mojoshader_internal.h
author Ryan C. Gordon <icculus@icculus.org>
Fri, 12 Mar 2010 08:13:14 -0500
changeset 894 1847405a16c6
parent 865 4eb06464212d
child 907 ce28b304dbd0
permissions -rw-r--r--
Serious reworking of preprocessor macro replacement code. Appears to handles the various oddities on might encounter in macro salsa, now.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     1
#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     2
#define _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     3
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     4
#ifndef __MOJOSHADER_INTERNAL__
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     5
#error Do not include this header from your applications.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     6
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     7
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     8
// Shader bytecode format is described at MSDN:
589
1cf3fc2c5e37 Updated some URLs in the comments.
Ryan C. Gordon <icculus@icculus.org>
parents: 587
diff changeset
     9
//  http://msdn.microsoft.com/en-us/library/ms800307.aspx
1cf3fc2c5e37 Updated some URLs in the comments.
Ryan C. Gordon <icculus@icculus.org>
parents: 587
diff changeset
    10
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    11
#include <stdio.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    12
#include <string.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    13
#include <stdlib.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    14
#include <stdarg.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    15
#include <assert.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    17
#include "mojoshader.h"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    18
630
e6bd53dd1f91 Allow debug output directly from the lexer, before preprocessor eats.
Ryan C. Gordon <icculus@icculus.org>
parents: 625
diff changeset
    19
#define DEBUG_LEXER 0
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
    20
#define DEBUG_PREPROCESSOR 0
716
94a804b54078 Cleaned up HLSL parser tracing.
Ryan C. Gordon <icculus@icculus.org>
parents: 703
diff changeset
    21
#define DEBUG_ASSEMBLER_PARSER 0
94a804b54078 Cleaned up HLSL parser tracing.
Ryan C. Gordon <icculus@icculus.org>
parents: 703
diff changeset
    22
#define DEBUG_COMPILER_PARSER 0
630
e6bd53dd1f91 Allow debug output directly from the lexer, before preprocessor eats.
Ryan C. Gordon <icculus@icculus.org>
parents: 625
diff changeset
    23
#define DEBUG_TOKENIZER \
716
94a804b54078 Cleaned up HLSL parser tracing.
Ryan C. Gordon <icculus@icculus.org>
parents: 703
diff changeset
    24
    (DEBUG_PREPROCESSOR || DEBUG_ASSEMBLER_PARSER || DEBUG_LEXER)
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
    25
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    26
#if (defined(__APPLE__) && defined(__MACH__))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    27
#define PLATFORM_MACOSX 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    28
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    29
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    30
// This is the highest shader version we currently support.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    31
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    32
#define MAX_SHADER_MAJOR 3
493
e2c930ab84b5 Allow SM3 shaders that are vs_3_x or vs_3_sw.
Ryan C. Gordon <icculus@icculus.org>
parents: 491
diff changeset
    33
#define MAX_SHADER_MINOR 255  // vs_3_sw
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    34
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    35
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    36
// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    37
//  You get all the profiles unless you go out of your way to disable them.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    38
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    39
#ifndef SUPPORT_PROFILE_D3D
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    40
#define SUPPORT_PROFILE_D3D 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    41
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    42
800
cbd232606562 fix passthrough/bytecode define
Aras Pranckevicius <aras@unity3d.com>
parents: 756
diff changeset
    43
#ifndef SUPPORT_PROFILE_BYTECODE
484
dfce8e965115 s/PASSTHROUGH/BYTECODE that I missed.
