/
testparse.c
222 lines (198 loc) · 6.49 KB
1
2
3
4
5
6
7
8
9
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
10
#include <stdio.h>
11
#include <stdlib.h>
12
#include "mojoshader.h"
13
14
15
16
#ifdef _MSC_VER
#define snprintf _snprintf
#endif
17
18
#if MOJOSHADER_DEBUG_MALLOC
19
20
21
22
23
24
25
26
27
28
29
30
31
static void *Malloc(int len)
{
void *ptr = malloc(len + sizeof (int));
int *store = (int *) ptr;
printf("malloc() %d bytes (%p)\n", len, ptr);
if (ptr == NULL) return NULL;
*store = len;
return (void *) (store + 1);
} // Malloc
static void Free(void *_ptr)
{
32
33
int *ptr = (((int *) _ptr) - 1);
int len = *ptr;
34
35
36
37
38
39
40
41
printf("free() %d bytes (%p)\n", len, ptr);
free(ptr);
} // Free
#else
#define Malloc NULL
#define Free NULL
#endif
42
static const char *shader_type(const MOJOSHADER_shaderType s)
43
44
45
46
47
48
49
{
switch (s)
{
case MOJOSHADER_TYPE_UNKNOWN: return "unknown";
case MOJOSHADER_TYPE_PIXEL: return "pixel";
case MOJOSHADER_TYPE_VERTEX: return "vertex";
case MOJOSHADER_TYPE_GEOMETRY: return "geometry";
50
default: return "(bogus value?)";
51
52
} // switch
53
return NULL; // shouldn't hit this.
54
55
56
} // shader_type
57
static int do_parse(const unsigned char *buf, const int len, const char *prof)
58
59
{
const MOJOSHADER_parseData *pd;
60
int retval = 0;
61
62
pd = MOJOSHADER_parse(prof, buf, len, Malloc, Free, NULL);
63
64
65
printf("PROFILE: %s\n", prof);
if (pd->error != NULL)
printf("ERROR: %s\n", pd->error);
66
67
else
{
68
retval = 1;
69
70
71
printf("SHADER TYPE: %s\n", shader_type(pd->shader_type));
printf("VERSION: %d.%d\n", pd->major_ver, pd->minor_ver);
printf("INSTRUCTION COUNT: %d\n", (int) pd->instruction_count);
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
printf("ATTRIBUTES:");
if (pd->attribute_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->attribute_count; i++)
{
static const char *usagenames[] = {
"position", "blendweight", "blendindices", "normal",
"psize", "texcoord", "tangent", "binormal", "tessfactor",
"positiont", "color", "fog", "depth", "sample"
};
const MOJOSHADER_attribute *a = &pd->attributes[i];
char numstr[16] = { 0 };
if (a->index != 0)
snprintf(numstr, sizeof (numstr), "%d", a->index);
91
92
93
94
printf(" * %s%s", usagenames[(int) a->usage], numstr);
if (a->name != NULL)
printf(" (\"%s\")", a->name);
printf("\n");
95
96
97
} // for
} // else
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
printf("CONSTANTS:");
if (pd->constant_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->constant_count; i++)
{
static const char *typenames[] = { "float", "int", "bool" };
const MOJOSHADER_constant *c = &pd->constants[i];
printf(" * %d: %s (", c->index, typenames[(int) c->type]);
if (c->type == MOJOSHADER_UNIFORM_FLOAT)
{
printf("%f %f %f %f", c->value.f[0], c->value.f[1],
c->value.f[2], c->value.f[3]);
} // if
else if (c->type == MOJOSHADER_UNIFORM_INT)
{
printf("%d %d %d %d", c->value.i[0], c->value.i[1],
c->value.i[2], c->value.i[3]);
} // else if
else if (c->type == MOJOSHADER_UNIFORM_BOOL)
{
printf("%s", c->value.b ? "true" : "false");
} // else if
else
{
printf("???");
} // else
printf(")\n");
} // for
} // else
132
133
134
135
136
137
138
139
140
printf("UNIFORMS:");
if (pd->uniform_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->uniform_count; i++)
{
141
static const char *typenames[] = { "float", "int", "bool" };
142
const MOJOSHADER_uniform *u = &pd->uniforms[i];
143
144
145
146
printf(" * %d: %s", u->index, typenames[(int) u->type]);
if (u->name != NULL)
printf(" (\"%s\")", u->name);
printf("\n");
147
148
149
} // for
} // else
150
151
152
153
154
155
156
157
158
159
160
printf("SAMPLERS:");
if (pd->sampler_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->sampler_count; i++)
{
static const char *typenames[] = { "2d", "cube", "volume" };
const MOJOSHADER_sampler *s = &pd->samplers[i];
161
162
163
164
printf(" * %d: %s", s->index, typenames[(int) s->type]);
if (s->name != NULL)
printf(" (\"%s\")", s->name);
printf("\n");
165
166
167
} // for
} // else
168
if (pd->output != NULL)
169
170
171
172
173
174
175
{
int i;
printf("OUTPUT:\n");
for (i = 0; i < pd->output_len; i++)
putchar((int) pd->output[i]);
printf("\n");
} // if
176
} // else
177
178
printf("\n\n");
MOJOSHADER_freeParseData(pd);
179
180
return retval;
181
182
183
} // do_parse
184
185
int main(int argc, char **argv)
{
186
187
int retval = 0;
188
printf("MojoShader testparse\n");
189
190
printf("Compiled against version %d\n", MOJOSHADER_VERSION);
printf("Linked against version %d\n", MOJOSHADER_version());
191
printf("\n");
192
193
194
if (argc <= 2)
printf("\n\nUSAGE: %s <profile> [file1] ... [fileN]\n\n", argv[0]);
195
else
196
{
197
198
199
200
const char *profile = argv[1];
int i;
for (i = 2; i < argc; i++)
201
{
202
203
204
FILE *io = fopen(argv[i], "rb");
printf("FILE: %s\n", argv[i]);
if (io == NULL)
205
printf(" ... fopen('%s') failed.\n", argv[i]);
206
207
208
209
210
else
{
unsigned char *buf = (unsigned char *) malloc(1000000);
int rc = fread(buf, 1, 1000000, io);
fclose(io);
211
212
if (!do_parse(buf, rc, profile))
retval = 1;
213
214
215
216
free(buf);
} // else
} // for
} // else
217
218
return retval;
219
220
221
} // main
// end of testparse.c ...