mojoshader.c
author Ryan C. Gordon <icculus@icculus.org>
Sun, 29 May 2011 17:34:12 -0400
changeset 1028 74e7ee46ac93
parent 1027 3fe5609f3620
child 1029 5af5af0210df
permissions -rw-r--r--
Parse symbols in the CTAB, export them in MOJOSHADER_parseData.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     1
/**
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     2
 * MojoShader; generate shader programs from bytecode of compiled
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     3
 *  Direct3D shaders.
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     4
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     5
 * Please see the file LICENSE.txt in the source's root directory.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     6
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     7
 *  This file written by Ryan C. Gordon.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     8
 */
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     9
322
92b8f994bdc5 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 320
diff changeset
    10
// !!! FIXME: this file really needs to be split up.
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    11
// !!! FIXME: I keep changing coding styles for symbols and typedefs.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    12
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents: 463
diff changeset
    13
#define __MOJOSHADER_INTERNAL__ 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents: 463
diff changeset
    14
#include "mojoshader_internal.h"
45
9565678766aa [svn] Endline string wankery.
icculus
parents: 44
diff changeset
    15
405
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    16
typedef struct ConstantsList
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    17
{
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    18
    MOJOSHADER_constant constant;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    19
    struct ConstantsList *next;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    20
} ConstantsList;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    21
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    22
typedef struct VariableList
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    23
{
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    24
    MOJOSHADER_uniformType type;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    25
    int index;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    26
    int count;
405
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    27
    ConstantsList *constant;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
    28
    int used;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    29
    int emit_position;  // used in some profiles.
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    30
    struct VariableList *next;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    31
} VariableList;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    32
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    33
typedef struct RegisterList
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    34
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    35
    RegisterType regtype;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    36
    int regnum;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
    37
    MOJOSHADER_usage usage;
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
    38
    unsigned int index;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
    39
    int writemask;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
    40
    int misc;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
    41
    const VariableList *array;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    42
    struct RegisterList *next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    43
} RegisterList;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    44
468
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    45
typedef struct
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    46
{
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    47
    const uint32 *token;   // this is the unmolested token in the stream.
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    48
    int regnum;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    49
    int swizzle;  // xyzw (all four, not split out).
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    50
    int swizzle_x;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    51
    int swizzle_y;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    52
    int swizzle_z;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    53
    int swizzle_w;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    54
    SourceMod src_mod;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    55
    RegisterType regtype;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    56
    int relative;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    57
    RegisterType relative_regtype;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    58
    int relative_regnum;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    59
    int relative_component;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    60
    const VariableList *relative_array;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    61
} SourceArgInfo;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
    62
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    63
struct Profile;  // predeclare.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    64
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    65
// Context...this is state that changes as we parse through a shader...
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    66
typedef struct Context
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    67
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
    68
    int isfail;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
    69
    int out_of_memory;
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
    70
    MOJOSHADER_malloc malloc;
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
    71
    MOJOSHADER_free free;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
    72
    void *malloc_data;
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
    73
    int current_position;
475
ea119c8ce5cd Added error position information to MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 470
diff changeset
    74
    const uint32 *orig_tokens;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    75
    const uint32 *tokens;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    76
    uint32 tokencount;
450
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
    77
    const MOJOSHADER_swizzle *swizzles;
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
    78
    unsigned int swizzles_count;
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    79
    Buffer *output;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    80
    Buffer *preflight;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    81
    Buffer *globals;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    82
    Buffer *helpers;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    83
    Buffer *subroutines;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    84
    Buffer *mainline_intro;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    85
    Buffer *mainline;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    86
    Buffer *ignore;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    87
    Buffer *output_stack[2];
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
    88
    int indent_stack[2];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
    89
    int output_stack_len;
40
f54f1635ac8a [svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents: 39
diff changeset
    90
    int indent;
334
5aebcea77f47 Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents: 333
diff changeset
    91
    const char *shader_type_str;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    92
    const char *endline;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    93
    int endline_len;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    94
    int profileid;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    95
    const struct Profile *profile;
96
bc416e2b9de1 Removed convenience typedef.
Ryan C. Gordon <icculus@icculus.org>
parents: 95
diff changeset
    96
    MOJOSHADER_shaderType shader_type;
46
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
    97
    uint8 major_ver;
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
    98
    uint8 minor_ver;
161
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
    99
    DestArgInfo dest_arg;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   100
    SourceArgInfo source_args[5];
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   101
    SourceArgInfo predicate_arg;  // for predicated instructions.
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   102
    uint32 dwords[4];
398
a5faebe97da4 Initial work on parsing the CTAB comment block.
Ryan C. Gordon <icculus@icculus.org>
parents: 397
diff changeset
   103
    uint32 version_token;
46
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
   104
    int instruction_count;
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   105
    uint32 instruction_controls;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   106
    uint32 previous_opcode;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   107
    int loops;
114
3b8cf84b46b8 Implemented REP and ENDREP in the GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 112
diff changeset
   108
    int reps;
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   109
    int max_reps;
118
6aa56b497f4e Sorta implemented CMP for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 117
diff changeset
   110
    int cmps;
329
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   111
    int scratch_registers;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   112
    int max_scratch_registers;
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   113
    int branch_labels_stack_index;
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   114
    int branch_labels_stack[32];
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   115
    int assigned_branch_labels;
332
8c7544035bd0 More work on arb1 profile. Attributes and outputs, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 331
diff changeset
   116
    int assigned_vertex_attributes;
336
169b595c95fd Fixed relative addressing in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 335
diff changeset
   117
    int last_address_reg_component;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   118
    RegisterList used_registers;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   119
    RegisterList defined_registers;
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   120
    ErrorList *errors;
278
5c432d216078 Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 268
diff changeset
   121
    int constant_count;
5c432d216078 Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 268
diff changeset
   122
    ConstantsList *constants;
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
   123
    int uniform_count;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   124
    int uniform_float4_count;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   125
    int uniform_int4_count;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   126
    int uniform_bool_count;
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
   127
    RegisterList uniforms;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   128
    int attribute_count;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   129
    RegisterList attributes;
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   130
    int sampler_count;
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   131
    RegisterList samplers;
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
   132
    VariableList *variables;  // variables to register mapping.
