d3d2glsl.c
author icculus
Tue, 11 Mar 2008 00:02:50 -0400
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/**
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 * d3d2glsl; generate GLSL programs from bytecode of compiled Direct3D shaders.
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 *
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 * Please see the file LICENSE.txt in the source's root directory.
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 *
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 *  This file written by Ryan C. Gordon.
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 */
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// Shader bytecode format is described at MSDN:
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//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include "d3d2glsl.h"
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#ifndef SUPPORT_PROFILE_D3D
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#define SUPPORT_PROFILE_D3D 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL
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#define SUPPORT_PROFILE_GLSL 1
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#endif
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#ifdef __GNUC__
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
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#else
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#define ISPRINTF(x,y)
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#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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typedef unsigned int uint;  // this is a printf() helper. don't use for code.
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typedef uint8_t uint8;
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typedef uint32_t uint32;
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#define D3D2GLSL_SCRATCH_BUFFER_SIZE 256
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#define D3D2GLSL_SCRATCH_BUFFERS 5
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// Context...this is state that changes as we parse through a shader...
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typedef struct D3D2GLSL_context
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{
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    const uint32 *tokens;
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    uint32 tokencount;
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    char *output;
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    uint32 output_len;
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    char *failstr;
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    char buffers[D3D2GLSL_SCRATCH_BUFFERS][D3D2GLSL_SCRATCH_BUFFER_SIZE];
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    int bufidx;  // current scratch buffer.
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    int profile;
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} D3D2GLSL_context;
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typedef void (*emit_comment)(D3D2GLSL_context *ctx, const char *str);
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typedef struct
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{
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    const char *name;
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    int supported;
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    emit_comment comment_emitter;  // !!! FIXME: put this elsewhere
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} D3D2GLSL_Profile;
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static void emit_D3D_comment(D3D2GLSL_context *ctx, const char *str); // !!! FIXME: put this elsewhere
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static void emit_GLSL_comment(D3D2GLSL_context *ctx, const char *str); // !!! FIXME: put this elsewhere
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static const D3D2GLSL_Profile profiles[] =
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{
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    { "d3d", SUPPORT_PROFILE_D3D, emit_D3D_comment },
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    { "glsl", SUPPORT_PROFILE_GLSL, emit_GLSL_comment },
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};
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// Byteswap magic...
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#if ((defined __GNUC__) && (defined __POWERPC__))
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    static inline uint32 SWAP32(uint32 x)
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    {
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        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP32
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#elif defined(__POWERPC__)
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    static inline uint32 SWAP32(uint32 x)
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    {
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        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
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                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
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    } // SWAP32
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#else
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#   define SWAP32(x) (x)
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#endif
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static inline char *get_scratch_buffer(D3D2GLSL_context *ctx)
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{
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    ctx->bufidx = (ctx->bufidx + 1) % D3D2GLSL_SCRATCH_BUFFERS;
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    return ctx->buffers[ctx->bufidx];
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} // get_scratch_buffer
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// Special-case return values from the parsing pipeline...
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#define FAIL (-1)
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#define END_OF_STREAM (-2)
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static int failf(D3D2GLSL_context *ctx, const char *fmt, ...) ISPRINTF(2,3);
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static int failf(D3D2GLSL_context *ctx, const char *fmt, ...)
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{
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    if (ctx->failstr == NULL)  // don't change existing error.
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    {
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        char *buffer = get_scratch_buffer(ctx);
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        va_list ap;
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        va_start(ap, fmt);
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        vsnprintf(buffer, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
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        va_end(ap);
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        ctx->failstr = (char *) malloc(strlen(buffer) + 1);
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        if (ctx->failstr != NULL)
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            strcpy(ctx->failstr, buffer);
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    } // if
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    return FAIL;
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} // failf
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static inline int fail(D3D2GLSL_context *ctx, const char *reason)
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{
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    return failf(ctx, "%s", reason);
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} // fail
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static int output_line(D3D2GLSL_context *ctx, const char *fmt, ...) ISPRINTF(2,3);
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static int output_line(D3D2GLSL_context *ctx, const char *fmt, ...)
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{
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    if (ctx->failstr != NULL)
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        return FAIL;  // we failed previously, don't go on...
