author | Ryan C. Gordon <icculus@icculus.org> |
Thu, 12 Feb 2009 01:47:35 -0500 | |
changeset 573 | 1cd1d99a79cb |
parent 556 | 04282775cc2c |
child 577 | bec531dd448e |
permissions | -rw-r--r-- |
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/** |
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* MojoShader; generate shader programs from bytecode of compiled |
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* Direct3D shaders. |
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* |
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* Please see the file LICENSE.txt in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "mojoshader.h" |
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static int preprocess(const char *buf, int len, const char *outfile) |
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{ |
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FILE *io = fopen(outfile, "wb"); |
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if (io == NULL) |
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{ |
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printf(" ... fopen('%s') failed.\n", outfile); |
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return 0; |
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} // if |
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const MOJOSHADER_preprocessData *pd; |
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int retval = 0; |
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pd = MOJOSHADER_preprocess(buf, len, NULL, 0, NULL, |
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NULL, NULL, NULL, NULL); |
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if (pd->error_count > 0) |
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{ |
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int i; |
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for (i = 0; i < pd->error_count; i++) |
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{ |
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printf("ERROR: (line %d) %s\n", |
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pd->errors[i].error_position, |
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pd->errors[i].error); |
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} // for |
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} // if |
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else |
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{ |
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if (pd->output != NULL) |
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{ |
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if (fwrite(pd->output, pd->output_len, 1, io) != 1) |
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printf(" ... fwrite('%s') failed.\n", outfile); |
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else if (fclose(io) == EOF) |
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printf(" ... fclose('%s') failed.\n", outfile); |
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else |
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retval = 1; |
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} // if |
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} // else |
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MOJOSHADER_freePreprocessData(pd); |
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return retval; |
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} // preprocess |
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int main(int argc, char **argv) |
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{ |
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int retval = 1; |
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if (argc != 3) |
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printf("\n\nUSAGE: %s <inputfile> <outputfile>\n\n", argv[0]); |
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else |
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{ |
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const char *infile = argv[1]; |
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const char *outfile = argv[2]; |
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FILE *io = fopen(infile, "rb"); |
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if (io == NULL) |
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printf(" ... fopen('%s') failed.\n", infile); |
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else |
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{ |
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char *buf = (char *) malloc(1000000); |
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int rc = fread(buf, 1, 1000000, io); |
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fclose(io); |
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if (rc == EOF) |
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printf(" ... fread('%s') failed.\n", infile); |
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else |
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{ |
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if (preprocess(buf, rc, outfile)) |
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retval = 0; |
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else |
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remove(outfile); |
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free(buf); |
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} // else |
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} // for |
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} // else |
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return retval; |
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} // main |
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// end of preprocess.c ... |
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