463
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   133
    int centroid_allowed;
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   134
    int have_ctab;
531
a059fa2d137a Initial work on input registers with relative addressing.
Ryan C. Gordon <icculus@icculus.org>
parents: 525
diff changeset
   135
    int have_relative_input_registers;
463
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   136
    int determined_constants_arrays;
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   137
    int predicated;
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   138
    int glsl_generated_lit_opcode;
1020
c0fe544e0feb Implemented TEXLDD opcode for GLSL, ARB1, and NV2.
Ryan C. Gordon <icculus@icculus.org>
parents: 1018
diff changeset
   139
    int glsl_generated_texldd_setup;
1028
74e7ee46ac93 Parse symbols in the CTAB, export them in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 1027
diff changeset
   140
    int symbol_count;
74e7ee46ac93 Parse symbols in the CTAB, export them in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 1027
diff changeset
   141
    MOJOSHADER_symbol *symbols;
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   142
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   143
#if SUPPORT_PROFILE_ARB1_NV
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   144
    int profile_supports_nv2;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   145
    int profile_supports_nv3;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   146
    int profile_supports_nv4;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   147
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   148
#if SUPPORT_PROFILE_GLSL120
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   149
    int profile_supports_glsl120;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   150
#endif
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   151
} Context;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   152
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   153
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   154
// Use these macros so we can remove all bits of these profiles from the build.
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   155
#if SUPPORT_PROFILE_ARB1_NV
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   156
#define support_nv2(ctx) ((ctx)->profile_supports_nv2)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   157
#define support_nv3(ctx) ((ctx)->profile_supports_nv3)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   158
#define support_nv4(ctx) ((ctx)->profile_supports_nv4)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   159
#else
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   160
#define support_nv2(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   161
#define support_nv3(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   162
#define support_nv4(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   163
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   164
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   165
#if SUPPORT_PROFILE_GLSL120
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   166
#define support_glsl120(ctx) ((ctx)->profile_supports_glsl120)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   167
#else
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   168
#define support_glsl120(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   169
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   170
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   171
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   172
// Profile entry points...
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   173
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   174
// one emit function for each opcode in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   175
typedef void (*emit_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   176
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   177
// one emit function for starting output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   178
typedef void (*emit_start)(Context *ctx, const char *profilestr);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   179
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   180
// one emit function for ending output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   181
typedef void (*emit_end)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   182
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   183
// one emit function for phase opcode output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   184
typedef void (*emit_phase)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   185
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   186
// one emit function for finalizing output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   187
typedef void (*emit_finalize)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   188
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   189
// one emit function for global definitions in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   190
typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   191
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   192
// one emit function for relative uniform arrays in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   193
typedef void (*emit_array)(Context *ctx, VariableList *var);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   194
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   195
// one emit function for relative constants arrays in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   196
typedef void (*emit_const_array)(Context *ctx,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   197
                                 const struct ConstantsList *constslist,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   198
                                 int base, int size);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   199
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   200
// one emit function for uniforms in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   201
typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   202
                             const VariableList *var);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   203
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   204
// one emit function for samplers in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   205
typedef void (*emit_sampler)(Context *ctx, int stage, TextureType ttype);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   206
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   207
// one emit function for attributes in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   208
typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   209
                               MOJOSHADER_usage usage, int index, int wmask,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   210
                               int flags);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   211
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   212
// one args function for each possible sequence of opcode arguments.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   213
typedef int (*args_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   214
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   215
// one state function for each opcode where we have state machine updates.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   216
typedef void (*state_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   217
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   218
// one function for varnames in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   219
typedef const char *(*varname_function)(Context *c, RegisterType t, int num);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   220
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   221
// one function for const var array in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   222
typedef const char *(*const_array_varname_function)(Context *c, int base, int size);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   223
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   224
typedef struct Profile
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   225
{
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   226
    const char *name;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   227
    emit_start start_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   228
    emit_end end_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   229
    emit_phase phase_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   230
    emit_global global_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   231
    emit_array array_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   232
    emit_const_array const_array_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   233
    emit_uniform uniform_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   234
    emit_sampler sampler_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   235
    emit_attribute attribute_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   236
    emit_finalize finalize_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   237
    varname_function get_varname;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   238
    const_array_varname_function get_const_array_varname;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   239
} Profile;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   240
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   241
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   242
// Convenience functions for allocators...
610
166cdcc4414a Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
Ryan C. Gordon <icculus@icculus.org>
parents: 558
diff changeset
   243
#if !MOJOSHADER_FORCE_ALLOCATOR
553
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   244
void *MOJOSHADER_internal_malloc(int bytes, void *d) { return malloc(bytes); }
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   245
void MOJOSHADER_internal_free(void *ptr, void *d) { free(ptr); }
610
166cdcc4414a Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
Ryan C. Gordon <icculus@icculus.org>
parents: 558
diff changeset
   246
#endif
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   247
1018
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   248
MOJOSHADER_error MOJOSHADER_out_of_mem_error = {
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   249
    "Out of memory", NULL, MOJOSHADER_POSITION_NONE
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   250
};
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   251
551
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   252
MOJOSHADER_parseData MOJOSHADER_out_of_mem_data = {
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   253
    1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0,
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   254
    MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   255
};
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   256
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   257
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   258
// !!! FIXME: cut and paste between every damned source file follows...