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    char *buffer = get_scratch_buffer(ctx);
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    va_list ap;
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    va_start(ap, fmt);
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    const int len = vsnprintf(buffer, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
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    va_end(ap);
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    if (len >= D3D2GLSL_SCRATCH_BUFFER_SIZE)
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    {
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        return failf(ctx, "Internal bug--String is too big (%d vs %d bytes).",
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                     (int) len, (int) D3D2GLSL_SCRATCH_BUFFER_SIZE);
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    } // if
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    const size_t newlen = ctx->output_len + len + 1;
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    char *ptr = (char *) realloc(ctx->output, newlen+1);
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    if (ptr == NULL)
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        return fail(ctx, "Out of memory");
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    memcpy(ptr + ctx->output_len, buffer, len);
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    ptr[newlen-1] = '\n';
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    ptr[newlen] = '\0';
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    ctx->output = ptr;
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    ctx->output_len = newlen;
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    return 0;
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} // output_line
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   164
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   165
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static int parse_destination_token(D3D2GLSL_context *ctx)
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{
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    const uint32 token = SWAP32(*(ctx->tokens));
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    const uint32 regnum = (token & 0x7ff);  // bits 0 through 10
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} // parse_destination_token
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// one emit function for each opcode in each profile.
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typedef void (*emit_function)(D3D2GLSL_context *ctx);
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_D3D
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#define PROFILE_EMITTER_D3D(op) NULL
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#else
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#undef AT_LEAST_ONE_PROFILE
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#define AT_LEAST_ONE_PROFILE 1
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#define PROFILE_EMITTER_D3D(op) emit_D3D_##op
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static void emit_D3D_comment(D3D2GLSL_context *ctx, const char *str)
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{
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    output_line(ctx, "; %s", str);
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} // emit_D3D_comment
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   191
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static void emit_D3D_NOP(D3D2GLSL_context *ctx)
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{
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    output_line(ctx, "NOP");
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} // emit_D3D_NOP
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static void emit_D3D_MOV(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_MOV
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   201
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static void emit_D3D_ADD(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_ADD
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   206
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static void emit_D3D_SUB(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_SUB
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static void emit_D3D_MAD(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_MAD
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static void emit_D3D_MUL(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_MUL
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   221
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static void emit_D3D_RCP(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_RCP
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static void emit_D3D_RSQ(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_RSQ
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static void emit_D3D_DP3(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_DP3
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   236
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static void emit_D3D_DP4(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_DP4
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   241
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static void emit_D3D_MIN(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_MIN
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   246
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static void emit_D3D_MAX(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_MAX
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static void emit_D3D_SLT(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_SLT
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   256
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static void emit_D3D_SGE(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_SGE
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static void emit_D3D_EXP(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_EXP
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   266
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static void emit_D3D_LOG(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_LOG
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   271
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static void emit_D3D_LIT(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_LIT
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   276
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static void emit_D3D_DST(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_DST
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   281
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static void emit_D3D_LRP(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_LRP
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   286
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static void emit_D3D_FRC(D3D2GLSL_context *ctx)
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{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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} // emit_D3D_FRC
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   291
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static void emit_D3D_M4X4(D3D2GLSL_context *ctx)
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   293
{
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   294
    fail(ctx, "unimplemented.");  // !!! FIXME
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   295
} // emit_D3D_M4X4
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   296
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static void emit_D3D_M4X3(D3D2GLSL_context *ctx)
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   298
{
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    fail(ctx, "unimplemented.");  // !!! FIXME
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   300
} // emit_D3D_M4X3
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   301
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static void emit_D3D_M3X4(D3D2GLSL_context *ctx)
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{
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   304
    fail(ctx, "unimplemented.");  // !!! FIXME
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   305
} // emit_D3D_M3X4
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   306
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static void emit_D3D_M3X3(D3D2GLSL_context *ctx)
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   308
{
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   309
    fail(ctx, "unimplemented.");  // !!! FIXME
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   310
} // emit_D3D_M3X3
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   311
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static void emit_D3D_M3X2(D3D2GLSL_context *ctx)
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{
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diff changeset
   314
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   315
} // emit_D3D_M3X2
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   316
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   317
static void emit_D3D_CALL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   318
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   319
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   320
} // emit_D3D_CALL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   321
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   322
static void emit_D3D_CALLNZ(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   323
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   324
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   325
} // emit_D3D_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   326
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   327
static void emit_D3D_LOOP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   328
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   329
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   330
} // emit_D3D_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   331
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   332
static void emit_D3D_RET(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   333
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   334
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   335
} // emit_D3D_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   336
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   337
static void emit_D3D_ENDLOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   338
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   339
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   340
} // emit_D3D_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   341
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   342
static void emit_D3D_LABEL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   343
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   344
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   345
} // emit_D3D_LABEL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   346
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   347
static void emit_D3D_DCL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   348
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   349
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   350
} // emit_D3D_DCL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   351
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   352
static void emit_D3D_POW(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   353
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   354
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   355
} // emit_D3D_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   356
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   357
static void emit_D3D_CRS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   358
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   359
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   360
} // emit_D3D_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   361
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   362
static void emit_D3D_SGN(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   363
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   364
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   365
} // emit_D3D_SGN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   366
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   367
static void emit_D3D_ABS(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   368
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   369
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   370
} // emit_D3D_ABS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   371
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   372
static void emit_D3D_NRM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   373
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   374
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   375
} // emit_D3D_NRM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   376
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   377
static void emit_D3D_SINCOS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   378
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   379
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   380
} // emit_D3D_SINCOS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   381
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   382
static void emit_D3D_REP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   383
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   384
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   385
} // emit_D3D_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   386
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   387
static void emit_D3D_ENDREP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   388
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   389
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   390
} // emit_D3D_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   391
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   392
static void emit_D3D_IF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   393
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   394
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   395
} // emit_D3D_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   396
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   397
static void emit_D3D_IFC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   398
