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mojoshader.c

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6863 lines (5793 loc) · 221 KB
 
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/**
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* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
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*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
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// !!! FIXME: this file really needs to be split up.
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// !!! FIXME: I keep changing coding styles for symbols and typedefs.
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// Shader bytecode format is described at MSDN:
// http://msdn2.microsoft.com/en-us/library/ms800307.aspx
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#include "mojoshader.h"
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// This is the highest shader version we currently support.
#define MAX_SHADER_MAJOR 3
#define MAX_SHADER_MINOR 0
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
// You get all the profiles unless you go out of your way to disable them.
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#ifndef SUPPORT_PROFILE_D3D
#define SUPPORT_PROFILE_D3D 1
#endif
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#ifndef SUPPORT_PROFILE_PASSTHROUGH
#define SUPPORT_PROFILE_PASSTHROUGH 1
#endif
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#ifndef SUPPORT_PROFILE_GLSL
#define SUPPORT_PROFILE_GLSL 1
#endif
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#ifndef SUPPORT_PROFILE_ARB1
#define SUPPORT_PROFILE_ARB1 1
#endif
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#ifndef SUPPORT_PROFILE_NV2
#define SUPPORT_PROFILE_NV2 1
#endif
#if SUPPORT_PROFILE_NV2 && !SUPPORT_PROFILE_ARB1
#error nv2 profile requires arb1 profile.
#endif
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// Get basic wankery out of the way here...
typedef unsigned int uint; // this is a printf() helper. don't use for code.
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#ifdef _MSC_VER
#define snprintf _snprintf
typedef unsigned __int8 uint8;
typedef unsigned __int32 uint32;
typedef unsigned __int32 int32;
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// Warning Level 4 considered harmful. :)
#pragma warning(disable: 4100) // "unreferenced formal parameter"
#pragma warning(disable: 4389) // "signed/unsigned mismatch"
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#else
#include <stdint.h>
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typedef uint8_t uint8;
typedef uint32_t uint32;
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typedef int32_t int32;
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#endif
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#ifdef __GNUC__
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
#else
#define ISPRINTF(x,y)
#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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#ifdef _WINDOWS // !!! FIXME: bleh
const char *endline_str = "\r\n";
#else
const char *endline_str = "\n";
#endif
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// we need to reference this by explicit value occasionally.
#define OPCODE_RET 28
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// Special-case return values from the parsing pipeline...
#define FAIL (-1)
#define NOFAIL (-2)
#define END_OF_STREAM (-3)
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// Byteswap magic...
#if ((defined __GNUC__) && (defined __POWERPC__))
static inline uint32 SWAP32(uint32 x)
{
__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
return x;
} // SWAP32
#elif defined(__POWERPC__)
static inline uint32 SWAP32(uint32 x)
{
return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) |
(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
} // SWAP32
#else
# define SWAP32(x) (x)
#endif
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typedef enum
{
REG_TYPE_TEMP = 0,
REG_TYPE_INPUT = 1,
REG_TYPE_CONST = 2,
REG_TYPE_ADDRESS = 3,
REG_TYPE_TEXTURE = 3, // ALSO 3!
REG_TYPE_RASTOUT = 4,
REG_TYPE_ATTROUT = 5,
REG_TYPE_TEXCRDOUT = 6,
REG_TYPE_OUTPUT = 6, // ALSO 6!
REG_TYPE_CONSTINT = 7,
REG_TYPE_COLOROUT = 8,
REG_TYPE_DEPTHOUT = 9,
REG_TYPE_SAMPLER = 10,
REG_TYPE_CONST2 = 11,
REG_TYPE_CONST3 = 12,
REG_TYPE_CONST4 = 13,
REG_TYPE_CONSTBOOL = 14,
REG_TYPE_LOOP = 15,
REG_TYPE_TEMPFLOAT16 = 16,
REG_TYPE_MISCTYPE = 17,
REG_TYPE_LABEL = 18,
REG_TYPE_PREDICATE = 19,
REG_TYPE_MAX = 19
} RegisterType;
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typedef enum
{
TEXTURE_TYPE_2D = 2,
TEXTURE_TYPE_CUBE = 3,
TEXTURE_TYPE_VOLUME = 4,
} TextureType;
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// predeclare.
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typedef struct Context Context;
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// one emit function for each opcode in each profile.
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typedef void (*emit_function)(Context *ctx);
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// one emit function for starting output in each profile.
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typedef void (*emit_start)(Context *ctx, const char *profilestr);
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// one emit function for ending output in each profile.
