB 0x8729 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
626 |
#define GL_MODELVIEW10_ARB 0x872A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
627 |
#define GL_MODELVIEW11_ARB 0x872B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
628 |
#define GL_MODELVIEW12_ARB 0x872C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
629 |
#define GL_MODELVIEW13_ARB 0x872D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
630 |
#define GL_MODELVIEW14_ARB 0x872E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
631 |
#define GL_MODELVIEW15_ARB 0x872F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
632 |
#define GL_MODELVIEW16_ARB 0x8730 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
633 |
#define GL_MODELVIEW17_ARB 0x8731 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
634 |
#define GL_MODELVIEW18_ARB 0x8732 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
635 |
#define GL_MODELVIEW19_ARB 0x8733 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
636 |
#define GL_MODELVIEW20_ARB 0x8734 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
637 |
#define GL_MODELVIEW21_ARB 0x8735 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
638 |
#define GL_MODELVIEW22_ARB 0x8736 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
639 |
#define GL_MODELVIEW23_ARB 0x8737 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
640 |
#define GL_MODELVIEW24_ARB 0x8738 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
641 |
#define GL_MODELVIEW25_ARB 0x8739 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
642 |
#define GL_MODELVIEW26_ARB 0x873A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
643 |
#define GL_MODELVIEW27_ARB 0x873B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
644 |
#define GL_MODELVIEW28_ARB 0x873C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
645 |
#define GL_MODELVIEW29_ARB 0x873D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
646 |
#define GL_MODELVIEW30_ARB 0x873E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
647 |
#define GL_MODELVIEW31_ARB 0x873F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
648 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
649 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
650 |
#ifndef GL_ARB_matrix_palette |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
651 |
#define GL_MATRIX_PALETTE_ARB 0x8840 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
652 |
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
653 |
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
654 |
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
655 |
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
656 |
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
657 |
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
658 |
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
659 |
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
660 |
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
661 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
662 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
663 |
#ifndef GL_ARB_texture_env_combine |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
664 |
#define GL_COMBINE_ARB 0x8570 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
665 |
#define GL_COMBINE_RGB_ARB 0x8571 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
666 |
#define GL_COMBINE_ALPHA_ARB 0x8572 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
667 |
#define GL_SOURCE0_RGB_ARB 0x8580 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
668 |
#define GL_SOURCE1_RGB_ARB 0x8581 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
669 |
#define GL_SOURCE2_RGB_ARB 0x8582 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
670 |
#define GL_SOURCE0_ALPHA_ARB 0x8588 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
671 |
#define GL_SOURCE1_ALPHA_ARB 0x8589 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
672 |
#define GL_SOURCE2_ALPHA_ARB 0x858A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
673 |
#define GL_OPERAND0_RGB_ARB 0x8590 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
674 |
#define GL_OPERAND1_RGB_ARB 0x8591 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
675 |
#define GL_OPERAND2_RGB_ARB 0x8592 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
676 |
#define GL_OPERAND0_ALPHA_ARB 0x8598 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
677 |
#define GL_OPERAND1_ALPHA_ARB 0x8599 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
678 |
#define GL_OPERAND2_ALPHA_ARB 0x859A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
679 |
#define GL_RGB_SCALE_ARB 0x8573 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
680 |
#define GL_ADD_SIGNED_ARB 0x8574 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
681 |
#define GL_INTERPOLATE_ARB 0x8575 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
682 |
#define GL_SUBTRACT_ARB 0x84E7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
683 |
#define GL_CONSTANT_ARB 0x8576 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
684 |
#define GL_PRIMARY_COLOR_ARB 0x8577 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
685 |
#define GL_PREVIOUS_ARB 0x8578 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
686 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
687 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
688 |
#ifndef GL_ARB_texture_env_crossbar |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
689 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
690 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
691 |
#ifndef GL_ARB_texture_env_dot3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
692 |
#define GL_DOT3_RGB_ARB 0x86AE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
693 |
#define GL_DOT3_RGBA_ARB 0x86AF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
694 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
695 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
696 |
#ifndef GL_ARB_texture_mirrored_repeat |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
697 |
#define GL_MIRRORED_REPEAT_ARB 0x8370 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
698 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
699 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
700 |
#ifndef GL_ARB_depth_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
701 |
#define GL_DEPTH_COMPONENT16_ARB 0x81A5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
702 |
#define GL_DEPTH_COMPONENT24_ARB 0x81A6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
703 |
#define GL_DEPTH_COMPONENT32_ARB 0x81A7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
704 |
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
705 |
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
706 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
707 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
708 |
#ifndef GL_ARB_shadow |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
709 |
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
710 |
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
711 |
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
712 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
713 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
714 |
#ifndef GL_ARB_shadow_ambient |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
715 |
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
716 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
717 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
718 |
#ifndef GL_ARB_window_pos |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
719 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
720 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
721 |