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   399
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   400
} // emit_D3D_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   401
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   402
static void emit_D3D_ELSE(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   403
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   404
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   405
} // emit_D3D_ELSE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   406
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   407
static void emit_D3D_ENDIF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   408
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   409
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   410
} // emit_D3D_ENDIF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   411
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   412
static void emit_D3D_BREAK(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   413
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   414
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   415
} // emit_D3D_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   416
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   417
static void emit_D3D_BREAKC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   418
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   419
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   420
} // emit_D3D_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   421
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   422
static void emit_D3D_MOVA(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   423
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   424
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   425
} // emit_D3D_MOVA
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   426
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   427
static void emit_D3D_DEFB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   428
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   429
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   430
} // emit_D3D_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   431
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   432
static void emit_D3D_DEFI(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   433
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   434
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   435
} // emit_D3D_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   436
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   437
static void emit_D3D_TEXCOORD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   438
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   439
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   440
} // emit_D3D_TEXCOORD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   441
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   442
static void emit_D3D_TEXKILL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   443
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   444
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   445
} // emit_D3D_TEXKILL
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   446
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   447
static void emit_D3D_TEX(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   448
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   449
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   450
} // emit_D3D_TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   451
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   452
static void emit_D3D_TEXBEM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   453
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   454
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   455
} // emit_D3D_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   456
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   457
static void emit_D3D_TEXBEML(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   458
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   459
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   460
} // emit_D3D_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   461
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   462
static void emit_D3D_TEXREG2AR(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   463
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   464
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   465
} // emit_D3D_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   466
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   467
static void emit_D3D_TEXREG2GB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   468
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   469
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   470
} // emit_D3D_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   471
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   472
static void emit_D3D_TEXM3X2PAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   473
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   474
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   475
} // emit_D3D_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   476
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   477
static void emit_D3D_TEXM3X2TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   478
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   479
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   480
} // emit_D3D_TEXM3X2TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   481
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   482
static void emit_D3D_TEXM3X3PAD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   483
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   484
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   485
} // emit_D3D_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   486
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   487
static void emit_D3D_TEXM3X3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   488
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   489
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   490
} // emit_D3D_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   491
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   492
static void emit_D3D_TEXM3X3SPEC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   493
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   494
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   495
} // emit_D3D_TEXM3X3SPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   496
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   497
static void emit_D3D_TEXM3X3VSPEC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   498
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   499
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   500
} // emit_D3D_TEXM3X3VSPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   501
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   502
static void emit_D3D_EXPP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   503
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   504
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   505
} // emit_D3D_EXPP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   506
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   507
static void emit_D3D_LOGP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   508
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   509
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   510
} // emit_D3D_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   511
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   512
static void emit_D3D_CND(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   513
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   514
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   515
} // emit_D3D_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   516
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   517
static void emit_D3D_DEF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   518
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   519
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   520
} // emit_D3D_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   521
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   522
static void emit_D3D_TEXREG2RGB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   523
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   524
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   525
} // emit_D3D_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   526
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   527
static void emit_D3D_TEXDP3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   528
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   529
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   530
} // emit_D3D_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   531
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   532
static void emit_D3D_TEXM3X2DEPTH(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   533
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   534
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   535
} // emit_D3D_TEXM3X2DEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   536
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   537
static void emit_D3D_TEXDP3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   538
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   539
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   540
} // emit_D3D_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   541
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   542
static void emit_D3D_TEXM3X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   543
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   544
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   545
} // emit_D3D_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   546
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   547
static void emit_D3D_TEXDEPTH(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   548
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   549
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   550
} // emit_D3D_TEXDEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   551
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   552
static void emit_D3D_CMP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   553
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   554
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   555
} // emit_D3D_CMP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   556
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   557
static void emit_D3D_BEM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   558
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   559
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   560
} // emit_D3D_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   561
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   562
static void emit_D3D_DP2ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   563
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   564
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   565
} // emit_D3D_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   566
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   567
static void emit_D3D_DSX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   568
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   569
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   570
} // emit_D3D_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   571
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   572
static void emit_D3D_DSY(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   573
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   574
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   575
} // emit_D3D_DSY
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   576
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   577
static void emit_D3D_TEXLDD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   578
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   579
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   580
} // emit_D3D_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   581
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   582
static void emit_D3D_SETP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   583
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   584
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   585
} // emit_D3D_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   586
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   587
static void emit_D3D_TEXLDL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   588
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   589
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   590
} // emit_D3D_TEXLDL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   591
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   592
static void emit_D3D_BREAKP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   593
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   594
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   595
} // emit_D3D_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   596
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   597
static void emit_D3D_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   598
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   599
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   600
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   601
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   602
#endif  // SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   603
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   604
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   605
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   606
#if !SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   607
#define PROFILE_EMITTER_GLSL(op) NULL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   608
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   609
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   610
#define AT_LEAST_ONE_PROFILE 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   611
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   612
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   613
static void emit_GLSL_comment(D3D2GLSL_context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   614
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   615
