README.txt
author Ethan Lee <flibitijibibo@flibitijibibo.com>
Sun, 30 Aug 2020 21:35:31 -0400
changeset 1303 7a43f238f28a
parent 1189 9aaae21251bc
permissions -rw-r--r--
spirv: Separate pixel shader outputs from inputs, fix linker accordingly
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To use this in your project:
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- Add mojoshader*.c and mojoshader*.h to your project.
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- Compile mojoshader*.c
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- If you don't have a C99-compliant compiler, like Microsoft Visual Studio,
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  you'll need to compile the .c files as C++ to get them to build.
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- If you don't have cmake to generate mojoshader_version.h, you can either
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  add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to
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  your preprocessor definitions.
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// end of README.txt ...