Ryan C. Gordon <icculus@icculus.org>
parents: 470
diff changeset
    44
#define SUPPORT_PROFILE_BYTECODE 1
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    45
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    46
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    47
#ifndef SUPPORT_PROFILE_GLSL
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    48
#define SUPPORT_PROFILE_GLSL 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    49
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    50
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    51
#ifndef SUPPORT_PROFILE_GLSL120
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    52
#define SUPPORT_PROFILE_GLSL120 1
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    53
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    54
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    55
#ifndef SUPPORT_PROFILE_ARB1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    56
#define SUPPORT_PROFILE_ARB1 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    57
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    58
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    59
#ifndef SUPPORT_PROFILE_ARB1_NV
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    60
#define SUPPORT_PROFILE_ARB1_NV 1
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    61
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    62
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    63
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    64
#if SUPPORT_PROFILE_ARB1_NV && !SUPPORT_PROFILE_ARB1
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    65
#error nv profiles require arb1 profile. Fix your build.
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    66
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    67
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    68
#if SUPPORT_PROFILE_GLSL120 && !SUPPORT_PROFILE_GLSL
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    69
#error glsl120 profile requires glsl profile. Fix your build.
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    70
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    71
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 800
diff changeset
    72
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    73
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    74
// Get basic wankery out of the way here...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    75
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    76
#ifdef _WINDOWS
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    77
#define ENDLINE_STR "\r\n"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    78
#else
700
2213a232d2fb Removed a semicolon from a #define
Ryan C. Gordon <icculus@icculus.org>
parents: 690
diff changeset
    79
#define ENDLINE_STR "\n"
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    80
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    81
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    82
typedef unsigned int uint;  // this is a printf() helper. don't use for code.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    83
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    84
#ifdef _MSC_VER
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    85
#include <malloc.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    86
#define snprintf _snprintf
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
    87
#define strcasecmp stricmp
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    88
typedef unsigned __int8 uint8;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    89
typedef unsigned __int16 uint16;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    90
typedef unsigned __int32 uint32;
811
307e3ab506fa Start of experiment with a basic calculator.
Ryan C. Gordon <icculus@icculus.org>
parents: 808
diff changeset
    91
typedef unsigned __int64 uint64;
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    92
typedef __int32 int32;
811
307e3ab506fa Start of experiment with a basic calculator.
Ryan C. Gordon <icculus@icculus.org>
parents: 808
diff changeset
    93
typedef __int64 int64;
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    94
// Warning Level 4 considered harmful.  :)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    95
#pragma warning(disable: 4100)  // "unreferenced formal parameter"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    96
#pragma warning(disable: 4389)  // "signed/unsigned mismatch"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    97
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    98
#include <stdint.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    99
typedef uint8_t uint8;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   100
typedef uint16_t uint16;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   101
typedef uint32_t uint32;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   102
typedef int32_t int32;
811
307e3ab506fa Start of experiment with a basic calculator.
Ryan C. Gordon <icculus@icculus.org>
parents: 808
diff changeset
   103
typedef int64_t int64;
307e3ab506fa Start of experiment with a basic calculator.
Ryan C. Gordon <icculus@icculus.org>
parents: 808
diff changeset
   104
typedef uint64_t uint64;
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   105
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   106
756
9e06e970a730 Need alloca.h on Solaris.
Ryan C. Gordon <icculus@icculus.org>
parents: 755
diff changeset
   107
#ifdef sun
9e06e970a730 Need alloca.h on Solaris.
Ryan C. Gordon <icculus@icculus.org>
parents: 755
diff changeset
   108
#include <alloca.h>
9e06e970a730 Need alloca.h on Solaris.
Ryan C. Gordon <icculus@icculus.org>
parents: 755
diff changeset
   109
#endif
9e06e970a730 Need alloca.h on Solaris.