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   259
// !!! FIXME: We need to make some sort of ContextBase that applies to all
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   260
// !!! FIXME:  files and move this stuff to mojoshader_common.c ...
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   261
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   262
static inline void out_of_memory(Context *ctx)
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   263
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   264
    ctx->isfail = ctx->out_of_memory = 1;
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   265
} // out_of_memory
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   266
307
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   267
static inline void *Malloc(Context *ctx, const size_t len)
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   268
{
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   269
    void *retval = ctx->malloc((int) len, ctx->malloc_data);
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   270
    if (retval == NULL)
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   271
        out_of_memory(ctx);
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   272
    return retval;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   273
} // Malloc
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   274
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   275
static inline char *StrDup(Context *ctx, const char *str)
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   276
{
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   277
    char *retval = (char *) Malloc(ctx, strlen(str) + 1);
554
42dd28107cd8 Simplify StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   278
    if (retval != NULL)
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   279
        strcpy(retval, str);
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   280
    return retval;
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   281
} // StrDup
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   282
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   283
static inline void Free(Context *ctx, void *ptr)
126
556779e8a6d7 Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents: 124
diff changeset
   284
{
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   285
    ctx->free(ptr, ctx->malloc_data);
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   286
} // Free
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   287
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   288
static void *MallocBridge(int bytes, void *data)
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   289
{
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   290
    return Malloc((Context *) data, (size_t) bytes);
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   291
} // MallocBridge
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   292
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   293
static void FreeBridge(void *ptr, void *data)
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   294
{
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   295
    Free((Context *) data, ptr);
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   296
} // FreeBridge
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   297
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   298
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   299
// jump between output sections in the context...
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   300
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   301
static int set_output(Context *ctx, Buffer **section)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   302
{
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   303
    // only create output sections on first use.
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   304
    if (*section == NULL)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   305
    {
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   306
        *section = buffer_create(256, MallocBridge, FreeBridge, ctx);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   307
        if (*section == NULL)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   308
            return 0;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   309
    } // if
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   310
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   311
    ctx->output = *section;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   312
    return 1;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   313
} // set_output
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   314
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   315
static void push_output(Context *ctx, Buffer **section)
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   316
{
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
   317
    assert(ctx->output_stack_len < (int) (STATICARRAYLEN(ctx->output_stack)));
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   318
    ctx->output_stack[ctx->output_stack_len] = ctx->output;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   319
    ctx->indent_stack[ctx->output_stack_len] = ctx->indent;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   320
    ctx->output_stack_len++;
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   321
    if (!set_output(ctx, section))
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   322
        return;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   323
    ctx->indent = 0;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   324
} // push_output
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   325
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   326
static inline void pop_output(Context *ctx)
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   327
{
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   328
    assert(ctx->output_stack_len > 0);
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   329
    ctx->output_stack_len--;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   330
    ctx->output = ctx->output_stack[ctx->output_stack_len];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   331
    ctx->indent = ctx->indent_stack[ctx->output_stack_len];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   332
} // pop_output
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   333
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   334
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   335
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   336
// Shader model version magic...
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   337
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   338
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   339
{
493
e2c930ab84b5 Allow SM3 shaders that are vs_3_x or vs_3_sw.
Ryan C. Gordon <icculus@icculus.org>
parents: 491
diff changeset
   340
    return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 1 : (minor)) );
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   341
} // version_ui32
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   342
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   343
static inline int shader_version_supported(const uint8 maj, const uint8 min)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   344
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   345
    return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR));
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   346
} // shader_version_supported
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   347
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   348
static inline int shader_version_atleast(const Context *ctx, const uint8 maj,
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   349
                                         const uint8 min)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   350
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   351
    return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min));
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   352
} // shader_version_atleast
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   353
400
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   354
static inline int shader_version_exactly(const Context *ctx, const uint8 maj,
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   355
                                         const uint8 min)
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   356
{
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   357
    return ((ctx->major_ver == maj) && (ctx->minor_ver == min));
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   358
} // shader_version_exactly
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   359
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   360
static inline int shader_is_pixel(const Context *ctx)
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   361
{
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   362
    return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL);
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   363
} // shader_is_pixel
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   364
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   365
static inline int shader_is_vertex(const Context *ctx)
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   366
{
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   367
    return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX);
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   368
} // shader_is_vertex
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   369
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   370
48
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   371
static inline int isfail(const Context *ctx)
44
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   372
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   373
    return ctx->isfail;
44
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   374
} // isfail
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   375
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   376
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   377
static void failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   378
static void failf(Context *ctx, const char *fmt, ...)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   379
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   380
    ctx->isfail = 1;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   381
    if (ctx->out_of_memory)
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   382
        return;
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   383
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   384
    // no filename at this level (we pass a NULL to errorlist_add_va()...)
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   385
    va_list ap;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   386
    va_start(ap, fmt);
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   387
    errorlist_add_va(ctx->errors, NULL, ctx->current_position, fmt, ap);
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   388
    va_end(ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   389
} // failf
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   390
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   391
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   392
static inline void fail(Context *ctx, const char *reason)
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   393
{
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   394
    failf(ctx, "%s", reason);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   395
} // fail
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   396
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   397
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   398
static void output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   399
static void output_line(Context *ctx, const char *fmt, ...)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   400
{
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   401
    assert(ctx->output != NULL);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   402
    if (isfail(ctx))
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   403
        return;  // we failed previously, don't go on...