#ifndef GL_ARB_vertex_program |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
722 |
#define GL_COLOR_SUM_ARB 0x8458 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
723 |
#define GL_VERTEX_PROGRAM_ARB 0x8620 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
724 |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
725 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
726 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
727 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
728 |
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
729 |
#define GL_PROGRAM_LENGTH_ARB 0x8627 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
730 |
#define GL_PROGRAM_STRING_ARB 0x8628 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
731 |
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
732 |
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
733 |
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
734 |
#define GL_CURRENT_MATRIX_ARB 0x8641 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
735 |
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
736 |
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
737 |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
738 |
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
739 |
#define GL_PROGRAM_BINDING_ARB 0x8677 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
740 |
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
741 |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
742 |
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
743 |
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
744 |
#define GL_PROGRAM_FORMAT_ARB 0x8876 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
745 |
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
746 |
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
747 |
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
748 |
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
749 |
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
750 |
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
751 |
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
752 |
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
753 |
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
754 |
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
755 |
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
756 |
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
757 |
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
758 |
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
759 |
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
760 |
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
761 |
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
762 |
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
763 |
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
764 |
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
765 |
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
766 |
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
767 |
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
768 |
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
769 |
#define GL_MATRIX0_ARB 0x88C0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
770 |
#define GL_MATRIX1_ARB 0x88C1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
771 |
#define GL_MATRIX2_ARB 0x88C2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
772 |
#define GL_MATRIX3_ARB 0x88C3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
773 |
#define GL_MATRIX4_ARB 0x88C4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
774 |
#define GL_MATRIX5_ARB 0x88C5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
775 |
#define GL_MATRIX6_ARB 0x88C6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
776 |
#define GL_MATRIX7_ARB 0x88C7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
777 |
#define GL_MATRIX8_ARB 0x88C8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
778 |
#define GL_MATRIX9_ARB 0x88C9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
779 |
#define GL_MATRIX10_ARB 0x88CA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
780 |
#define GL_MATRIX11_ARB 0x88CB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
781 |
#define GL_MATRIX12_ARB 0x88CC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
782 |
#define GL_MATRIX13_ARB 0x88CD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
783 |
#define GL_MATRIX14_ARB 0x88CE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
784 |
#define GL_MATRIX15_ARB 0x88CF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
785 |
#define GL_MATRIX16_ARB 0x88D0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
786 |
#define GL_MATRIX17_ARB 0x88D1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
787 |
#define GL_MATRIX18_ARB 0x88D2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
788 |
#define GL_MATRIX19_ARB 0x88D3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
789 |
#define GL_MATRIX20_ARB 0x88D4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
790 |
#define GL_MATRIX21_ARB 0x88D5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
791 |
#define GL_MATRIX22_ARB 0x88D6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
792 |
#define GL_MATRIX23_ARB 0x88D7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
793 |
#define GL_MATRIX24_ARB 0x88D8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
794 |
#define GL_MATRIX25_ARB 0x88D9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
795 |
#define GL_MATRIX26_ARB 0x88DA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
796 |
#define GL_MATRIX27_ARB 0x88DB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
797 |
#define GL_MATRIX28_ARB 0x88DC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
798 |
#define GL_MATRIX29_ARB 0x88DD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
799 |
#define GL_MATRIX30_ARB 0x88DE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
800 |
#define GL_MATRIX31_ARB 0x88DF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
801 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
802 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
803 |
#ifndef GL_ARB_fragment_program |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
804 |
#define GL_FRAGMENT_PROGRAM_ARB 0x8804 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
805 |
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
806 |
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
807 |
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
808 |
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
809 |
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
810 |
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
811 |
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
812 |
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
813 |
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
814 |
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
815 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
816 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
817 |
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
818 |
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
819 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
820 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
821 |
#ifndef GL_ARB_vertex_buffer_object |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
822 |
#define GL_BUFFER_SIZE_ARB 0x8764 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
823 |
#define GL_BUFFER_USAGE_ARB 0x8765 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
824 |
#define GL_ARRAY_BUFFER_ARB 0x8892 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
825 |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
826 |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