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typedef void (*emit_end)(Context *ctx);
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// one emit function for finalizing output in each profile.
typedef void (*emit_finalize)(Context *ctx);
// one emit function for global definitions in each profile.
typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum);
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// one emit function for relative uniform arrays in each profile.
typedef void (*emit_relative)(Context *ctx, int size);
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// one emit function for uniforms in each profile.
typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum);
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// one emit function for samplers in each profile.
typedef void (*emit_sampler)(Context *ctx, int stage, TextureType ttype);
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// one emit function for attributes in each profile.
typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum,
MOJOSHADER_usage usage, int index, int wmask);
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// one args function for each possible sequence of opcode arguments.
typedef int (*args_function)(Context *ctx);
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// one state function for each opcode where we have state machine updates.
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typedef void (*state_function)(Context *ctx);
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// one function for varnames in each profile.
typedef const char *(*varname_function)(Context *c, RegisterType t, int num);
// one function for const var array in each profile.
typedef const char *(*const_array_varname_function)(Context *c);
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typedef struct
{
const char *name;
emit_start start_emitter;
emit_end end_emitter;
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emit_global global_emitter;
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emit_relative relative_emitter;
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emit_uniform uniform_emitter;
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emit_sampler sampler_emitter;
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emit_attribute attribute_emitter;
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emit_finalize finalize_emitter;
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varname_function get_varname;
const_array_varname_function get_const_array_varname;
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} Profile;
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typedef enum
{
RASTOUT_TYPE_POSITION = 0,
RASTOUT_TYPE_FOG = 1,
RASTOUT_TYPE_POINT_SIZE = 2,
RASTOUT_TYPE_MAX = 2
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} RastOutType;
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typedef enum
{
MISCTYPE_TYPE_POSITION = 0,
MISCTYPE_TYPE_FACE = 1,
MISCTYPE_TYPE_MAX = 1
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} MiscTypeType;
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// A simple linked list of strings, so we can build the final output without
// realloc()ing for each new line, and easily insert lines into the middle
// of the output without much trouble.
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typedef struct OutputListNode
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{
char *str;
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struct OutputListNode *next;
} OutputListNode;
typedef struct OutputList
{
OutputListNode head;
OutputListNode *tail;
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} OutputList;
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typedef struct RegisterList
{
RegisterType regtype;
int regnum;
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MOJOSHADER_usage usage;
int index;
int writemask;
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int misc;
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struct RegisterList *next;
} RegisterList;
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typedef struct ConstantsList
{
MOJOSHADER_constant constant;
struct ConstantsList *next;
} ConstantsList;
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// result modifiers.
#define MOD_SATURATE 0x01
#define MOD_PP 0x02
#define MOD_CENTROID 0x04
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// source modifiers.
typedef enum
{
SRCMOD_NONE,
SRCMOD_NEGATE,
SRCMOD_BIAS,
SRCMOD_BIASNEGATE,
SRCMOD_SIGN,
SRCMOD_SIGNNEGATE,
SRCMOD_COMPLEMENT,
SRCMOD_X2,
SRCMOD_X2NEGATE,
SRCMOD_DZ,
SRCMOD_DW,
SRCMOD_ABS,
SRCMOD_ABSNEGATE,
SRCMOD_NOT,
SRCMOD_TOTAL
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} SourceMod;
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typedef struct
{
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const uint32 *token; // this is the unmolested token in the stream.
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int regnum;
int relative;
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int writemask; // xyzw or rgba (all four, not split out).
int writemask0; // x or red
int writemask1; // y or green
int writemask2; // z or blue
int writemask3; // w or alpha
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int orig_writemask; // writemask before mojoshader tweaks it.
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int result_mod;
int result_shift;
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RegisterType regtype;
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} DestArgInfo;
typedef struct
{
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const uint32 *token; // this is the unmolested token in the stream.
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int regnum;
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int swizzle; // xyzw (all four, not split out).
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int swizzle_x;
int swizzle_y;
int swizzle_z;
int swizzle_w;
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SourceMod src_mod;
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RegisterType regtype;
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int relative;
RegisterType relative_regtype;
int relative_regnum;
int relative_component;
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} SourceArgInfo;
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#define SCRATCH_BUFFER_SIZE 128
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#define SCRATCH_BUFFERS 32
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// !!! FIXME: the scratch buffers make Context pretty big.
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// !!! FIXME: might be worth having one set of static scratch buffers that
// !!! FIXME: are mutex protected?
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// Context...this is state that changes as we parse through a shader...
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struct Context
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{
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MOJOSHADER_malloc malloc;
MOJOSHADER_free free;
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void *malloc_data;
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const uint32 *tokens;
uint32 tokencount;
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OutputList *output;
OutputList globals;
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OutputList helpers;
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OutputList subroutines;
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OutputList mainline_intro;
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OutputList mainline;
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OutputList ignore;
OutputList *output_stack[2];
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uint8 *output_bytes; // can be used instead of the OutputLists.