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   404
40
f54f1635ac8a [svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents: 39
diff changeset
   405
    const int indent = ctx->indent;
41
b857eacdbc68 [svn] More GLSL work.
icculus
parents: 40
diff changeset
   406
    if (indent > 0)
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   407
    {
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   408
        char *indentbuf = (char *) alloca(indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   409
        memset(indentbuf, '\t', indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   410
        buffer_append(ctx->output, indentbuf, indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   411
    } // if
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   412
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   413
    va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   414
    va_start(ap, fmt);
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   415
    buffer_append_va(ctx->output, fmt, ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   416
    va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   417
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   418
    buffer_append(ctx->output, ctx->endline, ctx->endline_len);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   419
} // output_line
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   420
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   421
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   422
static inline void output_blank_line(Context *ctx)
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   423
{
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   424
    assert(ctx->output != NULL);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   425
    if (!isfail(ctx))
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   426
        buffer_append(ctx->output, ctx->endline, ctx->endline_len);
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   427
} // output_blank_line
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   428
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   429
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   430
// !!! FIXME: this is sort of nasty.
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   431
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f,
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   432
                     int leavedecimal)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   433
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   434
    const size_t len = snprintf(buf, bufsize, "%f", f);
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   435
    if ((len+2) >= bufsize)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   436
        fail(ctx, "BUG: internal buffer is too small");
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   437
    else
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   438
    {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   439
        char *end = buf + len;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   440
        char *ptr = strchr(buf, '.');
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   441
        if (ptr == NULL)
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   442
        {
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   443
            if (leavedecimal)
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   444
                strcat(buf, ".0");
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   445
            return;  // done.
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   446
        } // if
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   447
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   448
        while (--end != ptr)
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   449
        {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   450
            if (*end != '0')
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   451
            {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   452
                end++;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   453
                break;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   454
            } // if
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   455
        } // while
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   456
        if ((leavedecimal) && (end == ptr))
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   457
            end += 2;
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   458
        *end = '\0';  // chop extra '0' or all decimal places off.
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   459
    } // else
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   460
} // floatstr
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   461
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   462
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   463
// Deal with register lists...  !!! FIXME: I sort of hate this.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   464
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   465
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   466
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   467
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   468
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   469
        RegisterList *next = item->next;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   470
        f(item, d);
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   471
        item = next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   472
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   473
} // free_reglist
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   474
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   475
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   476
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   477
    return ( ((uint32) regtype) | (((uint32) regnum) << 16) );
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   478
} // reg_to_uint32
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   479
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   480
// !!! FIXME: ditch this for a hash table.
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   481
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   482
                                    const RegisterType regtype,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   483
                                    const int regnum)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   484
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   485
    const uint32 newval = reg_to_ui32(regtype, regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   486
    RegisterList *item = prev->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   487
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   488
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   489
        const uint32 val = reg_to_ui32(item->regtype, item->regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   490
        if (newval == val)
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   491
            return item;  // already set, so we're done.
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   492
        else if (newval < val)  // insert it here.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   493
            break;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   494
        else // if (newval > val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   495
        {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   496
            // keep going, we're not to the insertion point yet.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   497
            prev = item;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   498
            item = item->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   499
        } // else
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   500
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   501
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   502
    // we need to insert an entry after (prev).
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   503
    item = (RegisterList *) Malloc(ctx, sizeof (RegisterList));
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   504
    if (item != NULL)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   505
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   506
        item->regtype = regtype;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   507
        item->regnum = regnum;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
   508
        item->usage = MOJOSHADER_USAGE_UNKNOWN;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   509
        item->index = 0;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   510
        item->writemask = 0;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
   511
        item->misc = 0;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
   512
        item->array = NULL;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   513
        item->next = prev->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   514
        prev->next = item;
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   515
    } // if
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   516
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   517
    return item;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   518
} // reglist_insert
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   519
450
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
   520
static RegisterList *reglist_find(const RegisterList *prev,
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
   521
                                  const RegisterType rtype, const int regnum)
122
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   522
{
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   523
    const uint32 newval = reg_to_ui32(rtype, regnum);
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   524
    RegisterList *item = prev->next;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   525
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   526
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   527
        const uint32 val = reg_to_ui32(item->regtype, item->regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   528
        if (newval == val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   529
            return item;  // here it is.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   530
        else if (newval < val)  // should have been here if it existed.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   531
            return NULL;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   532
        else // if (newval > val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   533
        {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   534
            // keep going, we're not to the insertion point yet.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   535
            prev = item;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   536
            item = item->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   537
        } // else
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   538
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   539
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   540
    return NULL;  // wasn't in the list.
122
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   541
} // reglist_find
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   542
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   543
static inline const RegisterList *reglist_exists(RegisterList *prev,
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   544
                                                 const RegisterType regtype,
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   545
                                                 const int regnum)
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   546
{
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   547
    return (reglist_find(prev, regtype, regnum));
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   548
} // reglist_exists
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   549
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   550
static inline void set_used_register(Context *ctx, const RegisterType regtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   551
                                     const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   552
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   553
    reglist_insert(ctx, &ctx->used_registers, regtype, regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   554
} // set_used_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   555
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   556
static inline int get_used_register(Context *ctx, const RegisterType regtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   557
                                    const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   558
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   559
    return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL);
83
ce46250e553d Add defined/declared registers to the appropriate register list.
Ryan C. Gordon <icculus@icculus.org>
parents: 82
diff changeset
   560
} // get_used_register
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   561
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   562
static inline void set_defined_register(Context *ctx, const RegisterType rtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   563
                                        const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   564
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   565
    reglist_insert(ctx, &ctx->defined_registers, rtype, regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   566
} // set_defined_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   567
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   568
static inline int get_defined_register(Context *ctx, const RegisterType rtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   569
                                       const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   570
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   571
    return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   572
} // get_defined_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   573
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   574
static void add_attribute_register(Context *ctx, const RegisterType rtype,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   575
                                const int regnum, const MOJOSHADER_usage usage,
431
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
   576
                                const int index, const int writemask, int flags)
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   577
{
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   578
    RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   579
    item->usage = usage;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   580
    item->index = index;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   581
    item->writemask = writemask;
431
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
   582
    item->misc = flags;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   583
} // add_attribute_register
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   584
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   585
static inline void add_sampler(Context *ctx, const RegisterType rtype,
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   586
                               const int regnum, const TextureType ttype)
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   587
{
297
16ec5a14777d Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 296
diff changeset
   588
    // !!! FIXME: make sure it doesn't exist?