    output_line(ctx, "// %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   616
} // emit_GLSL_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   617
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   618
static void emit_GLSL_NOP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   619
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   620
    // no-op is a no-op.  :)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   621
} // emit_GLSL_NOP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   622
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   623
static void emit_GLSL_MOV(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   624
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   625
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   626
} // emit_GLSL_MOV
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   627
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   628
static void emit_GLSL_ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   629
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   630
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   631
} // emit_GLSL_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   632
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   633
static void emit_GLSL_SUB(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   634
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   635
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   636
} // emit_GLSL_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   637
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   638
static void emit_GLSL_MAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   639
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   640
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   641
} // emit_GLSL_MAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   642
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   643
static void emit_GLSL_MUL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   644
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   645
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   646
} // emit_GLSL_MUL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   647
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   648
static void emit_GLSL_RCP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   649
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   650
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   651
} // emit_GLSL_RCP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   652
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   653
static void emit_GLSL_RSQ(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   654
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   655
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   656
} // emit_GLSL_RSQ
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   657
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   658
static void emit_GLSL_DP3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   659
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   660
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   661
} // emit_GLSL_DP3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   662
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   663
static void emit_GLSL_DP4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   664
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   665
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   666
} // emit_GLSL_DP4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   667
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   668
static void emit_GLSL_MIN(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   669
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   670
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   671
} // emit_GLSL_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   672
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   673
static void emit_GLSL_MAX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   674
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   675
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   676
} // emit_GLSL_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   677
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   678
static void emit_GLSL_SLT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   679
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   680
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   681
} // emit_GLSL_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   682
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   683
static void emit_GLSL_SGE(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   684
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   685
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   686
} // emit_GLSL_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   687
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   688
static void emit_GLSL_EXP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   689
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   690
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   691
} // emit_GLSL_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   692
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   693
static void emit_GLSL_LOG(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   694
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   695
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   696
} // emit_GLSL_LOG
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   697
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   698
static void emit_GLSL_LIT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   699
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   700
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   701
} // emit_GLSL_LIT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   702
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   703
static void emit_GLSL_DST(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   704
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   705
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   706
} // emit_GLSL_DST
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   707
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   708
static void emit_GLSL_LRP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   709
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   710
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   711
} // emit_GLSL_LRP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   712
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   713
static void emit_GLSL_FRC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   714
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   715
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   716
} // emit_GLSL_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   717
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   718
static void emit_GLSL_M4X4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   719
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   720
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   721
} // emit_GLSL_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   722
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   723
static void emit_GLSL_M4X3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   724
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   725
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   726
} // emit_GLSL_M4X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   727
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   728
static void emit_GLSL_M3X4(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   729
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   730
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   731
} // emit_GLSL_M3X4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   732
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   733
static void emit_GLSL_M3X3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   734
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   735
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   736
} // emit_GLSL_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   737
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   738
static void emit_GLSL_M3X2(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   739
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   740
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   741
} // emit_GLSL_M3X2
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   742
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   743
static void emit_GLSL_CALL(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   744
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   745
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   746
} // emit_GLSL_CALL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   747
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   748
static void emit_GLSL_CALLNZ(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   749
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   750
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   751
} // emit_GLSL_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   752
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   753
static void emit_GLSL_LOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   754
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   755
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   756
} // emit_GLSL_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   757
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   758
static void emit_GLSL_RET(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   759
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   760
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   761
} // emit_GLSL_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   762
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   763
static void emit_GLSL_ENDLOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   764
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   765
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   766
} // emit_GLSL_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   767
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   768
static void emit_GLSL_LABEL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   769
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   770
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   771
} // emit_GLSL_LABEL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   772
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   773
static void emit_GLSL_DCL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   774
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   775
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   776
} // emit_GLSL_DCL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   777
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   778
static void emit_GLSL_POW(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   779
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   780
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   781
} // emit_GLSL_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   782
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   783
static void emit_GLSL_CRS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   784
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   785
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   786
} // emit_GLSL_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   787
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   788
static void emit_GLSL_SGN(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   789
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   790
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   791
} // emit_GLSL_SGN
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   792
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   793
static void emit_GLSL_ABS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   794
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   795
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   796
} // emit_GLSL_ABS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   797
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   798
static void emit_GLSL_NRM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   799
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   800
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   801
} // emit_GLSL_NRM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   802
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   803
static void emit_GLSL_SINCOS(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   804
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   805
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   806
} // emit_GLSL_SINCOS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   807
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   808
static void emit_GLSL_REP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   809
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   810
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   811
} // emit_GLSL_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   812
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   813
static void emit_GLSL_ENDREP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   814
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   815
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   816
} // emit_GLSL_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   817
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   818
static void emit_GLSL_IF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   819
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   820
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   821
} // emit_GLSL_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   822
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   823
static void emit_GLSL_IFC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   824
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   825
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   826
} // emit_GLSL_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   827
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   828
static void emit_GLSL_ELSE(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   829
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   830
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   831
} // emit_GLSL_ELSE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   832