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int indent_stack[2];
int output_stack_len;
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int output_len; // total strlen; prevents walking the lists just to malloc.
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int indent;
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const char *shader_type_str;
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const char *endline;
int endline_len;
const char *failstr;
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char scratch[SCRATCH_BUFFERS][SCRATCH_BUFFER_SIZE];
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int scratchidx; // current scratch buffer.
int profileid;
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const Profile *profile;
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MOJOSHADER_shaderType shader_type;
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uint8 major_ver;
uint8 minor_ver;
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DestArgInfo dest_arg;
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SourceArgInfo source_args[5];
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SourceArgInfo predicate_arg; // for predicated instructions.
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uint32 dwords[4];
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int instruction_count;
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uint32 instruction_controls;
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uint32 previous_opcode;
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int max_constreg;
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int loops;
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int reps;
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int cmps;
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int scratch_registers;
int max_scratch_registers;
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int if_labels_stack_index;
int if_labels_stack[32];
int assigned_if_labels;
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int assigned_vertex_attributes;
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int last_address_reg_component;
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RegisterList used_registers;
RegisterList defined_registers;
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int constant_count;
ConstantsList *constants;
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int uniform_count;
RegisterList uniforms;
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int attribute_count;
RegisterList attributes;
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int sampler_count;
RegisterList samplers;
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int predicated:1;
int uniform_array:1;
int support_nv2:1;
int glsl_generated_lit_opcode:1;
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};
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// Convenience functions for allocators...
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static MOJOSHADER_parseData out_of_mem_data = {
"Out of memory", 0, 0, 0, 0, MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0
};
static const char *out_of_mem_str = "Out of memory";
static inline int out_of_memory(Context *ctx)
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{
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if (ctx->failstr == NULL)
ctx->failstr = out_of_mem_str; // fail() would call malloc().
return FAIL;
} // out_of_memory
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static inline void *Malloc(Context *ctx, const size_t len)
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{
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void *retval = ctx->malloc((int) len, ctx->malloc_data);
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if (retval == NULL)
out_of_memory(ctx);
return retval;
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} // Malloc
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static inline void Free(Context *ctx, void *ptr)
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{
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if (ptr != NULL) // check for NULL in case of dumb free() impl.
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ctx->free(ptr, ctx->malloc_data);
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} // Free
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// jump between output sections in the context...
static inline void push_output(Context *ctx, OutputList *section)
{
assert(ctx->output_stack_len < STATICARRAYLEN(ctx->output_stack));
ctx->output_stack[ctx->output_stack_len] = ctx->output;
ctx->indent_stack[ctx->output_stack_len] = ctx->indent;
ctx->output_stack_len++;
ctx->output = section;
ctx->indent = 0;
} // push_output
static inline void pop_output(Context *ctx)
{
assert(ctx->output_stack_len > 0);
ctx->output_stack_len--;
ctx->output = ctx->output_stack[ctx->output_stack_len];
ctx->indent = ctx->indent_stack[ctx->output_stack_len];
} // pop_output
// Shader model version magic...
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static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
{
return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) );
} // version_ui32
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static inline int shader_version_supported(const uint8 maj, const uint8 min)
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{
return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR));
} // shader_version_supported
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static inline int shader_version_atleast(const Context *ctx, const uint8 maj,
const uint8 min)
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{
return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min));
} // shader_version_atleast
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static inline int shader_is_pixel(const Context *ctx)
{
return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL);
} // shader_is_pixel
static inline int shader_is_vertex(const Context *ctx)
{
return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX);
} // shader_is_vertex
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static inline int isfail(const Context *ctx)
{
return (ctx->failstr != NULL);
} // isfail
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static inline char *get_scratch_buffer(Context *ctx)
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{
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if ((ctx->scratchidx >= SCRATCH_BUFFERS) && !isfail(ctx))
{
// can't call fail() here, since it calls back into here.
const char *errstr = "BUG: overflowed scratch buffers";
char *failstr = (char *) Malloc(ctx, strlen(errstr) + 1);
if (failstr != NULL)
{
strcpy(failstr, errstr);
ctx->failstr = failstr;
} // if
} // if
Mar 22, 2008
Mar 22, 2008
499
ctx->scratchidx = (ctx->scratchidx + 1) % SCRATCH_BUFFERS;
Mar 14, 2008
Mar 14, 2008
500
return ctx->scratch[ctx->scratchidx];
Mar 9, 2008
Mar 9, 2008
501
502
} // get_scratch_buffer
Feb 10, 2008
Feb 10, 2008
503
Mar 14, 2008
Mar 14, 2008
504
505
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
static int failf(Context *ctx, const char *fmt, ...)
