mojoshader_internal.h
author Ryan C. Gordon <icculus@icculus.org>
Fri, 27 Feb 2009 00:32:07 -0500
changeset 703 8bc7b33377e7
parent 700 2213a232d2fb
child 716 94a804b54078
permissions -rw-r--r--
Converted original YACC grammar to Lemon grammar.
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#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
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#define _INCLUDE_MOJOSHADER_INTERNAL_H_
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#ifndef __MOJOSHADER_INTERNAL__
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#error Do not include this header from your applications.
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#endif
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// Shader bytecode format is described at MSDN:
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//  http://msdn.microsoft.com/en-us/library/ms800307.aspx
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#include "mojoshader.h"
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#define DEBUG_LEXER 0
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#define DEBUG_PREPROCESSOR 0
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#define DEBUG_ASSEMBLY_PARSER 0
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#define DEBUG_TOKENIZER \
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    (DEBUG_PREPROCESSOR || DEBUG_ASSEMBLY_PARSER || DEBUG_LEXER)
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#if (defined(__APPLE__) && defined(__MACH__))
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#define PLATFORM_MACOSX 1
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#endif
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// This is the highest shader version we currently support.
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#define MAX_SHADER_MAJOR 3
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#define MAX_SHADER_MINOR 255  // vs_3_sw
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
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//  You get all the profiles unless you go out of your way to disable them.
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#ifndef SUPPORT_PROFILE_D3D
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#define SUPPORT_PROFILE_D3D 1
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#endif
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#ifndef SUPPORT_PROFILE_PASSTHROUGH
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#define SUPPORT_PROFILE_BYTECODE 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL
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#define SUPPORT_PROFILE_GLSL 1
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#endif
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#ifndef SUPPORT_PROFILE_ARB1
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#define SUPPORT_PROFILE_ARB1 1
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#endif
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// Get basic wankery out of the way here...
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#ifdef _WINDOWS
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#define ENDLINE_STR "\r\n"
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#else
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#define ENDLINE_STR "\n"
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#endif
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typedef unsigned int uint;  // this is a printf() helper. don't use for code.
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#ifdef _MSC_VER
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#include <malloc.h>
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#define snprintf _snprintf
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#define strcasecmp stricmp
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typedef unsigned __int8 uint8;
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typedef unsigned __int16 uint16;
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typedef unsigned __int32 uint32;
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typedef __int32 int32;
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// Warning Level 4 considered harmful.  :)
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#pragma warning(disable: 4100)  // "unreferenced formal parameter"
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#pragma warning(disable: 4389)  // "signed/unsigned mismatch"
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#else
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#include <stdint.h>
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef int32_t int32;
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#endif
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#ifdef __GNUC__
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
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#else
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#define ISPRINTF(x,y)
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#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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// Byteswap magic...
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#if ((defined __GNUC__) && (defined __POWERPC__))
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    static inline uint32 SWAP32(uint32 x)
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    {
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        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        __asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP16
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#elif defined(__POWERPC__)
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    static inline uint32 SWAP32(uint32 x)
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    {
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        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
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                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
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    } // SWAP16
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#else
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#   define SWAP16(x) (x)
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#   define SWAP32(x) (x)
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#endif
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static inline int Min(const int a, const int b)
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{
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    return ((a < b) ? a : b);
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} // Min
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// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments.
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#define CTAB_ID 0x42415443  // 0x42415443 == 'CTAB'
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#define CTAB_SIZE 28  // sizeof (D3DXSHADER_CONSTANTTABLE).
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#define CINFO_SIZE 20  // sizeof (D3DXSHADER_CONSTANTINFO).
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#define CTYPEINFO_SIZE 16  // sizeof (D3DXSHADER_TYPEINFO).
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#define CMEMBERINFO_SIZE 8  // sizeof (D3DXSHADER_STRUCTMEMBERINFO)
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// we need to reference these by explicit value occasionally...
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#define OPCODE_RET 28
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#define OPCODE_IF 40
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#define OPCODE_IFC 41
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#define OPCODE_BREAK 44
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#define OPCODE_BREAKC 45
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#define OPCODE_TEXLD 66
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#define OPCODE_SETP 94
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519
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// TEXLD becomes a different instruction with these instruction controls.
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#define CONTROL_TEXLD  0
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#define CONTROL_TEXLDP 1
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#define CONTROL_TEXLDB 2
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// #define this to force app to supply an allocator, so there's no reference
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//  to the C runtime's malloc() and free()...