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   833
static void emit_GLSL_ENDIF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   834
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   835
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   836
} // emit_GLSL_ENDIF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   837
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   838
static void emit_GLSL_BREAK(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   839
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   840
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   841
} // emit_GLSL_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   842
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   843
static void emit_GLSL_BREAKC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   844
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   845
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   846
} // emit_GLSL_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   847
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   848
static void emit_GLSL_MOVA(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   849
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   850
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   851
} // emit_GLSL_MOVA
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   852
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   853
static void emit_GLSL_DEFB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   854
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   855
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   856
} // emit_GLSL_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   857
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   858
static void emit_GLSL_DEFI(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   859
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   860
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   861
} // emit_GLSL_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   862
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   863
static void emit_GLSL_TEXCOORD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   864
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   865
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   866
} // emit_GLSL_TEXCOORD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   867
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   868
static void emit_GLSL_TEXKILL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   869
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   870
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   871
} // emit_GLSL_TEXKILL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   872
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   873
static void emit_GLSL_TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   874
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   875
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   876
} // emit_GLSL_TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   877
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   878
static void emit_GLSL_TEXBEM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   879
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   880
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   881
} // emit_GLSL_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   882
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   883
static void emit_GLSL_TEXBEML(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   884
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   885
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   886
} // emit_GLSL_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   887
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   888
static void emit_GLSL_TEXREG2AR(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   889
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   890
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   891
} // emit_GLSL_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   892
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   893
static void emit_GLSL_TEXREG2GB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   894
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   895
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   896
} // emit_GLSL_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   897
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   898
static void emit_GLSL_TEXM3X2PAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   899
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   900
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   901
} // emit_GLSL_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   902
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   903
static void emit_GLSL_TEXM3X2TEX(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   904
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   905
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   906
} // emit_GLSL_TEXM3X2TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   907
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   908
static void emit_GLSL_TEXM3X3PAD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   909
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   910
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   911
} // emit_GLSL_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   912
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   913
static void emit_GLSL_TEXM3X3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   914
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   915
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   916
} // emit_GLSL_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   917
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   918
static void emit_GLSL_TEXM3X3SPEC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   919
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   920
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   921
} // emit_GLSL_TEXM3X3SPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   922
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   923
static void emit_GLSL_TEXM3X3VSPEC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   924
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   925
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   926
} // emit_GLSL_TEXM3X3VSPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   927
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   928
static void emit_GLSL_EXPP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   929
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   930
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   931
} // emit_GLSL_EXPP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   932
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   933
static void emit_GLSL_LOGP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   934
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   935
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   936
} // emit_GLSL_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   937
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   938
static void emit_GLSL_CND(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   939
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   940
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   941
} // emit_GLSL_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   942
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   943
static void emit_GLSL_DEF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   944
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   945
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   946
} // emit_GLSL_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   947
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   948
static void emit_GLSL_TEXREG2RGB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   949
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   950
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   951
} // emit_GLSL_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   952
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   953
static void emit_GLSL_TEXDP3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   954
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   955
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   956
} // emit_GLSL_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   957
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   958
static void emit_GLSL_TEXM3X2DEPTH(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   959
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   960
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   961
} // emit_GLSL_TEXM3X2DEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   962
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   963
static void emit_GLSL_TEXDP3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   964
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   965
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   966
} // emit_GLSL_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   967
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   968
static void emit_GLSL_TEXM3X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   969
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   970
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   971
} // emit_GLSL_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   972
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   973
static void emit_GLSL_TEXDEPTH(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   974
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   975
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   976
} // emit_GLSL_TEXDEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   977
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   978
static void emit_GLSL_CMP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   979
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   980
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   981
} // emit_GLSL_CMP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   982
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   983
static void emit_GLSL_BEM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   984
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   985
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   986
} // emit_GLSL_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   987
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   988
static void emit_GLSL_DP2ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   989
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   990
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   991
} // emit_GLSL_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   992
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   993
static void emit_GLSL_DSX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   994
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   995
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   996
} // emit_GLSL_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   997
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   998
static void emit_GLSL_DSY(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   999
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1000
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1001
} // emit_GLSL_DSY
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1002
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1003
static void emit_GLSL_TEXLDD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1004
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1005
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1006
} // emit_GLSL_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1007
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1008
static void emit_GLSL_SETP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1009
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1010
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1011
} // emit_GLSL_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1012
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1013
static void emit_GLSL_TEXLDL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1014
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1015
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1016
} // emit_GLSL_TEXLDL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1017
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1018
static void emit_GLSL_BREAKP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1019
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1020
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1021
} // emit_GLSL_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1022
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1023
static void emit_GLSL_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1024
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1025
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1026
} // emit_GLSL_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1027
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1028
#endif  // SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1029
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1030
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1031
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1032
#if !AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1033
#error No profiles are supported. Fix your build.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1034
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1035
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1036
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1037
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1038
// one parse function for each opcode where we have state machine updates.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1039
typedef int (*state_function)(D3D2GLSL_context *ctx);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1040
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1041
static int state_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1042
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1043
    return fail(ctx, "Tried to use RESERVED opcode.");
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1044
} // state_RESERVED
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1045
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1046
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1047
// Lookup table for instruction opcodes...