Feb 10, 2008
Feb 10, 2008
506
{
Mar 9, 2008
Mar 9, 2008
507
508
if (ctx->failstr == NULL) // don't change existing error.
{
Mar 14, 2008
Mar 14, 2008
509
char *scratch = get_scratch_buffer(ctx);
Mar 9, 2008
Mar 9, 2008
510
511
va_list ap;
va_start(ap, fmt);
Apr 18, 2008
Apr 18, 2008
512
const int len = vsnprintf(scratch, SCRATCH_BUFFER_SIZE, fmt, ap);
Mar 9, 2008
Mar 9, 2008
513
514
va_end(ap);
Apr 4, 2008
Apr 4, 2008
515
char *failstr = (char *) Malloc(ctx, len + 1);
Apr 25, 2008
Apr 25, 2008
516
if (failstr != NULL)
Mar 14, 2008
Mar 14, 2008
517
518
{
// see comments about scratch buffer overflow in output_line().
Mar 22, 2008
Mar 22, 2008
519
if (len < SCRATCH_BUFFER_SIZE)
Mar 14, 2008
Mar 14, 2008
520
521
522
523
524
525
526
527
strcpy(failstr, scratch); // copy it over.
else
{
va_start(ap, fmt);
vsnprintf(failstr, len + 1, fmt, ap); // rebuild it.
va_end(ap);
} // else
ctx->failstr = failstr;
Apr 25, 2008
Apr 25, 2008
528
} // if
Mar 9, 2008
Mar 9, 2008
529
530
531
532
533
534
} // if
return FAIL;
} // failf
Mar 14, 2008
Mar 14, 2008
535
static inline int fail(Context *ctx, const char *reason)
Mar 9, 2008
Mar 9, 2008
536
537
538
539
540
{
return failf(ctx, "%s", reason);
} // fail
Mar 14, 2008
Mar 14, 2008
541
542
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
static int output_line(Context *ctx, const char *fmt, ...)
Mar 9, 2008
Mar 9, 2008
543
{
Mar 28, 2008
Mar 28, 2008
544
545
OutputListNode *item = NULL;
Mar 27, 2008
Mar 27, 2008
546
if (isfail(ctx))
Mar 9, 2008
Mar 9, 2008
547
548
return FAIL; // we failed previously, don't go on...
Mar 14, 2008
Mar 14, 2008
549
char *scratch = get_scratch_buffer(ctx);
Mar 24, 2008
Mar 24, 2008
550
551
const int indent = ctx->indent;
Mar 27, 2008
Mar 27, 2008
552
553
if (indent > 0)
memset(scratch, '\t', indent);
Apr 2, 2008
Apr 2, 2008
554
Mar 9, 2008
Mar 9, 2008
555
556
va_list ap;
va_start(ap, fmt);
Mar 24, 2008
Mar 24, 2008
557
const int len = vsnprintf(scratch+indent, SCRATCH_BUFFER_SIZE-indent, fmt, ap) + indent;
Mar 9, 2008
Mar 9, 2008
558
559
va_end(ap);
Apr 4, 2008
Apr 4, 2008
560
item = (OutputListNode *) Malloc(ctx, sizeof (OutputListNode));
Apr 2, 2008
Apr 2, 2008
561
if (item == NULL)
Apr 25, 2008
Apr 25, 2008
562
return FAIL;
Apr 2, 2008
Apr 2, 2008
563
Apr 4, 2008
Apr 4, 2008
564
item->str = (char *) Malloc(ctx, len + 1);
Mar 14, 2008
Mar 14, 2008
565
if (item->str == NULL)
Mar 9, 2008
Mar 9, 2008
566
{
Apr 4, 2008
Apr 4, 2008
567
Free(ctx, item);
Apr 25, 2008
Apr 25, 2008
568
return FAIL;
Mar 9, 2008
Mar 9, 2008
569
570
} // if
Mar 14, 2008
Mar 14, 2008
571
572
573
// If we overflowed our scratch buffer, that's okay. We were going to
// allocate anyhow...the scratch buffer just lets us avoid a second
// run of vsnprintf().
Mar 22, 2008
Mar 22, 2008
574
if (len < SCRATCH_BUFFER_SIZE)
Mar 14, 2008
Mar 14, 2008
575
576
577
strcpy(item->str, scratch); // copy it over.
else
{
Mar 27, 2008
Mar 27, 2008
578
579
if (indent > 0)
memset(item->str, '\t', indent);
Mar 14, 2008
Mar 14, 2008
580
va_start(ap, fmt);
Mar 24, 2008
Mar 24, 2008
581
vsnprintf(item->str+indent, len + 1, fmt, ap); // rebuild it.