Ryan C. Gordon <icculus@icculus.org>
parents: 755
diff changeset
   110
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   111
#ifdef __GNUC__
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   112
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   113
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   114
#define ISPRINTF(x,y)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   115
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   116
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   117
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   118
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   119
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   120
// Byteswap magic...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   121
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   122
#if ((defined __GNUC__) && (defined __POWERPC__))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   123
    static inline uint32 SWAP32(uint32 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   124
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   125
        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   126
        return x;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   127
    } // SWAP32
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   128
    static inline uint16 SWAP16(uint16 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   129
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   130
        __asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   131
        return x;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   132
    } // SWAP16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   133
#elif defined(__POWERPC__)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   134
    static inline uint32 SWAP32(uint32 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   135
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   136
        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   137
                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   138
    } // SWAP32
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   139
    static inline uint16 SWAP16(uint16 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   140
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   141
        return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   142
    } // SWAP16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   143
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   144
#   define SWAP16(x) (x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   145
#   define SWAP32(x) (x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   146
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   147
606
63e7a66ac320 Added support for #error directive to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 603
diff changeset
   148
static inline int Min(const int a, const int b)
63e7a66ac320 Added support for #error directive to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 603
diff changeset
   149
{
63e7a66ac320 Added support for #error directive to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 603
diff changeset
   150
    return ((a < b) ? a : b);
63e7a66ac320 Added support for #error directive to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 603
diff changeset
   151
} // Min
63e7a66ac320 Added support for #error directive to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 603
diff changeset
   152
732
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   153
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   154
// Hashtables...
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   155
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   156
typedef struct HashTable HashTable;
859
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   157
typedef uint32 (*HashTable_HashFn)(const void *key, void *data);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   158
typedef int (*HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   159
typedef void (*HashTable_NukeFn)(const void *key, const void *value, void *data);
732
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   160
859
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   161
HashTable *hash_create(void *data, const HashTable_HashFn hashfn,
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   162
                       const HashTable_KeyMatchFn keymatchfn,
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   163
                       const HashTable_NukeFn nukefn,
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   164
                       const int stackable,
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   165
                       MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
733
1b6d68fabe46 Reworked hashtable create/destroy functions.
Ryan C. Gordon <icculus@icculus.org>
parents: 732
diff changeset
   166
void hash_destroy(HashTable *table);
732
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   167
int hash_insert(HashTable *table, const void *key, const void *value);
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   168
int hash_remove(HashTable *table, const void *key);
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   169
int hash_find(const HashTable *table, const void *key, const void **_value);
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   170
859
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   171
uint32 hash_hash_string(const void *sym, void *unused);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   172
int hash_keymatch_string(const void *a, const void *b, void *unused);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   173
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   174
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   175
// String -> String map ...
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   176
typedef HashTable StringMap;
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   177
StringMap *stringmap_create(const int copy, MOJOSHADER_malloc m,
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   178
                            MOJOSHADER_free f, void *d);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   179
void stringmap_destroy(StringMap *smap);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   180
int stringmap_insert(StringMap *smap, const char *key, const char *value);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   181
int stringmap_remove(StringMap *smap, const char *key);
824d67791db0 Implemented StringMap, for future use.
Ryan C. Gordon <icculus@icculus.org>
parents: 858
diff changeset
   182
int stringmap_find(const StringMap *smap, const char *key, const char **_val);
732
e070fea1f8c7 Added mojoshader_common.c with first shot at generic hashtable.
Ryan C. Gordon <icculus@icculus.org>
parents: 716
diff changeset
   183
858
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   184
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   185
// String caching...
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   186
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   187
typedef struct StringCache StringCache;
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   188
StringCache *stringcache_create(MOJOSHADER_malloc m,MOJOSHADER_free f,void *d);
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   189
const char *stringcache(StringCache *cache, const char *str);
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   190
const char *stringcache_len(StringCache *cache, const char *str,
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   191
                            const unsigned int len);
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   192
const char *stringcache_fmt(StringCache *cache, const char *fmt, ...);
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   193
void stringcache_destroy(StringCache *cache);
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   194
d51537335896 Formalized the compiler's string cache into a real API.
Ryan C. Gordon <icculus@icculus.org>
parents: 811
diff changeset
   195
524
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   196
// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments.