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1048
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1049
typedef struct
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1050
{
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1051
    const char *opcode_string;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1052
    int arg_tokens;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1053
    //uint32 shader_requirements;
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1054
    state_function state;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1055
    emit_function emitter[STATICARRAYLEN(profiles)];
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1056
} Instruction;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1057
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1058
// These have to be in the right order! This array is indexed by the value
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1059
//  of the instruction token.
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1060
static Instruction instructions[] = {
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1061
    // INSTRUCTION_STATE means this opcode has to update the state machine
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1062
    //  (we're entering an ELSE block, etc). INSTRUCTION means there's no
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1063
    //  state, just go straight to the emitters.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1064
    // The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1065
    #define INSTRUCTION_STATE(op, args) { \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1066
        #op, args, state_##op, \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1067
        { PROFILE_EMITTER_D3D(op), PROFILE_EMITTER_GLSL(op), } \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1068
    }
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1069
    #define INSTRUCTION(op, args) { \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1070
        #op, args, NULL, \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1071
        { PROFILE_EMITTER_D3D(op), PROFILE_EMITTER_GLSL(op), } \
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1072
    }
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1073
    INSTRUCTION(NOP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1074
    INSTRUCTION(MOV, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1075
    INSTRUCTION(ADD, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1076
    INSTRUCTION(SUB, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1077
    INSTRUCTION(MAD, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1078
    INSTRUCTION(MUL, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1079
    INSTRUCTION(RCP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1080
    INSTRUCTION(RSQ, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1081
    INSTRUCTION(DP3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1082
    INSTRUCTION(DP4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1083
    INSTRUCTION(MIN, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1084
    INSTRUCTION(MAX, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1085
    INSTRUCTION(SLT, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1086
    INSTRUCTION(SGE, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1087
    INSTRUCTION(EXP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1088
    INSTRUCTION(LOG, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1089
    INSTRUCTION(LIT, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1090
    INSTRUCTION(DST, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1091
    INSTRUCTION(LRP, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1092
    INSTRUCTION(FRC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1093
    INSTRUCTION(M4X4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1094
    INSTRUCTION(M4X3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1095
    INSTRUCTION(M3X4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1096
    INSTRUCTION(M3X3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1097
    INSTRUCTION(M3X2, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1098
    INSTRUCTION(CALL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1099
    INSTRUCTION(CALLNZ, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1100
    INSTRUCTION(LOOP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1101
    INSTRUCTION(RET, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1102
    INSTRUCTION(ENDLOOP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1103
    INSTRUCTION(LABEL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1104
    INSTRUCTION(DCL, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1105
    INSTRUCTION(POW, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1106
    INSTRUCTION(CRS, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1107
    INSTRUCTION(SGN, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1108
    INSTRUCTION(ABS, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1109
    INSTRUCTION(NRM, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1110
    INSTRUCTION(SINCOS, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1111
    INSTRUCTION(REP, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1112
    INSTRUCTION(ENDREP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1113
    INSTRUCTION(IF, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1114
    INSTRUCTION(IFC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1115
    INSTRUCTION(ELSE, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1116
    INSTRUCTION(ENDIF, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1117
    INSTRUCTION(BREAK, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1118
    INSTRUCTION(BREAKC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1119
    INSTRUCTION(MOVA, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1120
    INSTRUCTION(DEFB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1121
    INSTRUCTION(DEFI, 5),
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1122
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1123
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1124
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1125
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1126
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1127
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1128
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1129
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1130
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1131
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1132
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1133
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1134
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1135
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1136
    INSTRUCTION_STATE(RESERVED, 0),
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1137
    INSTRUCTION(TEXCOORD, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1138
    INSTRUCTION(TEXKILL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1139
    INSTRUCTION(TEX, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1140
    INSTRUCTION(TEXBEM, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1141
    INSTRUCTION(TEXBEML, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1142
    INSTRUCTION(TEXREG2AR, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1143
    INSTRUCTION(TEXREG2GB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1144
    INSTRUCTION(TEXM3X2PAD, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1145
    INSTRUCTION(TEXM3X2TEX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1146
    INSTRUCTION(TEXM3X3PAD, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1147
    INSTRUCTION(TEXM3X3TEX, 2),
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1148
    INSTRUCTION_STATE(RESERVED, 0),
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1149
    INSTRUCTION(TEXM3X3SPEC, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1150