Mar 14, 2008
Mar 14, 2008
582
583
va_end(ap);
} // else
Mar 9, 2008
Mar 9, 2008
584
Mar 14, 2008
Mar 14, 2008
585
item->next = NULL;
Mar 28, 2008
Mar 28, 2008
586
587
588
ctx->output->tail->next = item;
ctx->output->tail = item;
Mar 14, 2008
Mar 14, 2008
589
ctx->output_len += len + ctx->endline_len;
Mar 28, 2008
Mar 28, 2008
590
Mar 9, 2008
Mar 9, 2008
591
592
593
594
return 0;
} // output_line
Apr 2, 2008
Apr 2, 2008
595
596
597
598
599
600
601
// this is just to stop gcc whining.
static inline int output_blank_line(Context *ctx)
{
return output_line(ctx, "%s", "");
} // output_blank_line
Mar 27, 2008
Mar 27, 2008
602
// !!! FIXME: this is sort of nasty.
Apr 3, 2008
Apr 3, 2008
603
604
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f,
int leavedecimal)
Mar 27, 2008
Mar 27, 2008
605
606
{
const size_t len = snprintf(buf, bufsize, "%f", f);
Apr 3, 2008
Apr 3, 2008
607
if ((len+2) >= bufsize)
Mar 27, 2008
Mar 27, 2008
608
609
610
611
612
613
fail(ctx, "BUG: internal buffer is too small");
else
{
char *end = buf + len;
char *ptr = strchr(buf, '.');
if (ptr == NULL)
Apr 3, 2008
Apr 3, 2008
614
615
616
{
if (leavedecimal)
strcat(buf, ".0");
Mar 27, 2008
Mar 27, 2008
617
return; // done.
Apr 3, 2008
Apr 3, 2008
618
} // if
Mar 27, 2008
Mar 27, 2008
619
620
621
622
623
624
625
626
627
while (--end != ptr)
{
if (*end != '0')
{
end++;
break;
} // if
} // while
Apr 3, 2008
Apr 3, 2008
628
629
if ((leavedecimal) && (end == ptr))
end += 2;
Mar 27, 2008
Mar 27, 2008
630
631
632
633
*end = '\0'; // chop extra '0' or all decimal places off.
} // else
} // floatstr
Mar 12, 2008
Mar 12, 2008
634
Apr 4, 2008
Apr 4, 2008
635
636
// Deal with register lists... !!! FIXME: I sort of hate this.
Apr 4, 2008
Apr 4, 2008
637
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
Apr 4, 2008
Apr 4, 2008
638
639
640
641
{
while (item != NULL)
{
RegisterList *next = item->next;
Apr 4, 2008
Apr 4, 2008
642
f(item, d);
Apr 4, 2008
Apr 4, 2008
643
644
645
646
647
648
649
650
651
item = next;
} // while
} // free_reglist
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum)
{
return ( ((uint32) regtype) | (((uint32) regnum) << 16) );
} // reg_to_uint32
Apr 5, 2008
Apr 5, 2008
652
653
654
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev,
const RegisterType regtype,
const int regnum)
Apr 4, 2008
Apr 4, 2008
655
656
657
658
659
660
661
{
const uint32 newval = reg_to_ui32(regtype, regnum);
RegisterList *item = prev->next;
while (item != NULL)
{
const uint32 val = reg_to_ui32(item->regtype, item->regnum);
if (newval == val)
Apr 5, 2008
Apr 5, 2008
662
return item; // already set, so we're done.
Apr 4, 2008
Apr 4, 2008
663
664
665
666
667
668
669
670
671
672
673
else if (newval < val) // insert it here.
break;
else // if (newval > val)
{
// keep going, we're not to the insertion point yet.
prev = item;
item = item->next;
} // else
} // while
// we need to insert an entry after (prev).
Apr 4, 2008
Apr 4, 2008
674
item = (RegisterList *) Malloc(ctx, sizeof (RegisterList));
Apr 25, 2008
Apr 25, 2008
675
if (item != NULL)
Apr 4, 2008
Apr 4, 2008
676
677
678
{
item->regtype = regtype;
item->regnum = regnum;
Apr 29, 2008
Apr 29, 2008
679
item->usage = MOJOSHADER_USAGE_UNKNOWN;
Apr 5, 2008
Apr 5, 2008
680
681
item->index = 0;
item->writemask = 0;
Apr 29, 2008
Apr 29, 2008
682
item->misc = 0;
Apr 4, 2008
Apr 4, 2008
683
684
item->next = prev->next;
prev->next = item;
Apr 25, 2008
Apr 25, 2008
685
} // if
Apr 5, 2008
Apr 5, 2008
686
687
return item;
Apr 4, 2008
Apr 4, 2008
688
689
} // reglist_insert
Apr 6, 2008
Apr 6, 2008
690
691
static RegisterList *reglist_find(RegisterList *prev, const RegisterType rtype,
const int regnum)
Apr 4, 2008
Apr 4, 2008
692
{
Apr 6, 2008
Apr 6, 2008
693
694
const uint32 newval = reg_to_ui32(rtype, regnum);
RegisterList *item = prev->next;
Apr 4, 2008
Apr 4, 2008
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
while (item != NULL)
{
const uint32 val = reg_to_ui32(item->regtype, item->regnum);
if (newval == val)
return item; // here it is.