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   589
    RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   590
    item->index = (int) ttype;
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   591
} // add_sampler
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   592
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   593
295
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   594
static inline int writemask_xyzw(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   595
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   596
    return (writemask == 0xF);  // 0xF == 1111. No explicit mask (full!).
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   597
} // writemask_xyzw
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   598
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   599
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   600
static inline int writemask_xyz(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   601
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   602
    return (writemask == 0x7);  // 0x7 == 0111. (that is: xyz)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   603
} // writemask_xyz
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   604
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   605
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   606
static inline int writemask_xy(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   607
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   608
    return (writemask == 0x3);  // 0x3 == 0011. (that is: xy)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   609
} // writemask_xy
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   610
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   611
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   612
static inline int writemask_x(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   613
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   614
    return (writemask == 0x1);  // 0x1 == 0001. (that is: x)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   615
} // writemask_x
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   616
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   617
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   618
static inline int writemask_y(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   619
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   620
    return (writemask == 0x2);  // 0x1 == 0010. (that is: y)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   621
} // writemask_y
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   622
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   623
121
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   624
static inline int replicate_swizzle(const int swizzle)
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   625
{
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   626
    return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) &&
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   627
             (((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) &&
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   628
             (((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) );
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   629
} // replicate_swizzle
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   630
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   631
292
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   632
static inline int no_swizzle(const int swizzle)
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   633
{
296
3744671ea39e Fixed logic error.
Ryan C. Gordon <icculus@icculus.org>
parents: 295
diff changeset
   634
    return (swizzle == 0xE4);  // 0xE4 == 11100100 ... 0 1 2 3. No swizzle.
292
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   635
} // no_swizzle
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   636
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   637
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   638
static inline int vecsize_from_writemask(const int m)
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   639
{
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   640
    return (m & 1) + ((m >> 1) & 1) + ((m >> 2) & 1) + ((m >> 3) & 1);
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   641
} // vecsize_from_writemask
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   642
329
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   643
static int allocate_scratch_register(Context *ctx)
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   644
{
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   645
    const int retval = ctx->scratch_registers++;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   646
    if (retval >= ctx->max_scratch_registers)
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   647
        ctx->max_scratch_registers = retval + 1;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   648
    return retval;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   649
} // allocate_scratch_register
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   650
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   651
static int allocate_branch_label(Context *ctx)
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   652
{
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   653
    return ctx->assigned_branch_labels++;
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   654
} // allocate_branch_label
368
a34d36ff9228 Implemented IF, ELSE, and ENDIF in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 367
diff changeset
   655
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   656
static inline void adjust_token_position(Context *ctx, const int incr)
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   657
{
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   658
    ctx->tokens += incr;
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   659
    ctx->tokencount -= incr;
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   660
    ctx->current_position += incr * sizeof (uint32);
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   661
} // adjust_token_position
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   662
121
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   663
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   664
// D3D stuff that's used in more than just the d3d profile...
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   665
141
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   666
static const char swizzle_channels[] = { 'x', 'y', 'z', 'w' };
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   667
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   668
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   669
static const char *usagestrs[] = {
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   670
    "_position", "_blendweight", "_blendindices", "_normal", "_psize",
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   671
    "_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont",
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   672
    "_color", "_fog", "_depth", "_sample"
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   673
};
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   674
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   675
static const char *get_D3D_register_string(Context *ctx,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   676
                                           RegisterType regtype,
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   677
                                           int regnum, char *regnum_str,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   678
                                           size_t regnum_size)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   679
{
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   680
    const char *retval = NULL;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   681
    int has_number = 1;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   682
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   683
    switch (regtype)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   684
    {
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   685
        case REG_TYPE_TEMP:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   686
            retval = "r";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   687
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   688
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   689
        case REG_TYPE_INPUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   690
            retval = "v";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   691
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   692
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   693
        case REG_TYPE_CONST:
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   694
            retval = "c";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   695
            break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   696
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   697
        case REG_TYPE_ADDRESS:  // (or REG_TYPE_TEXTURE, same value.)
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   698
            retval = shader_is_vertex(ctx) ? "a" : "t";
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   699
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   700
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   701
        case REG_TYPE_RASTOUT:
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   702
            switch ((RastOutType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   703
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   704
                case RASTOUT_TYPE_POSITION: retval = "oPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   705
                case RASTOUT_TYPE_FOG: retval = "oFog"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   706
                case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   707
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   708
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   709
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   710
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   711
        case REG_TYPE_ATTROUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   712
            retval = "oD";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   713
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   714
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   715
        case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.)