    INSTRUCTION(TEXM3X3VSPEC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1151
    INSTRUCTION(EXPP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1152
    INSTRUCTION(LOGP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1153
    INSTRUCTION(CND, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1154
    INSTRUCTION(DEF, 5),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1155
    INSTRUCTION(TEXREG2RGB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1156
    INSTRUCTION(TEXDP3TEX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1157
    INSTRUCTION(TEXM3X2DEPTH, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1158
    INSTRUCTION(TEXDP3, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1159
    INSTRUCTION(TEXM3X3, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1160
    INSTRUCTION(TEXDEPTH, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1161
    INSTRUCTION(CMP, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1162
    INSTRUCTION(BEM, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1163
    INSTRUCTION(DP2ADD, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1164
    INSTRUCTION(DSX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1165
    INSTRUCTION(DSY, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1166
    INSTRUCTION(TEXLDD, 5),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1167
    INSTRUCTION(SETP, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1168
    INSTRUCTION(TEXLDL, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1169
    INSTRUCTION(BREAKP, 1),  // src
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1170
    #undef INSTRUCTION
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1171
    #undef INSTRUCTION_STATE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1172
};
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1173
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1174
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1175
// parse various token types...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1176
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1177
static int parse_instruction_token(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1178
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1179
    const uint32 token = SWAP32(*(ctx->tokens));
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1180
    const uint32 opcode = (token & 0xFFFF);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1181
    const uint32 controls = ((token >> 16) & 0xFF);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1182
    const uint32 insttoks = ((token >> 24) & 0x0F);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1183
    const int coissue = (token & 0x40000000) ? 1 : 0;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1184
    const int predicated = (token & 0x10000000) ? 1 : 0;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1185
    const Instruction *instruction = &instructions[opcode];
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1186
    const emit_function emitter = instruction->emitter[ctx->profile];
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1187
    int retval = FAIL;
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1188
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1189
    if ( opcode >= (sizeof (instructions) / sizeof (instructions[0])) )
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1190
        return 0;  // not an instruction token, or just not handled here.
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1191
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1192
    if ((token & 0x80000000) != 0)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1193
        return fail(ctx, "instruction token high bit must be zero.");  // so says msdn.
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1194
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1195
    if (instruction->arg_tokens >= 0)
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1196
    {
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1197
        if (instruction->arg_tokens != insttoks)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1198
        {
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1199
            return failf(ctx,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1200
                    "unexpected number of tokens (%u) for instruction '%s'.",
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1201
                    (uint) insttoks, instruction->opcode_string);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1202
        } // if
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1203
        else if (ctx->tokencount <= instruction->arg_tokens)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1204
        {
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1205
            return failf(ctx,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1206
                    "need more tokens (need %u, got %u) for instruction '%s'.",
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1207
                    (uint) instruction->arg_tokens, (uint) ctx->tokencount,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1208
                    instruction->opcode_string);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1209
        } // else if
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1210
    } // if
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1211
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1212
    if (instruction->state != NULL)  // update state machine
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1213
        retval = instruction->state(ctx);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1214
    else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1215
        retval = insttoks + 1;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1216
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1217
    emitter(ctx);  // call the profile's emitter.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1218
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1219
    return retval;
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1220
} // parse_instruction_token
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1221
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1222
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1223
static int parse_version_token(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1224
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1225
    if (ctx->tokencount == 0)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1226
        return fail(ctx, "Expected version token, got none at all.");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1227
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1228
    const uint32 token = SWAP32(*(ctx->tokens));
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1229
    const uint32 shadertype = ((token >> 16) & 0xFFFF);
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1230
    const uint32 major = ((token >> 8) & 0xFF);
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1231
    const uint32 minor = (token & 0xFF);
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1232
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1233
    if (shadertype == 0xFFFF)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1234
        output_line(ctx, "Pixel shader");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1235
    else if (shadertype == 0xFFFE)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1236
        output_line(ctx, "Vertex shader");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1237
    else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1238
        return fail(ctx, "geometry shader? Unsupported at the moment.");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1239
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1240
    output_line(ctx, "Version %u.%u", (uint) major, (uint) minor);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1241
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1242
    return 1;  // ate one token.