else if (newval < val) // should have been here if it existed.
return NULL;
else // if (newval > val)
{
// keep going, we're not to the insertion point yet.
prev = item;
item = item->next;
} // else
} // while
return NULL; // wasn't in the list.
Apr 6, 2008
Apr 6, 2008
711
712
713
714
715
716
717
} // reglist_find
static inline const RegisterList *reglist_exists(RegisterList *prev,
const RegisterType regtype,
const int regnum)
{
return (reglist_find(prev, regtype, regnum));
Apr 4, 2008
Apr 4, 2008
718
719
720
721
722
723
} // reglist_exists
static inline void set_used_register(Context *ctx, const RegisterType regtype,
const int regnum)
{
reglist_insert(ctx, &ctx->used_registers, regtype, regnum);
May 5, 2008
May 5, 2008
724
725
726
if ((regtype == REG_TYPE_CONST) && (ctx->max_constreg < regnum))
ctx->max_constreg = regnum;
Apr 4, 2008
Apr 4, 2008
727
728
729
730
731
732
} // set_used_register
static inline int get_used_register(Context *ctx, const RegisterType regtype,
const int regnum)
{
return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL);
Apr 4, 2008
Apr 4, 2008
733
} // get_used_register
Apr 4, 2008
Apr 4, 2008
734
735
736
737
738
739
740
741
742
743
744
745
746
static inline void set_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
reglist_insert(ctx, &ctx->defined_registers, rtype, regnum);
} // set_defined_register
static inline int get_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
} // get_defined_register
Apr 24, 2008
Apr 24, 2008
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
static const RegisterList *declared_attribute(Context *ctx,
const MOJOSHADER_usage usage,
const int index)
{
const RegisterList *item = ctx->attributes.next;
while (item != NULL)
{
if ((item->usage == usage) && (item->index == index))
return item;
item = item->next;
} // while
return NULL;
} // declared_attribute
Apr 5, 2008
Apr 5, 2008
762
763
764
765
766
767
768
769
770
771
static void add_attribute_register(Context *ctx, const RegisterType rtype,
const int regnum, const MOJOSHADER_usage usage,
const int index, const int writemask)
{
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
item->usage = usage;
item->index = index;
item->writemask = writemask;
} // add_attribute_register
Apr 19, 2008
Apr 19, 2008
772
773
774
static inline void add_sampler(Context *ctx, const RegisterType rtype,
const int regnum, const TextureType ttype)
{
May 8, 2008
May 8, 2008
775
// !!! FIXME: make sure it doesn't exist?
Apr 19, 2008
Apr 19, 2008
776
777
778
779
RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
item->index = (int) ttype;
} // add_sampler
Apr 4, 2008
Apr 4, 2008
780
May 8, 2008
May 8, 2008
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
static inline int writemask_xyzw(const int writemask)
{
return (writemask == 0xF); // 0xF == 1111. No explicit mask (full!).
} // writemask_xyzw
static inline int writemask_xyz(const int writemask)
{
return (writemask == 0x7); // 0x7 == 0111. (that is: xyz)
} // writemask_xyz
static inline int writemask_xy(const int writemask)
{
return (writemask == 0x3); // 0x3 == 0011. (that is: xy)
} // writemask_xy
static inline int writemask_x(const int writemask)
{
return (writemask == 0x1); // 0x1 == 0001. (that is: x)
} // writemask_x
static inline int writemask_y(const int writemask)
{
return (writemask == 0x2); // 0x1 == 0010. (that is: y)
} // writemask_y
Apr 6, 2008
Apr 6, 2008
811
812
813
814
815
816
817
818
static inline int replicate_swizzle(const int swizzle)
{
return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) &&
(((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) &&
(((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) );
} // replicate_swizzle
May 12, 2008
May 12, 2008
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
static inline int scalar_register(const RegisterType regtype, const int regnum)
{
switch (regtype)
{
case REG_TYPE_DEPTHOUT:
case REG_TYPE_CONSTBOOL:
case REG_TYPE_PREDICATE:
case REG_TYPE_LOOP:
return 1;
case REG_TYPE_MISCTYPE:
if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
return 1;
return 0;
default: break;
} // switch
return 0;
} // scalar_register
May 8, 2008
May 8, 2008
841
842
static inline int no_swizzle(const int swizzle)
{
May 8, 2008
May 8, 2008
843
return (swizzle == 0xE4); // 0xE4 == 11100100 ... 0 1 2 3. No swizzle.