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   716
            if (shader_is_vertex(ctx) && shader_version_atleast(ctx, 3, 0))
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   717
                retval = "o";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   718
            else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   719
                retval = "oT";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   720
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   721
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   722
        case REG_TYPE_CONSTINT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   723
            retval = "i";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   724
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   725
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   726
        case REG_TYPE_COLOROUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   727
            retval = "oC";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   728
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   729
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   730
        case REG_TYPE_DEPTHOUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   731
            retval = "oDepth";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   732
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   733
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   734
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   735
        case REG_TYPE_SAMPLER:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   736
            retval = "s";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   737
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   738
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   739
        case REG_TYPE_CONSTBOOL:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   740
            retval = "b";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   741
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   742
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   743
        case REG_TYPE_LOOP:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   744
            retval = "aL";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   745
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   746
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   747
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   748
        case REG_TYPE_MISCTYPE:
317
74a9f3ae4534 Support for vFace and vPos registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 316
diff changeset
   749
            switch ((const MiscTypeType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   750
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   751
                case MISCTYPE_TYPE_POSITION: retval = "vPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   752
                case MISCTYPE_TYPE_FACE: retval = "vFace"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   753
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   754
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   755
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   756
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   757
        case REG_TYPE_LABEL:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   758
            retval = "l";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   759
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   760
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   761
        case REG_TYPE_PREDICATE:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   762
            retval = "p";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   763
            break;
234
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   764
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   765
        //case REG_TYPE_TEMPFLOAT16:  // !!! FIXME: don't know this asm string
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   766
        default:
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   767
            fail(ctx, "unknown register type");
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   768
            retval = "???";
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   769
            has_number = 0;
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   770
            break;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   771
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   772
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   773
    if (has_number)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   774
        snprintf(regnum_str, regnum_size, "%u", (uint) regnum);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   775
    else
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   776
        regnum_str[0] = '\0';
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   777
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   778
    return retval;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   779
} // get_D3D_register_string
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   780
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   781
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   782
// !!! FIXME: can we split the profile code out to separate source files?
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   783
67
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   784
#define AT_LEAST_ONE_PROFILE 0
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   785
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   786
#if !SUPPORT_PROFILE_D3D
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   787
#define PROFILE_EMITTER_D3D(op)
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   788
#else
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   789
#undef AT_LEAST_ONE_PROFILE
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   790
#define AT_LEAST_ONE_PROFILE 1
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   791
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   792
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   793
static const char *make_D3D_srcarg_string_in_buf(Context *ctx,
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   794
                                                 const SourceArgInfo *arg,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   795
                                                 char *buf, size_t buflen)
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   796
{
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   797
    const char *premod_str = "";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   798
    const char *postmod_str = "";
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   799
    switch (arg->src_mod)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   800
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   801
        case SRCMOD_NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   802
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   803
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   804
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   805
        case SRCMOD_BIASNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   806
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   807
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   808
        case SRCMOD_BIAS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   809
            postmod_str = "_bias";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   810
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   811
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   812
        case SRCMOD_SIGNNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   813
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   814
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   815
        case SRCMOD_SIGN:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   816
            postmod_str = "_bx2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   817
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   818
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   819
        case SRCMOD_COMPLEMENT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   820
            premod_str = "1-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   821
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   822
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   823
        case SRCMOD_X2NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   824
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   825
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   826
        case SRCMOD_X2:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   827
            postmod_str = "_x2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   828
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   829
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   830
        case SRCMOD_DZ:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   831
            postmod_str = "_dz";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   832
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   833
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   834
        case SRCMOD_DW:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   835
            postmod_str = "_dw";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   836
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   837
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   838
        case SRCMOD_ABSNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   839
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   840
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   841
        case SRCMOD_ABS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   842
            postmod_str = "_abs";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   843
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   844
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   845
        case SRCMOD_NOT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   846
            premod_str = "!";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   847
            break;
48
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   848
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   849
        case SRCMOD_NONE:
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   850
        case SRCMOD_TOTAL:
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   851
             break;  // stop compiler whining.
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   852
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   853
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   854
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   855
    char regnum_str[16];
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   856
    const char *regtype_str = get_D3D_register_string(ctx, arg->regtype,
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   857
                                                      arg->regnum, regnum_str,
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   858
                                                      sizeof (regnum_str));
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   859
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   860
    if (regtype_str == NULL)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   861
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   862
        fail(ctx, "Unknown source register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   863
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   864
        return buf;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   865
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   866
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   867
    const char *rel_lbracket = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   868
    const char *rel_rbracket = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   869
    char rel_swizzle[4] = { '\0' };
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   870
    char rel_regnum_str[16] = { '\0' };
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   871
    const char *rel_regtype_str = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   872
    if (arg->relative)
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   873
    {
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   874
        rel_swizzle[0] = '.';
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   875
        rel_swizzle[1] = swizzle_channels[arg->relative_component];
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   876
        rel_swizzle[2] = '\0';
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   877
        rel_lbracket = "[";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   878
        rel_rbracket = "]";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   879
        rel_regtype_str = get_D3D_register_string(ctx, arg->relative_regtype,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   880
                                                  arg->relative_regnum,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   881
                                                  rel_regnum_str,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   882
                                                  sizeof (rel_regnum_str));
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   883
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   884
        if (regtype_str == NULL)
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   885
        {
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   886
            fail(ctx, "Unknown relative source register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   887
            *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   888
            return buf;
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   889
        } // if
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   890
    } // if
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   891
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   892
    char swizzle_str[6];
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
   893
    size_t i = 0;
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 476
diff changeset
   894
    const int scalar = scalar_register(ctx->shader_type, arg->regtype, arg->regnum);
316
93e70dbdba48 Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents: 315
diff changeset
   895
    if (!scalar && !no_swizzle(arg->swizzle))
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   896
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   897
        swizzle_str[i++] = '.';
141
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   898
        swizzle_str[i++] = swizzle_channels[arg->swizzle_x];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   899
        swizzle_str[i++] = swizzle_channels[arg->swizzle_y];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   900
        swizzle_str[i++] = swizzle_channels[arg->swizzle_z];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   901
        swizzle_str[i++] = swizzle_channels[arg->swizzle_w];
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   902
25
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   903
        // .xyzz is the same as .xyz, .z is the same as .zzzz, etc.