827 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
828 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
829 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
830 |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
831 |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
832 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
833 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
834 |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
835 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
836 |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
837 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
838 |
#define GL_READ_ONLY_ARB 0x88B8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
839 |
#define GL_WRITE_ONLY_ARB 0x88B9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
840 |
#define GL_READ_WRITE_ARB 0x88BA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
841 |
#define GL_BUFFER_ACCESS_ARB 0x88BB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
842 |
#define GL_BUFFER_MAPPED_ARB 0x88BC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
843 |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
844 |
#define GL_STREAM_DRAW_ARB 0x88E0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
845 |
#define GL_STREAM_READ_ARB 0x88E1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
846 |
#define GL_STREAM_COPY_ARB 0x88E2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
847 |
#define GL_STATIC_DRAW_ARB 0x88E4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
848 |
#define GL_STATIC_READ_ARB 0x88E5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
849 |
#define GL_STATIC_COPY_ARB 0x88E6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
850 |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
851 |
#define GL_DYNAMIC_READ_ARB 0x88E9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
852 |
#define GL_DYNAMIC_COPY_ARB 0x88EA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
853 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
854 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
855 |
#ifndef GL_ARB_occlusion_query |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
856 |
#define GL_QUERY_COUNTER_BITS_ARB 0x8864 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
857 |
#define GL_CURRENT_QUERY_ARB 0x8865 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
858 |
#define GL_QUERY_RESULT_ARB 0x8866 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
859 |
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
860 |
#define GL_SAMPLES_PASSED_ARB 0x8914 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
861 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
862 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
863 |
#ifndef GL_ARB_shader_objects |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
864 |
#define GL_PROGRAM_OBJECT_ARB 0x8B40 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
865 |
#define GL_SHADER_OBJECT_ARB 0x8B48 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
866 |
#define GL_OBJECT_TYPE_ARB 0x8B4E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
867 |
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
868 |
#define GL_FLOAT_VEC2_ARB 0x8B50 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
869 |
#define GL_FLOAT_VEC3_ARB 0x8B51 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
870 |
#define GL_FLOAT_VEC4_ARB 0x8B52 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
871 |
#define GL_INT_VEC2_ARB 0x8B53 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
872 |
#define GL_INT_VEC3_ARB 0x8B54 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
873 |
#define GL_INT_VEC4_ARB 0x8B55 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
874 |
#define GL_BOOL_ARB 0x8B56 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
875 |
#define GL_BOOL_VEC2_ARB 0x8B57 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
876 |
#define GL_BOOL_VEC3_ARB 0x8B58 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
877 |
#define GL_BOOL_VEC4_ARB 0x8B59 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
878 |
#define GL_FLOAT_MAT2_ARB 0x8B5A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
879 |
#define GL_FLOAT_MAT3_ARB 0x8B5B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
880 |
#define GL_FLOAT_MAT4_ARB 0x8B5C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
881 |
#define GL_SAMPLER_1D_ARB 0x8B5D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
882 |
#define GL_SAMPLER_2D_ARB 0x8B5E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
883 |
#define GL_SAMPLER_3D_ARB 0x8B5F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
884 |
#define GL_SAMPLER_CUBE_ARB 0x8B60 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
885 |
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
886 |
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
887 |
#define GL_SAMPLER_2D_RECT_ARB 0x8B63 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
888 |
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
889 |
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
890 |
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
891 |
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
892 |
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
893 |
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
894 |
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
895 |
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
896 |
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
897 |
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
898 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
899 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
900 |
#ifndef GL_ARB_vertex_shader |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
901 |
#define GL_VERTEX_SHADER_ARB 0x8B31 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
902 |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
903 |
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
904 |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
905 |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
906 |
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
907 |
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
908 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
909 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
910 |
#ifndef GL_ARB_fragment_shader |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
911 |
#define GL_FRAGMENT_SHADER_ARB 0x8B30 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
912 |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
913 |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
914 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
915 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
916 |
#ifndef GL_ARB_shading_language_100 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
917 |
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
918 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
919 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
920 |
#ifndef GL_ARB_texture_non_power_of_two |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
921 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
922 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
923 |
#ifndef GL_ARB_point_sprite |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
924 |
#define GL_POINT_SPRITE_ARB 0x8861 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
925 |
#define GL_COORD_REPLACE_ARB 0x8862 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
926 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
927 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
928 |
#ifndef GL_ARB_fragment_program_shadow |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
929 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