May 8, 2008
May 8, 2008
844
845
846
} // no_swizzle
Apr 21, 2008
Apr 21, 2008
847
848
849
850
851
static inline int vecsize_from_writemask(const int m)
{
return (m & 1) + ((m >> 1) & 1) + ((m >> 2) & 1) + ((m >> 3) & 1);
} // vecsize_from_writemask
May 26, 2008
May 26, 2008
852
853
854
855
856
857
858
859
static int allocate_scratch_register(Context *ctx)
{
const int retval = ctx->scratch_registers++;
if (retval >= ctx->max_scratch_registers)
ctx->max_scratch_registers = retval + 1;
return retval;
} // allocate_scratch_register
Jun 19, 2008
Jun 19, 2008
860
861
862
863
864
static int allocate_if_label(Context *ctx)
{
return ctx->assigned_if_labels++;
} // allocate_if_label
Apr 6, 2008
Apr 6, 2008
865
Apr 5, 2008
Apr 5, 2008
866
867
// D3D stuff that's used in more than just the d3d profile...
Apr 18, 2008
Apr 18, 2008
868
869
870
static const char swizzle_channels[] = { 'x', 'y', 'z', 'w' };
Apr 5, 2008
Apr 5, 2008
871
872
873
874
875
static const char *usagestrs[] = {
"_position", "_blendweight", "_blendindices", "_normal", "_psize",
"_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont",
"_color", "_fog", "_depth", "_sample"
};
Apr 4, 2008
Apr 4, 2008
876
Mar 17, 2008
Mar 17, 2008
877
static const char *get_D3D_register_string(Context *ctx,
Mar 22, 2008
Mar 22, 2008
878
RegisterType regtype,
Mar 17, 2008
Mar 17, 2008
879
880
int regnum, char *regnum_str,
size_t regnum_size)
Mar 12, 2008
Mar 12, 2008
881
{
Mar 17, 2008
Mar 17, 2008
882
const char *retval = NULL;
Mar 21, 2008
Mar 21, 2008
883
int has_number = 1;
Mar 16, 2008
Mar 16, 2008
884
Mar 17, 2008
Mar 17, 2008
885
switch (regtype)
Mar 16, 2008
Mar 16, 2008
886
{
Apr 3, 2008
Apr 3, 2008
887
case REG_TYPE_TEMP:
Mar 17, 2008
Mar 17, 2008
888
retval = "r";
Mar 16, 2008
Mar 16, 2008
889
890
break;
Apr 3, 2008
Apr 3, 2008
891
case REG_TYPE_INPUT:
Mar 17, 2008
Mar 17, 2008
892
retval = "v";
Mar 16, 2008
Mar 16, 2008
893
894
break;
Apr 3, 2008
Apr 3, 2008
895
case REG_TYPE_CONST:
Mar 21, 2008
Mar 21, 2008
896
897
898
retval = "c";
break;
Apr 3, 2008
Apr 3, 2008
899
case REG_TYPE_ADDRESS: // (or REG_TYPE_TEXTURE, same value.)
Apr 19, 2008
Apr 19, 2008
900
retval = shader_is_vertex(ctx) ? "a" : "t";
Mar 16, 2008
Mar 16, 2008
901
902
break;
Apr 3, 2008
Apr 3, 2008
903
case REG_TYPE_RASTOUT:
Mar 22, 2008
Mar 22, 2008
904
switch ((RastOutType) regnum)
Mar 16, 2008
Mar 16, 2008
905
{
Mar 17, 2008
Mar 17, 2008
906
907
908
case RASTOUT_TYPE_POSITION: retval = "oPos"; break;
case RASTOUT_TYPE_FOG: retval = "oFog"; break;
case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break;
Mar 16, 2008
Mar 16, 2008
909
} // switch
Mar 21, 2008
Mar 21, 2008
910
has_number = 0;
Mar 16, 2008
Mar 16, 2008
911
912
break;
Apr 3, 2008
Apr 3, 2008
913
case REG_TYPE_ATTROUT:
Mar 17, 2008
Mar 17, 2008
914
retval = "oD";
Mar 16, 2008
Mar 16, 2008
915
916
break;
Apr 3, 2008
Apr 3, 2008
917
case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.)