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   197
#define CTAB_ID 0x42415443  // 0x42415443 == 'CTAB'
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   198
#define CTAB_SIZE 28  // sizeof (D3DXSHADER_CONSTANTTABLE).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   199
#define CINFO_SIZE 20  // sizeof (D3DXSHADER_CONSTANTINFO).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   200
#define CTYPEINFO_SIZE 16  // sizeof (D3DXSHADER_TYPEINFO).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   201
#define CMEMBERINFO_SIZE 8  // sizeof (D3DXSHADER_STRUCTMEMBERINFO)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   202
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   203
// we need to reference these by explicit value occasionally...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   204
#define OPCODE_RET 28
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   205
#define OPCODE_IF 40
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   206
#define OPCODE_IFC 41
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   207
#define OPCODE_BREAK 44
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   208
#define OPCODE_BREAKC 45
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   209
#define OPCODE_TEXLD 66
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   210
#define OPCODE_SETP 94
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   211
519
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   212
// TEXLD becomes a different instruction with these instruction controls.
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   213
#define CONTROL_TEXLD  0
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   214
#define CONTROL_TEXLDP 1
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   215
#define CONTROL_TEXLDB 2
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   216
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   217
// #define this to force app to supply an allocator, so there's no reference
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   218
//  to the C runtime's malloc() and free()...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   219
#if MOJOSHADER_FORCE_ALLOCATOR
553
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   220
#define MOJOSHADER_internal_malloc NULL
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   221
#define MOJOSHADER_internal_free NULL
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   222
#else
553
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   223
void *MOJOSHADER_internal_malloc(int bytes, void *d);
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   224
void MOJOSHADER_internal_free(void *ptr, void *d);
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   225
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   226
611
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   227
#if MOJOSHADER_FORCE_INCLUDE_CALLBACKS
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   228
#define MOJOSHADER_internal_include_open NULL
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   229
#define MOJOSHADER_internal_include_close NULL
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   230
#else
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   231
int MOJOSHADER_internal_include_open(MOJOSHADER_includeType inctype,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   232
                                     const char *fname, const char *parent,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   233
                                     const char **outdata,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   234
                                     unsigned int *outbytes,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   235
                                     MOJOSHADER_malloc m, MOJOSHADER_free f,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   236
                                     void *d);
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   237
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   238
void MOJOSHADER_internal_include_close(const char *data, MOJOSHADER_malloc m,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   239
                                       MOJOSHADER_free f, void *d);
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   240
#endif
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   241
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   242
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   243
// result modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   244
// !!! FIXME: why isn't this an enum?
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   245
#define MOD_SATURATE 0x01
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   246
#define MOD_PP 0x02
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   247
#define MOD_CENTROID 0x04
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   248
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   249
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   250
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   251
    REG_TYPE_TEMP = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   252
    REG_TYPE_INPUT = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   253
    REG_TYPE_CONST = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   254
    REG_TYPE_ADDRESS = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   255
    REG_TYPE_TEXTURE = 3,  // ALSO 3!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   256
    REG_TYPE_RASTOUT = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   257
    REG_TYPE_ATTROUT = 5,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   258
    REG_TYPE_TEXCRDOUT = 6,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   259
    REG_TYPE_OUTPUT = 6,  // ALSO 6!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   260
    REG_TYPE_CONSTINT = 7,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   261
    REG_TYPE_COLOROUT = 8,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   262
    REG_TYPE_DEPTHOUT = 9,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   263
    REG_TYPE_SAMPLER = 10,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   264
    REG_TYPE_CONST2 = 11,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   265
    REG_TYPE_CONST3 = 12,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   266
    REG_TYPE_CONST4 = 13,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   267
    REG_TYPE_CONSTBOOL = 14,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   268
    REG_TYPE_LOOP = 15,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   269
    REG_TYPE_TEMPFLOAT16 = 16,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   270
    REG_TYPE_MISCTYPE = 17,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   271
    REG_TYPE_LABEL = 18,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   272
    REG_TYPE_PREDICATE = 19,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   273
    REG_TYPE_MAX = 19
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   274
} RegisterType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   275
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   276
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   277
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   278
    TEXTURE_TYPE_2D = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   279
    TEXTURE_TYPE_CUBE = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   280
    TEXTURE_TYPE_VOLUME = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   281
} TextureType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   282
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   283
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   284
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   285
    RASTOUT_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   286
    RASTOUT_TYPE_FOG = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   287