930 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
931 |
#ifndef GL_ARB_draw_buffers |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
932 |
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
933 |
#define GL_DRAW_BUFFER0_ARB 0x8825 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
934 |
#define GL_DRAW_BUFFER1_ARB 0x8826 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
935 |
#define GL_DRAW_BUFFER2_ARB 0x8827 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
936 |
#define GL_DRAW_BUFFER3_ARB 0x8828 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
937 |
#define GL_DRAW_BUFFER4_ARB 0x8829 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
938 |
#define GL_DRAW_BUFFER5_ARB 0x882A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
939 |
#define GL_DRAW_BUFFER6_ARB 0x882B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
940 |
#define GL_DRAW_BUFFER7_ARB 0x882C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
941 |
#define GL_DRAW_BUFFER8_ARB 0x882D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
942 |
#define GL_DRAW_BUFFER9_ARB 0x882E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
943 |
#define GL_DRAW_BUFFER10_ARB 0x882F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
944 |
#define GL_DRAW_BUFFER11_ARB 0x8830 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
945 |
#define GL_DRAW_BUFFER12_ARB 0x8831 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
946 |
#define GL_DRAW_BUFFER13_ARB 0x8832 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
947 |
#define GL_DRAW_BUFFER14_ARB 0x8833 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
948 |
#define GL_DRAW_BUFFER15_ARB 0x8834 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
949 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
950 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
951 |
#ifndef GL_ARB_texture_rectangle |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
952 |
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
953 |
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
954 |
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
955 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
956 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
957 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
958 |
#ifndef GL_ARB_color_buffer_float |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
959 |
#define GL_RGBA_FLOAT_MODE_ARB 0x8820 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
960 |
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
961 |
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
962 |
#define GL_CLAMP_READ_COLOR_ARB 0x891C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
963 |
#define GL_FIXED_ONLY_ARB 0x891D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
964 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
965 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
966 |
#ifndef GL_ARB_half_float_pixel |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
967 |
#define GL_HALF_FLOAT_ARB 0x140B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
968 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
969 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
970 |
#ifndef GL_ARB_texture_float |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
971 |
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
972 |
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
973 |
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
974 |
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
975 |
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
976 |
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
977 |
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
978 |
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
979 |
#define GL_RGBA32F_ARB 0x8814 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
980 |
#define GL_RGB32F_ARB 0x8815 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
981 |
#define GL_ALPHA32F_ARB 0x8816 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
982 |
#define GL_INTENSITY32F_ARB 0x8817 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
983 |
#define GL_LUMINANCE32F_ARB 0x8818 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
984 |
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
985 |
#define GL_RGBA16F_ARB 0x881A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
986 |
#define GL_RGB16F_ARB 0x881B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
987 |
#define GL_ALPHA16F_ARB 0x881C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
988 |
#define GL_INTENSITY16F_ARB 0x881D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
989 |
#define GL_LUMINANCE16F_ARB 0x881E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
990 |
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
991 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
992 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
993 |
#ifndef GL_ARB_pixel_buffer_object |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
994 |
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
995 |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
996 |
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
997 |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
998 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
999 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1000 |
#ifndef GL_EXT_abgr |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1001 |
#define GL_ABGR_EXT 0x8000 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1002 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1003 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1004 |
#ifndef GL_EXT_blend_color |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1005 |
#define GL_CONSTANT_COLOR_EXT 0x8001 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1006 |
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1007 |
#define GL_CONSTANT_ALPHA_EXT 0x8003 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1008 |
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1009 |
#define GL_BLEND_COLOR_EXT 0x8005 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1010 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1011 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1012 |
#ifndef GL_EXT_polygon_offset |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1013 |
#define GL_POLYGON_OFFSET_EXT 0x8037 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1014 |
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1015 |
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1016 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1017 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1018 |
#ifndef GL_EXT_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1019 |
#define GL_ALPHA4_EXT 0x803B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1020 |
#define GL_ALPHA8_EXT 0x803C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1021 |
#define GL_ALPHA12_EXT 0x803D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1022 |
#define GL_ALPHA16_EXT 0x803E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1023 |
#define GL_LUMINANCE4_EXT 0x803F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1024 |
#define GL_LUMINANCE8_EXT 0x8040 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1025 |
#define GL_LUMINANCE12_EXT 0x8041 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1026 |
#define GL_LUMINANCE16_EXT 0x8042 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1027 |
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1028 |
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1029 |
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1030 |
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1031 |