Apr 19, 2008
Apr 19, 2008
918
if (shader_is_vertex(ctx) && shader_version_atleast(ctx, 3, 0))
Mar 17, 2008
Mar 17, 2008
919
retval = "o";
Mar 16, 2008
Mar 16, 2008
920
else
Mar 17, 2008
Mar 17, 2008
921
retval = "oT";
Mar 16, 2008
Mar 16, 2008
922
923
break;
Apr 3, 2008
Apr 3, 2008
924
case REG_TYPE_CONSTINT:
Mar 17, 2008
Mar 17, 2008
925
retval = "i";
Mar 16, 2008
Mar 16, 2008
926
927
break;
Apr 3, 2008
Apr 3, 2008
928
case REG_TYPE_COLOROUT:
Mar 17, 2008
Mar 17, 2008
929
retval = "oC";
Mar 16, 2008
Mar 16, 2008
930
931
break;
Apr 3, 2008
Apr 3, 2008
932
case REG_TYPE_DEPTHOUT:
Mar 17, 2008
Mar 17, 2008
933
retval = "oDepth";
Mar 21, 2008
Mar 21, 2008
934
has_number = 0;
Mar 16, 2008
Mar 16, 2008
935
936
break;
Apr 3, 2008
Apr 3, 2008
937
case REG_TYPE_SAMPLER:
Mar 17, 2008
Mar 17, 2008
938
retval = "s";
Mar 16, 2008
Mar 16, 2008
939
940
break;
Apr 3, 2008
Apr 3, 2008
941
case REG_TYPE_CONSTBOOL:
Mar 17, 2008
Mar 17, 2008
942
retval = "b";
Mar 16, 2008
Mar 16, 2008
943
944
break;
Apr 3, 2008
Apr 3, 2008
945
case REG_TYPE_LOOP:
Mar 17, 2008
Mar 17, 2008
946
retval = "aL";
Mar 21, 2008
Mar 21, 2008
947
has_number = 0;
Mar 16, 2008
Mar 16, 2008
948
949
break;
Apr 3, 2008
Apr 3, 2008
950
case REG_TYPE_MISCTYPE:
May 12, 2008
May 12, 2008
951
switch ((const MiscTypeType) regnum)
Mar 16, 2008
Mar 16, 2008
952
{
Mar 17, 2008
Mar 17, 2008
953
954
case MISCTYPE_TYPE_POSITION: retval = "vPos"; break;
case MISCTYPE_TYPE_FACE: retval = "vFace"; break;
Mar 16, 2008
Mar 16, 2008
955
} // switch
Mar 21, 2008
Mar 21, 2008
956
has_number = 0;
Mar 16, 2008
Mar 16, 2008
957
958
break;
Apr 3, 2008
Apr 3, 2008
959
case REG_TYPE_LABEL:
Mar 17, 2008
Mar 17, 2008
960
retval = "l";
Mar 16, 2008
Mar 16, 2008
961
962
break;
Apr 3, 2008
Apr 3, 2008
963
case REG_TYPE_PREDICATE:
Mar 17, 2008
Mar 17, 2008
964
retval = "p";
Mar 16, 2008
Mar 16, 2008
965
break;
Apr 28, 2008
Apr 28, 2008
966
967
968
969
970
971
972
//case REG_TYPE_TEMPFLOAT16: // !!! FIXME: don't know this asm string
default:
fail(ctx, "unknown register type");
retval = "???";
has_number = 0;
break;
Mar 16, 2008
Mar 16, 2008
973
974
} // switch
Mar 21, 2008
Mar 21, 2008
975
976
977
978
979
if (has_number)
snprintf(regnum_str, regnum_size, "%u", (uint) regnum);
else
regnum_str[0] = '\0';
Mar 17, 2008
Mar 17, 2008
980
981
982
983
return retval;
} // get_D3D_register_string
Apr 3, 2008
Apr 3, 2008
984
985
986
987
988
989
990
991
992
#define AT_LEAST_ONE_PROFILE 0
#if !SUPPORT_PROFILE_D3D
#define PROFILE_EMITTER_D3D(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
Apr 21, 2008
Apr 21, 2008
993
static const char *make_D3D_srcarg_string_in_buf(Context *ctx,
Apr 18, 2008
Apr 18, 2008
994
995
const SourceArgInfo *arg,
char *buf, size_t buflen)
Mar 17, 2008
Mar 17, 2008
996
997
998
{
const char *premod_str = "";
const char *postmod_str = "";
Apr 18, 2008
Apr 18, 2008
999
switch (arg->src_mod)
Mar 17, 2008
Mar 17, 2008
1000
{