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#if MOJOSHADER_FORCE_ALLOCATOR
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#define MOJOSHADER_internal_malloc NULL
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#define MOJOSHADER_internal_free NULL
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#else
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void *MOJOSHADER_internal_malloc(int bytes, void *d);
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void MOJOSHADER_internal_free(void *ptr, void *d);
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#endif
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#if MOJOSHADER_FORCE_INCLUDE_CALLBACKS
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#define MOJOSHADER_internal_include_open NULL
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#define MOJOSHADER_internal_include_close NULL
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#else
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int MOJOSHADER_internal_include_open(MOJOSHADER_includeType inctype,
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                                     const char *fname, const char *parent,
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                                     const char **outdata,
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                                     unsigned int *outbytes,
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                                     MOJOSHADER_malloc m, MOJOSHADER_free f,
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                                     void *d);
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void MOJOSHADER_internal_include_close(const char *data, MOJOSHADER_malloc m,
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                                       MOJOSHADER_free f, void *d);
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#endif
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// result modifiers.
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// !!! FIXME: why isn't this an enum?
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#define MOD_SATURATE 0x01
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#define MOD_PP 0x02
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#define MOD_CENTROID 0x04
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typedef enum
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{
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    REG_TYPE_TEMP = 0,
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    REG_TYPE_INPUT = 1,
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    REG_TYPE_CONST = 2,
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    REG_TYPE_ADDRESS = 3,
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    REG_TYPE_TEXTURE = 3,  // ALSO 3!
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    REG_TYPE_RASTOUT = 4,
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    REG_TYPE_ATTROUT = 5,
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    REG_TYPE_TEXCRDOUT = 6,
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    REG_TYPE_OUTPUT = 6,  // ALSO 6!
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    REG_TYPE_CONSTINT = 7,
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    REG_TYPE_COLOROUT = 8,
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    REG_TYPE_DEPTHOUT = 9,
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    REG_TYPE_SAMPLER = 10,
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    REG_TYPE_CONST2 = 11,
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    REG_TYPE_CONST3 = 12,
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    REG_TYPE_CONST4 = 13,
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    REG_TYPE_CONSTBOOL = 14,
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    REG_TYPE_LOOP = 15,
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    REG_TYPE_TEMPFLOAT16 = 16,
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    REG_TYPE_MISCTYPE = 17,
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    REG_TYPE_LABEL = 18,
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    REG_TYPE_PREDICATE = 19,
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    REG_TYPE_MAX = 19
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} RegisterType;
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typedef enum
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{
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    TEXTURE_TYPE_2D = 2,
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    TEXTURE_TYPE_CUBE = 3,
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    TEXTURE_TYPE_VOLUME = 4,
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} TextureType;
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typedef enum
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{
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    RASTOUT_TYPE_POSITION = 0,
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    RASTOUT_TYPE_FOG = 1,
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    RASTOUT_TYPE_POINT_SIZE = 2,
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    RASTOUT_TYPE_MAX = 2
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} RastOutType;
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typedef enum
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{
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    MISCTYPE_TYPE_POSITION = 0,
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    MISCTYPE_TYPE_FACE = 1,
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    MISCTYPE_TYPE_MAX = 1
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} MiscTypeType;
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// source modifiers.
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typedef enum
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{
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    SRCMOD_NONE,
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    SRCMOD_NEGATE,
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    SRCMOD_BIAS,
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    SRCMOD_BIASNEGATE,
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    SRCMOD_SIGN,
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    SRCMOD_SIGNNEGATE,
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    SRCMOD_COMPLEMENT,
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    SRCMOD_X2,
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    SRCMOD_X2NEGATE,
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    SRCMOD_DZ,
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    SRCMOD_DW,
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    SRCMOD_ABS,
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    SRCMOD_ABSNEGATE,
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    SRCMOD_NOT,
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    SRCMOD_TOTAL
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} SourceMod;
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typedef struct
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{
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    const uint32 *token;   // this is the unmolested token in the stream.
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    int regnum;
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    int relative;
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    int writemask;   // xyzw or rgba (all four, not split out).
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    int writemask0;  // x or red
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    int writemask1;  // y or green
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    int writemask2;  // z or blue
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    int writemask3;  // w or alpha
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    int orig_writemask;   // writemask before mojoshader tweaks it.