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1032 |
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1033 |
#define GL_INTENSITY_EXT 0x8049 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1034 |
#define GL_INTENSITY4_EXT 0x804A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1035 |
#define GL_INTENSITY8_EXT 0x804B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1036 |
#define GL_INTENSITY12_EXT 0x804C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1037 |
#define GL_INTENSITY16_EXT 0x804D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1038 |
#define GL_RGB2_EXT 0x804E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1039 |
#define GL_RGB4_EXT 0x804F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1040 |
#define GL_RGB5_EXT 0x8050 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1041 |
#define GL_RGB8_EXT 0x8051 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1042 |
#define GL_RGB10_EXT 0x8052 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1043 |
#define GL_RGB12_EXT 0x8053 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1044 |
#define GL_RGB16_EXT 0x8054 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1045 |
#define GL_RGBA2_EXT 0x8055 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1046 |
#define GL_RGBA4_EXT 0x8056 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1047 |
#define GL_RGB5_A1_EXT 0x8057 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1048 |
#define GL_RGBA8_EXT 0x8058 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1049 |
#define GL_RGB10_A2_EXT 0x8059 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1050 |
#define GL_RGBA12_EXT 0x805A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1051 |
#define GL_RGBA16_EXT 0x805B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1052 |
#define GL_TEXTURE_RED_SIZE_EXT 0x805C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1053 |
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1054 |
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1055 |
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1056 |
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1057 |
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1058 |
#define GL_REPLACE_EXT 0x8062 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1059 |
#define GL_PROXY_TEXTURE_1D_EXT 0x8063 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1060 |
#define GL_PROXY_TEXTURE_2D_EXT 0x8064 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1061 |
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1062 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1063 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1064 |
#ifndef GL_EXT_texture3D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1065 |
#define GL_PACK_SKIP_IMAGES_EXT 0x806B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1066 |
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1067 |
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1068 |
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1069 |
#define GL_TEXTURE_3D_EXT 0x806F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1070 |
#define GL_PROXY_TEXTURE_3D_EXT 0x8070 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1071 |
#define GL_TEXTURE_DEPTH_EXT 0x8071 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1072 |
#define GL_TEXTURE_WRAP_R_EXT 0x8072 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1073 |
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1074 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1075 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1076 |
#ifndef GL_SGIS_texture_filter4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1077 |
#define GL_FILTER4_SGIS 0x8146 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1078 |
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1079 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1080 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1081 |
#ifndef GL_EXT_subtexture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1082 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1083 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1084 |
#ifndef GL_EXT_copy_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1085 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1086 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1087 |
#ifndef GL_EXT_histogram |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1088 |
#define GL_HISTOGRAM_EXT 0x8024 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1089 |
#define GL_PROXY_HISTOGRAM_EXT 0x8025 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1090 |
#define GL_HISTOGRAM_WIDTH_EXT 0x8026 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1091 |
#define GL_HISTOGRAM_FORMAT_EXT 0x8027 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1092 |
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1093 |
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1094 |
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1095 |
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1096 |
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1097 |
#define GL_HISTOGRAM_SINK_EXT 0x802D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1098 |
#define GL_MINMAX_EXT 0x802E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1099 |
#define GL_MINMAX_FORMAT_EXT 0x802F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1100 |
#define GL_MINMAX_SINK_EXT 0x8030 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1101 |
#define GL_TABLE_TOO_LARGE_EXT 0x8031 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1102 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1103 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1104 |
#ifndef GL_EXT_convolution |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1105 |
#define GL_CONVOLUTION_1D_EXT 0x8010 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1106 |
#define GL_CONVOLUTION_2D_EXT 0x8011 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1107 |
#define GL_SEPARABLE_2D_EXT 0x8012 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1108 |
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1109 |
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1110 |
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1111 |
#define GL_REDUCE_EXT 0x8016 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1112 |
#define GL_CONVOLUTION_FORMAT_EXT 0x8017 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1113 |
#define GL_CONVOLUTION_WIDTH_EXT 0x8018 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1114 |
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1115 |
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1116 |
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1117 |
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1118 |
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1119 |
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1120 |
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1121 |
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1122 |
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1123 |
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1124 |
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1125 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1126 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1127 |
#ifndef GL_SGI_color_matrix |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1128 |
#define GL_COLOR_MATRIX_SGI 0x80B1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1129 |
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1130 |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1131 |
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1132 |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1133 |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1134 |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1135 |