    RASTOUT_TYPE_POINT_SIZE = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   288
    RASTOUT_TYPE_MAX = 2
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   289
} RastOutType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   290
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   291
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   292
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   293
    MISCTYPE_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   294
    MISCTYPE_TYPE_FACE = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   295
    MISCTYPE_TYPE_MAX = 1
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   296
} MiscTypeType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   297
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   298
// source modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   299
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   300
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   301
    SRCMOD_NONE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   302
    SRCMOD_NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   303
    SRCMOD_BIAS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   304
    SRCMOD_BIASNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   305
    SRCMOD_SIGN,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   306
    SRCMOD_SIGNNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   307
    SRCMOD_COMPLEMENT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   308
    SRCMOD_X2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   309
    SRCMOD_X2NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   310
    SRCMOD_DZ,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   311
    SRCMOD_DW,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   312
    SRCMOD_ABS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   313
    SRCMOD_ABSNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   314
    SRCMOD_NOT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   315
    SRCMOD_TOTAL
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   316
} SourceMod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   317
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   318
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   319
typedef struct
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   320
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   321
    const uint32 *token;   // this is the unmolested token in the stream.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   322
    int regnum;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   323
    int relative;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   324
    int writemask;   // xyzw or rgba (all four, not split out).
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   325
    int writemask0;  // x or red
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   326
    int writemask1;  // y or green
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   327
    int writemask2;  // z or blue
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   328
    int writemask3;  // w or alpha
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   329
    int orig_writemask;   // writemask before mojoshader tweaks it.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   330
    int result_mod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   331
    int result_shift;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   332
    RegisterType regtype;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   333
} DestArgInfo;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   334
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   335
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   336
static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   337
                                  const RegisterType regtype, const int regnum)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   338
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   339
    switch (regtype)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   340
    {
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   341
        case REG_TYPE_DEPTHOUT:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   342
        case REG_TYPE_CONSTBOOL:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   343
        case REG_TYPE_LOOP:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   344
            return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   345
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   346
        case REG_TYPE_MISCTYPE:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   347
            if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   348
                return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   349
            return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   350
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   351
        case REG_TYPE_PREDICATE:
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   352
            return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0;
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   353
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   354
        default: break;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   355
    } // switch
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   356
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   357
    return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   358
} // scalar_register
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   359
523
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   360
typedef enum
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   361
{
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   362
    MOJOSHADER_PARSEPHASE_NOTSTARTED,
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   363
    MOJOSHADER_PARSEPHASE_WORKING,
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   364
    MOJOSHADER_PARSEPHASE_DONE,
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   365
} MOJOSHADER_parsePhase;
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   366
551
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 542
diff changeset
   367
extern MOJOSHADER_error MOJOSHADER_out_of_mem_error;
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 542
diff changeset
   368
extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data;
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   369
647
a09899ba5e8c Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 642
diff changeset
   370
// !!! FIXME: unify all the routines in various modules that deal with these.
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   371
typedef struct ErrorList
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   372
{
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   373
    MOJOSHADER_error error;
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   374
    struct ErrorList *next;
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   375
} ErrorList;
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   376
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   377
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   378
// preprocessor stuff.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   379
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   380
typedef enum
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   381
{
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   382
    TOKEN_UNKNOWN = 256,  // start past ASCII character values.
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   383
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   384
    // These are all C-like constructs. Tokens < 256 may be single
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   385
    //  chars (like '+' or whatever). These are just multi-char sequences
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   386
    //  (like "+=" or whatever).