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    int result_mod;
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    int result_shift;
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    RegisterType regtype;
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} DestArgInfo;
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static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
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                                  const RegisterType regtype, const int regnum)
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{
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    switch (regtype)
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    {
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        case REG_TYPE_DEPTHOUT:
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        case REG_TYPE_CONSTBOOL:
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        case REG_TYPE_LOOP:
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            return 1;
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        case REG_TYPE_MISCTYPE:
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            if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
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                return 1;
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            return 0;
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        case REG_TYPE_PREDICATE:
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            return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0;
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465
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        default: break;
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    } // switch
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    return 0;
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} // scalar_register
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523
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typedef enum
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{
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    MOJOSHADER_PARSEPHASE_NOTSTARTED,
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    MOJOSHADER_PARSEPHASE_WORKING,
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    MOJOSHADER_PARSEPHASE_DONE,
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} MOJOSHADER_parsePhase;
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extern MOJOSHADER_error MOJOSHADER_out_of_mem_error;
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extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data;
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// !!! FIXME: unify all the routines in various modules that deal with these.
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typedef struct ErrorList
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{
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    MOJOSHADER_error error;
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    struct ErrorList *next;
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} ErrorList;
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555
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// preprocessor stuff.
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typedef enum
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{
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    TOKEN_UNKNOWN = 256,  // start past ASCII character values.
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    // These are all C-like constructs. Tokens < 256 may be single
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    //  chars (like '+' or whatever). These are just multi-char sequences
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    //  (like "+=" or whatever).
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    TOKEN_IDENTIFIER,
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    TOKEN_INT_LITERAL,
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    TOKEN_FLOAT_LITERAL,
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    TOKEN_STRING_LITERAL,
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    TOKEN_RSHIFTASSIGN,
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    TOKEN_LSHIFTASSIGN,
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    TOKEN_ADDASSIGN,
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    TOKEN_SUBASSIGN,
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    TOKEN_MULTASSIGN,
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    TOKEN_DIVASSIGN,
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    TOKEN_MODASSIGN,
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    TOKEN_XORASSIGN,
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    TOKEN_ANDASSIGN,
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    TOKEN_ORASSIGN,
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    TOKEN_INCREMENT,
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    TOKEN_DECREMENT,
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    TOKEN_RSHIFT,
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    TOKEN_LSHIFT,
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    TOKEN_ANDAND,
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    TOKEN_OROR,
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    TOKEN_LEQ,
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    TOKEN_GEQ,
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    TOKEN_EQL,
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    TOKEN_NEQ,
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    TOKEN_HASHHASH,
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    // This is returned at the end of input...no more to process.
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    TOKEN_EOI,
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    // This is returned for char sequences we think are bogus. You'll have
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    //  to judge for yourself. In most cases, you'll probably just fail with
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    //  bogus syntax without explicitly checking for this token.
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    TOKEN_BAD_CHARS,
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    // This is returned if there's an error condition (the error is returned
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    //  as a NULL-terminated string from preprocessor_nexttoken(), instead
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    //  of actual token data). You can continue getting tokens after this
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    //  is reported. It happens for things like missing #includes, etc.
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    TOKEN_PREPROCESSING_ERROR,
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   356
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    // These are all caught by the preprocessor. Caller won't ever see them.
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    //  They control the preprocessor (#includes new files, etc).
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   359
    TOKEN_PP_INCLUDE,
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    TOKEN_PP_LINE,
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   361
    TOKEN_PP_DEFINE,
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   362
    TOKEN_PP_UNDEF,
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   363
    TOKEN_PP_IF,
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   364
    TOKEN_PP_IFDEF,
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   365
    TOKEN_PP_IFNDEF,
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   366
    TOKEN_PP_ELSE,
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   367
    TOKEN_PP_ELIF,
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   368
    TOKEN_PP_ENDIF,
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   369
    TOKEN_PP_ERROR,  // caught, becomes TOKEN_PREPROCESSING_ERROR
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   370
    TOKEN_INCOMPLETE_COMMENT,  // caught, becomes TOKEN_PREPROCESSING_ERROR
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   371
    TOKEN_PP_UNARY_MINUS,  // used internally, never returned.
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   372
    TOKEN_PP_UNARY_PLUS,   // used internally, never returned.
555
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   373
} Token;
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   374
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   375
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   376
// This is opaque.
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   377
struct Preprocessor;
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   378
typedef struct Preprocessor Preprocessor;
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   379
620
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   380
typedef struct Conditional
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   381
{
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   382
    Token type;
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   383
    int linenum;
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   384
    int skipping;
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   385
    int chosen;
620
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   386
    struct Conditional *next;
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   387
} Conditional;
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   388
678
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typedef struct Define
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   390
{
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    const char *identifier;
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    const char *definition;
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   393
    const char **parameters;
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   394
    unsigned int paramcount;
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   395
    struct Define *next;
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   396
} Define;
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   397
555
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   398
typedef struct IncludeState
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diff changeset
   399
{
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72ccfe69eaf1 Moved filename caching into the preprocessor.