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1243
} // parse_version_token
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1244
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1245
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1246
static int parse_comment_token(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1247
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1248
    const uint32 token = SWAP32(*(ctx->tokens));
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1249
    if ((token & 0xFFFF) != 0xFFFE)
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1250
        return 0;  // not a comment token.
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1251
    else if ((token & 0x80000000) != 0)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1252
        return fail(ctx, "comment token high bit must be zero.");  // so says msdn.
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1253
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1254
    const uint32 commenttoks = ((token >> 16) & 0xFFFF);
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1255
    const uint32 commentlen = commenttoks * sizeof (uint32);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1256
    output_line(ctx, "Comment (%u tokens, %u bytes): ",
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1257
                (uint) commenttoks, (uint) commentlen);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1258
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1259
    // !!! FIXME: I'd rather not malloc() here.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1260
    char *str = (char *) malloc(commentlen + 1);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1261
    memcpy(str, (const char *) (ctx->tokens+1), commentlen);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1262
    str[commentlen] = '\0';
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1263
    profiles[ctx->profile].comment_emitter(ctx, str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1264
    free(str);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1265
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1266
    return commenttoks + 1;  // comment data plus the initial token.
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1267
} // parse_comment_token
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1268
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1269
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1270
static int parse_end_token(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1271
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1272
    if (SWAP32(*(ctx->tokens)) != 0x0000FFFF)   // end token always 0x0000FFFF.
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1273
        return 0;  // not us, eat no tokens.
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1274
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1275
    output_line(ctx, "END");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1276
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1277
    if (ctx->tokencount != 1)  // we _must_ be last. If not: fail.
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1278
        return fail(ctx, "end token before end of stream");
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1279
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1280
    return END_OF_STREAM;
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1281
} // parse_end_token
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1282
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1283
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1284
static int parse_phase_token(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1285
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1286
    if (SWAP32(*(ctx->tokens)) != 0x0000FFFD) // phase token always 0x0000FFFD.
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1287
        return 0;  // not us, eat no tokens.
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1288
    return fail(ctx, "not sure what this thing is yet.");
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1289
} // parse_phase_token
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1290
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1291
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1292
static int parse_token(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1293
{
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1294
    int rc = 0;
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1295
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1296
    if (ctx->failstr != NULL)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1297
        return FAIL;  // just in case...catch previously unhandled fails here.
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1298
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1299
    if (ctx->tokencount == 0)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1300
        return fail(ctx, "unexpected end of shader.");
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1301
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1302
    if ((rc = parse_comment_token(ctx)) != 0)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1303
        return rc;
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1304
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1305
    if ((rc = parse_end_token(ctx)) != 0)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1306
        return rc;
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1307
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1308
    if ((rc = parse_phase_token(ctx)) != 0)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1309
        return rc;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1310
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1311
    if ((rc = parse_instruction_token(ctx)) != 0)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1312
        return rc;
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1313
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1314
    return failf(ctx, "unknown token (%u)", (uint) *ctx->tokens);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1315
} // parse_token
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1316
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1317
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1318
// API entry point...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1319
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1320
int D3D2GLSL_parse(const char *profile, const unsigned char *tokenbuf,
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1321
                   const unsigned int bufsize)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1322
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1323
    D3D2GLSL_context ctx;
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1324
    int rc = 0;
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1325
    int i = 0;
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1326
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1327
    memset(&ctx, '\0', sizeof (D3D2GLSL_context));
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1328
    ctx.tokens = (const uint32 *) tokenbuf;
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1329
    ctx.tokencount = bufsize / sizeof (uint32);
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1330
    ctx.profile = -1;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1331
    for (i = 0; i < STATICARRAYLEN(profiles); i++)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1332
    {
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1333
        const char *name = profiles[i].name;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1334
        if (strcmp(name, profile) == 0)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1335
        {
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1336
            if (profiles[i].supported)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1337
                ctx.profile = i;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1338
            break;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1339
        } // if
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1340
    } // for
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1341
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1342
    if (ctx.profile < 0)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1343
        return 0;  // !!! FIXME: fail()?
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1344
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1345
    rc = parse_version_token(&ctx);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1346
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1347
    // parse out the rest of the tokens after the version token...
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1348
    while (rc > 0)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1349
    {
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1350
        ctx.tokens += rc;
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1351
        ctx.tokencount -= rc;
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1352
        rc = parse_token(&ctx);
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1353
    } // while
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1354
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1355
    // !!! FIXME: temp
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1356
    if (ctx.output != NULL)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1357
        printf("%s\n", ctx.output);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1358
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1359
    if (ctx.failstr != NULL)
d81712dd1a46 [svn] Cleaned up and impro