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   387
    TOKEN_IDENTIFIER,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   388
    TOKEN_INT_LITERAL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   389
    TOKEN_FLOAT_LITERAL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   390
    TOKEN_STRING_LITERAL,
584
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   391
    TOKEN_RSHIFTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   392
    TOKEN_LSHIFTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   393
    TOKEN_ADDASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   394
    TOKEN_SUBASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   395
    TOKEN_MULTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   396
    TOKEN_DIVASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   397
    TOKEN_MODASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   398
    TOKEN_XORASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   399
    TOKEN_ANDASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   400
    TOKEN_ORASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   401
    TOKEN_INCREMENT,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   402
    TOKEN_DECREMENT,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   403
    TOKEN_RSHIFT,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   404
    TOKEN_LSHIFT,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   405
    TOKEN_ANDAND,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   406
    TOKEN_OROR,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   407
    TOKEN_LEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   408
    TOKEN_GEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   409
    TOKEN_EQL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   410
    TOKEN_NEQ,
865
4eb06464212d Added stringify operator ("#") to preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 862
diff changeset
   411
    TOKEN_HASH,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   412
    TOKEN_HASHHASH,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   413
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   414
    // This is returned at the end of input...no more to process.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   415
    TOKEN_EOI,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   416
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   417
    // This is returned for char sequences we think are bogus. You'll have
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   418
    //  to judge for yourself. In most cases, you'll probably just fail with
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   419
    //  bogus syntax without explicitly checking for this token.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   420
    TOKEN_BAD_CHARS,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   421
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   422
    // This is returned if there's an error condition (the error is returned
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   423
    //  as a NULL-terminated string from preprocessor_nexttoken(), instead
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   424
    //  of actual token data). You can continue getting tokens after this
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   425
    //  is reported. It happens for things like missing #includes, etc.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   426
    TOKEN_PREPROCESSING_ERROR,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   427
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   428
    // These are all caught by the preprocessor. Caller won't ever see them.
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   429
    //  They control the preprocessor (#includes new files, etc).
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   430
    TOKEN_PP_INCLUDE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   431
    TOKEN_PP_LINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   432
    TOKEN_PP_DEFINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   433
    TOKEN_PP_UNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   434
    TOKEN_PP_IF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   435
    TOKEN_PP_IFDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   436
    TOKEN_PP_IFNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   437
    TOKEN_PP_ELSE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   438
    TOKEN_PP_ELIF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   439
    TOKEN_PP_ENDIF,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   440
    TOKEN_PP_ERROR,  // caught, becomes TOKEN_PREPROCESSING_ERROR
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   441
    TOKEN_INCOMPLETE_COMMENT,  // caught, becomes TOKEN_PREPROCESSING_ERROR
682
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   442
    TOKEN_PP_UNARY_MINUS,  // used internally, never returned.
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   443
    TOKEN_PP_UNARY_PLUS,   // used internally, never returned.
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   444
} Token;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   445
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   446
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   447
// This is opaque.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   448
struct Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   449
typedef struct Preprocessor Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   450
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   451
typedef struct Conditional
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   452
{
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   453
    Token type;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   454
    int linenum;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   455
    int skipping;
625
bfb4016d9404 Fixed #else preprocessor directive so it'll work with #elif.
Ryan C. Gordon <icculus@icculus.org>
parents: 620
diff changeset
   456
    int chosen;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   457
    struct Conditional *next;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   458
} Conditional;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   459
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   460
typedef struct Define
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   461
{
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   462
    const char *identifier;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   463
    const char *definition;
894
1847405a16c6 Serious reworking of preprocessor macro replacement code.
Ryan C. Gordon <icculus@icculus.org>
parents: 865
diff changeset
   464
    const char *original;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   465
    const char **parameters;
755
6a7aa96c51c7 Reworked preprocessor macro argument parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 734
diff changeset
   466
    int paramcount;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   467
    struct Define *next;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   468
} Define;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   469
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   470
typedef struct IncludeState
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   471
{
612
72ccfe69eaf1 Moved filename caching into the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 611
diff changeset
   472
    const char *filename;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   473
    const char *source_base;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   474
    const char *source;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   475
    const char *token;
648
243e35876142 Have lexer calculate token size now.