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1136 |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1137 |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1138 |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1139 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1140 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1141 |
#ifndef GL_SGI_color_table |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1142 |
#define GL_COLOR_TABLE_SGI 0x80D0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1143 |
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1144 |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1145 |
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1146 |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1147 |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1148 |
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1149 |
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1150 |
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1151 |
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1152 |
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1153 |
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1154 |
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1155 |
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1156 |
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1157 |
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1158 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1159 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1160 |
#ifndef GL_SGIS_pixel_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1161 |
#define GL_PIXEL_TEXTURE_SGIS 0x8353 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1162 |
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1163 |
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1164 |
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1165 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1166 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1167 |
#ifndef GL_SGIX_pixel_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1168 |
#define GL_PIXEL_TEX_GEN_SGIX 0x8139 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1169 |
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1170 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1171 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1172 |
#ifndef GL_SGIS_texture4D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1173 |
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1174 |
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1175 |
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1176 |
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1177 |
#define GL_TEXTURE_4D_SGIS 0x8134 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1178 |
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1179 |
#define GL_TEXTURE_4DSIZE_SGIS 0x8136 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1180 |
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1181 |
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1182 |
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1183 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1184 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1185 |
#ifndef GL_SGI_texture_color_table |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1186 |
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1187 |
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1188 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1189 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1190 |
#ifndef GL_EXT_cmyka |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1191 |
#define GL_CMYK_EXT 0x800C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1192 |
#define GL_CMYKA_EXT 0x800D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1193 |
#define GL_PACK_CMYK_HINT_EXT 0x800E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1194 |
#define GL_UNPACK_CMYK_HINT_EXT 0x800F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1195 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1196 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1197 |
#ifndef GL_EXT_texture_object |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1198 |
#define GL_TEXTURE_PRIORITY_EXT 0x8066 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1199 |
#define GL_TEXTURE_RESIDENT_EXT 0x8067 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1200 |
#define GL_TEXTURE_1D_BINDING_EXT 0x8068 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1201 |
#define GL_TEXTURE_2D_BINDING_EXT 0x8069 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1202 |
#define GL_TEXTURE_3D_BINDING_EXT 0x806A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1203 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1204 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1205 |
#ifndef GL_SGIS_detail_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1206 |
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1207 |
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1208 |
#define GL_LINEAR_DETAIL_SGIS 0x8097 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1209 |
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1210 |
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1211 |
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1212 |
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1213 |
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1214 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1215 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1216 |
#ifndef GL_SGIS_sharpen_texture |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1217 |
#define GL_LINEAR_SHARPEN_SGIS 0x80AD |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1218 |
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1219 |
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1220 |
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1221 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1222 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1223 |
#ifndef GL_EXT_packed_pixels |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1224 |
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1225 |
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1226 |
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1227 |
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1228 |
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1229 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1230 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1231 |
#ifndef GL_SGIS_texture_lod |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1232 |
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1233 |
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1234 |
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1235 |
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1236 |
#endif |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1237 |
|
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1238 |
#ifndef GL_SGIS_multisample |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1239 |
#define GL_MULTISAMPLE_SGIS 0x809D |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1240 |
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1241 |
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1242 |
#define GL_SAMPLE_MASK_SGIS 0x80A0 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1243 |
#define GL_1PASS_SGIS 0x80A1 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1244 |
#define GL_2PASS_0_SGIS 0x80A2 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1245 |
#define GL_2PASS_1_SGIS 0x80A3 |
0eb9e160ff7f
Patched finderrors to build on Linux again.
Ryan C. |