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   400
    const char *filename;
555
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diff changeset
   401
    int included;
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   402
    const char *source_base;
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   403
    const char *source;
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diff changeset
   404
    const char *token;
648
243e35876142 Have lexer calculate token size now.
Ryan C. Gordon <icculus@icculus.org>
parents: 647
diff changeset
   405
    unsigned int tokenlen;
651
05ad72d120a5 Lexer now stores token value to IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 649
diff changeset
   406
    Token tokenval;
652
3333a0774ccc Added basic pushback facility to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 651
diff changeset
   407
    int pushedback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   408
    const unsigned char *lexer_marker;
635
be3b428802a1 Try to make #error lexing match gcc's.
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
   409
    int report_whitespace;
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   410
    int asm_comments;
642
624ab8696f9b Enormous amount of tapdancing to handle EOI better in the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 635
diff changeset
   411
    unsigned int orig_length;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   412
    unsigned int bytes_left;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   413
    unsigned int line;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   414
    Conditional *conditional_stack;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   415
    Define *defines;  // temp defines for macros with parameters.
656
ddb1a0b4c443 Let there be different close callbacks per IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 652
diff changeset
   416
    MOJOSHADER_includeClose close_callback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   417
    struct IncludeState *next;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   418
} IncludeState;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   419
649
527cfe6f2d45 Renamed preprocessor_internal_lexer to preprocessor_lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 648
diff changeset
   420
Token preprocessor_lexer(IncludeState *s);
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   421
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   422
// This will only fail if the allocator fails, so it doesn't return any
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   423
//  error code...NULL on failure.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   424
Preprocessor *preprocessor_start(const char *fname, const char *source,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   425
                            unsigned int sourcelen,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   426
                            MOJOSHADER_includeOpen open_callback,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   427
                            MOJOSHADER_includeClose close_callback,
658
22695d3d6b98 Should be an array of structs, not an array of pointers to structs.
Ryan C. Gordon <icculus@icculus.org>
parents: 656
diff changeset
   428
                            const MOJOSHADER_preprocessorDefine *defines,
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   429
                            unsigned int define_count, int asm_comments,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   430
                            MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   431
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   432
void preprocessor_end(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   433
int preprocessor_outofmemory(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   434
const char *preprocessor_nexttoken(Preprocessor *_ctx,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   435
                                   unsigned int *_len, Token *_token);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   436
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   437
470
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   438
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   439
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   440
                                  const unsigned int tokenlen,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   441
                                  const Token tokenval);
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   442
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   443
#endif  // _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   444
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   445
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   446
#if MOJOSHADER_DO_INSTRUCTION_TABLE
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   447
// These have to be in the right order! Arrays are indexed by the value
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   448
//  of the instruction token.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   449
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   450
// INSTRUCTION_STATE means this opcode has to update the state machine
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   451
//  (we're entering an ELSE block, etc). INSTRUCTION means there's no
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   452
//  state, just go straight to the emitters.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   453
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   454
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   455
// !!! FIXME:  reduced to just PIXEL or VERTEX.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   456
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   457
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   458
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   459
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   460
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   461
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   462
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   463
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   464
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   465
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   466
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   467
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   468
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   469
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   470
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   471
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   472
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   473
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   474
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   475
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   476
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   477
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   478
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   479
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   480
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   481
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   482
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   483
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   484
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   485
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   486
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   487
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   488
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   489
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   490
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   491
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   492
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   493
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   494
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   495
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   496
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   497
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   498
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   499
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY)  // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   500
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   501
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   502
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   503
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   504
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
467
577a9d07b6bf DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents: 465
diff changeset
   505
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   506
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   507
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   508
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   509
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   510
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   511
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   512
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   513
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   514
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   515
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   516
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   517
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   518
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   519
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   520
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   521
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   522
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   523
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   524
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   525
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   526
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   527
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   528
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   529
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   530
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   531
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   532
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   533
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   534
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   535
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   536
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   537
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   538
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   539
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   540
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   541
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   542
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   543
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   544
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   545
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   546
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   547
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   548
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   549
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   550
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   551
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   552
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   553
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   554
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   555
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   556
// end of mojoshader_internal.h ...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   557