Ryan C. Gordon <icculus@icculus.org>
parents: 647
diff changeset
   476
    unsigned int tokenlen;
651
05ad72d120a5 Lexer now stores token value to IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 649
diff changeset
   477
    Token tokenval;
652
3333a0774ccc Added basic pushback facility to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 651
diff changeset
   478
    int pushedback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   479
    const unsigned char *lexer_marker;
635
be3b428802a1 Try to make #error lexing match gcc's.
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
   480
    int report_whitespace;
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   481
    int asm_comments;
642
624ab8696f9b Enormous amount of tapdancing to handle EOI better in the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 635
diff changeset
   482
    unsigned int orig_length;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   483
    unsigned int bytes_left;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   484
    unsigned int line;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   485
    Conditional *conditional_stack;
656
ddb1a0b4c443 Let there be different close callbacks per IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 652
diff changeset
   486
    MOJOSHADER_includeClose close_callback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   487
    struct IncludeState *next;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   488
} IncludeState;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   489
649
527cfe6f2d45 Renamed preprocessor_internal_lexer to preprocessor_lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 648
diff changeset
   490
Token preprocessor_lexer(IncludeState *s);
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   491
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   492
// This will only fail if the allocator fails, so it doesn't return any
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   493
//  error code...NULL on failure.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   494
Preprocessor *preprocessor_start(const char *fname, const char *source,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   495
                            unsigned int sourcelen,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   496
                            MOJOSHADER_includeOpen open_callback,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   497
                            MOJOSHADER_includeClose close_callback,
658
22695d3d6b98 Should be an array of structs, not an array of pointers to structs.
Ryan C. Gordon <icculus@icculus.org>
parents: 656
diff changeset
   498
                            const MOJOSHADER_preprocessorDefine *defines,
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   499
                            unsigned int define_count, int asm_comments,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   500
                            MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   501
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   502
void preprocessor_end(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   503
int preprocessor_outofmemory(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   504
const char *preprocessor_nexttoken(Preprocessor *_ctx,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   505
                                   unsigned int *_len, Token *_token);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   506
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   507
470
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   508
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   509
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   510
                                  const unsigned int tokenlen,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   511
                                  const Token tokenval);
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   512
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   513
#endif  // _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   514
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   515
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   516
#if MOJOSHADER_DO_INSTRUCTION_TABLE
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   517
// These have to be in the right order! Arrays are indexed by the value
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   518
//  of the instruction token.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   519
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   520
// INSTRUCTION_STATE means this opcode has to update the state machine
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   521
//  (we're entering an ELSE block, etc). INSTRUCTION means there's no
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   522
//  state, just go straight to the emitters.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   523
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   524
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   525
// !!! FIXME:  reduced to just PIXEL or VERTEX.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   526
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   527
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   528
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   529
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   530
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   531
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   532
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   533
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   534
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   535
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   536
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   537
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   538
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   539
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   540
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   541
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   542
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   543
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   544
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   545
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   546
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   547
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   548
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   549
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   550
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   551
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   552
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   553
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   554
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   555
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   556
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   557
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   558
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   559
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   560
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   561
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   562
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   563
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   564
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   565
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   566
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   567
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   568
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   569
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY)  // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   570
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   571
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   572
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   573
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   574
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
467
577a9d07b6bf DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents: 465
diff changeset
   575
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   576
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   577
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   578
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   579
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   580
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   581
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   582
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   583
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   584
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   585
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   586
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   587
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   588
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   589
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   590
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   591
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   592
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   593
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   594
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   595
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   596
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   597
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   598
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   599
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   600
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   601
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   602
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   603
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   604
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   605
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   606
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   607
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   608
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   609
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   610
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   611
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   612
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   613
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   614
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   615
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   616
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   617
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   618
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   619
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   620
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   621
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   622
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   623
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   624
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   625
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   626
// end of mojoshader_internal.h ...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   627