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   904
        while (swizzle_str[i-1] == swizzle_str[i-2])
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   905
            i--;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   906
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   907
    swizzle_str[i] = '\0';
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   908
    assert(i < sizeof (swizzle_str));
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   909
476
def04fdc464a Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 475
diff changeset
   910
    // !!! FIXME: c12[a0.x] actually needs to be c[a0.x + 12]
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   911
    snprintf(buf, buflen, "%s%s%s%s%s%s%s%s%s%s",
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   912
             premod_str, regtype_str, regnum_str, postmod_str,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   913
             rel_lbracket, rel_regtype_str, rel_regnum_str, rel_swizzle,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   914
             rel_rbracket, swizzle_str);
67
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   915
    // !!! FIXME: make sure the scratch buffer was large enough.
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   916
    return buf;
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   917
} // make_D3D_srcarg_string_in_buf
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   918
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   919
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   920
static const char *make_D3D_destarg_string(Context *ctx, char *buf,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   921
                                           const size_t buflen)
161
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
   922
{
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
   923
    const DestArgInfo *arg = &ctx->dest_arg;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   924
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   925
    const char *result_shift_str = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   926
    switch (arg->result_shift)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   927
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   928
        case 0x1: result_shift_str = "_x2"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   929
        case 0x2: result_shift_str = "_x4"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   930
        case 0x3: result_shift_str = "_x8"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   931
        case 0xD: result_shift_str = "_d8"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   932
        case 0xE: result_shift_str = "_d4"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   933
        case 0xF: result_shift_str = "_d2"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   934
    } // switch
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   935
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   936
    const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   937
    const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   938
    const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   939
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   940
    char regnum_str[16];
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   941
    const char *regtype_str = get_D3D_register_string(ctx, arg->regtype,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   942
                                                      arg->regnum, regnum_str,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   943
                                                      sizeof (regnum_str));
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   944
    if (regtype_str == NULL)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   945
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   946
        fail(ctx, "Unknown destination register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   947
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   948
        return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   949
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   950
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   951
    char writemask_str[6];
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
   952
    size_t i = 0;
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 476
diff changeset
   953
    const int scalar = scalar_register(ctx->shader_type, arg->regtype, arg->regnum);
316
93e70dbdba48 Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents: 315
diff changeset
   954
    if (!scalar && !writemask_xyzw(arg->writemask))
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   955
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   956
        writemask_str[i++] = '.';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   957
        if (arg->writemask0) writemask_str[i++] = 'x';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   958
        if (arg->writemask1) writemask_str[i++] = 'y';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   959
        if (arg->writemask2) writemask_str[i++] = 'z';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   960
        if (arg->writemask3) writemask_str[i++] = 'w';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   961
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   962
    writemask_str[i] = '\0';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   963
    assert(i < sizeof (writemask_str));
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   964
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   965
    const char *pred_left = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   966
    const char *pred_right = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   967
    char pred[32] = { '\0' };
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   968
    if (ctx->predicated)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   969
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   970
        pred_left = "(";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   971
        pred_right = ") ";
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   972
        make_D3D_srcarg_string_in_buf(ctx, &ctx->predicate_arg,
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   973
                                      pred, sizeof (pred));
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   974
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   975
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   976
    // may turn out something like "_x2_sat_pp_centroid (!p0.x) r0.xyzw" ...
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   977
    snprintf(buf, buflen, "%s%s%s%s %s%s%s%s%s%s",
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   978
             result_shift_str, sat_str, pp_str, cent_str,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   979
             pred_left, pred, pred_right,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   980
             regtype_str, regnum_str, writemask_str);
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   981
    // !!! FIXME: make sure the scratch buffer was large enough.
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   982
    return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   983
} // make_D3D_destarg_string
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   984
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   985
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   986
static const char *make_D3D_srcarg_string(Context *ctx, const size_t idx,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   987
                                          char *buf, size_t buflen)
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   988
{
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   989
    if (idx >= STATICARRAYLEN(ctx->source_args))
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   990
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   991
        fail(ctx, "Too many source args");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   992
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   993
        return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   994
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   995
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   996
    const SourceArgInfo *arg = &ctx->source_args[idx];
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   997
    return make_D3D_srcarg_string_in_buf(ctx, arg, buf, buflen);
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   998
} // make_D3D_srcarg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   999
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1000
static const char *get_D3D_varname_in_buf(Context *ctx, RegisterType rt,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1001
                                           int regnum, char *buf,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1002
                                           const size_t len)
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1003
{
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1004
    char regnum_str[16];
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1005
    const char *regtype_str = get_D3D_register_string(ctx, rt, regnum,
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1006
                                              regnum_str, sizeof (regnum_str));
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1007
    snprintf(buf,len,"%s%s", regtype_str, regnum_str);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1008
    return buf;
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1009
} // get_D3D_varname_in_buf
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1010
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1011
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1012
static const char *get_D3D_varname(Context *ctx, RegisterType rt, int regnum)
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1013
{
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1014
    char buf[64];
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1015
    get_D3D_varname_in_buf(ctx, rt, regnum, buf, sizeof (buf));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1016
    return StrDup(ctx, buf);
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1017
} // get_D3D_varname
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1018
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1019
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1020
static const char *get_D3D_const_array_varname(Context *ctx, int base, int size)
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1021
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1022
    char buf[64];
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1023
    snprintf(buf, sizeof (buf), "c_array_%d_%d", base, size);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1024
    return StrDup(ctx, buf);
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1025
} // get_D3D_const_array_varname
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1026
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1027
361
9fa6652cacbd First (untested) work on nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 360
diff changeset
  1028
static void emit_D3D_start(Context *ctx, const char *profilestr)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1029
{
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1030
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1031
    const uint minor = (uint) ctx->minor_ver;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1032
    char minor_str[16];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1033
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1034
    if (minor == 0xFF)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1035
        strcpy(minor_str, "sw");
804
b5dca9b2a6e8 Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents: 803
diff changeset
  1036
    else if ((major > 1) && (minor == 1))
b5dca9b2a6e8 Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents: 803
diff changeset
  1037
        strcpy(minor_str, "x");  // for >= SM2, apparently this is "x". Weird.
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1038
    else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1039
        snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor);
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
  1040
334
5aebcea77f47 Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents: 333
diff changeset
  1041
    output_line(ctx, "%s_%u_%s", ctx->shader_type_str, major, minor_str);
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1042
} // emit_D3D_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1043
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1044
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1045
static void emit_D3D_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1046
{
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1047
    output_line(ctx, "end");
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1048
} // emit_D3D_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1049
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1050
400
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1051
static void emit_D3D_phase(Context *ctx)
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1052
{
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1053
    output_line(ctx, "phase");
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1054
} // emit_D3D_phase
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1055
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1056
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1057
static void emit_D3D_finalize(Context *ctx)
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1058
{
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1059
    // no-op.
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1060
} // emit_D3D_finalize
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1061
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1062
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1063
static void emit_D3D_global(Context *ctx, RegisterType regtype, int regnum)
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1064
{
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1065
    // no-op.
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1066
} // emit_D3D_global
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1067
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1068
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
  1069
static void emit_D3D_array(Context *ctx, VariableList *var)
280
61b2abd9c927 Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents: 279
diff changeset
  1070
{
61b2abd9c927 Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents: 279
diff changeset
  1071
    // no-op.
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1072
} // emit_D3D_array
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1073
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1074
405
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1075
static void emit_D3D_const_array(Context *ctx, const ConstantsList *clist,
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1076
                                 int base, int size)
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1077
{
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1078
    // no-op.
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1079
} // emit_D3D_const_array
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1080
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
  1081
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1082
static void emit_D3D_uniform(Context *ctx, RegisterType regtype, int regnum,
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
  1083
                             const VariableList *var)
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1084
{
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1085
    // no-op.
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1086
} // emit_D3D_uniform
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1087
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
  1088
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1089
static void emit_D3D_sampler(Context *ctx, int stage, TextureType ttype)
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1090
{
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1091
    // no-op.
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1092
} // emit_D3D_sampler
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1093
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
  1094
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1095
static void emit_D3D_attribute(Context *ctx, RegisterType regtype, int regnum,
431
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
  1096
                               MOJOSHADER_usage usage, int index, int wmask,
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
  1097
                               int flags)
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1098
{
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1099
    // no-op.
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1100
} // emit_D3D_attribute
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1101
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
  1102
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1103
static void emit_D3D_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1104
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1105
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1106
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1107
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1108
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1109
// Generic D3D opcode emitters. A list of macros generate all the entry points
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1110
//  that call into these...
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1111
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1112
static char *lowercase(char *dst, const char *src)
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1113
{
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1114
    int i = 0;
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1115
    do
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1116
    {
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1117
        const char ch = src[i];
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1118
        dst[i] = (((ch >= 'A') && (ch <= 'Z')) ? (ch - ('A' - 'a')) : ch);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1119
    } while (src[i++]);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1120
    return dst;
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1121
} // lowercase
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1122
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1123
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1124
static void emit_D3D_opcode_d(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1125
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1126
    char dst[64]; make_D3D_destarg_string(ctx, dst, sizeof (dst));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1127
    opcode = lowercase((char *) alloca(strlen(opcode) + 1), opcode);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1128
    output_line(ctx, "%s%s", opcode, dst);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1129
} // emit_D3D_opcode_d
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1130
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1131
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1132
static void emit_D3D_opcode_s(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1133
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1134
    char src0[64]; make_D3D_srcarg_string(ctx, 0, src0, sizeof (src0));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1135
    opcode = lowercase((char *) alloca(strlen(opcode) + 1), opcode);
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1136
    output_line(ctx, "%s %s", opcode, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1137
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1138
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1139
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1140
static void emit_D3D_opcode_ss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1141
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1142
    char src0[64]; make_D3D_srcarg_string(ctx, 0, src0, sizeof (src0));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1143
    char src1[64]; make_D3D_srcarg_string(ctx, 1, src1, sizeof (src1));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1144
    opcode = lowercase((char *) alloca(strlen(opcode) + 1), opcode);
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1145
    output_line(ctx, "%s %s, %s", opcode, src0, src1);
39
4057e8dc3ad0 [svn] Fixed comment.
icculus
parents: 38
diff changeset
  1146
} // emit_D3D_opcode_ss
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1147
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1148
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1149
static void emit_D3D_opcode_ds(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1150
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1151
    char dst[64]; make_D3D_destarg_string(ctx, dst, sizeof (dst));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1152
    char src0[64]; make_D3D_srcarg_string(ctx, 0, src0, sizeof (src0));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1153
    opcode = lowercase((char *) alloca(strlen(opcode) + 1), opcode);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1154
    output_line(ctx, "%s%s, %s", opcode, dst, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1155
} // emit_D3D_opcode_ds
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1156
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1157
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1158
static void emit_D3D_opcode_dss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1159
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1160
    char dst[64]; make_D3D_destarg_string(ctx, dst, sizeof (dst));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1161
    char src0[64]; make_D3D_srcarg_string(ctx, 0, src0, sizeof (src0));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1162
    char src1[64]; make_D3D_srcarg_string(ctx, 1, src1, sizeof (src1));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1163
    opcode = lowercase((char *) alloca(strlen(opcode) + 1), opcode);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1164
    output_line(ctx, "%s%s, %s, %s", opcode, dst, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1165
} // emit_D3D_opcode_dss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1166
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1167
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1168
static void emit_D3D_opcode_dsss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1169
{
943